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SimulationCraft 530-3

for World of Warcraft 5.3.0 Live (build level 16965)

Ellimac

Ellimac : 143692 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR RPS Out RPS In Primary Resource Waiting APM Active Skill
143691.9 143691.9 100.25 / 0.07% 8334 / 5.8% 9417.1 15.2 15.1 Energy 35.67% 66.8 100.0% 100%
Origin http://eu.battle.net/wow/en/character/Kirin%20Tor/Ellimac/advanced
Talents http://eu.battle.net/wow/en/tool/talent-calculator#UZ!202010
Glyphs
  • Glyph of Cat Form
  • Glyph of Savagery
  • Glyph of Rebirth
  • Glyph of Aquatic Form
  • Glyph of the Orca
  • Glyph of the Stag
Professions
  • leatherworking: 600
  • skinning: 600
Scale Factors for Ellimac Damage Per Second
Str Agi AP Exp Hit Crit Haste Mastery Wdps
Scale Factors 2.02 5.58 1.86 0.85 0.10 2.05 2.17 2.19 5.44
Normalized 0.36 1.00 0.33 0.15 0.02 0.37 0.39 0.39 0.98
Scale Deltas 1000 1000 1000 1000 1000 1000 1000 1000 300
Error 0.14 0.14 0.14 0.14 0.14 0.14 0.14 0.14 0.47
Gear Ranking
Optimizers
Ranking
  • Agi ~= Wdps > Mastery ~= Haste ~= Crit ~= Str > AP > Exp > Hit
Pawn string
  • ( Pawn: v1: "Ellimac": Strength=2.02, Agility=5.58, Ap=1.86, ExpertiseRating=0.85, HitRating=0.10, CritRating=2.05, HasteRating=2.17, MasteryRating=2.19, MeleeDps=5.44 )
Zero hit/exp
  • ( Pawn: v1: "Ellimac": Strength=2.02, Agility=5.58, Ap=1.86, ExpertiseRating=0.00, HitRating=0.00, CritRating=2.05, HasteRating=2.17, MasteryRating=2.19, MeleeDps=5.44 )

Charts

Action DPET Chart Action Damage Chart DPS Taken Timeline Chart
Scale Factors Chart DPS Timeline Chart DPS Distribution Chart Time Spent Chart

Abilities

Damage Stats DPS DPS% Count Interval DPE DPET Hit Crit Avg Crit% Avoid% G% B% Ticks T-Hit T-Crit T-Avg T-Crit% T-Avoid% Up%
Ellimac 143692
berserk 0 0.0% 3.0 184.48sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: berserk

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 2.96 2.96 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 2.96 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: berserk

Static Values
  • id:106952
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:180.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:buff.tigers_fury.up|(target.time_to_die<18&cooldown.tigers_fury.remains>6)
Spelldata
  • id:106952
  • name:Berserk
  • school:physical
  • tooltip:
  • description:When used in Bear Form, removes the cooldown from Mangle and causes it to hit up to {$50334s1=3} targets and lasts {$50334d=10 seconds}. When used in Cat Form, reduces the cost of all Cat Form abilities by {$106951s1=50}% and lasts {$106951d=15 seconds}.
cat_melee 35047 24.4% 544.9 0.83sec 29018 35006 20926 45302 29019 39.6% 1.6% 24.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: cat_melee

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 544.90 544.90 0.00 0.00 0.8289 0.0000 15812235.59 15812235.59 0.00 35006.44 35006.44
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 189.60 34.79% 20925.52 13635 29164 20936.86 20190 22079 3967426 3967426 0.00
crit 215.68 39.58% 45302.20 28087 72093 45331.12 43328 47860 9770868 9770868 0.00
glance 130.85 24.01% 15849.84 10226 21873 15857.27 15184 16772 2073941 2073941 0.00
dodge 8.39 1.54% 0.00 0 0 0.00 0 0 0 0 0.00
miss 0.38 0.07% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: cat_melee

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.00
ferocious_bite 8539 5.9% 21.0 21.62sec 182130 169509 98452 231165 182129 64.3% 1.6% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: ferocious_bite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 21.04 21.04 0.00 0.00 1.0745 0.0000 3831403.67 3831403.67 0.00 169508.63 169508.63
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 7.17 34.08% 98452.07 10816 218542 98577.58 0 195619 705748 705748 0.00
crit 13.52 64.27% 231164.75 22330 540237 232087.54 120789 368354 3125656 3125656 0.00
dodge 0.33 1.58% 0.00 0 0 0.00 0 0 0 0 0.00
miss 0.01 0.07% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: ferocious_bite

Static Values
  • id:22568
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:25.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:combo_points>=1&dot.rip.ticking&dot.rip.remains<=3&target.health.pct<=25
Spelldata
  • id:22568
  • name:Ferocious Bite
  • school:physical
  • tooltip:
  • description:Finishing move that causes damage per combo point{$?s67598=false}[, consumes up to 25 additional Energy to increase damage by up to 100%, and heals you for {$67598m1=1}% of your total maximum health for each {$67598m2=10} Energy used.][ and consumes up to 25 additional Energy to increase damage by up to 100%.] When used on targets below 25% health, Ferocious Bite will also refresh the duration of your Rip on your target. Critical strike chance increased by {$s2=25}% against bleeding targets. 1 point : ${{$m1=13}+$b1*1+0.196*$AP}-${$M1+$b1*1+0.196*$AP} damage 2 points: ${{$m1=13}+$b1*2+0.196*2*$AP}-${$M1+$b1*2+0.196*2*$AP} damage 3 points: ${{$m1=13}+$b1*3+0.196*3*$AP}-${$M1+$b1*3+0.196*3*$AP} damage 4 points: ${{$m1=13}+$b1*4+0.196*4*$AP}-${$M1+$b1*4+0.196*4*$AP} damage 5 points: ${{$m1=13}+$b1*5+0.196*5*$AP}-${$M1+$b1*5+0.196*5*$AP} damage
Direct Damage
  • may_crit:true
  • direct_power_mod:1.000000
  • base_dd_min:315.19
  • base_dd_max:685.41
mangle_cat 16248 11.3% 92.6 4.88sec 79157 73668 56025 118243 79156 38.6% 1.6% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: mangle_cat

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 92.62 92.62 0.00 0.00 1.0745 0.0000 7331557.50 7331557.50 0.00 73667.71 73667.71
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 55.33 59.74% 56024.70 36080 77020 56045.95 53516 60575 3100106 3100106 0.00
crit 35.79 38.64% 118243.50 74324 165560 118269.23 110518 127786 4231452 4231452 0.00
dodge 1.44 1.55% 0.00 0 0 0.00 0 0 0 0 0.00
miss 0.06 0.07% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: mangle_cat

Static Values
  • id:33876
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:35.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:33876
  • name:Mangle
  • school:physical
  • tooltip:
  • description:Mangle the target for {$m2=500}% normal damage plus {$m1=1}{$?s48484=false}[ and reduce the target's movement speed by {$58180s1=50}% for {$58180d=12 seconds}][]. Awards {$34071s1=1} combo $lpoint:points;.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:77.73
  • base_dd_max:77.73
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:5.00
rake 30091 21.0% 33.0 14.11sec 410636 382170 0 0 0 38.8% 1.6% 0.0% 0.0% 182.3 50476 111177 74452 39.5% 0.0% 99.4%

