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SimulationCraft 520-11

for World of Warcraft 5.2.0 Live (build level 16650)

Natadu

Natadu : 92935 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR RPS Out RPS In Primary Resource Waiting APM Active Skill
92935.4 92935.4 52.46 / 0.06% 4369 / 4.7% 23.1 4015.5 3958.8 Mana 0.00% 40.3 100.0% 100%
Origin http://eu.battle.net/wow/en/character/Kirin%20Tor/Natadu/advanced
Talents http://eu.battle.net/wow/en/tool/talent-calculator#Ua!012112
Glyphs
  • Glyph of the Moonbeast
  • Glyph of Stampede
  • Glyph of Rebirth
  • Glyph of Grace
  • Glyph of the Stag
  • Glyph of Charm Woodland Creature
Professions
  • inscription: 600
  • jewelcrafting: 600
Scale Factors for Natadu Damage Per Second
Int SP Hit Crit Haste Mastery
Scale Factors 3.68 2.86 -0.00 2.00 2.02 1.52
Normalized 1.00 0.78 -0.00 0.54 0.55 0.41
Scale Deltas 1000 1000 1000 1000 1000 1000
Error 0.08 0.08 0.07 0.08 0.08 0.08
Gear Ranking
Optimizers
Ranking
  • Int > SP > Haste ~= