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SimulationCraft 530-3

for World of Warcraft 5.3.0 Live (build level 16965)

Natadu

Natadu : 101191 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR RPS Out RPS In Primary Resource Waiting APM Active Skill
101191.5 101191.5 57.62 / 0.06% 4810 / 4.8% 24.7 4090.3 4032.7 Mana 0.00% 41.0 100.0% 100%
Origin http://eu.battle.net/wow/en/character/Kirin%20Tor/Natadu/advanced
Talents http://eu.battle.net/wow/en/tool/talent-calculator#Ua!012112
Glyphs
  • Glyph of the Moonbeast
  • Glyph of Stampede
  • Glyph of Rebirth
  • Glyph of Grace
  • Glyph of the Stag
  • Glyph of Charm Woodland Creature
Professions
  • inscription: 600
  • jewelcrafting: 600
Scale Factors for Natadu Damage Per Second
Int SP Hit Crit Haste Mastery
Scale Factors 3.80 2.92 0.00 2.19 2.11 1.57
Normalized 1.00 0.77 0.00 0.58 0.56 0.41
Scale Deltas 1000 1000 1000 1000 1000 1000
Error 0.08 0.08 0.08 0.08 0.08 0.08
Gear Ranking
Optimizers
Ranking
  • Int > SP > Crit ~= Haste > Mastery > Hit
Pawn string
  • ( Pawn: v1: "Natadu": Intellect=3.80, SpellDamage=2.92, HitRating=0.00, CritRating=2.19, HasteRating=2.11, MasteryRating=1.57 )
Zero hit/exp
  • ( Pawn: v1: "Natadu": Intellect=3.80, SpellDamage=2.92, HitRating=0.00, CritRating=2.19, HasteRating=2.11, MasteryRating=1.57 )

Charts

Action DPET Chart Action Damage Chart DPS Taken Timeline Chart
Scale Factors Chart DPS Timeline Chart DPS Distribution Chart Time Spent Chart

Abilities

Damage Stats DPS DPS% Count Interval DPE DPET Hit Crit Avg Crit% Avoid% G% B% Ticks T-Hit T-Crit T-Avg T-Crit% T-Avoid% Up%
Natadu 101191
incarnation 0 0.0% 3.0 182.29sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: incarnation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 2.98 2.98 0.00 0.00 1.1456 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 2.98 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: incarnation

Static Values
  • id:106731
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:180.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:talent.incarnation.enabled&(buff.lunar_eclipse.up|buff.solar_eclipse.up)
Spelldata
  • id:106731
  • name:Incarnation
  • school:physical
  • tooltip:
  • description:Grants a superior shapeshifting form appropriate to your specialization for {$d=30 seconds}. You may freely shapeshift in and out of this form for the duration of Incarnation. |CFFFFFFFFBalance: Chosen of Elune|R Improved Moonkin Form that gains $122114s3% increased Arcane and Nature damage while Eclipse is active. |CFFFFFFFFFeral: King of the Jungle|R Improved Cat Form that allows the use of all abilities which normally require stealth, allows the use of Prowl while in combat, and removes the positional requirement of Ravage. |CFFFFFFFFGuardian: Son of Ursoc|R Improved Bear Form that reduces the cooldown on melee damage abilities and Growl to 1.5 sec. |CFFFFFFFFRestoration: Tree of Life|R Tree of Life Form that increases healing done by {$5420s1=15}%, increases armor by {$5420s3=120}%, and enhances Lifebloom, Wild Growth, Regrowth, and Entangling Roots spellcasts.
moonfire 11893 11.8% 27.3 16.72sec 196648 175964 16908 37417 20158 15.8% 0.0% 0.0% 0.0% 282.5 14363 31008 17039 16.1% 0.0% 86.9%

Stats details: moonfire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 27.28 27.28 282.52 282.52 1.1176 1.3895 5363573.21 5363573.21 0.00 12678.40 175964.48
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 22.95 84.16% 16908.19 0 24768 16924.71 14445 18653 388100 388100 0.00
crit 4.32 15.84% 37417.47 22129 61227 37104.20 0 61227 161698 161698 0.00
Tick Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 237.1 83.92% 14362.65 9769 23911 14375.50 13535 15206 3405218 3405218 0.00
crit 45.4 16.08% 31007.61 20124 59109 31056.79 24505 37426 1408557 1408557 0.00
DPS Timeline Chart

Action details: moonfire

Static Values
  • id:8921
  • school:arcane
  • resource:mana
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:5040.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:buff.lunar_eclipse.up&(remains<(buff.natures_grace.remains-2+2*set_bonus.tier14_4pc_caster))
Spelldata
  • id:8921
  • name:Moonfire
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every {$t1=2} seconds.
  • description:Burns the enemy for {$s2=563 to 688 + 24.0%} Arcane damage and then an additional $o1 Arcane damage over {$d=14 seconds}.{$?s79577=false}[ Your Starfire and Starsurge critical strikes on the target will extend your Moonfire's duration by {$8921t1=2} sec.][]
Direct Damage
  • may_crit:true
  • direct_power_mod:0.240000
  • base_dd_min:562.59
  • base_dd_max:687.61
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • tick_power_mod:0.240000
  • base_td:262.74
  • num_ticks:7
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH
starfall 10152 10.0% 15.9 30.51sec 287058 252571 0 0 0 0.0% 0.0% 0.0% 0.0% 157.7 24329 53267 29004 16.2% 0.0% 34.9%

Stats details: starfall

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 15.93 15.93 157.65 157.65 1.1366 1.0000 4572552.47 4572552.47 0.00 26016.78 252571.39
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 15.93 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
Tick Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 132.2 83.84% 24328.87 13681 33388 24351.71 23326 25535 3215753 3215753 0.00
crit 25.5 16.16% 53266.63 28183 82535 53340.95 43451 66975 1356800 1356800 0.00
DPS Timeline Chart

Action details: starfall

Static Values
  • id:48505
  • school:arcane
  • resource:mana
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:19560.0
  • cooldown:90.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:!buff.starfall.up
Spelldata
  • id:48505
  • name:Starfall
  • school:arcane
  • tooltip:Summoning stars from the sky.
  • description:You summon a flurry of stars from the sky on all targets within $50286a yards of the caster that you're in combat with, each dealing {$50288s1=534 to 620 + 33.0%} Arcane damage. Maximum {$48505s2=20} stars. Lasts {$48505d=10 seconds}. Triggering a Lunar Eclipse resets the cooldown of this spell. Shapeshifting into an animal form or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the Starfall effect.
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • tick_power_mod:0.000000
  • base_td:0.00
  • num_ticks:10
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Action details: starfall_star