Stats details: rake

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 33.05 33.05 182.26 182.26 1.0745 2.4650 13570092.51 13570092.51 0.00 27992.15 382170.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 19.67 59.54% 0.00 0 0 0.00 0 0 0 0 0.00
crit 12.83 38.83% 0.00 0 0 0.00 0 0 0 0 0.00
dodge 0.52 1.57% 0.00 0 0 0.00 0 0 0 0 0.00
miss 0.02 0.07% 0.00 0 0 0.00 0 0 0 0 0.00
Tick Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 110.3 60.50% 50475.72 28717 87627 50541.82 45897 57568 5565999 5565999 0.00
crit 72.0 39.50% 111176.51 59157 216613 111333.97 97438 130635 8004093 8004093 0.00
DPS Timeline Chart

Action details: rake

Static Values
  • id:1822
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:35.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:dot.rake.remains<9&buff.tigers_fury.up
Spelldata
  • id:1822
  • name:Rake
  • school:physical
  • tooltip:Bleeding for $w2 damage every {$t2=3} seconds.
  • description:Rake the target for {$s1=99} Bleed damage and an additional $o2 Bleed damage over {$d=15 seconds}. Awards {$s3=1} combo $lpoint:points;.
Damage Over Time
  • tick_may_crit:true
  • tick_zero:true
  • tick_power_mod:0.300000
  • base_td:98.53
  • num_ticks:5
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
rip 31028 21.6% 13.8 25.48sec 1011338 941191 0 0 0 0.0% 1.6% 0.0% 0.0% 210.7 45095 99124 66416 39.5% 0.0% 93.2%

Stats details: rip

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 13.83 13.83 210.65 210.65 1.0745 2.0000 13990810.34 13990810.34 0.00 32076.43 941191.41
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 13.61 98.36% 0.00 0 0 0.00 0 0 0 0 0.00
dodge 0.22 1.56% 0.00 0 0 0.00 0 0 0 0 0.00
miss 0.01 0.08% 0.00 0 0 0.00 0 0 0 0 0.00
Tick Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 127.5 60.54% 45094.74 26314 75756 45197.17 39205 55811 5750547 5750547 0.00
crit 83.1 39.46% 99123.66 54208 187268 99184.93 84601 125327 8240264 8240264 0.00
DPS Timeline Chart

Action details: rip

Static Values
  • id:1079
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:30.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:combo_points>=5&target.time_to_die>=6&dot.rip.remains<2&(buff.berserk.up|dot.rip.remains+1.9<=cooldown.tigers_fury.remains)
Spelldata
  • id:1079
  • name:Rip
  • school:physical
  • tooltip:Bleeding for $w1 damage every {$t1=2} seconds.
  • description:Finishing move that causes Bleed damage over time. Damage increases per combo point: 1 point : ${$floor({$m1=3}+$b1*1*$<mastery>+0.0484*$AP*$<mastery>)*8} damage over {$d=16 seconds}. 2 points: ${$floor({$m1=3}+$b1*2*$<mastery>+0.0484*2*$AP*$<mastery>)*8} damage over {$d=16 seconds}. 3 points: ${$floor({$m1=3}+$b1*3*$<mastery>+0.0484*3*$AP*$<mastery>)*8} damage over {$d=16 seconds}. 4 points: ${$floor({$m1=3}+$b1*4*$<mastery>+0.0484*4*$AP*$<mastery>)*8} damage over {$d=16 seconds}. 5 points: ${$floor({$m1=3}+$b1*5*$<mastery>+0.0484*5*$AP*$<mastery>)*8} damage over {$d=16 seconds}. Each time you Shred, Ravage, or Mangle the target while in Cat Form the duration of your Rip on that target is extended by {$s2=2} sec, up to a maximum of {$s3=6} sec.
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • tick_power_mod:0.000000
  • base_td:112.76
  • num_ticks:8
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
savage_roar 0 0.0% 14.3 34.57sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: savage_roar

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 14.31 14.31 0.00 0.00 0.9994 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 14.31 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: savage_roar

Static Values
  • id:52610
  • school:physical
  • resource:energy
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:25.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:
Spelldata
  • id:52610
  • name:Savage Roar
  • school:physical
  • tooltip:Physical damage done increased by $w2%.
  • description:Finishing move that increases physical damage done by {$62071s1=40}%. Only effective in Cat Form. Lasts longer per combo point: 1 point : ${18+$<bonus>} seconds 2 points: ${24+$<bonus>} seconds 3 points: ${30+$<bonus>} seconds 4 points: ${36+$<bonus>} seconds 5 points: ${42+$<bonus>} seconds
shred 7194 5.0% 28.1 14.67sec 114486 106557 72129 175429 114488 42.1% 1.6% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: shred

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 28.14 28.14 0.00 0.00 1.0744 0.0000 3222062.42 3222062.42 0.00 106556.73 106556.73
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 15.84 56.28% 72129.24 43296 92424 72259.78 64250 84450 1142424 1142424 0.00
crit 11.85 42.12% 175428.63 89189 228473 175594.60 134027 206544 2079638 2079638 0.00
dodge 0.43 1.53% 0.00 0 0 0.00 0 0 0 0 0.00
miss 0.02 0.07% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: shred

Static Values
  • id:5221
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:40.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:buff.omen_of_clarity.react|buff.berserk.up|energy.regen>=15
Spelldata
  • id:5221
  • name:Shred
  • school:physical
  • tooltip:
  • description:Shred the target, causing {$m3=500}% damage plus {$m1=1} to the target{$?s48484=false}[ and reducing the target's movement speed by {$58180s1=50}% for {$58180d=12 seconds}][]. Must be behind the target. Awards {$s2=1} combo $lpoint:points;. Deals {$62078s2=20}% additional damage against bleeding targets.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:77.73
  • base_dd_max:77.73
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:5.00
stormlash 944 0.6% 64.6 5.03sec 6480 0 5619 13237 6480 12.5% 1.6% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: stormlash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 64.58 64.58 0.00 0.00 0.0000 0.0000 418454.04 418454.04 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 55.46 85.88% 5618.76 1592 19668 5614.63 3393 7716 311604 311604 0.00
crit 8.07 12.50% 13237.02 3279 48618 13266.99 0 48618 106850 106850 0.00
miss 1.05 1.62% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: stormlash

Static Values
  • id:120687
  • school:nature
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.10
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:120687
  • name:Stormlash
  • school:nature
  • tooltip:
  • description:Deals Nature damage to enemy targets.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:1773.74
  • base_dd_max:1773.74
thrash_cat 14601 10.2% 28.1 16.04sec 234306 218066 35318 77427 51255 39.2% 1.6% 0.0% 0.0% 136.9 25428 56066 37593 39.7% 0.0% 90.9%

