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SimulationCraft 530-5

for World of Warcraft 5.3.0 Live (build level 16965)

Table of Contents

Raid Summary

 

HPS Chart

DPS Scale Factors (dps increase per unit stat)

Profile Str Agi Sta Int Spi SP AP Exp InvExp Hit InvHit Crit Haste Mastery Wdps WOHdps Armor Dodge Parry BlockR wowhead lootrank
Yopipalum - - - 1.86 0.00 1.33 - - - 0.00 - 1.06 0.41 0.82 - - - - - - wowhead wowhead (caps merged) lootrank
Profile Str Agi Sta Int Spi SP AP Exp InvExp Hit InvHit Crit Haste Mastery Wdps WOHdps Armor Dodge Parry BlockR wowhead lootrank
Healing Target - - - - - - - - - - - - 0.01 - - - - - - - wowhead wowhead (caps merged) lootrank
Yopipalum

Yopipalum : 56518 hps

Results, Spec and Gear

HPS HPS(e) HPS Error HPS Range HPR RPS Out RPS In Primary Resource Waiting APM Active Skill
56517.9 56517.9 45.65 / 0.08% 3827 / 6.8% 22.6 2491.1 1847.4 Mana 22.80% 24.2 100.0% 100%
Origin http://eu.battle.net/wow/en/character/Kirin%20Tor/Yopipalum/advanced
Talents http://eu.battle.net/wow/en/tool/talent-calculator#UY!001010
Glyphs
  • Glyph of Lifebloom
  • Glyph of Regrowth
  • Glyph of Rebirth
  • Glyph of the Treant
  • Glyph of the Stag
  • Glyph of Grace
Professions
  • alchemy: 600
  • inscription: 600
Scale Factors for Yopipalum Healing Per Second
Int Spi SP Hit Crit Haste Mastery
Scale Factors 1.86 0.00 1.33 0.00 1.06 0.41 0.82
Normalized 1.00 0.00 0.72 0.00 0.57 0.22 0.44
Scale Deltas 1000 1000 1000 1000 1000 1000 1000
Error 0.07 0.06 0.07 0.06 0.07 0.06 0.06
Gear Ranking
Optimizers
Ranking
  • Int > SP > Crit > Mastery > Haste > Spi ~= Hit
Pawn string
  • ( Pawn: v1: "Yopipalum": Intellect=1.86, Spirit=0.00, SpellDamage=1.33, HitRating=0.00, CritRating=1.06, HasteRating=0.41, MasteryRating=0.82 )
Zero hit/exp
  • ( Pawn: v1: "Yopipalum": Intellect=1.86, Spirit=0.00, SpellDamage=1.33, HitRating=0.00, CritRating=1.06, HasteRating=0.41, MasteryRating=0.82 )

Charts

http://6.chart.apis.google.com/chart?cht=bhg&chf=bg,s,333333&chtt=Yopipalum Damage Per Execute Time&chts=dddddd,18&chs=550x150&chd=t:116240|72103|46210|24955&chds=0,232480&chco=336600,336600,336600,336600&chm=t++116240++rejuvenation,336600,0,0,15|t++72103++swiftmend,336600,1,0,15|t++46210++healing_touch,336600,2,0,15|t++24955++nourish,336600,3,0,15& http://7.chart.apis.google.com/chart?cht=p&chf=bg,s,333333&chtt=Yopipalum Healing Sources&chts=dddddd,18&chs=550x275&chd=t:37,22,13,11,11,5&chds=0,100&chdls=ffffff&chco=336600,336600,336600,336600,336600,336600&chl=lifebloom|nourish|healing_touch|rejuvenation|living_seed|swiftmend& DPS Taken Timeline Chart
http://9.chart.apis.google.com/chart?cht=bhg&chf=bg,s,333333&chtt=Scale Factors|Yopipalum%20Healing%20Per%20Second&chts=dddddd,18&chs=550x270&chd=t1:1.86,1.33,1.06,0.82,0.41,0.00,0.00|1.79,1.26,0.99,0.76,0.35,-0.06,-0.06|1.92,1.40,1.12,0.89,0.48,0.06,0.06&chco=FF7D0A&chm=E,FF0000,1:0,,1:20|t++++1.86++Int,FF7D0A,0,0,15,0.1,e|t++++1.33++SP,FF7D0A,0,1,15,0.1,e|t++++1.06++Crit,FF7D0A,0,2,15,0.1,e|t++++0.82++Mastery,FF7D0A,0,3,15,0.1,e|t++++0.41++Haste,FF7D0A,0,4,15,0.1,e|t++++0.00++Spi,FF7D0A,0,5,15,0.1,e|t++++0.00++Hit,FF7D0A,0,6,15,0.1,e&chds=-0.075,2.238& http://0.chart.apis.google.com/chart?cht=lc&chf=bg,s,333333&chtt=Yopipalum DPS Timeline&chts=dddddd,18&chs=550x200&chg=20,20&chxs=0,FFFFFF|1,FFFFFF&chd=s:llklnpprqtsyz24655856357666656663331300yzw0xwxvvvtsrqppnpmoopprnopnpnnnnmonnpnpopoonnmlmkllllljjkhigfffeddddccbbaaaZaZZYZZYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYZabcddffhhiijkkllnoppqqqpppppooooooooonmmlkkkjjihhgffeddccbbaaZZZYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYZZZZabbcdefghijjklllmopqrrrrqqqqppoppppppoonmmllkkjjihhgffeddccbbbaaZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZYZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZaZaaaaaaaaaaZZZZZZZZZYYYYYYYYXXXWWWWWWWWWVV&chco=FDD017&chds=0,60&chxt=x,y&chxl=0:|0|sec=539|1:|0||max=105411&chxp=1,1,0,100 http://3.chart.apis.google.com/chart?cht=bvs&chf=bg,s,333333&chtt=Yopipalum HPS Distribution&chts=dddddd,18&chs=550x185&chg=20,20&chxs=0,FFFFFF&chd=t:6,4,12,11,29,30,42,75,113,132,186,242,291,351,395,408,449,508,490,584,620,549,503,531,487,467,431,356,336,275,205,194,152,156,96,71,52,43,31,26,22,8,6,7,2,3,1,2,1,1&chds=0,620&chbh=5&chxt=x&chxl=0:|min=49406|avg=56518|max=66107&chxp=0,1,43,100& http://8.chart.apis.google.com/chart?cht=p&chf=bg,s,333333&chtt=Yopipalum Spent Time&chts=dddddd,18&chs=550x275&chd=t:49.9,15.6,5.5,4.2,1.0,0.9,22.8&chds=0,100&chdls=ffffff&chco=336600,336600,336600,336600,336600,336600,ffffff&chl=nourish 224.4s|healing_touch 70.3s|rejuvenation 24.9s|swiftmend 19.0s|lifebloom 4.3s|innervate 3.9s|waiting 102.6s&

Abilities

Damage Stats DPS DPS% Count Interval DPE DPET Hit Crit Avg Crit% Avoid% G% B% Ticks T-Hit T-Crit T-Avg T-Crit% T-Avoid% Up%
Yopipalum 0
healing_touch 7266 12.8% 35.2 12.32sec 92265 46210 0 0 92264 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: healing_touch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
heal 35.21 35.21 0.00 0.00 1.9967 0.0000 3248622.72 3248622.72 0.00 46209.53 46209.53
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 35.21 100.00% 92264.44 88369 102553 92294.74 90492 95105 3248623 3248623 0.00
HPS Timeline Chart