Static Values
  • id:50288
  • school:arcane
  • resource:none
  • range:50000.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:50288
  • name:Starfall
  • school:arcane
  • tooltip:
  • description:You summon a flurry of stars from the sky on all targets within $50286a yards of the caster that you're in combat with, each dealing {$50288s1=534 to 620 + 33.0%} Arcane damage. Maximum {$48505s2=20} stars. Lasts {$48505d=10 seconds}. Shapeshifting into an animal form or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the Starfall effect.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.330000
  • base_dd_min:533.66
  • base_dd_max:620.20
starfire 31443 31.1% 92.7 4.78sec 152921 78977 128632 279516 152919 16.1% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: starfire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 92.67 92.67 0.00 0.00 1.9363 0.0000 14171600.91 14171600.91 0.00 78976.82 78976.82
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 77.75 83.90% 128632.28 82777 201563 128788.67 118865 138534 10001747 10001747 0.00
crit 14.92 16.10% 279516.10 170521 498263 280147.19 201986 458726 4169854 4169854 0.00
DPS Timeline Chart

Action details: starfire

Static Values
  • id:2912
  • school:arcane
  • resource:mana
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:6180.0
  • cooldown:0.00
  • base_execute_time:2.70
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:buff.celestial_alignment.up&cast_time<buff.celestial_alignment.remains
Spelldata
  • id:2912
  • name:Starfire
  • school:arcane
  • tooltip:
  • description:Causes {$s1=3880 to 4989 + 196.9%} Arcane damage to the target.{$?s78674=true}[ Generates {$s2=20} Solar Energy.][]
Direct Damage
  • may_crit:true
  • direct_power_mod:1.969000
  • base_dd_min:3880.44
  • base_dd_max:4989.14
starsurge 15638 15.4% 39.1 11.64sec 180028 141803 152457 325922 180344 16.1% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: starsurge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 39.14 39.07 0.00 0.00 1.2696 0.0000 7045770.48 7045770.48 0.00 141803.10 141803.10
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 32.79 83.92% 152457.36 99920 243487 152544.16 130019 176027 4998780 4998780 0.00
crit 6.28 16.08% 325921.63 205835 601900 325428.30 0 601900 2046991 2046991 0.00
DPS Timeline Chart

Action details: starsurge

Static Values
  • id:78674
  • school:spellstorm
  • resource:mana
  • range:40.0
  • travel_speed:20.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:6180.0
  • cooldown:15.00
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:buff.shooting_stars.react&(active_enemies<5|!buff.solar_eclipse.up)
Spelldata
  • id:78674
  • name:Starsurge
  • school:spellstorm
  • tooltip:
  • description:You fuse the power of the moon and sun, launching a devastating blast of energy at the target. Causes {$78674s1=28461 to 30046} Spellstorm damage to the target and generates {$78674s2=20} Lunar or Solar energy, whichever is more beneficial to you.
Direct Damage
  • may_crit:true
  • direct_power_mod:2.388000
  • base_dd_min:4177.38
  • base_dd_max:5762.85
stormlash 1812 1.8% 23.3 14.29sec 34525 0 28146 66964 34524 16.4% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: stormlash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 23.31 23.31 0.00 0.00 0.0000 0.0000 804762.47 804762.47 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 19.48 83.57% 28145.79 11832 52401 28153.48 21605 35576 548267 548267 0.00
crit 3.83 16.43% 66964.19 24374 129536 65903.24 0 129536 256495 256495 0.00
DPS Timeline Chart

Action details: stormlash

Static Values
  • id:120687
  • school:nature
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.10
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:120687
  • name:Stormlash
  • school:nature
  • tooltip:
  • description:Deals Nature damage to enemy targets.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:13658.48
  • base_dd_max:13658.48
sunfire 11589 11.5% 27.3 16.67sec 191780 189588 14490 35251 17397 14.0% 0.0% 0.0% 0.0% 281.5 14257 30659 16889 16.1% 0.0% 86.8%

Stats details: sunfire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 27.26 27.26 281.48 281.48 1.0116 1.3930 5228280.98 5228280.98 0.00 12457.81 189588.46
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 23.44 85.99% 14489.80 0 24768 14482.77 11919 15893 339694 339694 0.00
crit 3.82 14.01% 35251.28 30429 54415 34684.08 0 54415 134600 134600 0.00
Tick Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 236.3 83.95% 14256.93 9769 23911 14268.07 13443 15154 3368905 3368905 0.00
crit 45.2 16.05% 30658.68 20124 59109 30694.00 24903 36690 1385081 1385081 0.00
DPS Timeline Chart

Action details: sunfire

Static Values
  • id:93402
  • school:nature
  • resource:mana
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:93402
  • name:Sunfire
  • school:nature
  • tooltip:Suffering {$s1=263} Nature damage every {$t1=2} seconds.
  • description:Burns the enemy for {$s2=3003 to 3128} Nature damage and then an additional $o1 Nature damage over {$d=14 seconds}. Your Wrath and Starsurge critical strikes on the target will extend your Sunfire's duration by {$93402t1=2} sec.
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • tick_power_mod:0.240000
  • base_td:262.74
  • num_ticks:7
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH
wild_mushroom_detonate 287 0.3% 1.0 0.00sec 127463 0 25262 62792 31867 17.6% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: wild_mushroom_detonate

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 4.00 0.00 0.00 0.0000 0.0000 127463.48 127463.48 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 3.30 82.40% 25261.90 0 34630 25231.21 0 34630 83266 83266 0.00
crit 0.70 17.60% 62791.77 0 85606 33879.74 0 85606 44198 44198 0.00
DPS Timeline Chart

Action details: wild_mushroom_detonate

Static Values
  • id:88751
  • school:nature
  • resource:mana
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:6120.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:buff.wild_mushroom.stack>0&buff.solar_eclipse.up
Spelldata
  • id:88751
  • name:Wild Mushroom: Detonate
  • school:nature
  • tooltip:
  • description:Detonates all of your Wild Mushrooms, dealing {$78777s1=3841 to 3903} Nature damage to all nearby targets within $78777A1 yards, and creating a Fungal Growth in each mushroom's wake covering an area within 8 yards, slowing all enemy targets by {$81281s1=50}%, and lasting {$81283d=20 seconds}.
wrath 18377 18.2% 96.8 4.25sec 85840 58146 73179 154203 85981 15.8% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: wrath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 96.78 96.62 0.00 0.00 1.4763 0.0000 8307889.04 8307889.04 0.00 58145.92 58145.92
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 81.36 84.20% 73179.47 51034 124302 73162.85 67549 78215 5953575 5953575 0.00
crit 15.27 15.80% 154202.99 105131 272762 154252.36 124411 198874 2354314 2354314 0.00
DPS Timeline Chart

Action details: wrath

Static Values
  • id:5176
  • school:nature
  • resource:mana
  • range:40.0
  • travel_speed:20.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:5040.0
  • cooldown:0.00
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:buff.celestial_alignment.up&cast_time<buff.celestial_alignment.remains
Spelldata
  • id:5176
  • name:Wrath
  • school:nature
  • tooltip:
  • description:Causes {$s1=14696 to 15362} Nature damage to the target. {$?s78674=true}[Generates {$s2=15} Lunar Energy.][]
Direct Damage
  • may_crit:true
  • direct_power_mod:1.216000
  • base_dd_min:2330.56
  • base_dd_max:2996.44

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit
bloodlust 1.0 0.0 0.0sec 0.0sec 9.01% 10.26%

Buff details

  • buff initial source:Natadu
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • duration:40.00
  • cooldown:300.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • bloodlust_1:9.01%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:2825
  • name:Bloodlust
  • tooltip:Melee, ranged, and spell haste increased by {$s1=30}%.
  • description:Increases melee, ranged, and spell haste by {$s1=30}% for all party and raid members. Lasts {$d=40 seconds}. Allies receiving this effect will become Sated and be unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
celestial_alignment 2.8 0.0 189.3sec 189.3sec 9.09% 9.09%

Buff details

  • buff initial source:Natadu
  • cooldown name:buff_celestial_alignment
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • celestial_alignment_1:9.09%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:112071
  • name:Celestial Alignment
  • tooltip:Damage done by your Nature and Arcane spells increased by $w1%. Cannot gain Lunar or Solar Energy.
  • description:Grants you the simultaneous damage benefit of both your Lunar Eclipse and Solar Eclipse, increasing damage done by your Nature and Arcane spells by {$s1=15}%. In addition, casting Moonfire also applies the periodic damage effect of Sunfire to your target. Activating this ability consumes all Lunar and Solar Energy and prevents gaining more during its duration. Lasts {$d=15 seconds}.
  • max_stacks:
  • duration:15.00
  • cooldown:180.00
  • default_chance:0.00%
chosen_of_elune 3.0 0.0 182.3sec 182.3sec 19.19% 27.90%

Buff details

  • buff initial source:Natadu
  • cooldown name:buff_chosen_of_elune
  • max_stacks:1
  • duration:30.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • chosen_of_elune_1:19.19%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:122114
  • name:Chosen of Elune
  • tooltip:
  • description:
  • max_stacks:
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
jade_serpent_potion 2.0 0.0 203.5sec 0.0sec 10.13% 10.13%

Buff details

  • buff initial source:Natadu
  • cooldown name:buff_jade_serpent_potion
  • max_stacks:1
  • duration:25.00
  • cooldown:60.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:intellect
    • amount:4000.03

    Stack Uptimes

    • jade_serpent_potion_1:10.13%

    Trigger Attempt Success

    • trigger_pct:100.00%

Spelldata details

  • id:105702
  • name:Potion of the Jade Serpent
  • tooltip:Intellect increased by $w1.
  • description:Increases Intellect by {$s1=4000} for {$d=25 seconds}.
  • max_stacks:
  • duration:25.00
  • cooldown:60.00
  • default_chance:0.00%
jade_spirit 13.5 8.4 34.4sec 20.8sec 45.92% 45.92%

Buff details

  • buff initial source:Natadu
  • cooldown name:buff_jade_spirit
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:intellect
    • amount:1650.00
    • stat:spirit
    • amount:750.00

    Stack Uptimes

    • jade_spirit_1:45.92%

    Trigger Attempt Success

    • trigger_pct:99.41%
lunar_eclipse 14.9 0.0 31.1sec 31.1sec 42.77% 82.76%

Buff details

  • buff initial source:Natadu
  • cooldown name:buff_lunar_eclipse
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • lunar_eclipse_1:42.77%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:48518
  • name:Eclipse (Lunar)
  • tooltip:Damage done by your Arcane spells increased by $w1%. Cancelled when Balance Energy reaches 0.
  • description:Increases damage done by your Arcane spells by {$s1=15}%. Cancelled when Starfire causes Lunar Energy to reach 0.
  • max_stacks:
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
lunar_shower 27.3 23.6 16.7sec 8.8sec 24.19% 46.37%

Buff details

  • buff initial source:Natadu
  • cooldown name:buff_lunar_shower
  • max_stacks:3
  • duration:3.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:0.00

Stack Uptimes

  • lunar_shower_1:8.54%
  • lunar_shower_2:15.65%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:81192
  • name:Lunar Shower
  • tooltip:Direct damage of your Moonfire and Sunfire increased by {$s1=45}%, and mana cost reduced by {$s2=30}%.
  • description:When you cast Moonfire or Sunfire, you gain Lunar Shower. Lunar Shower increases the direct damage done by your Moonfire and Sunfire spells by {$81192s1=45}%, and reduces the mana cost by {$81192s2=30}%. This effect stacks up to 3 times and lasts {$81192d=3 seconds}.
  • max_stacks:3
  • duration:3.00
  • cooldown:0.00
  • default_chance:101.00%
natures_grace 22.6 3.9 20.3sec 17.3sec 85.03% 85.03%

Buff details

  • buff initial source:Natadu
  • cooldown name:buff_natures_grace
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    Stack Uptimes

    • natures_grace_1:85.03%

    Trigger Attempt Success

    • trigger_pct:100.00%

Spelldata details

  • id:16886
  • name:Nature's Grace
  • tooltip:Spell casting speed increased by {$s1=15}%.
  • description:You gain {$s1=15}% spell haste each time you trigger an Eclipse.
  • max_stacks:
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
natures_vigil 5.5 0.0 91.1sec 91.1sec 35.12% 41.26%

Buff details

  • buff initial source:Natadu
  • cooldown name:buff_natures_vigil
  • max_stacks:1
  • duration:30.00
  • cooldown:90.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • natures_vigil_1:35.12%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:124974
  • name:Nature's Vigil
  • tooltip:Damage and healing done increased by {$s1=10}%. {$s3=25}% of single-target damage done heals a nearby target and {$s3=25}% of single-target healing done damages a nearby target.
  • description:Increases all damage and healing done by {$s1=10}% for {$d=30 seconds}. While active, all single-target healing spells also damage a nearby enemy target for {$s3=25}% of the healing done, and all single-target damage spells and abilities also heal a nearby friendly target for {$s3=25}% of the damage done.
  • max_stacks:
  • duration:30.00
  • cooldown:90.00
  • default_chance:100.00%
shooting_stars 24.9 2.3 17.5sec 16.0sec 10.24% 61.20%

Buff details

  • buff initial source:Natadu
  • cooldown name:buff_shooting_stars
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:30.00%
  • default_value:0.00

Stack Uptimes

  • shooting_stars_1:10.24%

Trigger Attempt Success

  • trigger_pct:30.01%

Spelldata details

  • id:93400
  • name:Shooting Stars
  • tooltip:Your next Starsurge spell is instant cast.
  • description:You have a {$93399h=30}% chance when you deal critical periodic damage with your Moonfire or Sunfire to instantly reset the cooldown of your Starsurge and cause its next cast within {$93400d=12 seconds} to be instant.
  • max_stacks:
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
skull_banner 5.9 0.0 75.3sec 75.3sec 13.00% 16.31%

Buff details

  • buff initial source:Natadu
  • cooldown name:buff_skull_banner
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.20

Stack Uptimes

  • skull_banner_1:13.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:114207
  • name:Skull Banner
  • tooltip:
  • description:Throw down a war banner at your feet that increases the critical damage of party or raid members within $114206A1 yards of the banner by {$114206s1=20}%. Lasts {$114207d=10 seconds}. You can Intervene to your war banner.
  • max_stacks:
  • duration:10.00
  • cooldown:180.00
  • default_chance:0.00%
solar_eclipse 14.3 0.0 31.5sec 31.5sec 40.05% 59.30%

Buff details

  • buff initial source:Natadu
  • cooldown name:buff_solar_eclipse
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • solar_eclipse_1:40.05%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:48517
  • name:Eclipse (Solar)
  • tooltip:Damage done by your Nature spells increased by $w1%. Cancelled when Balance Energy reaches 0.
  • description:Increases damage done by your Nature spells by {$s1=15}%. Cancelled when Wrath causes Solar Energy to reach 0.
  • max_stacks:
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
starfall 15.9 0.0 29.2sec 30.5sec 34.98% 34.98%

Buff details

  • buff initial source:Natadu
  • cooldown name:buff_starfall
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • starfall_1:34.98%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:48505
  • name:Starfall
  • tooltip:Summoning stars from the sky.
  • description:You summon a flurry of stars from the sky on all targets within $50286a yards of the caster that you're in combat with, each dealing {$50288s1=534 to 620 + 33.0%} Arcane damage. Maximum {$48505s2=20} stars. Lasts {$48505d=10 seconds}. Triggering a Lunar Eclipse resets the cooldown of this spell. Shapeshifting into an animal form or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the Starfall effect.
  • max_stacks:
  • duration:10.00
  • cooldown:90.00
  • default_chance:0.00%
stormlash 4.0 0.0 103.7sec 103.7sec 9.01% 9.01%

Buff details

  • buff initial source:Natadu
  • cooldown name:buff_stormlash
  • max_stacks:1
  • duration:10.00
  • cooldown:0.10
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • stormlash_1:9.01%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:120687
  • name:Stormlash
  • tooltip:
  • description:Deals Nature damage to enemy targets.
  • max_stacks:
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
attack_power_multiplier

Buff details

  • buff initial source:
  • cooldown name:buff_attack_power_multiplier
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • attack_power_multiplier_1:100.00%
attack_speed

Buff details

  • buff initial source:
  • cooldown name:buff_attack_speed
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • attack_speed_1:100.00%
critical_strike

Buff details

  • buff initial source:
  • cooldown name:buff_critical_strike
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • critical_strike_1:100.00%
mastery

Buff details

  • buff initial source:
  • cooldown name:buff_mastery
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:5.00

Stack Uptimes

  • mastery_1:100.00%
moonkin_form

Buff details

  • buff initial source:Natadu
  • cooldown name:buff_moonkin_form
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • moonkin_form_1:100.00%

Spelldata details

  • id:24858
  • name:Moonkin Form
  • tooltip:Arcane and Nature damage done increased by {$24905s3=10}%. Immune to Polymorph effects. All damage taken reduced by {$24905s1=15}%.
  • description:Shapeshift into {$?s114301=false}[Astral Form][Moonkin Form], increasing Arcane and Nature damage you deal by {$24905s3=10}% and reducing all damage you take by {$24905s1=15}%.{$?s116209=true}[][ The Druid cannot cast healing spells while shapeshifted.] While in this form, you increase the spell haste of all party and raid members within $24907a1 yards by {$24907s1=5}%. The act of shapeshifting frees the caster of movement impairing effects.
  • max_stacks:
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
spell_haste

Buff details

  • buff initial source:
  • cooldown name:buff_spell_haste
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • spell_haste_1:100.00%
spell_power_multiplier

Buff details

  • buff initial source:
  • cooldown name:buff_spell_power_multiplier
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • spell_power_multiplier_1:100.00%
stamina

Buff details

  • buff initial source:
  • cooldown name:buff_stamina
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • stamina_1:100.00%
str_agi_int

Buff details

  • buff initial source:
  • cooldown name:buff_str_agi_int
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • str_agi_int_1:100.00%

Resources

Resource Usage Type Count Total Average RPE APR
Natadu
moonfire Mana 26.7 117410.7 4389.3 4304.7 45.7
starfall Mana 15.9 311573.2 19560.0 19560.1 14.7
starfire Mana 92.7 572724.1 6180.0 6180.1 24.7
starsurge Mana 39.1 241867.3 6180.0 6180.0 29.1
sunfire Mana 24.2 110872.2 4589.0 4066.9 47.2
wild_mushroom_detonate Mana 1.0 6120.0 6120.0 6120.0 20.8
wrath Mana 96.8 487775.2 5040.0 5039.9 17.0
Resource Gains Type Count Total Average Overflow
energy_regen Energy 1807.02 0.00 (-nan%) 0.00 5378.48 100.00%
mp5_regen Mana 1807.02 668702.89 (36.69%) 370.06 8931.41 1.32%
eclipse Mana 26.50 1153626.29 (63.31%) 43530.11 1629062.71 58.54%
Resource RPS-Gain RPS-Loss
Mana 4032.75 4090.32
Combat End Resource Mean Min Max
Health 485256.15 485256.15 485256.15
Mana 274403.23 245520.00 300000.00
Rage 0.00 0.00 0.00
Energy 100.00 100.00 100.00
Resource Gains Chart
Resource Timeline Chart Resource Timeline Chart Resource Timeline Chart Resource Timeline Chart

Benefits & Uptimes

Benefits %
Uptimes %
Mana Cap 1.3%
treant-Mana Cap 1.3%
treant-Mana Cap 1.3%
mirror_image-Mana Cap 1.3%

Procs

Count Interval
Shooting Stars overflow (buff already up) 2.3 105.0sec

Statistics & Data Analysis

Fight Length

Sample Data
Count 9992
Mean 451.88
Minimum 319.97
Maximum 576.31
Spread ( max - min ) 256.34
Range [ ( max - min ) / 2 * 100% ] 28.36%
Distribution Chart

DPS

Sample Data Natadu Damage Per Second
Count 9992
Mean 101191.45
Minimum 91999.10
Maximum 113958.70
Spread ( max - min ) 21959.59
Range [ ( max - min ) / 2 * 100% ] 10.85%
Standard Deviation 2938.4904
5th Percentile 96535.37
95th Percentile 106155.27
( 95th Percentile - 5th Percentile ) 9619.91
Mean Distribution
Standard Deviation 29.3967
95.00% Confidence Intervall ( 101133.83 - 101249.07 )
Normalized 95.00% Confidence Intervall ( 99.94% - 100.06% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 32
0.1% Error 3239
0.1 Scale Factor Error with Delta=300 73710
0.05 Scale Factor Error with Delta=300 294843
0.01 Scale Factor Error with Delta=300 7371098
Distribution Chart

DPS(e)

Sample Data
Count 9992
Mean 101191.45
Distribution Chart

Damage

Sample Data
Count 9992
Mean 45621893.03
Distribution Chart

DTPS

Sample Data Natadu Damage Taken Per Second
Count 9992
Mean 0.00
Distribution Chart

HPS

Sample Data Natadu Healing Per Second
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart

HPS(e)

Sample Data
Count 9992
Mean 0.00
Distribution Chart

Heal

Sample Data
Count 9992
Mean 0.00
Distribution Chart

HTPS

Sample Data Natadu Healing taken Per Second
Count 9992
Mean 0.00
Distribution Chart

#Executed Foreground Actions

Sample Data
Count 9992
Mean 309.12
Distribution Chart
Timeline DPS Error Chart DPS Error Chart

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask,type=warm_sun
1 0.00 food,type=mogu_fish_stew
2 0.00 mark_of_the_wild,if=!aura.str_agi_int.up
3 0.00 healing_touch,if=!buff.dream_of_cenarius_damage.up&talent.dream_of_cenarius.enabled
4 0.00 moonkin_form
5 0.00 snapshot_stats
6 0.00 jade_serpent_potion
Default action list Executed every time the actor is available.
# count action,conditions
7 1.00 jade_serpent_potion,if=buff.bloodlust.react|target.time_to_die<=40|buff.celestial_alignment.up
8 15.93 starfall,if=!buff.starfall.up
9 0.00 treants,if=talent.force_of_nature.enabled
A 1.00 wild_mushroom_detonate,moving=0,if=buff.wild_mushroom.stack>0&buff.solar_eclipse.up
B 0.00 natures_swiftness,if=talent.natures_swiftness.enabled&talent.dream_of_cenarius.enabled
C 0.00 healing_touch,if=talent.dream_of_cenarius.enabled&!buff.dream_of_cenarius_damage.up&mana.pct>25
D 2.98 incarnation,if=talent.incarnation.enabled&(buff.lunar_eclipse.up|buff.solar_eclipse.up)
E 2.78 celestial_alignment,if=(!buff.lunar_eclipse.up&!buff.solar_eclipse.up)&(buff.chosen_of_elune.up|!talent.incarnation.enabled|cooldown.incarnation.remains>10)
F 5.46 natures_vigil,if=talent.natures_vigil.enabled
G 22.40 starsurge,if=buff.shooting_stars.react&(active_enemies<5|!buff.solar_eclipse.up)
H 14.91 moonfire,cycle_targets=1,if=buff.lunar_eclipse.up&(remains<(buff.natures_grace.remains-2+2*set_bonus.tier14_4pc_caster))
I 11.54 sunfire,cycle_targets=1,if=buff.solar_eclipse.up&(remains<(buff.natures_grace.remains-2+2*set_bonus.tier14_4pc_caster))
J 0.00 hurricane,if=active_enemies>4&buff.solar_eclipse.up&buff.natures_grace.up
K 11.52 moonfire,cycle_targets=1,if=active_enemies<5&(remains<(buff.natures_grace.remains-2+2*set_bonus.tier14_4pc_caster))
L 12.09 sunfire,cycle_targets=1,if=active_enemies<5&(remains<(buff.natures_grace.remains-2+2*set_bonus.tier14_4pc_caster))
M 0.00 hurricane,if=active_enemies>5&buff.solar_eclipse.up&mana.pct>25
N 0.32 moonfire,cycle_targets=1,if=buff.lunar_eclipse.up&ticks_remain<2
O 0.53 sunfire,cycle_targets=1,if=buff.solar_eclipse.up&ticks_remain<2
P 0.00 hurricane,if=active_enemies>4&buff.solar_eclipse.up&mana.pct>25
Q 16.76 starsurge,if=cooldown_react
R 15.31 starfire,if=buff.celestial_alignment.up&cast_time<buff.celestial_alignment.remains
S 0.72 wrath,if=buff.celestial_alignment.up&cast_time<buff.celestial_alignment.remains
T 77.58 starfire,if=eclipse_dir=1|(eclipse_dir=0&eclipse>0)
U 96.29 wrath,if=eclipse_dir=-1|(eclipse_dir=0&eclipse<=0)
V 0.00 moonfire,moving=1,cycle_targets=1,if=ticks_remain<2
W 0.00 sunfire,moving=1,cycle_targets=1,if=ticks_remain<2
X 0.00 wild_mushroom,moving=1,if=buff.wild_mushroom.stack<buff.wild_mushroom.max_stack
Y 0.00 starsurge,moving=1,if=buff.shooting_stars.react
Z 0.00 moonfire,moving=1,if=buff.lunar_eclipse.up
a 0.00 sunfire,moving=1

Sample Sequence

8FQDHLTTT8TTEAHRQRR8RRRROTTTIKQUUUUUUGUU8GHGLTTTTTTIKQUUUUUUUUU8HLQTFTTGTGTGIKUGUUUGUU8HLTTTTQTTTIKUUUUUQUUUU8HLTTTQTQTTIKUUUUUUFQUUU8DHLTTTQTE78HRRRRQRSTTTIKUUQUUGUUUU8HLTTTQTTTTIKUUUUQUUUFUU8HLTTTQTTGTIKGUUUUUUUUG8HLTTTTTTQTIKUUUUUUUUQU8HLTTTTTTQFTIKUDGUUUUUUUE8HRQRRGRRUUUU8HLGTTTTTTTIKQUUUUUU

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 114 109 109
Agility 96 91 91
Stamina 23680 21527 21527
Intellect 20883 18524 17651
Spirit 10507 10507 10507
Health 485256 455114 0
Mana 300000 300000 0
Rage 100 100 0
Energy 100 100 0
Spell Power 34146 28683 10169
Spell Hit 30.34% 30.34% 0
Spell Crit 18.46% 12.53% 2022
Spell Haste 21.78% 15.98% 6790
Spell Speed 21.78% 15.98% 6790
ManaReg per Second 1500 1500 0
Attack Power 411 369 270
Melee Hit 30.34% 30.34% 0
Melee Crit 15.93% 10.92% 2022
Melee Haste 15.98% 15.98% 6790
Swing Speed 27.57% 15.98% 6790
Expertise 0.00% 0.00% 0
Armor 18569 18569 18569
Tank-Miss 6.00% 6.00% 0
Tank-Dodge 3.10% 3.10% 0
Tank-Parry 0.00% 0.00% 0
Tank-Block 0.00% 0.00% 0
Tank-Crit 0.00% 0.00% 0
Mastery 34.03% 24.66% 3091

Talents

Level
15 Feline Swiftness Displacer Beast Wild Charge
30 Nature's Swiftness Renewal Cenarion Ward
45 Faerie Swarm Mass Entanglement Typhoon
60 Soul of the Forest Incarnation Force of Nature
75 Disorienting Roar Ursol's Vortex Mighty Bash
90 Heart of the Wild Dream of Cenarius Nature's Vigil

Profile

#!./simc

druid="Natadu"
origin="http://eu.battle.net/wow/en/character/Kirin%20Tor/Natadu/advanced"
thumbnail="http://eu.battle.net/static-render/eu/kirin-tor/178/27279794-avatar.jpg"
level=90
race=tauren
role=spell
position=back
professions=jewelcrafting=600/inscription=600
talents=http://eu.battle.net/wow/en/tool/talent-calculator#Ua!012112
glyphs=moonbeast/stampede/rebirth/grace/stag/charm_woodland_creature
spec=balance

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.

actions.precombat=flask,type=warm_sun
actions.precombat+=/food,type=mogu_fish_stew
actions.precombat+=/mark_of_the_wild,if=!aura.str_agi_int.up
actions.precombat+=/healing_touch,if=!buff.dream_of_cenarius_damage.up&talent.dream_of_cenarius.enabled
actions.precombat+=/moonkin_form
actions.precombat+=/snapshot_stats
actions.precombat+=/jade_serpent_potion

# Executed every time the actor is available.

actions=jade_serpent_potion,if=buff.bloodlust.react|target.time_to_die<=40|buff.celestial_alignment.up
actions+=/starfall,if=!buff.starfall.up
actions+=/treants,if=talent.force_of_nature.enabled
actions+=/wild_mushroom_detonate,moving=0,if=buff.wild_mushroom.stack>0&buff.solar_eclipse.up
actions+=/natures_swiftness,if=talent.natures_swiftness.enabled&talent.dream_of_cenarius.enabled
actions+=/healing_touch,if=talent.dream_of_cenarius.enabled&!buff.dream_of_cenarius_damage.up&mana.pct>25
actions+=/incarnation,if=talent.incarnation.enabled&(buff.lunar_eclipse.up|buff.solar_eclipse.up)
actions+=/celestial_alignment,if=(!buff.lunar_eclipse.up&!buff.solar_eclipse.up)&(buff.chosen_of_elune.up|!talent.incarnation.enabled|cooldown.incarnation.remains>10)
actions+=/natures_vigil,if=talent.natures_vigil.enabled
actions+=/starsurge,if=buff.shooting_stars.react&(active_enemies<5|!buff.solar_eclipse.up)
actions+=/moonfire,cycle_targets=1,if=buff.lunar_eclipse.up&(remains<(buff.natures_grace.remains-2+2*set_bonus.tier14_4pc_caster))
actions+=/sunfire,cycle_targets=1,if=buff.solar_eclipse.up&(remains<(buff.natures_grace.remains-2+2*set_bonus.tier14_4pc_caster))
actions+=/hurricane,if=active_enemies>4&buff.solar_eclipse.up&buff.natures_grace.up
actions+=/moonfire,cycle_targets=1,if=active_enemies<5&(remains<(buff.natures_grace.remains-2+2*set_bonus.tier14_4pc_caster))
actions+=/sunfire,cycle_targets=1,if=active_enemies<5&(remains<(buff.natures_grace.remains-2+2*set_bonus.tier14_4pc_caster))
actions+=/hurricane,if=active_enemies>5&buff.solar_eclipse.up&mana.pct>25
actions+=/moonfire,cycle_targets=1,if=buff.lunar_eclipse.up&ticks_remain<2
actions+=/sunfire,cycle_targets=1,if=buff.solar_eclipse.up&ticks_remain<2
actions+=/hurricane,if=active_enemies>4&buff.solar_eclipse.up&mana.pct>25
actions+=/starsurge,if=cooldown_react
actions+=/starfire,if=buff.celestial_alignment.up&cast_time<buff.celestial_alignment.remains
actions+=/wrath,if=buff.celestial_alignment.up&cast_time<buff.celestial_alignment.remains
actions+=/starfire,if=eclipse_dir=1|(eclipse_dir=0&eclipse>0)
actions+=/wrath,if=eclipse_dir=-1|(eclipse_dir=0&eclipse<=0)
actions+=/moonfire,moving=1,cycle_targets=1,if=ticks_remain<2
actions+=/sunfire,moving=1,cycle_targets=1,if=ticks_remain<2
actions+=/wild_mushroom,moving=1,if=buff.wild_mushroom.stack<buff.wild_mushroom.max_stack
actions+=/starsurge,moving=1,if=buff.shooting_stars.react
actions+=/moonfire,moving=1,if=buff.lunar_eclipse.up
actions+=/sunfire,moving=1

head=hood_of_smoldering_flesh,id=95713,gems=revitalizing_primal_160haste_160spi_180int,reforge=crit_haste
neck=passionfire_choker,id=96165,upgrade=2,gems=80int_160haste_60crit,reforge=crit_haste
shoulders=mantle_of_the_haunted_forest,id=95244,upgrade=2,gems=320int_320haste_120spi,enchant=520int_100crit,reforge=mastery_haste
back=drape_of_booming_nights,id=94735,upgrade=1,enchant=180int,reforge=crit_haste
chest=robes_of_eighty_lights,id=86180,gems=80int_160spi_80int_160haste_120int,enchant=200spi,reforge=mastery_haste
shirt=senjin_doublet,id=45669
wrists=vampire_bathide_bracers,id=95693,enchant=170mastery
hands=gauntlets_of_undesired_gifts,id=86159,gems=60int_120spi_60crit,enchant=170haste,reforge=crit_haste
waist=stonebound_cinch,id=87019,gems=80int_160haste_80int_160spi_320int_120spi
legs=legwraps_of_the_haunted_forest,id=95242,upgrade=2,gems=80int_160haste_80int_160spi_120int,enchant=285int_165spi
feet=stompdodger_boots,id=90441,enchant=140mastery,reforge=crit_haste
finger1=petrified_eye_of_the_basilisk,id=95514,upgrade=2,reforge=mastery_haste
finger2=watersoul_signet,id=90525
trinket1=horridons_last_gasp,id=94514,upgrade=1
trinket2=malevolent_gladiators_medallion_of_tenacity,id=91685
main_hand=giorgios_caduceus_of_pure_moods,id=96092,upgrade=2,gems=80int_160spi_60int,enchant=jade_spirit