Stats details: thrash_cat

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 28.11 28.11 136.88 136.88 1.0745 3.0000 6586235.56 6586235.56 0.00 14940.47 218065.61
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 16.66 59.25% 35318.24 20540 59422 35349.54 29570 42201 588251 588251 0.00
crit 11.01 39.17% 77427.42 42312 146891 77590.21 60740 103163 852464 852464 0.00
dodge 0.42 1.51% 0.00 0 0 0.00 0 0 0 0 0.00
miss 0.02 0.07% 0.00 0 0 0.00 0 0 0 0 0.00
Tick Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 82.5 60.29% 25427.81 14731 43172 25458.55 22876 29300 2098508 2098508 0.00
crit 54.3 39.71% 56065.82 30347 106721 56138.24 48346 68079 3047013 3047013 0.00
DPS Timeline Chart

Action details: thrash_cat

Static Values
  • id:106830
  • school:physical
  • resource:energy
  • range:8.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:50.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:target.time_to_die>=6&buff.omen_of_clarity.react&dot.thrash_cat.remains<3
Spelldata
  • id:106830
  • name:Thrash
  • school:physical
  • tooltip:Bleeding for $w2 damage every {$t2=3} sec.
  • description:Strikes all enemy targets within $A2 yards, dealing ${{$m1=1}+$<mastery>*$AP*{$m3=191}/1000} bleed damage and an additional ${5*({$m2=1}+$<mastery>*$AP*{$m4=141}/1000)} damage over {$d=15 seconds}, and also causing the Weakened Blows effect. |Tinterface\icons\inv_relics_totemofrage.blp:24|t |cFFFFFFFFWeakened Blows|r Demoralizes the target, reducing their physical damage dealt by {$115798s1=10}% for {$115798d=30 seconds}.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.191000
  • base_dd_min:1231.58
  • base_dd_max:1231.58
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • tick_power_mod:0.141000
  • base_td:686.40
  • num_ticks:5
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:0.00
tigers_fury 0 0.0% 15.1 30.74sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: tigers_fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 15.12 15.12 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 15.12 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: tigers_fury

Static Values
  • id:5217
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:30.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:(energy<=35&!buff.omen_of_clarity.react)
Spelldata
  • id:5217
  • name:Tiger's Fury
  • school:physical
  • tooltip:Increases physical damage done by {$s1=15}%.
  • description:Increases physical damage done by {$s1=15}% for {$d=6 seconds} and instantly restores {$s2=60} Energy. Cannot be activated while Berserk (Cat) is active. Only useable in Cat Form.

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit
berserk 3.0 0.0 184.5sec 184.5sec 9.63% 9.63%

Buff details

  • buff initial source:Ellimac
  • cooldown name:buff_berserk
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • berserk_1:9.63%

Trigger Attempt Success

  • trigger_pct:100.00%
bloodlust 1.0 0.0 0.0sec 0.0sec 9.01% 10.48%

Buff details

  • buff initial source:Ellimac
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • duration:40.00
  • cooldown:300.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • bloodlust_1:9.01%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:2825
  • name:Bloodlust
  • tooltip:Melee, ranged, and spell haste increased by {$s1=30}%.
  • description:Increases melee, ranged, and spell haste by {$s1=30}% for all party and raid members. Lasts {$d=40 seconds}. Allies receiving this effect will become Sated and be unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
dancing_steel 13.8 9.4 33.7sec 19.6sec 47.85% 47.85%

Buff details

  • buff initial source:Ellimac
  • cooldown name:buff_dancing_steel
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:strength
    • amount:1650.00
    • stat:agility
    • amount:1650.00

    Stack Uptimes

    • dancing_steel_1:47.85%

    Trigger Attempt Success

    • trigger_pct:99.51%
juju_madness 5.0 1.2 94.9sec 73.8sec 24.16% 24.16%

Buff details

  • buff initial source:Ellimac
  • cooldown name:buff_juju_madness
  • max_stacks:1
  • duration:20.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:agility
    • amount:8355.60

    Stack Uptimes

    • juju_madness_1:24.16%

    Trigger Attempt Success

    • trigger_pct:99.86%
omen_of_clarity 21.2 0.2 20.5sec 20.3sec 2.20% 6.18%

Buff details

  • buff initial source:Ellimac
  • cooldown name:buff_omen_of_clarity
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:4.00%
  • default_value:0.00

Stack Uptimes

  • omen_of_clarity_1:2.20%

Trigger Attempt Success

  • trigger_pct:4.00%

Spelldata details

  • id:135700
  • name:Clearcasting
  • tooltip:Your next cast-time Druid class damaging or healing spell or offensive feral ability has its Mana, Rage or Energy cost reduced by {$s1=100}%.
  • description:Your next cast-time Druid class damaging or healing spell or offensive feral ability has its Mana, Rage or Energy cost reduced by {$s1=100}%. Does not affect Nourish.
  • max_stacks:
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
predatory_swiftness 27.9 15.8 16.3sec 10.4sec 67.77% 67.77%

Buff details

  • buff initial source:Ellimac
  • cooldown name:buff_predatory_swiftness
  • max_stacks:1
  • duration:8.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • predatory_swiftness_1:67.77%

Trigger Attempt Success

  • trigger_pct:92.09%

Spelldata details

  • id:69369
  • name:Predatory Swiftness
  • tooltip:Your next Cyclone, Entangling Roots, Healing Touch, Hibernate, or Rebirth will be instant, free, and castable in all forms.
  • description:Your finishing moves have a chance per combo point to make your next Cyclone, Entangling Roots, Healing Touch, Hibernate, or Rebirth become instant, free, and castable in all forms.
  • max_stacks:
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
relic_of_xuen 7.6 0.0 62.6sec 62.6sec 24.94% 24.94%

Buff details

  • buff initial source:Ellimac
  • cooldown name:buff_relic_of_xuen
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:agility
    • amount:3262.00

    Stack Uptimes

    • relic_of_xuen_1:24.94%

    Trigger Attempt Success

    • trigger_pct:99.84%
savage_roar 5.8 8.5 62.8sec 34.6sec 99.17% 98.77%

Buff details

  • buff initial source:Ellimac
  • cooldown name:buff_savage_roar
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40

Stack Uptimes

  • savage_roar_1:99.17%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:52610
  • name:Savage Roar
  • tooltip:Physical damage done increased by $w2%.
  • description:Finishing move that increases physical damage done by {$62071s1=40}%. Only effective in Cat Form. Lasts longer per combo point: 1 point : ${18+$<bonus>} seconds 2 points: ${24+$<bonus>} seconds 3 points: ${30+$<bonus>} seconds 4 points: ${36+$<bonus>} seconds 5 points: ${42+$<bonus>} seconds
  • max_stacks:
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
skull_banner 5.9 0.0 75.4sec 75.4sec 12.99% 16.67%

Buff details

  • buff initial source:Ellimac
  • cooldown name:buff_skull_banner
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.20

Stack Uptimes

  • skull_banner_1:12.99%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:114207
  • name:Skull Banner
  • tooltip:
  • description:Throw down a war banner at your feet that increases the critical damage of party or raid members within $114206A1 yards of the banner by {$114206s1=20}%. Lasts {$114207d=10 seconds}. You can Intervene to your war banner.
  • max_stacks:
  • duration:10.00
  • cooldown:180.00
  • default_chance:0.00%
stormlash 4.0 0.0 103.7sec 103.7sec 9.01% 9.01%