Action details: healing_touch

Static Values
  • id:5185
  • school:nature
  • resource:mana
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:17340.0
  • cooldown:0.00
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Healing Target
  • harmful:false
  • if_expr:!buff.dream_of_cenarius.up&talent.dream_of_cenarius.enabled
Spelldata
  • id:5185
  • name:Healing Touch
  • school:nature
  • tooltip:
  • description:Heals a friendly target for {$s1=36349 to 39690}{$?s54825=false}[ and reduces your remaining cooldown on Swiftmend by {$54825m1=1} sec][].
Direct Damage
  • may_crit:true
  • direct_power_mod:1.860000
  • base_dd_min:18459.28
  • base_dd_max:21800.87
lifebloom 21022 37.2% 3.0 1.58sec 3151295 2200113 0 0 0 0.0% 0.0% 0.0% 0.0% 537.3 13803 29323 17594 24.4% 0.0% 99.6%

Stats details: lifebloom

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
heal 3.00 3.00 537.35 537.35 1.4324 0.8340 9453883.58 9453883.58 0.00 20895.19 2200112.54
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 3.00 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
Tick Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 406.1 75.58% 13803.44 6294 15600 13804.90 13659 14001 5605759 5605759 0.00
crit 131.2 24.42% 29322.96 12966 38563 29333.01 28569 30509 3848124 3848124 0.00
HPS Timeline Chart

Action details: lifebloom

Static Values
  • id:33763
  • school:nature
  • resource:mana
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:3540.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Healing Target
  • harmful:true
  • if_expr:debuff.lifebloom.stack<3
Spelldata
  • id:33763
  • name:Lifebloom
  • school:nature
  • tooltip:Healing $w1 every second. Blooms for $w2 healing when effect expires or is dispelled.
  • description:Heals the target for ${$o1*$<mult>} over {$d=15 seconds}. When Lifebloom expires or is dispelled, the target is instantly healed for {$?s121840=false}[${({$m2=1}+$SPN*0.752)*$<bloom>*1.5}][${({$m2=1}+$SPN*0.752)*$<bloom>}]. This effect can stack up to {$u=3} times on the same target.{$?s121840=false}[][ Duration refreshed each time you cast Healing Touch, Nourish, or Regrowth on the target.]$?a33891[][ Lifebloom can be active only on one target at a time]$?!a33891&s114228[, but all applications move to the new target when the target is changed][]$?a33891[][.]{$?s106731=false}&s106735[ |C0033AA11Tree of Life: Can be cast on unlimited targets.|R][]
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • tick_power_mod:0.057000
  • base_td:620.72
  • num_ticks:15
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH
living_seed 6264 11.1% 27.5 15.13sec 102581 0 102581 0 102581 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: living_seed

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
heal 27.48 27.48 0.00 0.00 0.0000 0.0000 2818637.01 2818637.01 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 27.48 100.00% 102581.28 89377 217904 102662.72 90308 124411 2818637 2818637 0.00
HPS Timeline Chart

Action details: living_seed

Static Values
  • id:48500
  • school:nature
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Healing Target
  • harmful:true
  • if_expr:
Spelldata
  • id:48500
  • name:Living Seed
  • school:physical
  • tooltip:
  • description:When you critically heal a target with the direct healing portion of Swiftmend, Regrowth, Nourish, or Healing Touch you plant a Living Seed on the target. When the target is next attacked, the Living Seed will bloom and heal for {$48500s1=30}% of the initial amount healed. Lasts {$48504d=15 seconds}.
nourish 12430 22.1% 99.3 4.07sec 56401 24955 44479 93473 56401 24.3% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: nourish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
heal 99.28 99.28 0.00 0.00 2.2601 0.0000 5599308.61 5599308.61 0.00 24955.36 24955.36
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 75.12 75.67% 44478.67 43387 50350 44484.13 43878 45175 3341208 3341208 0.00
crit 24.16 24.33% 93473.00 89377 124465 93495.81 89842 102970 2258100 2258100 0.00
HPS Timeline Chart

Action details: nourish

Static Values
  • id:50464
  • school:nature
  • resource:mana
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:6120.0
  • cooldown:0.00
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Healing Target
  • harmful:true
  • if_expr:
Spelldata
  • id:50464
  • name:Nourish
  • school:nature
  • tooltip:
  • description:Heals a friendly target for {$s1=12056 to 13054}. Heals for an additional 20% if you have a Rejuvenation, Regrowth, Lifebloom, or Wild Growth effect active on the target.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.614000
  • base_dd_min:6150.74
  • base_dd_max:7148.16
rejuvenation 6479 11.4% 18.0 24.60sec 161484 116240 0 0 0 24.5% 0.0% 0.0% 0.0% 95.2 23687 51346 30466 24.5% 0.0% 44.0%

Stats details: rejuvenation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
heal 17.96 17.96 95.18 95.18 1.3893 2.0813 2899726.50 2899726.50 0.00 13001.04 116240.14
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 13.55 75.46% 0.00 0 0 0.00 0 0 0 0 0.00
crit 4.41 24.54% 0.00 0 0 0.00 0 0 0 0 0.00
Tick Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 71.8 75.49% 23686.58 20732 26773 23687.94 23157 24499 1701892 1701892 0.00
crit 23.3 24.51% 51346.39 42708 66184 51369.26 47367 57360 1197835 1197835 0.00
HPS Timeline Chart

Action details: rejuvenation

Static Values
  • id:774
  • school:nature
  • resource:mana
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:8700.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Healing Target
  • harmful:true
  • if_expr:!ticking|remains<tick_time
Spelldata
  • id:774
  • name:Rejuvenation
  • school:nature
  • tooltip:Heals $w1 damage every {$t1=3} seconds.
  • description:Heals the target for {$s3=4234} and an additional {$s3=4234} every {$t1=3} sec for {$d=12 seconds}.
Damage Over Time
  • tick_may_crit:true
  • tick_zero:true
  • tick_power_mod:0.392000
  • base_td:4234.45
  • num_ticks:4
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH
swiftmend 3057 5.4% 13.6 31.48sec 100547 72103 78521 168865 100547 24.4% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: swiftmend

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
heal 13.62 13.62 0.00 0.00 1.3945 0.0000 1369016.18 1369016.18 0.00 72102.82 72102.82
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 10.30 75.62% 78521.05 75958 88149 78532.34 75958 82647 808482 808482 0.00
crit 3.32 24.38% 168865.33 156473 217904 164719.76 0 217904 560534 560534 0.00
HPS Timeline Chart

Action details: swiftmend

Static Values
  • id:18562
  • school:nature
  • resource:mana
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:5100.0
  • cooldown:15.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Healing Target
  • harmful:true
  • if_expr:
Spelldata
  • id:18562
  • name:Swiftmend
  • school:nature
  • tooltip:
  • description:Instantly heals a friendly target that has an active Rejuvenation or Regrowth effect for {$18562s1=26373}. In addition, restores ${{$18562m1=1}*0.12} health to the $?p138284[four][three] most injured allies within $81269A1 yards of the initial target every {$81262t2=1} sec for {$81262d=7 seconds}.
Direct Damage
  • may_crit:true
  • direct_power_mod:1.290000
  • base_dd_min:13965.59
  • base_dd_max:13965.59
swiftmend_aoe 0 0.0% 13.6 31.48sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 369.2 0 0 0 0.0% 0.0% 40.9%

Stats details: swiftmend_aoe

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
heal 13.62 27.23 369.23 369.23 0.0000 0.4980 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 27.23 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
Tick Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 369.2 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
HPS Timeline Chart