# Gear Summary
# gear_stamina=21407
# gear_intellect=17478
# gear_spirit=10317
# gear_spell_power=10169
# gear_crit_rating=2022
# gear_haste_rating=6790
# gear_mastery_rating=3091
# gear_armor=18569
# gear_pvp_power=398
# meta_gem=revitalizing_primal
# tier15_2pc_heal=1
# main_hand=giorgios_caduceus_of_pure_moods,weapon=staff_3.30speed_7946min_11920max,enchant=jade_spirit

Simulation & Raid Information

Iterations: 10000
Threads: 8
Confidence: 95.00%
Fight Length: 320 - 576 ( 451.9 )

Performance:

Total Events Processed: 41387107
Max Event Queue: 29
Sim Seconds: 4518825
CPU Seconds: 35.2800
Physical Seconds: 4.5550
Speed Up: 128085

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 75 ms ( stddev = 18 ms )

Simulation Length

Sample Data
Count 9992
Mean 451.88
Minimum 319.97
Maximum 576.31
Spread ( max - min ) 256.34
Range [ ( max - min ) / 2 * 100% ] 28.36%
Standard Deviation 59.0474
5th Percentile 364.22
95th Percentile 546.96
( 95th Percentile - 5th Percentile ) 182.74
Mean Distribution
Standard Deviation 0.5907
95.00% Confidence Intervall ( 450.72 - 453.04 )
Normalized 95.00% Confidence Intervall ( 99.74% - 100.26% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 655
0.1% Error 65591
0.1 Scale Factor Error with Delta=300 29
0.05 Scale Factor Error with Delta=300 119
0.01 Scale Factor Error with Delta=300 2976
Distribution Chart
Timeline Distribution Chart Gear Chart
DPET Chart

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Count Impacts Crit% Avoid% G% B% Interval Combined Duration
Natadu Natadu incarnation 106731 0 0 0.40 0 0 3.0 3.0 0.0% 0.0% 0.0% 0.0% 182.29sec 0 451.88sec
Natadu Natadu moonfire 8921 549798 1217 3.62 16908 37417 27.3 27.3 15.8% 0.0% 0.0% 0.0% 16.72sec 5363573 451.88sec
Natadu Natadu moonfire ticks -8921 4813775 10697 37.67 14363 31008 27.3 282.5 16.1% 0.0% 0.0% 0.0% 16.72sec 5363573 451.88sec
Natadu Natadu moonkin_form 24858 0 0 0.13 0 0 1.0 1.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 451.88sec
Natadu Natadu starfall ticks -48505 4572552 10161 21.02 24329 53267 15.9 157.7 16.2% 0.0% 0.0% 0.0% 30.51sec 4572552 451.88sec
Natadu Natadu starfire 2912 14171601 31361 12.30 128632 279516 92.7 92.7 16.1% 0.0% 0.0% 0.0% 4.78sec 14171601 451.88sec
Natadu Natadu starsurge 78674 7045770 15592 5.19 152457 325922 39.1 39.1 16.1% 0.0% 0.0% 0.0% 11.64sec 7045770 451.88sec
Natadu Natadu stormlash 120687 804762 1781 3.10 28146 66964 23.3 23.3 16.4% 0.0% 0.0% 0.0% 14.29sec 804762 451.88sec
Natadu Natadu sunfire 93402 474294 1050 3.62 14490 35251 27.3 27.3 14.0% 0.0% 0.0% 0.0% 16.67sec 5228281 451.88sec
Natadu Natadu sunfire ticks -93402 4753987 10564 37.53 14257 30659 27.3 281.5 16.1% 0.0% 0.0% 0.0% 16.67sec 5228281 451.88sec
Natadu Natadu wild_mushroom_detonate 88751 127463 282 0.53 25262 62792 1.0 4.0 17.6% 0.0% 0.0% 0.0% 0.00sec 127463 451.88sec
Natadu Natadu wrath 5176 8307889 18385 12.83 73179 154203 96.8 96.6 15.8% 0.0% 0.0% 0.0% 4.25sec 8307889 451.88sec

Fluffy_Pillow : 0 dps

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
0.0 0.0 Mana 0.00% 0.0 100.0% 100%
Scale Factors for Fluffy_Pillow Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Gear Ranking
Optimizers
Ranking
Pawn string
Zero hit/exp

Charts

DPS Taken Timeline Chart
DPS Timeline Chart

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit
Health Decade (0 - 10) 1.0 0.0 0.0sec 0.0sec 11.00% 11.00%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (0 - 10)_1:11.00%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (10 - 20) 1.0 0.0 0.0sec 0.0sec 10.82% 10.82%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (10 - 20)_1:10.82%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 10.91% 10.91%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (20 - 30)_1:10.91%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 11.06% 11.06%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (30 - 40)_1:11.06%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 9.80% 9.80%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (40 - 50)_1:9.80%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 9.85% 9.85%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (50 - 60)_1:9.85%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 11.73% 11.73%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (60 - 70)_1:11.73%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 11.65% 11.65%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (70 - 80)_1:11.65%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 8.14% 8.14%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (80 - 90)_1:8.14%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 5.04% 5.04%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (90 - 100)_1:5.04%

Trigger Attempt Success

  • trigger_pct:100.00%
Constant Buffs
attack_power_multiplier

Buff details

  • buff initial source:
  • cooldown name:buff_attack_power_multiplier
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • attack_power_multiplier_1:100.00%
attack_speed

Buff details

  • buff initial source:
  • cooldown name:buff_attack_speed
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • attack_speed_1:100.00%
bleeding

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:999
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • bleeding_1:100.00%
critical_strike

Buff details

  • buff initial source:
  • cooldown name:buff_critical_strike
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • critical_strike_1:100.00%
magic_vulnerability

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_magic_vulnerability
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • magic_vulnerability_1:100.00%

Spelldata details

  • id:104225
  • name:Curse of the Elements
  • tooltip:Increases magic damage taken by $s1%.
  • description:{$@spelldesc1490=Curses the target, increasing magic damage taken by $s1% for {$d=300 seconds}. $@spellname118773 {$@spelldesc118773=A Warlock can only have one Curse active per target.} {$?s103112=false}[ |cFFFFFFFFSoulburn:|r |cFF8282FFYour Curse of the Elements will affect all enemies in a $104225A yard radius around your target.|R][]}
  • max_stacks:
  • duration:300.00
  • cooldown:0.00
  • default_chance:0.00%
mastery

Buff details

  • buff initial source:
  • cooldown name:buff_mastery
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:5.00

Stack Uptimes

  • mastery_1:100.00%
mortal_wounds

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.25

Stack Uptimes

  • mortal_wounds_1:100.00%

Spelldata details

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
physical_vulnerability

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_physical_vulnerability
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.04