Buff details

  • buff initial source:Ellimac
  • cooldown name:buff_stormlash
  • max_stacks:1
  • duration:10.00
  • cooldown:0.10
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • stormlash_1:9.01%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:120687
  • name:Stormlash
  • tooltip:
  • description:Deals Nature damage to enemy targets.
  • max_stacks:
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
tigers_fury 15.1 0.0 30.7sec 30.7sec 19.91% 23.57%

Buff details

  • buff initial source:Ellimac
  • cooldown name:buff_tigers_fury
  • max_stacks:1
  • duration:6.00
  • cooldown:30.00
  • default_chance:100.00%
  • default_value:0.15

Stack Uptimes

  • tigers_fury_1:19.91%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:5217
  • name:Tiger's Fury
  • tooltip:Increases physical damage done by {$s1=15}%.
  • description:Increases physical damage done by {$s1=15}% for {$d=6 seconds} and instantly restores {$s2=60} Energy. Cannot be activated while Berserk (Cat) is active. Only useable in Cat Form.
  • max_stacks:
  • duration:6.00
  • cooldown:30.00
  • default_chance:0.00%
virmens_bite_potion 2.0 0.0 387.8sec 0.0sec 10.11% 10.11%

Buff details

  • buff initial source:Ellimac
  • cooldown name:buff_virmens_bite_potion
  • max_stacks:1
  • duration:25.00
  • cooldown:60.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:agility
    • amount:4000.03

    Stack Uptimes

    • virmens_bite_potion_1:10.11%

    Trigger Attempt Success

    • trigger_pct:100.00%

Spelldata details

  • id:105697
  • name:Virmen's Bite
  • tooltip:Agility increased by {$s1=4000}.
  • description:Increases your Agility by {$s1=4000} for {$d=25 seconds}.
  • max_stacks:
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Constant Buffs
attack_power_multiplier

Buff details

  • buff initial source:
  • cooldown name:buff_attack_power_multiplier
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • attack_power_multiplier_1:100.00%
attack_speed

Buff details

  • buff initial source:
  • cooldown name:buff_attack_speed
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • attack_speed_1:100.00%
cat_form

Buff details

  • buff initial source:Ellimac
  • cooldown name:buff_cat_form
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • cat_form_1:100.00%

Spelldata details

  • id:768
  • name:Cat Form
  • tooltip:Immune to Polymorph effects. Causes Agility to increase attack power, increases autoattack damage by {$s3=100}%, and increases movement speed by {$113636s1=25}%.$?$w2=100[ Additionally, all healing done to you is increased by {$47180s1=20}%][]
  • description:Shapeshift into Cat Form, causing Agility to increase attack power, increasing autoattack damage by {$s3=100}%, and increasing movement speed by {$113636s1=25}% (cumulative with most other movement speed increases).{$?s47180=true}[ Additionally, all healing done to you is increased by {$47180s1=20}%.][] Also protects the caster from Polymorph effects and allows the use of various cat abilities. Energy regeneration continues while not in Cat Form. The act of shapeshifting frees the caster of movement impairing effects.
  • max_stacks:
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
critical_strike

Buff details

  • buff initial source:
  • cooldown name:buff_critical_strike
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • critical_strike_1:100.00%
mastery

Buff details

  • buff initial source:
  • cooldown name:buff_mastery
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:5.00

Stack Uptimes

  • mastery_1:100.00%
spell_haste

Buff details

  • buff initial source:
  • cooldown name:buff_spell_haste
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • spell_haste_1:100.00%
spell_power_multiplier

Buff details

  • buff initial source:
  • cooldown name:buff_spell_power_multiplier
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • spell_power_multiplier_1:100.00%
stamina

Buff details

  • buff initial source:
  • cooldown name:buff_stamina
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • stamina_1:100.00%
str_agi_int

Buff details

  • buff initial source:
  • cooldown name:buff_str_agi_int
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • str_agi_int_1:100.00%

Resources

Resource Usage Type Count Total Average RPE APR
Ellimac
ferocious_bite Energy 41.7 626.7 15.0 29.8 6113.6
mangle_cat Energy 92.6 2995.6 32.3 32.3 2447.5
rake Energy 33.0 1023.5 31.0 31.0 13258.0
rip Energy 13.8 363.7 26.3 26.3 38473.0
savage_roar Energy 14.3 309.1 21.6 21.6 0.0
shred Energy 28.1 450.1 16.0 16.0 7158.9
thrash_cat Energy 28.1 1108.5 39.4 39.4 5941.5
Resource Gains Type Count Total Average Overflow
energy_regen Energy 1806.93 4938.09 (64.89%) 2.73 13.36 0.27%
mp5_regen Mana 1806.93 0.00 (-nan%) 0.00 135519.43 100.00%
energy_refund Energy 12.28 82.44 (1.08%) 6.71 0.00 0.00%
lotp_health Health 60.25 0.00 (-nan%) 0.00 1225336.32 100.00%
lotp_mana Mana 60.25 0.00 (-nan%) 0.00 289214.88 100.00%
omen_of_clarity Energy 21.17 810.20 (10.65%) 38.28 0.00 0.00%
soul_of_the_forest Energy 47.49 872.44 (11.46%) 18.37 1.84 0.21%
tigers_fury Energy 15.12 907.34 (11.92%) 60.00 0.00 0.00%
Resource RPS-Gain RPS-Loss
Energy 15.05 15.22
Combat End Resource Mean Min Max
Health 508412.15 508412.15 508412.15
Mana 60000.00 60000.00 60000.00
Rage 0.00 0.00 0.00
Energy 22.31 0.04 100.00
Resource Gains Chart
Resource Timeline Chart Resource Timeline Chart Resource Timeline Chart Resource Timeline Chart

Benefits & Uptimes

Benefits %
Uptimes %
Energy Cap 0.2%
treant-Energy Cap 0.2%
treant-Energy Cap 0.2%
symbiosis_wolf-Energy Cap 0.2%

Procs

Count Interval
primal_fury 60.5 7.5sec
tier15_2pc_melee 32.8 13.8sec

Statistics & Data Analysis

Fight Length

Sample Data
Count 9992
Mean 451.84
Minimum 317.60
Maximum 580.55
Spread ( max - min ) 262.96
Range [ ( max - min ) / 2 * 100% ] 29.10%
Distribution Chart

DPS

Sample Data Ellimac Damage Per Second
Count 9992
Mean 143691.90
Minimum 128443.47
Maximum 165957.34
Spread ( max - min ) 37513.87
Range [ ( max - min ) / 2 * 100% ] 13.05%
Standard Deviation 5112.9686
5th Percentile 135878.58
95th Percentile 152546.59
( 95th Percentile - 5th Percentile ) 16668.00
Mean Distribution
Standard Deviation 51.1501
95.00% Confidence Intervall ( 143591.65 - 143792.16 )
Normalized 95.00% Confidence Intervall ( 99.93% - 100.07% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 48
0.1% Error 4863
0.1 Scale Factor Error with Delta=300 223166
0.05 Scale Factor Error with Delta=300 892667
0.01 Scale Factor Error with Delta=300 22316696
Distribution Chart

DPS(e)

Sample Data
Count 9992
Mean 143691.90
Distribution Chart

Damage

Sample Data
Count 9992
Mean 64762851.64
Distribution Chart

DTPS

Sample Data Ellimac Damage Taken Per Second
Count 9992
Mean 0.00
Distribution Chart

HPS

Sample Data Ellimac Healing Per Second
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart

HPS(e)

Sample Data
Count 9992
Mean 0.00
Distribution Chart

Heal

Sample Data
Count 9992
Mean 0.00
Distribution Chart

HTPS

Sample Data Ellimac Healing taken Per Second
Count 9992
Mean 0.00
Distribution Chart

#Executed Foreground Actions

Sample Data
Count 9992
Mean 502.96
Distribution Chart
Timeline DPS Error Chart DPS Error Chart

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask,type=spring_blossoms
1 0.00 food,type=sea_mist_rice_noodles
2 0.00 mark_of_the_wild,if=!aura.str_agi_int.up
3 0.00 healing_touch,if=!buff.dream_of_cenarius_damage.up&talent.dream_of_cenarius.enabled
4 0.00 cat_form
5 0.00 savage_roar
6 0.00 snapshot_stats
7 0.00 virmens_bite_potion
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_attack
9 0.00 swap_action_list,name=aoe,if=active_enemies>=5
A 0.00 skull_bash_cat
B 4.78 savage_roar,if=buff.savage_roar.down
C 0.00 faerie_fire,cycle_targets=1,if=debuff.weakened_armor.stack<3
D 15.12 tigers_fury,if=(energy<=35&!buff.omen_of_clarity.react)
E 2.96 berserk,if=buff.tigers_fury.up|(target.time_to_die<18&cooldown.tigers_fury.remains>6)
F 1.61 ferocious_bite,if=combo_points>=1&dot.rip.ticking&dot.rip.remains<=3&target.health.pct<=25
G 1.28 thrash_cat,if=target.time_to_die>=6&buff.omen_of_clarity.react&dot.thrash_cat.remains<3
H 0.58 ferocious_bite,if=(target.time_to_die<=4&combo_points>=5)|(target.time_to_die<=1&combo_points>=3)
I 3.58 savage_roar,if=buff.savage_roar.remains<=3&combo_points>0&target.health.pct<25
J 1.00 virmens_bite_potion,if=(buff.berserk.up&target.health.pct<=25)|target.time_to_die<=40
K 7.29 ferocious_bite,if=combo_points>=5&dot.rip.ticking&target.health.pct<=25
L 13.83 rip,if=combo_points>=5&target.time_to_die>=6&dot.rip.remains<2&(buff.berserk.up|dot.rip.remains+1.9<=cooldown.tigers_fury.remains)
M 2.02 savage_roar,if=buff.savage_roar.remains<=3&combo_points>0&buff.savage_roar.remains+2>dot.rip.remains
N 2.92 savage_roar,if=buff.savage_roar.remains<=6&combo_points>=5&buff.savage_roar.remains+2<=dot.rip.remains
O 11.56 ferocious_bite,if=combo_points>=5&(dot.rip.remains>10|(dot.rip.remains>6&buff.berserk.up))&dot.rip.ticking
P 11.47 rake,if=dot.rake.remains<9&buff.tigers_fury.up
Q 21.57 rake,if=dot.rake.remains<3&(buff.berserk.up|(cooldown.tigers_fury.remains+0.8)>=dot.rake.remains|energy>60)
R 252.78 pool_resource,wait=0.1,for_next=1
S 26.54 thrash_cat,if=dot.thrash_cat.remains<3&target.time_to_die>=6&(dot.rip.remains>=4|buff.berserk.up)
T 0.00 run_action_list,name=filler,if=buff.omen_of_clarity.react
U 0.00 run_action_list,name=filler,if=(combo_points<5&dot.rip.remains<3.0)|(combo_points=0&buff.savage_roar.remains<2)
V 0.00 run_action_list,name=filler,if=target.time_to_die<=8.5
W 0.00 run_action_list,name=filler,if=buff.tigers_fury.up|buff.berserk.up
X 0.00 run_action_list,name=filler,if=cooldown.tigers_fury.remains<=3.0
Y 0.00 run_action_list,name=filler,if=energy.time_to_max<=1.0
Z 0.00 run_action_list,name=filler,if=combo_points<5
actions.filler
# count action,conditions
a 0.29 thrash_cat,if=dot.thrash_cat.remains<3&target.time_to_die>=6&combo_points>=5
b 28.14 shred,if=buff.omen_of_clarity.react|buff.berserk.up|energy.regen>=15
c 92.62 mangle_cat

Sample Sequence

8QccDESbLPbbBbbObbSbOccQLccRRRRRRRRRSDPcOcccRRRSQMccccLRRRRRRRRRRRSDPcccOcRRRRRRRRRRRRRQRRRRRRRRcLRRRRRRRRRRScBcDPcORRRRRRRRRRScccLQcRRRRRRRRRRRRRScNQDcccRSLccQOcRRRRRRRRRRRRRRRRRRRRRScQDcLccRRRRRRRRRRRRRRRRRRRSBQcccLRRRSQDEbbObbObSbbbNQbbbLcRRRRRRRRRRRRRRSQcODcccPRRRRRRRRcLRRRRRRRRRRRRScQcBRRRRRRRRRRRRSccDPcLccRRRRRRRRRRRRRRSbQbcaacccDLPccBccRRRRRRRRRRRRRRRRRRRRRRSQLcScDPOcccOcRRRRRRRRRRRRRRRRRRRRRSFBQccRRIRRRRRRRRRRRSDPccFccRRRRRRRRRRRRRRRRRRRRRSQKccRRRRRRRRRRRRRScKDEIJPbbKbbbKSbbbKQIccRRRRRRRRRRRRRRScDKPcbcKcccH

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 198 189 189
Agility 22172 19669 17677
Stamina 25334 23031 21727
Intellect 273 260 245
Spirit 270 270 270
Health 508412 476170 0
Mana 60000 60000 0
Rage 100 100 0
Energy 100 100 0
Spell Power 289 250 0
Spell Hit 13.39% 13.39% 2526
Spell Crit 15.71% 10.70% 5251
Spell Haste 12.11% 6.77% 2879
Spell Speed 12.11% 6.77% 2879
ManaReg per Second 300 300 0
Attack Power 49260 449 270
Melee Hit 7.43% 7.43% 2526
Melee Crit 38.84% 31.85% 5251
Melee Haste 6.77% 6.77% 2879
Swing Speed 17.45% 6.77% 2879
Expertise 5.96% 5.96% 2026
Armor 18756 18756 18756
Tank-Miss 6.00% 6.00% 0
Tank-Dodge 19.96% 18.24% 0
Tank-Parry 0.00% 0.00% 0
Tank-Block 0.00% 0.00% 0
Tank-Crit 0.00% 0.00% 0
Mastery 85.61% 69.96% 8607

Talents

Level
15 Feline Swiftness Displacer Beast Wild Charge
30 Nature's Swiftness Renewal Cenarion Ward
45 Faerie Swarm Mass Entanglement Typhoon
60 Soul of the Forest Incarnation Force of Nature
75 Disorienting Roar Ursol's Vortex Mighty Bash
90 Heart of the Wild Dream of Cenarius Nature's Vigil