Action details: swiftmend_aoe

Static Values
  • id:81262
  • school:nature
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Healing Target
  • harmful:true
  • if_expr:
Spelldata
  • id:81262
  • name:Swiftmend
  • school:nature
  • tooltip:
  • description:Instantly heals a friendly target that has an active Rejuvenation or Regrowth effect for {$18562s1=26373}, and restores ${{$18562m1=1}*0.12} health to the $?p138284[four][three] most injured allies within $81269A1 yards of the initial target every {$81262t2=1} sec for {$81262d=7 seconds}.
Damage Over Time
  • tick_may_crit:false
  • tick_zero:false
  • tick_power_mod:0.000000
  • base_td:0.00
  • num_ticks:7
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit
bloodlust 1.0 0.0 0.0sec 0.0sec 9.01% 11.14%

Buff details

  • buff initial source:Yopipalum
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • duration:40.00
  • cooldown:300.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • bloodlust_1:9.01%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:2825
  • name:Bloodlust
  • tooltip:Melee, ranged, and spell haste increased by {$s1=30}%.
  • description:Increases melee, ranged, and spell haste by {$s1=30}% for all party and raid members. Lasts {$d=40 seconds}. Allies receiving this effect will become Sated and be unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
cutstitcher_medallion 7.9 0.0 61.0sec 60.9sec 25.89% 25.89%

Buff details

  • buff initial source:Yopipalum
  • cooldown name:cutstitcher_medallion_trinket1
  • max_stacks:1
  • duration:15.00
  • cooldown:60.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:spirit
    • amount:3838.00

    Stack Uptimes

    • cutstitcher_medallion_1:25.89%

    Trigger Attempt Success

    • trigger_pct:100.00%
harmony 1.0 147.1 0.0sec 3.0sec 98.67% 96.85%

Buff details

  • buff initial source:Yopipalum
  • cooldown name:buff_harmony
  • max_stacks:1
  • duration:20.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • harmony_1:98.67%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:100977
  • name:Harmony
  • tooltip:Periodic healing increased by $w1%.
  • description:Casting your direct healing spells grants you a {$77495s1=0}% bonus to periodic healing for {$100977d=20 seconds}.
  • max_stacks:
  • duration:20.00
  • cooldown:0.00
  • default_chance:0.00%
innervate 2.9 0.0 180.9sec 180.9sec 6.50% 100.00%

Buff details

  • buff initial source:Yopipalum
  • cooldown name:buff_innervate
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • innervate_1:6.50%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:29166
  • name:Innervate
  • tooltip:Regenerating $w1 mana every {$t1=1} sec.
  • description:Causes the target to regenerate ${{$m1=20}/2}% of the caster's maximum mana over {$d=10 seconds}. If cast on self, the caster will regenerate an additional ${{$m1=20}/2}% of maximum mana over {$d=10 seconds}.{$?s54832=false}[ If cast on a target other than the caster, the caster will gain ${{$54833m1=1}*10}% of maximum mana over {$54833d=10 seconds}.][]
  • max_stacks:
  • duration:10.00
  • cooldown:180.00
  • default_chance:0.00%
jade_serpent_potion 2.0 0.0 410.8sec 0.0sec 10.14% 10.14%

Buff details

  • buff initial source:Yopipalum
  • cooldown name:buff_jade_serpent_potion
  • max_stacks:1
  • duration:25.00
  • cooldown:60.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:intellect
    • amount:4000.03

    Stack Uptimes

    • jade_serpent_potion_1:10.14%

    Trigger Attempt Success

    • trigger_pct:100.00%

Spelldata details

  • id:105702
  • name:Potion of the Jade Serpent
  • tooltip:Intellect increased by $w1.
  • description:Increases Intellect by {$s1=4000} for {$d=25 seconds}.
  • max_stacks:
  • duration:25.00
  • cooldown:60.00
  • default_chance:0.00%
jade_spirit 12.7 7.0 36.4sec 22.9sec 42.44% 42.44%

Buff details

  • buff initial source:Yopipalum
  • cooldown name:buff_jade_spirit
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:intellect
    • amount:1650.00
    • stat:spirit
    • amount:750.00

    Stack Uptimes

    • jade_spirit_1:42.44%

    Trigger Attempt Success

    • trigger_pct:99.79%
omen_of_clarity 19.4 2.2 22.3sec 19.9sec 12.00% 38.88%

Buff details

  • buff initial source:Yopipalum
  • cooldown name:buff_omen_of_clarity
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:4.00%
  • default_value:0.00

Stack Uptimes

  • omen_of_clarity_1:12.00%

Trigger Attempt Success

  • trigger_pct:4.01%

Spelldata details

  • id:16870
  • name:Clearcasting
  • tooltip:Your next cast-time Druid class damaging or healing spell or offensive feral ability has its Mana, Rage or Energy cost reduced by {$s1=100}%.
  • description:Your next cast-time Druid class damaging or healing spell or offensive feral ability has its Mana, Rage or Energy cost reduced by {$s1=100}%. Does not affect Nourish.
  • max_stacks:
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
skull_banner 5.9 0.0 74.8sec 74.8sec 13.01% 15.46%

Buff details

  • buff initial source:Yopipalum
  • cooldown name:buff_skull_banner
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.20

Stack Uptimes

  • skull_banner_1:13.01%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:114207
  • name:Skull Banner
  • tooltip:
  • description:Throw down a war banner at your feet that increases the critical damage of party or raid members within $114206A1 yards of the banner by {$114206s1=20}%. Lasts {$114207d=10 seconds}. You can Intervene to your war banner.
  • max_stacks:
  • duration:10.00
  • cooldown:180.00
  • default_chance:0.00%
soul_of_the_forest 13.6 0.0 31.6sec 31.6sec 9.64% 11.46%

Buff details

  • buff initial source:Yopipalum
  • cooldown name:buff_soul_of_the_forest
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.75

Stack Uptimes

  • soul_of_the_forest_1:9.64%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:114108
  • name:Soul of the Forest
  • tooltip:Spell haste on next spell increased by {$s1=75}%.
  • description:You gain {$s1=75}% spell haste for your next spell when you cast Swiftmend. Lasts {$d=6 seconds}.
  • max_stacks:
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
stormlash 4.0 0.0 103.7sec 103.7sec 9.01% 9.01%

Buff details

  • buff initial source:Yopipalum
  • cooldown name:buff_stormlash
  • max_stacks:1
  • duration:10.00
  • cooldown:0.10
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • stormlash_1:9.01%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:120687
  • name:Stormlash
  • tooltip:
  • description:Deals Nature damage to enemy targets.
  • max_stacks:
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
attack_power_multiplier

Buff details

  • buff initial source:
  • cooldown name:buff_attack_power_multiplier
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • attack_power_multiplier_1:100.00%
attack_speed

Buff details

  • buff initial source:
  • cooldown name:buff_attack_speed
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • attack_speed_1:100.00%
critical_strike

Buff details

  • buff initial source:
  • cooldown name:buff_critical_strike
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • critical_strike_1:100.00%
mastery

Buff details

  • buff initial source:
  • cooldown name:buff_mastery
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:5.00

Stack Uptimes

  • mastery_1:100.00%
spell_haste

Buff details

  • buff initial source:
  • cooldown name:buff_spell_haste
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • spell_haste_1:100.00%
spell_power_multiplier

Buff details

  • buff initial source:
  • cooldown name:buff_spell_power_multiplier
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • spell_power_multiplier_1:100.00%
stamina

Buff details

  • buff initial source:
  • cooldown name:buff_stamina
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • stamina_1:100.00%
str_agi_int

Buff details

  • buff initial source:
  • cooldown name:buff_str_agi_int
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • str_agi_int_1:100.00%

Resources

Resource Usage Type Count Total Average RPE APR
Yopipalum
healing_touch Mana 35.2 277205.9 7872.9 7873.0 11.7
lifebloom Mana 3.0 10620.0 3540.0 3540.0 890.2
nourish Mana 99.3 607574.0 6120.0 6120.0 9.2
rejuvenation Mana 18.0 156230.2 8700.0 8700.4 18.6
swiftmend Mana 13.6 69444.1 5100.0 5100.3 19.7
Resource Gains Type Count Total Average Overflow
energy_regen Energy 1799.64 0.00 (0.00%) 0.00 4813.54 100.00%
innervate Mana 26.13 156615.63 (13.45%) 5992.81 187.77 0.12%
mp5_regen Mana 1799.64 674787.89 (57.93%) 374.96 77.11 0.01%
omen_of_clarity Mana 19.22 333337.22 (28.62%) 17340.00 0.00 0.00%
Resource RPS-Gain RPS-Loss
Mana 1847.42 2491.08
Combat End Resource Mean Min Max
Health 512066.15 512066.15 512066.15
Mana 10280.19 540.00 53820.00
Rage 0.00 0.00 0.00
Energy 100.00 100.00 100.00
Resource Gains Chart
Resource Timeline Chart Resource Timeline Chart Resource Timeline Chart Resource Timeline Chart

Benefits & Uptimes

Benefits %
Uptimes %
Mana Cap 0.0%

Procs

Count Interval

Statistics & Data Analysis

Fight Length
Sample Data Yopipalum Fight Length
Count 9992
Mean 450.04
Minimum 360.14
Maximum 539.93
Spread ( max - min ) 179.78
Range [ ( max - min ) / 2 * 100% ] 19.97%
DPS
Sample Data Yopipalum Damage Per Second
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart
DPS(e)
Sample Data Yopipalum Damage per Second (effective)
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Sample Data Yopipalum Damage
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Sample Data Yopipalum Damage Taken Per Second
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Sample Data Yopipalum Healing Per Second
Count 9992
Mean 56517.89
Minimum 49405.67
Maximum 66107.31
Spread ( max - min ) 16701.64
Range [ ( max - min ) / 2 * 100% ] 14.78%
Standard Deviation 2328.0068
5th Percentile 52847.99
95th Percentile 60502.18
( 95th Percentile - 5th Percentile ) 7654.18
Mean Distribution
Standard Deviation 23.2894
95.00% Confidence Intervall ( 56472.25 - 56563.54 )
Normalized 95.00% Confidence Intervall ( 99.92% - 100.08% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 65
0.1% Error 6517
0.1 Scale Factor Error with Delta=300 46264
0.05 Scale Factor Error with Delta=300 185059
0.01 Scale Factor Error with Delta=300 4626495
Distribution Chart
HPS(e)
Sample Data Yopipalum Healing per Second (effective)
Count 9992
Mean 56517.89
Minimum 49405.67
Maximum 66107.31
Spread ( max - min ) 16701.64
Range [ ( max - min ) / 2 * 100% ] 14.78%
Heal
Sample Data Yopipalum Heal
Count 9992
Mean 25389194.60
Minimum 18310533.66
Maximum 32147317.58
Spread ( max - min ) 13836783.92
Range [ ( max - min ) / 2 * 100% ] 27.25%
HTPS
Sample Data Yopipalum Healing taken Per Second
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Timeline DPS Error Chart DPS Error Chart

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask,type=warm_sun
1 0.00 food,type=mogu_fish_stew
2 0.00 mark_of_the_wild,if=!aura.str_agi_int.up
3 0.00 healing_touch,if=!buff.dream_of_cenarius.up&talent.dream_of_cenarius.enabled
4 0.00 snapshot_stats
5 0.00 jade_serpent_potion
Default action list Executed every time the actor is available.
# count action,conditions
6 1.00 jade_serpent_potion,if=buff.bloodlust.react|target.time_to_die<=40
7 7.89 use_item,slot=trinket1
8 2.93 innervate,if=mana.pct<90
9 17.53 healing_touch,if=buff.omen_of_clarity.up
A 17.96 rejuvenation,if=!ticking|remains<tick_time
B 3.00 lifebloom,if=debuff.lifebloom.stack<3
C 13.62 swiftmend
D 0.00 healing_touch,if=buff.tree_of_life.up&mana.pct>=5
E 17.77 healing_touch,if=buff.tree_of_life.down&mana.pct>=30
F 99.80 nourish

Sample Sequence

7ABBBC9EA8EEEEEC9A9EEEEEACEEEEEAEECFAF97FFA9CFFFAFFFCFA9FFFAFCFFFFF7FFFF9FFF9F9FFFFF9AC7FF8AFCFFAFFFFACFFFFFFF9F97F9AC9F9FFFFF9FF9FFFF7FFFF9FF9ACFFFFFFF79A8CFFAFFFFA9CFFFAF9F96AC9FFF79FF9FFFF

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 198 189 189
Agility 190 181 171
Stamina 25595 23268 21951
Intellect 21688 18852 16947
Spirit 12750 12750 12750
Health 512066 479488 0
Mana 300000 300000 0
Rage 100 100 0
Energy 100 100 0
Spell Power 34426 28460 9618
Spell Hit 0.00% 0.00% 0
Spell Crit 23.92% 17.80% 5107
Spell Haste 9.42% 4.21% 1789
Spell Speed 9.42% 4.21% 1789
ManaReg per Second 1500 1500 0
Attack Power 504 449 270
Melee Hit 0.00% 0.00% 0
Melee Crit 21.14% 16.14% 5107
Melee Haste 4.21% 4.21% 1789
Swing Speed 14.63% 4.21% 1789
Expertise 0.00% 0.00% 0
Armor 18711 18711 18711
Tank-Miss 6.00% 6.00% 0
Tank-Dodge 3.18% 3.17% 0
Tank-Parry 0.00% 0.00% 0
Tank-Block 0.00% 0.00% 0
Tank-Crit 0.00% 0.00% 0
Mastery 23.93% 17.68% 3686

Talents

Level
15 Feline Swiftness Displacer Beast Wild Charge
30 Nature's Swiftness Renewal Cenarion Ward
45 Faerie Swarm Mass Entanglement Typhoon
60 Soul of the Forest Incarnation Force of Nature
75 Disorienting Roar Ursol's Vortex Mighty Bash
90 Heart of the Wild Dream of Cenarius Nature's Vigil

Profile

#!./simc

druid="Yopipalum"
origin="http://eu.battle.net/wow/en/character/Kirin%20Tor/Yopipalum/advanced"
thumbnail="http://eu.battle.net/static-render/eu/kirin-tor/89/26351193-avatar.jpg"
level=90
race=tauren
role=heal
position=back
professions=alchemy=600/inscription=600
talents=http://eu.battle.net/wow/en/tool/talent-calculator#UY!001010
glyphs=lifebloom/regrowth/rebirth/treant/stag/grace
spec=restoration

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.

actions.precombat=flask,type=warm_sun
actions.precombat+=/food,type=mogu_fish_stew
actions.precombat+=/mark_of_the_wild,if=!aura.str_agi_int.up
actions.precombat+=/healing_touch,if=!buff.dream_of_cenarius.up&talent.dream_of_cenarius.enabled
actions.precombat+=/snapshot_stats
actions.precombat+=/jade_serpent_potion