Stack Uptimes

  • physical_vulnerability_1:100.00%

Spelldata details

  • id:81326
  • name:Physical Vulnerability
  • tooltip:Increases physical damage taken by $s1%.
  • description:Weakens the constitution of an enemy target, increasing their physical damage taken by $81326s1% for {$81326d=30 seconds}.
  • max_stacks:
  • duration:30.00
  • cooldown:0.00
  • default_chance:0.00%
ranged_vulnerability

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_ranged_vulnerability
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • ranged_vulnerability_1:100.00%

Spelldata details

  • id:1130
  • name:Hunter's Mark
  • tooltip:All attackers gain $s2% increased ranged damage against this target. Can be seen while stealthed or invisible.
  • description:Places the Hunter's Mark on the target, increasing the ranged damage of all attackers against that target by $s2%. The target can always be seen and tracked by the Hunter. Arcane Shot, Chimera Shot, Kill Command, and Explosive Shot automatically apply Hunter's Mark. Lasts for {$d=300 seconds}.
  • max_stacks:
  • duration:300.00
  • cooldown:0.00
  • default_chance:0.00%
slowed_casting

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_slowed_casting
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.50

Stack Uptimes

  • slowed_casting_1:100.00%

Spelldata details

  • id:73975
  • name:Necrotic Strike
  • tooltip:The next $w1 healing received will be absorbed. Spell casting slowed by $s3%.
  • description:A vicious strike that deals {$m2=150}% weapon damage, absorbs the next ${{$m1=100}/100*$AP} healing received by the target, and clouds the target's mind, slowing their casting speed by $s3% (25% on player targets). Lasts {$d=10 seconds}.
  • max_stacks:
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
spell_haste

Buff details

  • buff initial source:
  • cooldown name:buff_spell_haste
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • spell_haste_1:100.00%
spell_power_multiplier

Buff details

  • buff initial source:
  • cooldown name:buff_spell_power_multiplier
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • spell_power_multiplier_1:100.00%
stamina

Buff details

  • buff initial source:
  • cooldown name:buff_stamina
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • stamina_1:100.00%
str_agi_int

Buff details

  • buff initial source:
  • cooldown name:buff_str_agi_int
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • str_agi_int_1:100.00%
weakened_armor

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_weakened_armor
  • max_stacks:3
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:0.04

Stack Uptimes

  • weakened_armor_3:100.00%

Spelldata details

  • id:113746
  • name:Weakened Armor
  • tooltip:Armor decreased by $s1%.
  • description:Weakens the armor of the target by $113746s1% for {$113746d=30 seconds}. Stacks up to {$113746u=3} times.
  • max_stacks:3
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
weakened_blows

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_weakened_blows
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • weakened_blows_1:100.00%

Spelldata details

  • id:115798
  • name:Weakened Blows
  • tooltip:Reduces physical damage dealt by $s1%.
  • description:Demoralizes the target, reducing their physical damage dealt by $115798s1% for {$115798d=30 seconds}.
  • max_stacks:
  • duration:30.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Resource Usage Type Count Total Average RPE APR
Fluffy_Pillow
Resource Gains Type Count Total Average Overflow
Resource RPS-Gain RPS-Loss
Health 0.00 100749.84
Combat End Resource Mean Min Max
Health 0.00 0.00 0.00
Resource Timeline Chart

Benefits & Uptimes

Benefits %
Uptimes %

Procs

Count Interval

Statistics & Data Analysis

Fight Length

Sample Data
Count 9992
Mean 451.88
Minimum 319.97
Maximum 576.31
Spread ( max - min ) 256.34
Range [ ( max - min ) / 2 * 100% ] 28.36%
Distribution Chart

DPS

Sample Data Fluffy_Pillow Damage Per Second
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart

DPS(e)

Sample Data
Count 9992
Mean 0.00
Distribution Chart

Damage

Sample Data
Count 9992
Mean 0.00
Distribution Chart

DTPS

Sample Data Fluffy_Pillow Damage Taken Per Second
Count 9992
Mean 101191.45
Distribution Chart

HPS

Sample Data Fluffy_Pillow Healing Per Second
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart

HPS(e)

Sample Data
Count 9992
Mean 0.00
Distribution Chart

Heal

Sample Data
Count 9992
Mean 0.00
Distribution Chart

HTPS

Sample Data Fluffy_Pillow Healing taken Per Second
Count 9992
Mean 0.00
Distribution Chart

#Executed Foreground Actions

Sample Data
Count 9992
Mean 0.00
Distribution Chart
Timeline DPS Error Chart DPS Error Chart

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0
Agility 0 0 0
Stamina 0 0 0
Intellect 0 0 0
Spirit 0 0 0
Health 0 54482670 0
Spell Power 0 0 0
Spell Hit 0.00% 0.00% 0
Spell Crit 0.00% 0.00% 0
Spell Haste 0.00% 0.00% 0
Spell Speed 0.00% 0.00% 0
ManaReg per Second 0 0 0
Attack Power 0 0 0
Melee Hit 0.00% 0.00% 0
Melee Crit 5.00% 5.00% 0
Melee Haste 0.00% 0.00% 0
Swing Speed 0.00% 0.00% 0
Expertise 0.00% 0.00% 0
Armor 24835 24835 24835
Tank-Miss 0.00% 0.00% 0
Tank-Dodge 0.00% 0.00% 0
Tank-Parry 0.00% 0.00% 0
Tank-Block 5.00% 5.00% 0
Tank-Crit 0.00% 0.00% 0
Mastery 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00
Head empty
Neck empty
Shoulders empty
Shirt empty
Chest empty
Waist empty
Legs empty
Feet empty
Wrists empty
Hands empty
Finger1 empty
Finger2 empty
Trinket1 empty
Trinket2 empty
Back empty
Main Hand empty
Off Hand empty
Unknown empty
Tabard empty

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none

Profile

#!./simc

enemy="Fluffy_Pillow"
level=93
race=humanoid
role=tank
position=front
spec=unknown


# Gear Summary

APM

Average number of actions executed per minute.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Count

Average number of times an action is executed per iteration.

Impacts

Average number of impacts against a target (for attacks that hit multiple times per execute) per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

Dodge%

Percentage of executes that resulted in dodges.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

Effective DPS

Average damage per fight duration.

DPS%

Percentage of total DPS contributed by a particular action.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Error

Estimator for the 95.00confidence intervall.

G%

Percentage of executes that resulted in glancing blows.

B%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

M%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

Range

( dps.percentile( 0.95 ) - dps.percentile( 0.05 ) / 2

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

T-Crit

Average crit tick damage.

T-Crit%

Percentage of ticks that resulted in critical strikes.

T-Hit

Average non-crit tick damage.

T-M%

Percentage of ticks that resulted in misses, dodges or parries.

UpTime%

Percentage of total time that DoT is ticking on target.

T-Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Fight Length

Fight Length: 450.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.