Profile

#!./simc

druid="Ellimac"
origin="http://eu.battle.net/wow/en/character/Kirin%20Tor/Ellimac/advanced"
thumbnail="http://eu.battle.net/static-render/eu/kirin-tor/115/14051187-avatar.jpg"
level=90
race=tauren
role=attack
position=back
professions=skinning=600/leatherworking=600
talents=http://eu.battle.net/wow/en/tool/talent-calculator#UZ!202010
glyphs=cat_form/savagery/rebirth/aquatic_form/orca/stag
spec=feral

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.

actions.precombat=flask,type=spring_blossoms
actions.precombat+=/food,type=sea_mist_rice_noodles
actions.precombat+=/mark_of_the_wild,if=!aura.str_agi_int.up
actions.precombat+=/healing_touch,if=!buff.dream_of_cenarius_damage.up&talent.dream_of_cenarius.enabled
actions.precombat+=/cat_form
actions.precombat+=/savage_roar
actions.precombat+=/snapshot_stats
actions.precombat+=/virmens_bite_potion

# Executed every time the actor is available.

actions=auto_attack
actions+=/swap_action_list,name=aoe,if=active_enemies>=5
actions+=/skull_bash_cat
actions+=/savage_roar,if=buff.savage_roar.down
actions+=/faerie_fire,cycle_targets=1,if=debuff.weakened_armor.stack<3
actions+=/tigers_fury,if=(energy<=35&!buff.omen_of_clarity.react)
actions+=/berserk,if=buff.tigers_fury.up|(target.time_to_die<18&cooldown.tigers_fury.remains>6)
actions+=/ferocious_bite,if=combo_points>=1&dot.rip.ticking&dot.rip.remains<=3&target.health.pct<=25
actions+=/thrash_cat,if=target.time_to_die>=6&buff.omen_of_clarity.react&dot.thrash_cat.remains<3
actions+=/ferocious_bite,if=(target.time_to_die<=4&combo_points>=5)|(target.time_to_die<=1&combo_points>=3)
actions+=/savage_roar,if=buff.savage_roar.remains<=3&combo_points>0&target.health.pct<25
actions+=/virmens_bite_potion,if=(buff.berserk.up&target.health.pct<=25)|target.time_to_die<=40
actions+=/ferocious_bite,if=combo_points>=5&dot.rip.ticking&target.health.pct<=25
actions+=/rip,if=combo_points>=5&target.time_to_die>=6&dot.rip.remains<2&(buff.berserk.up|dot.rip.remains+1.9<=cooldown.tigers_fury.remains)
actions+=/savage_roar,if=buff.savage_roar.remains<=3&combo_points>0&buff.savage_roar.remains+2>dot.rip.remains
actions+=/savage_roar,if=buff.savage_roar.remains<=6&combo_points>=5&buff.savage_roar.remains+2<=dot.rip.remains
actions+=/ferocious_bite,if=combo_points>=5&(dot.rip.remains>10|(dot.rip.remains>6&buff.berserk.up))&dot.rip.ticking
actions+=/rake,if=dot.rake.remains<9&buff.tigers_fury.up
actions+=/rake,if=dot.rake.remains<3&(buff.berserk.up|(cooldown.tigers_fury.remains+0.8)>=dot.rake.remains|energy>60)
actions+=/pool_resource,wait=0.1,for_next=1
actions+=/thrash_cat,if=dot.thrash_cat.remains<3&target.time_to_die>=6&(dot.rip.remains>=4|buff.berserk.up)
actions+=/run_action_list,name=filler,if=buff.omen_of_clarity.react
actions+=/run_action_list,name=filler,if=(combo_points<5&dot.rip.remains<3.0)|(combo_points=0&buff.savage_roar.remains<2)
actions+=/run_action_list,name=filler,if=target.time_to_die<=8.5
actions+=/run_action_list,name=filler,if=buff.tigers_fury.up|buff.berserk.up
actions+=/run_action_list,name=filler,if=cooldown.tigers_fury.remains<=3.0
actions+=/run_action_list,name=filler,if=energy.time_to_max<=1.0
actions+=/run_action_list,name=filler,if=combo_points<5

actions.filler=thrash_cat,if=dot.thrash_cat.remains<3&target.time_to_die>=6&combo_points>=5
actions.filler+=/shred,if=buff.omen_of_clarity.react|buff.berserk.up|energy.regen>=15
actions.filler+=/mangle_cat

actions.aoe=swap_action_list,name=default,if=active_enemies<5
actions.aoe+=/auto_attack
actions.aoe+=/faerie_fire,cycle_targets=1,if=debuff.weakened_armor.stack<3
actions.aoe+=/savage_roar,if=buff.savage_roar.down|(buff.savage_roar.remains<3&combo_points>0)
actions.aoe+=/tigers_fury,if=energy<=35&!buff.omen_of_clarity.react
actions.aoe+=/berserk,if=buff.tigers_fury.up
actions.aoe+=/thrash_cat,if=buff.tigers_fury.up&dot.thrash_cat.remains<9
actions.aoe+=/pool_resource,wait=0.1,for_next=1
actions.aoe+=/thrash_cat,if=dot.thrash_cat.remains<3
actions.aoe+=/savage_roar,if=buff.savage_roar.remains<9&combo_points>=5
actions.aoe+=/rip,if=combo_points>=5
actions.aoe+=/rake,cycle_targets=1,if=active_enemies<8&dot.rake.remains<3&target.time_to_die>=15
actions.aoe+=/swipe_cat,if=buff.savage_roar.remains<=5
actions.aoe+=/swipe_cat,if=(buff.tigers_fury.up|buff.berserk.up)
actions.aoe+=/swipe_cat,if=cooldown.tigers_fury.remains<3
actions.aoe+=/swipe_cat,if=buff.omen_of_clarity.react
actions.aoe+=/swipe_cat,if=energy.time_to_max<=1

head=headpiece_of_the_haunted_forest,id=95237,gems=agile_primal_160agi,reforge=haste_mastery
neck=talisman_of_living_poison,id=94746,reforge=haste_mastery
shoulders=shadow_heart_spaulders,id=89836,gems=160agi_60agi,enchant=200agi_100crit,reforge=haste_mastery
back=longshot_forestcloak,id=95116,enchant=180hit,reforge=exp_crit
chest=eternal_blossom_raiment,id=85313,gems=80agi_160mastery_80agi_160mastery_120mastery,enchant=80all,reforge=crit_hit
shirt=thunder_bluff_doublet,id=45673
tabard=huojin_tabard,id=83080
wrists=bindings_of_multiplicative_strikes,id=94743,enchant=500agi,reforge=haste_mastery
hands=eternal_blossom_grips,id=85312,enchant=170mastery,reforge=hit_mastery
waist=darkfang_belt,id=95088,gems=160agi_160agi,reforge=haste_mastery
legs=legguards_of_the_haunted_forest,id=95238,gems=160agi_160agi,enchant=285agi_165crit,reforge=haste_exp
feet=spurs_of_the_storm_cavalry,id=94967,gems=160agi,enchant=140agi
finger1=regails_band_of_the_endless,id=90517,reforge=haste_exp
finger2=seal_of_the_shadopan_assault,id=95137,reforge=crit_exp
trinket1=relic_of_xuen,id=79328,upgrade=2
trinket2=bad_juju,id=96037,upgrade=2
main_hand=darkwood_spiritstaff,id=95507,upgrade=2,gems=160agi_160agi,enchant=dancing_steel,reforge=crit_exp