# Executed every time the actor is available.

actions=jade_serpent_potion,if=buff.bloodlust.react|target.time_to_die<=40
actions+=/use_item,slot=trinket1
actions+=/innervate,if=mana.pct<90
actions+=/healing_touch,if=buff.omen_of_clarity.up
actions+=/rejuvenation,if=!ticking|remains<tick_time
actions+=/lifebloom,if=debuff.lifebloom.stack<3
actions+=/swiftmend
actions+=/healing_touch,if=buff.tree_of_life.up&mana.pct>=5
actions+=/healing_touch,if=buff.tree_of_life.down&mana.pct>=30
actions+=/nourish

head=hood_of_smoldering_flesh,id=94800,gems=revitalizing_primal_160spi_160mastery_180int
neck=horridons_tusk_fragment,id=94754
shoulders=eternal_blossom_mantle,id=85354,gems=320spi_60int,enchant=520int_100crit,reforge=crit_mastery
back=dreamweaver_drape,id=95118,enchant=180int,reforge=crit_mastery
chest=robes_of_treacherous_ground,id=95671,gems=80int_160spi_320spi_120int,enchant=80all
tabard=renowned_guild_tabard,id=69210
wrists=vampire_bathide_bracers,id=94786,enchant=170mastery,reforge=haste_mastery
hands=animaringed_fingers,id=95776,gems=160spi_160mastery_320spi_120int,enchant=170mastery,reforge=crit_mastery
waist=bambricks_striking_strap,id=93329,gems=160int_160int
legs=leggings_of_the_malformed_sapling,id=94946,gems=320spi_320spi_120int
feet=sandals_of_the_starving_eye,id=94927,gems=80int_160crit_60spi,enchant=140mastery
finger1=ring_of_the_shadopan_assault,id=95139,upgrade=2,reforge=spi_crit
finger2=petrified_eye_of_the_basilisk,id=95514,upgrade=2,reforge=spi_crit
trinket1=cutstitcher_medallion,id=93255
trinket2=inscribed_bag_of_hydraspawn,id=94520
main_hand=giorgios_caduceus_of_pure_moods,id=94805,upgrade=2,gems=80int_160spi_160int_60int,enchant=jade_spirit,reforge=spi_crit

# Gear Summary
# gear_strength=80
# gear_agility=80
# gear_stamina=21831
# gear_intellect=16774
# gear_spirit=12560
# gear_spell_power=9618
# gear_crit_rating=5107
# gear_haste_rating=1789
# gear_mastery_rating=3686
# gear_armor=18711
# meta_gem=revitalizing_primal
# main_hand=giorgios_caduceus_of_pure_moods,weapon=staff_3.30speed_7514min_11272max,enchant=jade_spirit

Healing Target : 0 dps

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
82747.7 56417.1 Health 0.00% 0.0 100.0% 100%
Scale Factors for Healing Target Damage Taken Per Second
Str Agi Sta AP Exp Hit Crit Haste Mastery Wdps Armor Dodge Parry BlockR
Scale Factors 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.01 0.00 0.00 0.00 0.00 0.00 0.00
Normalized 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Scale Deltas 1000 1000 1000 1000 1000 1000 1000 1000 1000 300 1000 1000 1000 1000
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Gear Ranking
Optimizers
Ranking
Pawn string
Zero hit/exp

Charts

DPS Taken Timeline Chart
http://4.chart.apis.google.com/chart?cht=lc&chf=bg,s,333333&chtt=Healing%20Target DPS Timeline&chts=dddddd,18&chs=550x200&chg=20,20&chxs=0,FFFFFF|1,FFFFFF&chd=s:AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA&chco=FDD017&chds=0,60&chxt=x,y&chxl=0:|0|sec=539|1:|0|&chxp=1,1,-nan,100

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit
Health Decade (0 - 10) 1.0 8.7 0.0sec 9.9sec 99.55% 99.55%

Buff details

  • buff initial source:Healing Target
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (0 - 10)_1:99.55%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 100.00% 100.00%

Buff details

  • buff initial source:Healing Target
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (90 - 100)_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%
bloodlust 1.0 0.0 0.0sec 0.0sec 9.01% 9.01%

Buff details

  • buff initial source:Healing Target
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • duration:40.00
  • cooldown:300.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • bloodlust_1:9.01%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:2825
  • name:Bloodlust
  • tooltip:Melee, ranged, and spell haste increased by {$s1=30}%.
  • description:Increases melee, ranged, and spell haste by {$s1=30}% for all party and raid members. Lasts {$d=40 seconds}. Allies receiving this effect will become Sated and be unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
lifebloom 1.0 136.5 1.4sec 1.6sec 99.67% 99.67%

Buff details

  • buff initial source:Yopipalum
  • cooldown name:buff_lifebloom
  • max_stacks:3
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:0.00

Stack Uptimes

  • lifebloom_1:0.35%
  • lifebloom_2:0.37%
  • lifebloom_3:98.96%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:33763
  • name:Lifebloom
  • tooltip:Healing $w1 every second. Blooms for $w2 healing when effect expires or is dispelled.
  • description:Heals the target for ${$o1*$<mult>} over {$d=15 seconds}. When Lifebloom expires or is dispelled, the target is instantly healed for {$?s121840=false}[${({$m2=1}+$SPN*0.752)*$<bloom>*1.5}][${({$m2=1}+$SPN*0.752)*$<bloom>}]. This effect can stack up to {$u=3} times on the same target.{$?s121840=false}[][ Duration refreshed each time you cast Healing Touch, Nourish, or Regrowth on the target.]$?a33891[][ Lifebloom can be active only on one target at a time]$?!a33891&s114228[, but all applications move to the new target when the target is changed][]$?a33891[][.]{$?s106731=false}&s106735[ |C0033AA11Tree of Life: Can be cast on unlimited targets.|R][]
  • max_stacks:3
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
attack_power_multiplier

Buff details

  • buff initial source:
  • cooldown name:buff_attack_power_multiplier
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • attack_power_multiplier_1:100.00%
attack_speed

Buff details

  • buff initial source:
  • cooldown name:buff_attack_speed
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • attack_speed_1:100.00%
bleeding

Buff details

  • buff initial source:Healing Target
  • cooldown name:buff_bleeding
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • bleeding_1:100.00%
critical_strike

Buff details

  • buff initial source:
  • cooldown name:buff_critical_strike
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • critical_strike_1:100.00%
magic_vulnerability

Buff details

  • buff initial source:Healing Target
  • cooldown name:buff_magic_vulnerability
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • magic_vulnerability_1:100.00%

Spelldata details

  • id:104225
  • name:Curse of the Elements
  • tooltip:Increases magic damage taken by {$s1=5}%.
  • description:{$@spelldesc1490=Curses the target, increasing magic damage taken by {$s1=5}% for {$d=300 seconds}. $@spellname118773 {$@spelldesc118773=A Warlock can only have one Curse active per target.} {$?s103112=false}[ |cFFFFFFFFSoulburn:|r |cFF8282FFYour Curse of the Elements will affect all enemies in a $104225A yard radius around your target.|R][]}
  • max_stacks:
  • duration:300.00
  • cooldown:0.00
  • default_chance:0.00%
mastery

Buff details

  • buff initial source:
  • cooldown name:buff_mastery
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:5.00

Stack Uptimes

  • mastery_1:100.00%
mortal_wounds

Buff details

  • buff initial source:Healing Target
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.25

Stack Uptimes

  • mortal_wounds_1:100.00%

Spelldata details

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
physical_vulnerability

Buff details

  • buff initial source:Healing Target
  • cooldown name:buff_physical_vulnerability
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.04