# Gear Summary
# gear_strength=80
# gear_agility=17582
# gear_stamina=21607
# gear_intellect=80
# gear_spirit=80
# gear_expertise_rating=2026
# gear_hit_rating=2526
# gear_crit_rating=4771
# gear_haste_rating=2879
# gear_mastery_rating=8607
# gear_armor=18756
# meta_gem=agile_primal
# tier14_2pc_melee=1
# tier15_2pc_melee=1
# trinket2=bad_juju
# main_hand=darkwood_spiritstaff,weapon=staff_3.30speed_15029min_22544max,enchant=dancing_steel

Simulation & Raid Information

Iterations: 10000
Threads: 8
Confidence: 95.00%
Fight Length: 318 - 581 ( 451.8 )

Performance:

Total Events Processed: 68558783
Max Event Queue: 27
Sim Seconds: 4518370
CPU Seconds: 80.4000
Physical Seconds: 10.3140
Speed Up: 56199

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 75 ms ( stddev = 18 ms )

Simulation Length

Sample Data
Count 9992
Mean 451.84
Minimum 317.60
Maximum 580.55
Spread ( max - min ) 262.96
Range [ ( max - min ) / 2 * 100% ] 29.10%
Standard Deviation 59.0731
5th Percentile 366.03
95th Percentile 546.90
( 95th Percentile - 5th Percentile ) 180.88
Mean Distribution
Standard Deviation 0.5910
95.00% Confidence Intervall ( 450.68 - 453.00 )
Normalized 95.00% Confidence Intervall ( 99.74% - 100.26% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 656
0.1% Error 65661
0.1 Scale Factor Error with Delta=300 29
0.05 Scale Factor Error with Delta=300 119
0.01 Scale Factor Error with Delta=300 2978
Distribution Chart
Timeline Distribution Chart Gear Chart Raid Downtime Chart
DPET Chart

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Count Impacts Crit% Avoid% G% B% Interval Combined Duration
Ellimac Ellimac berserk 106952 0 0 0.39 0 0 3.0 3.0 0.0% 0.0% 0.0% 0.0% 184.48sec 0 451.84sec
Ellimac Ellimac cat_form 768 0 0 0.13 0 0 1.0 1.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 451.84sec
Ellimac Ellimac cat_melee 0 15812236 34995 72.36 20926 45302 544.9 544.9 39.6% 1.6% 24.0% 0.0% 0.83sec 15812236 451.84sec
Ellimac Ellimac ferocious_bite 22568 3831404 8480 2.79 98452 231165 21.0 21.0 64.3% 1.6% 0.0% 0.0% 21.62sec 3831404 451.84sec
Ellimac Ellimac mangle_cat 33876 7331558 16226 12.30 56025 118243 92.6 92.6 38.6% 1.6% 0.0% 0.0% 4.88sec 7331558 451.84sec
Ellimac Ellimac rake ticks -1822 13570093 30156 24.30 50476 111177 33.0 182.3 39.5% 0.0% 0.0% 0.0% 14.11sec 13570093 451.84sec
Ellimac Ellimac rip ticks -1079 13990810 31091 28.09 45095 99124 13.8 210.7 39.5% 0.0% 0.0% 0.0% 25.48sec 13990810 451.84sec
Ellimac Ellimac savage_roar 52610 0 0 1.90 0 0 14.3 14.3 0.0% 0.0% 0.0% 0.0% 34.57sec 0 451.84sec
Ellimac Ellimac shred 5221 3222062 7131 3.74 72129 175429 28.1 28.1 42.1% 1.6% 0.0% 0.0% 14.67sec 3222062 451.84sec
Ellimac Ellimac stormlash 120687 418454 926 8.58 5619 13237 64.6 64.6 12.5% 1.6% 0.0% 0.0% 5.03sec 418454 451.84sec
Ellimac Ellimac thrash_cat 106830 1440715 3189 3.73 35318 77427 28.1 28.1 39.2% 1.6% 0.0% 0.0% 16.04sec 6586236 451.84sec
Ellimac Ellimac thrash_cat ticks -106830 5145520 11434 18.25 25428 56066 28.1 136.9 39.7% 0.0% 0.0% 0.0% 16.04sec 6586236 451.84sec
Ellimac Ellimac tigers_fury 5217 0 0 2.01 0 0 15.1 15.1 0.0% 0.0% 0.0% 0.0% 30.74sec 0 451.84sec

Fluffy_Pillow : 0 dps

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
0.0 0.0 Mana 0.00% 0.0 100.0% 100%
Scale Factors for Fluffy_Pillow Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Gear Ranking
Optimizers
Ranking
Pawn string
Zero hit/exp

Charts

DPS Taken Timeline Chart
DPS Timeline Chart

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit
Health Decade (0 - 10) 1.0 0.0 0.0sec 0.0sec 9.70% 9.70%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (0 - 10)_1:9.70%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (10 - 20) 1.0 0.0 0.0sec 0.0sec 9.82% 9.82%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (10 - 20)_1:9.82%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 10.27% 10.27%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (20 - 30)_1:10.27%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 11.27% 11.27%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (30 - 40)_1:11.27%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 10.71% 10.71%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (40 - 50)_1:10.71%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 10.22% 10.22%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (50 - 60)_1:10.22%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 11.19% 11.19%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (60 - 70)_1:11.19%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 11.62% 11.62%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (70 - 80)_1:11.62%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 9.72% 9.72%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (80 - 90)_1:9.72%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 5.47% 5.47%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (90 - 100)_1:5.47%

Trigger Attempt Success

  • trigger_pct:100.00%
Constant Buffs
attack_power_multiplier

Buff details

  • buff initial source:
  • cooldown name:buff_attack_power_multiplier
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • attack_power_multiplier_1:100.00%
attack_speed

Buff details

  • buff initial source:
  • cooldown name:buff_attack_speed
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • attack_speed_1:100.00%
bleeding

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:999
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • bleeding_1:100.00%
critical_strike

Buff details

  • buff initial source:
  • cooldown name:buff_critical_strike
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • critical_strike_1:100.00%
magic_vulnerability

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_magic_vulnerability
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • magic_vulnerability_1:100.00%

Spelldata details

  • id:104225
  • name:Curse of the Elements
  • tooltip:Increases magic damage taken by $s1%.
  • description:{$@spelldesc1490=Curses the target, increasing magic damage taken by $s1% for {$d=300 seconds}. $@spellname118773 {$@spelldesc118773=A Warlock can only have one Curse active per target.} {$?s103112=false}[ |cFFFFFFFFSoulburn:|r |cFF8282FFYour Curse of the Elements will affect all enemies in a $104225A yard radius around your target.|R][]}
  • max_stacks:
  • duration:300.00
  • cooldown:0.00
  • default_chance:0.00%
mastery

Buff details

  • buff initial source:
  • cooldown name:buff_mastery
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:5.00

Stack Uptimes

  • mastery_1:100.00%
mortal_wounds

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.25

Stack Uptimes

  • mortal_wounds_1:100.00%

Spelldata details

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
physical_vulnerability

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_physical_vulnerability
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.04

Stack Uptimes

  • physical_vulnerability_1:100.00%

Spelldata details

  • id:81326
  • name:Physical Vulnerability
  • tooltip:Increases physical damage taken by $s1%.
  • description:Weakens the constitution of an enemy target, increasing their physical damage taken by $81326s1% for {$81326d=30 seconds}.
  • max_stacks:
  • duration:30.00
  • cooldown:0.00
  • default_chance:0.00%
ranged_vulnerability

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_ranged_vulnerability
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • ranged_vulnerability_1:100.00%

Spelldata details

  • id:1130
  • name:Hunter's Mark
  • tooltip:All attackers gain $s2% increased ranged damage against this target. Can be seen while stealthed or invisible.
  • description:Places the Hunter's Mark on the target, increasing the ranged damage of all attackers against that target by $s2%. The target can always be seen and tracked by the Hunter. Arcane Shot, Chimera Shot, Kill Command, and Explosive Shot automatically apply Hunter's Mark. Lasts for {$d=300 seconds}.
  • max_stacks:
  • duration:300.00
  • cooldown:0.00
  • default_chance:0.00%
slowed_casting

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_slowed_casting
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.50

Stack Uptimes

  • slowed_casting_1:100.00%

Spelldata details

  • id:73975
  • name:Necrotic Strike
  • tooltip:The next $w1 healing received will be absorbed. Spell casting slowed by $s3%.
  • description:A vicious strike that deals {$m2=150}% weapon damage, absorbs the next ${{$m1=100}/100*$AP} healing received by the target, and clouds the target's mind, slowing their casting speed by $s3% (25% on player targets). Lasts {$d=10 seconds}.
  • max_stacks:
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
spell_haste

Buff details

  • buff initial source:
  • cooldown name:buff_spell_haste
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • spell_haste_1:100.00%
spell_power_multiplier

Buff details

  • buff initial source:
  • cooldown name:buff_spell_power_multiplier
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • spell_power_multiplier_1:100.00%
stamina

Buff details

  • buff initial source:
  • cooldown name:buff_stamina
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • stamina_1:100.00%
str_agi_int

Buff details

  • buff initial source:
  • cooldown name:buff_str_agi_int
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • str_agi_int_1:100.00%
weakened_armor

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_weakened_armor
  • max_stacks:3
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:0.04

Stack Uptimes

  • weakened_armor_3:100.00%

Spelldata details

  • id:113746
  • name:Weakened Armor
  • tooltip:Armor decreased by $s1%.
  • description:Weakens the armor of the target by $113746s1% for {$113746d=30 seconds}. Stacks up to {$113746u=3} times.
  • max_stacks:3
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
weakened_blows

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_weakened_blows
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • weakened_blows_1:100.00%

Spelldata details

  • id:115798
  • name:Weakened Blows
  • tooltip:Reduces physical damage dealt by $s1%.
  • description:Demoralizes the target, reducing their physical damage dealt by $115798s1% for {$115798d=30 seconds}.
  • max_stacks:
  • duration:30.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Resource Usage Type Count Total Average RPE APR
Fluffy_Pillow
Resource Gains Type Count Total Average Overflow
Resource RPS-Gain RPS-Loss
Health 0.00 143114.71
Combat End Resource Mean Min Max
Health 0.00 0.00 0.00
Resource Timeline Chart

Benefits & Uptimes

Benefits %
Uptimes %

Procs

Count Interval
Ellimac: combo_points 244.6 2.5sec
Ellimac: combo_points_wasted 24.1 20.6sec

Statistics & Data Analysis

Fight Length

Sample Data
Count 9992
Mean 451.84
Minimum 317.60
Maximum 580.55
Spread ( max - min ) 262.96
Range [ ( max - min ) / 2 * 100% ] 29.10%
Distribution Chart

DPS

Sample Data Fluffy_Pillow Damage Per Second
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart

DPS(e)

Sample Data
Count 9992
Mean 0.00
Distribution Chart

Damage

Sample Data
Count 9992
Mean 0.00
Distribution Chart

DTPS

Sample Data Fluffy_Pillow Damage Taken Per Second
Count 9992
Mean 143691.90
Distribution Chart

HPS

Sample Data Fluffy_Pillow Healing Per Second
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart

HPS(e)

Sample Data
Count 9992
Mean 0.00
Distribution Chart

Heal

Sample Data
Count 9992
Mean 0.00
Distribution Chart

HTPS

Sample Data Fluffy_Pillow Healing taken Per Second
Count 9992
Mean 0.00
Distribution Chart

#Executed Foreground Actions

Sample Data
Count 9992
Mean 0.00
Distribution Chart
Timeline DPS Error Chart DPS Error Chart

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0
Agility 0 0 0
Stamina 0 0 0
Intellect 0 0 0
Spirit 0 0 0
Health 0 77474531 0
Spell Power 0 0 0
Spell Hit 0.00% 0.00% 0
Spell Crit 0.00% 0.00% 0
Spell Haste 0.00% 0.00% 0
Spell Speed 0.00% 0.00% 0
ManaReg per Second 0 0 0
Attack Power 0 0 0
Melee Hit 0.00% 0.00% 0
Melee Crit 5.00% 5.00% 0
Melee Haste 0.00% 0.00% 0
Swing Speed 0.00% 0.00% 0
Expertise 0.00% 0.00% 0
Armor 24835 24835 24835
Tank-Miss 0.00% 0.00% 0
Tank-Dodge 0.00% 0.00% 0
Tank-Parry 0.00% 0.00% 0
Tank-Block 5.00% 5.00% 0
Tank-Crit 0.00% 0.00% 0
Mastery 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00
Head empty
Neck empty
Shoulders empty
Shirt empty
Chest empty
Waist empty
Legs empty
Feet empty
Wrists empty
Hands empty
Finger1 empty
Finger2 empty
Trinket1 empty
Trinket2 empty
Back empty
Main Hand empty
Off Hand empty
Unknown empty
Tabard empty

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none

Profile

#!./simc

enemy="Fluffy_Pillow"
level=93
race=humanoid
role=tank
position=front
spec=unknown


# Gear Summary

APM

Average number of actions executed per minute.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Count

Average number of times an action is executed per iteration.

Impacts

Average number of impacts against a target (for attacks that hit multiple times per execute) per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

Dodge%

Percentage of executes that resulted in dodges.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

Effective DPS

Average damage per fight duration.

DPS%

Percentage of total DPS contributed by a particular action.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Error

Estimator for the 95.00confidence intervall.

G%

Percentage of executes that resulted in glancing blows.

B%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

M%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

Range

( dps.percentile( 0.95 ) - dps.percentile( 0.05 ) / 2

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

T-Crit

Average crit tick damage.

T-Crit%

Percentage of ticks that resulted in critical strikes.

T-Hit

Average non-crit tick damage.

T-M%

Percentage of ticks that resulted in misses, dodges or parries.

UpTime%

Percentage of total time that DoT is ticking on target.

T-Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Fight Length

Fight Length: 450.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.