Stack Uptimes

  • physical_vulnerability_1:100.00%

Spelldata details

  • id:81326
  • name:Physical Vulnerability
  • tooltip:Increases physical damage taken by {$s1=4}%.
  • description:Weakens the constitution of an enemy target, increasing their physical damage taken by {$81326s1=4}% for {$81326d=30 seconds}.
  • max_stacks:
  • duration:30.00
  • cooldown:0.00
  • default_chance:0.00%
ranged_vulnerability

Buff details

  • buff initial source:Healing Target
  • cooldown name:buff_ranged_vulnerability
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • ranged_vulnerability_1:100.00%

Spelldata details

  • id:1130
  • name:Hunter's Mark
  • tooltip:All attackers gain {$s2=5}% increased ranged damage against this target. Can be seen while stealthed or invisible.
  • description:Places the Hunter's Mark on the target, increasing the ranged damage of all attackers against that target by {$s2=5}%. The target can always be seen and tracked by the Hunter. Arcane Shot, Chimera Shot, Kill Command, and Explosive Shot automatically apply Hunter's Mark. Lasts for {$d=300 seconds}.
  • max_stacks:
  • duration:300.00
  • cooldown:0.00
  • default_chance:0.00%
slowed_casting

Buff details

  • buff initial source:Healing Target
  • cooldown name:buff_slowed_casting
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.50

Stack Uptimes

  • slowed_casting_1:100.00%

Spelldata details

  • id:73975
  • name:Necrotic Strike
  • tooltip:The next $w1 healing received will be absorbed. Spell casting slowed by {$s3=50}%.
  • description:A vicious strike that deals {$m2=150}% weapon damage, absorbs the next ${{$m1=100}/100*$AP} healing received by the target, and clouds the target's mind, slowing their casting speed by {$s3=50}% (25% on player targets). Lasts {$d=10 seconds}.
  • max_stacks:
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
spell_haste

Buff details

  • buff initial source:
  • cooldown name:buff_spell_haste
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • spell_haste_1:100.00%
spell_power_multiplier

Buff details

  • buff initial source:
  • cooldown name:buff_spell_power_multiplier
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • spell_power_multiplier_1:100.00%
stamina

Buff details

  • buff initial source:
  • cooldown name:buff_stamina
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • stamina_1:100.00%
str_agi_int

Buff details

  • buff initial source:
  • cooldown name:buff_str_agi_int
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • str_agi_int_1:100.00%
weakened_armor

Buff details

  • buff initial source:Healing Target
  • cooldown name:buff_weakened_armor
  • max_stacks:3
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:0.04

Stack Uptimes

  • weakened_armor_3:100.00%

Spelldata details

  • id:113746
  • name:Weakened Armor
  • tooltip:Armor decreased by {$s1=4}%.
  • description:Weakens the armor of the target by {$113746s1=4}% for {$113746d=30 seconds}. Stacks up to {$113746u=3} times.
  • max_stacks:3
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
weakened_blows

Buff details

  • buff initial source:Healing Target
  • cooldown name:buff_weakened_blows
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • weakened_blows_1:100.00%

Spelldata details

  • id:115798
  • name:Weakened Blows
  • tooltip:Reduces physical damage dealt by {$s1=10}%.
  • description:Demoralizes the target, reducing their physical damage dealt by {$115798s1=10}% for {$115798d=30 seconds}.
  • max_stacks:
  • duration:30.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Resource Usage Type Count Total Average RPE APR
Healing Target
Resource Gains Type Count Total Average Overflow
Resource RPS-Gain RPS-Loss
Health 56417.09 82747.68
Combat End Resource Mean Min Max
Health -1820046.84 -8529822.18 3514057.85
Resource Timeline Chart

Benefits & Uptimes

Benefits %
Uptimes %

Procs

Count Interval

Statistics & Data Analysis

Fight Length
Sample Data Healing Target Fight Length
Count 9992
Mean 450.04
Minimum 360.14
Maximum 539.93
Spread ( max - min ) 179.78
Range [ ( max - min ) / 2 * 100% ] 19.97%
DPS
Sample Data Healing Target Damage Per Second
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart
DPS(e)
Sample Data Healing Target Damage per Second (effective)
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Sample Data Healing Target Damage
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Sample Data Healing Target Damage Taken Per Second
Count 9992
Mean 82745.05
Minimum 79245.20
Maximum 88213.61
Spread ( max - min ) 8968.41
Range [ ( max - min ) / 2 * 100% ] 5.42%
HPS
Sample Data Healing Target Healing Per Second
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart
HPS(e)
Sample Data Healing Target Healing per Second (effective)
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data Healing Target Heal
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data Healing Target Healing taken Per Second
Count 9992
Mean 56517.89
Minimum 49405.67
Maximum 66107.31
Spread ( max - min ) 16701.64
Range [ ( max - min ) / 2 * 100% ] 14.78%
Standard Deviation 2328.0068
5th Percentile 52847.99
95th Percentile 60502.18
( 95th Percentile - 5th Percentile ) 7654.18
Mean Distribution
Standard Deviation 23.2894
95.00% Confidence Intervall ( 56472.25 - 56563.54 )
Normalized 95.00% Confidence Intervall ( 99.92% - 100.08% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 65
0.1% Error 6517
0.1 Scale Factor Error with Delta=300 46264
0.05 Scale Factor Error with Delta=300 185059
0.01 Scale Factor Error with Delta=300 4626495
Distribution Chart
Timeline DPS Error Chart DPS Error Chart

Action Priority List

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0
Agility 0 0 0
Stamina 0 0 0
Intellect 0 0 0
Spirit 0 0 0
Health 0 100000000 0
Spell Power 0 0 0
Spell Hit 0.00% 0.00% 0
Spell Crit 0.00% 0.00% 0
Spell Haste inf% 0.00% 0
Spell Speed inf% 0.00% 0
ManaReg per Second 0 0 0
Attack Power 0 0 0
Melee Hit 0.00% 0.00% 0
Melee Crit 0.00% 5.00% 0
Melee Haste inf% 0.00% 0
Swing Speed inf% 0.00% 0
Expertise 0.00% 0.00% 0
Armor 0 19680 19680
Tank-Miss 0.00% 0.00% 0
Tank-Dodge 0.00% 0.00% 0
Tank-Parry 0.00% 0.00% 0
Tank-Block 0.00% 5.00% 0
Tank-Crit 0.00% 0.00% 0
Mastery 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00
Head empty
Neck empty
Shoulders empty
Shirt empty
Chest empty
Waist empty
Legs empty
Feet empty
Wrists empty
Hands empty
Finger1 empty
Finger2 empty
Trinket1 empty
Trinket2 empty
Back empty
Main Hand empty
Off Hand empty
Unknown empty
Tabard empty

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none

Profile

#!./simc

unknown="Healing Target"
level=90
race=humanoid
role=tank
position=front
spec=unknown


# Gear Summary

Simulation & Raid Information

Iterations: 10000
Threads: 8
Confidence: 95.00%
Fight Length: 360 - 540 ( 450.0 )

Performance:

Total Events Processed: 50973903
Max Event Queue: 31
Sim Seconds: 4500359
CPU Seconds: 31.9100
Physical Seconds: 4.7900
Speed Up: 141033

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 75 ms ( stddev = 18 ms )
Simulation Length
Sample Data Simulation Length
Count 9992
Mean 450.04
Minimum 360.14
Maximum 539.93
Spread ( max - min ) 179.78
Range [ ( max - min ) / 2 * 100% ] 19.97%
Standard Deviation 51.9511
5th Percentile 369.07
95th Percentile 531.00
( 95th Percentile - 5th Percentile ) 161.93
Mean Distribution
Standard Deviation 0.5197
95.00% Confidence Intervall ( 449.02 - 451.05 )
Normalized 95.00% Confidence Intervall ( 99.77% - 100.23% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 511
0.1% Error 51190
0.1 Scale Factor Error with Delta=300 23
0.05 Scale Factor Error with Delta=300 92
0.01 Scale Factor Error with Delta=300 2303
Distribution Chart
Timeline Distribution Chart Gear Chart Raid Downtime Chart
DPET Chart

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Count Impacts Crit% Avoid% G% B% Interval Combined Duration
Yopipalum Yopipalum healing_touch 5185 3248623 7219 4.69 0 0 35.2 35.2 0.0% 0.0% 0.0% 0.0% 12.32sec 3248623 450.04sec
Yopipalum Yopipalum lifebloom ticks -33763 9453884 21009 71.65 13803 29323 3.0 537.3 24.4% 0.0% 0.0% 0.0% 1.58sec 9453884 450.04sec
Yopipalum Yopipalum living_seed 48500 2818637 6263 3.66 102581 0 27.5 27.5 0.0% 0.0% 0.0% 0.0% 15.13sec 2818637 450.04sec
Yopipalum Yopipalum nourish 50464 5599309 12442 13.24 44479 93473 99.3 99.3 24.3% 0.0% 0.0% 0.0% 4.07sec 5599309 450.04sec
Yopipalum Yopipalum rejuvenation ticks -774 2899726 6444 12.69 23687 51346 18.0 95.2 24.5% 0.0% 0.0% 0.0% 24.60sec 2899726 450.04sec
Yopipalum Yopipalum swiftmend 18562 1369016 3042 1.82 78521 168865 13.6 13.6 24.4% 0.0% 0.0% 0.0% 31.48sec 1369016 450.04sec
Yopipalum Yopipalum swiftmend_aoe 81262 0 0 3.63 0 0 13.6 27.2 0.0% 0.0% 0.0% 0.0% 31.48sec 0 450.04sec

Fluffy_Pillow : 82745 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR RPS Out RPS In Primary Resource Waiting APM Active Skill
82745.0 82745.0 22.69 / 0.03% 1918 / 2.3% -1.0 0.0 0.0 Mana 150.03% 0.1 100.0% 100%
Scale Factors for Fluffy_Pillow Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Gear Ranking
Optimizers
Ranking
Pawn string
Zero hit/exp

Charts

http://8.chart.apis.google.com/chart?cht=bhg&chf=bg,s,333333&chtt=Fluffy_Pillow Damage Per Execute Time&chts=dddddd,18&chs=550x60&chd=t:82933&chds=0,165866&chco=C79C6E&chm=t++82933++melee_main_hand,C79C6E,0,0,15& http://9.chart.apis.google.com/chart?cht=p&chf=bg,s,333333&chtt=Fluffy_Pillow Damage Sources&chts=dddddd,18&chs=550x275&chd=t:100&chds=0,100&chdls=ffffff&chco=C79C6E&chl=melee_main_hand& DPS Taken Timeline Chart
http://1.chart.apis.google.com/chart?cht=lc&chf=bg,s,333333&chtt=Fluffy_Pillow DPS Timeline&chts=dddddd,18&chs=550x200&chg=20,20&chxs=0,FFFFFF|1,FFFFFF&chd=s:xtyvzwzw0x0050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505050505052526262738&chco=FDD017&chds=0,60&chm=h,FFF569,0,0.9129,0.4|h,C41F3B,0,0.0000,0.4&chxt=x,y&chxl=0:|0|sec=539|1:|0|avg=82745|max=90644&chxp=1,1,91,100 http://4.chart.apis.google.com/chart?cht=bvs&chf=bg,s,333333&chtt=Fluffy_Pillow DPS Distribution&chts=dddddd,18&chs=550x185&chg=20,20&chxs=0,FFFFFF&chd=t:3,2,9,17,26,42,87,102,154,188,223,315,409,422,467,563,608,616,587,615,611,583,518,485,454,357,273,251,226,179,139,104,104,70,62,34,28,19,11,6,4,6,5,2,2,1,2,0,0,1&chds=0,616&chbh=5&chxt=x&chxl=0:|min=79245|avg=82745|max=88214&chxp=0,1,39,100& http://0.chart.apis.google.com/chart?cht=p&chf=bg,s,333333&chtt=Fluffy_Pillow Spent Time&chts=dddddd,18&chs=550x275&chd=t:150.0&chds=0,100&chdls=ffffff&chco=ffffff&chl=waiting 675.2s&

Abilities

Damage Stats DPS DPS% Count Interval DPE DPET Hit Crit Avg Crit% Avoid% G% B% Ticks T-Hit T-Crit T-Avg T-Crit% T-Avoid% Up%
Fluffy_Pillow 82745
melee_main_hand 82745 100.0% 224.5 2.00sec 165865 82933 157953 315907 165865 5.0% 0.0% 0.0% 4.8% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: melee_main_hand

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 224.52 224.52 0.00 0.00 2.0000 0.0000 37239460.33 37239460.33 0.00 82932.75 82932.75
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 202.60 90.24% 157953.48 157953 157953 157953.48 157953 157953 32001055 32001055 0.00
crit 11.25 5.01% 315906.95 315907 315907 315906.95 315907 315907 3552625 3552625 0.00
block 10.67 4.75% 157953.48 157953 157953 157937.67 0 157953 1685780 1685780 0.00
DPS Timeline Chart

Action details: melee_main_hand

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Healing Target
  • harmful:true
  • if_expr:
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:218823.00
  • base_dd_max:218823.00
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.00

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 100.00% 100.00%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (90 - 100)_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%
Constant Buffs
attack_power_multiplier

Buff details

  • buff initial source:
  • cooldown name:buff_attack_power_multiplier
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • attack_power_multiplier_1:100.00%
attack_speed

Buff details

  • buff initial source:
  • cooldown name:buff_attack_speed
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • attack_speed_1:100.00%
bleeding

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • bleeding_1:100.00%
critical_strike

Buff details

  • buff initial source:
  • cooldown name:buff_critical_strike
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • critical_strike_1:100.00%
magic_vulnerability

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_magic_vulnerability
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • magic_vulnerability_1:100.00%

Spelldata details

  • id:104225
  • name:Curse of the Elements
  • tooltip:Increases magic damage taken by $s1%.
  • description:{$@spelldesc1490=Curses the target, increasing magic damage taken by $s1% for {$d=300 seconds}. $@spellname118773 {$@spelldesc118773=A Warlock can only have one Curse active per target.} {$?s103112=false}[ |cFFFFFFFFSoulburn:|r |cFF8282FFYour Curse of the Elements will affect all enemies in a $104225A yard radius around your target.|R][]}
  • max_stacks:
  • duration:300.00
  • cooldown:0.00
  • default_chance:0.00%
mastery

Buff details

  • buff initial source:
  • cooldown name:buff_mastery
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:5.00

Stack Uptimes

  • mastery_1:100.00%
mortal_wounds

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.25

Stack Uptimes

  • mortal_wounds_1:100.00%

Spelldata details

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
physical_vulnerability

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_physical_vulnerability
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.04

Stack Uptimes

  • physical_vulnerability_1:100.00%

Spelldata details

  • id:81326
  • name:Physical Vulnerability
  • tooltip:Increases physical damage taken by $s1%.
  • description:Weakens the constitution of an enemy target, increasing their physical damage taken by $81326s1% for {$81326d=30 seconds}.
  • max_stacks:
  • duration:30.00
  • cooldown:0.00
  • default_chance:0.00%
ranged_vulnerability

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_ranged_vulnerability
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • ranged_vulnerability_1:100.00%

Spelldata details

  • id:1130
  • name:Hunter's Mark
  • tooltip:All attackers gain $s2% increased ranged damage against this target. Can be seen while stealthed or invisible.
  • description:Places the Hunter's Mark on the target, increasing the ranged damage of all attackers against that target by $s2%. The target can always be seen and tracked by the Hunter. Arcane Shot, Chimera Shot, Kill Command, and Explosive Shot automatically apply Hunter's Mark. Lasts for {$d=300 seconds}.
  • max_stacks:
  • duration:300.00
  • cooldown:0.00
  • default_chance:0.00%
slowed_casting

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_slowed_casting
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.50

Stack Uptimes

  • slowed_casting_1:100.00%

Spelldata details

  • id:73975
  • name:Necrotic Strike
  • tooltip:The next $w1 healing received will be absorbed. Spell casting slowed by $s3%.
  • description:A vicious strike that deals {$m2=150}% weapon damage, absorbs the next ${{$m1=100}/100*$AP} healing received by the target, and clouds the target's mind, slowing their casting speed by $s3% (25% on player targets). Lasts {$d=10 seconds}.
  • max_stacks:
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
spell_haste

Buff details

  • buff initial source:
  • cooldown name:buff_spell_haste
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • spell_haste_1:100.00%
spell_power_multiplier

Buff details

  • buff initial source:
  • cooldown name:buff_spell_power_multiplier
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • spell_power_multiplier_1:100.00%
stamina

Buff details

  • buff initial source:
  • cooldown name:buff_stamina
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • stamina_1:100.00%
str_agi_int

Buff details

  • buff initial source:
  • cooldown name:buff_str_agi_int
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • str_agi_int_1:100.00%
weakened_armor

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_weakened_armor
  • max_stacks:3
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:0.04

Stack Uptimes

  • weakened_armor_3:100.00%

Spelldata details

  • id:113746
  • name:Weakened Armor
  • tooltip:Armor decreased by $s1%.
  • description:Weakens the armor of the target by $113746s1% for {$113746d=30 seconds}. Stacks up to {$113746u=3} times.
  • max_stacks:3
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
weakened_blows

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_weakened_blows
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • weakened_blows_1:100.00%

Spelldata details

  • id:115798
  • name:Weakened Blows
  • tooltip:Reduces physical damage dealt by $s1%.
  • description:Demoralizes the target, reducing their physical damage dealt by $115798s1% for {$115798d=30 seconds}.
  • max_stacks:
  • duration:30.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Resource Usage Type Count Total Average RPE APR
Fluffy_Pillow
Resource Gains Type Count Total Average Overflow
Resource RPS-Gain RPS-Loss
Combat End Resource Mean Min Max

Benefits & Uptimes

Benefits %
Uptimes %

Procs

Count Interval

Statistics & Data Analysis

Fight Length
Sample Data Fluffy_Pillow Fight Length
Count 9992
Mean 450.04
Minimum 360.14
Maximum 539.93
Spread ( max - min ) 179.78
Range [ ( max - min ) / 2 * 100% ] 19.97%
DPS
Sample Data Fluffy_Pillow Damage Per Second
Count 9992
Mean 82745.05
Minimum 79245.20
Maximum 88213.61
Spread ( max - min ) 8968.41
Range [ ( max - min ) / 2 * 100% ] 5.42%
Standard Deviation 1157.2102
5th Percentile 80912.31
95th Percentile 84749.01
( 95th Percentile - 5th Percentile ) 3836.70
Mean Distribution
Standard Deviation 11.5767
95.00% Confidence Intervall ( 82722.36 - 82767.74 )
Normalized 95.00% Confidence Intervall ( 99.97% - 100.03% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 7
0.1% Error 751
0.1 Scale Factor Error with Delta=300 11431
0.05 Scale Factor Error with Delta=300 45726
0.01 Scale Factor Error with Delta=300 1143162
Distribution Chart
DPS(e)
Sample Data Fluffy_Pillow Damage per Second (effective)
Count 9992
Mean 82745.05
Minimum 79245.20
Maximum 88213.61
Spread ( max - min ) 8968.41
Range [ ( max - min ) / 2 * 100% ] 5.42%
Damage
Sample Data Fluffy_Pillow Damage
Count 9992
Mean 37239460.33
Minimum 28905485.94
Maximum 46280368.21
Spread ( max - min ) 17374882.26
Range [ ( max - min ) / 2 * 100% ] 23.33%
DTPS
Sample Data Fluffy_Pillow Damage Taken Per Second
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Sample Data Fluffy_Pillow Healing Per Second
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart
HPS(e)
Sample Data Fluffy_Pillow Healing per Second (effective)
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data Fluffy_Pillow Heal
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data Fluffy_Pillow Healing taken Per Second
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Timeline DPS Error Chart DPS Error Chart

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=218823,attack_speed=2.0,target=Healing Target

Sample Sequence

1

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0
Agility 0 0 0
Stamina 0 0 0
Intellect 0 0 0
Spirit 0 0 0
Spell Power 0 0 0
Spell Hit 0.00% 0.00% 0
Spell Crit 0.00% 0.00% 0
Spell Haste 0.00% 0.00% 0
Spell Speed 0.00% 0.00% 0
ManaReg per Second 0 0 0
Attack Power 0 0 0
Melee Hit 0.00% 0.00% 0
Melee Crit 5.00% 5.00% 0
Melee Haste 0.00% 0.00% 0
Swing Speed 0.00% 0.00% 0
Expertise 0.00% 0.00% 0
Armor 24835 24835 24835
Tank-Miss 0.00% 0.00% 0
Tank-Dodge 0.00% 0.00% 0
Tank-Parry 0.00% 0.00% 0
Tank-Block 5.00% 5.00% 0
Tank-Crit 0.00% 0.00% 0
Mastery 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00
Head empty
Neck empty
Shoulders empty
Shirt empty
Chest empty
Waist empty
Legs empty
Feet empty
Wrists empty
Hands empty
Finger1 empty
Finger2 empty
Trinket1 empty
Trinket2 empty
Back empty
Main Hand empty
Off Hand empty
Unknown empty
Tabard empty

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none

Profile

#!./simc

enemy="Fluffy_Pillow"
level=93
race=humanoid
role=tank
position=front
spec=unknown

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.

actions.precombat=snapshot_stats

# Executed every time the actor is available.

actions=auto_attack,damage=218823,attack_speed=2.0,target=Healing Target


# Gear Summary

APM

Average number of actions executed per minute.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Count

Average number of times an action is executed per iteration.

Impacts

Average number of impacts against a target (for attacks that hit multiple times per execute) per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

Dodge%

Percentage of executes that resulted in dodges.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

Effective DPS

Average damage per fight duration.

DPS%

Percentage of total DPS contributed by a particular action.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Error

Estimator for the 95.00confidence intervall.

G%

Percentage of executes that resulted in glancing blows.

B%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

M%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

Range

( dps.percentile( 0.95 ) - dps.percentile( 0.05 ) / 2

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

T-Crit

Average crit tick damage.

T-Crit%

Percentage of ticks that resulted in critical strikes.

T-Hit

Average non-crit tick damage.

T-M%

Percentage of ticks that resulted in misses, dodges or parries.

UpTime%

Percentage of total time that DoT is ticking on target.

T-Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Fight Length

Fight Length: 450.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.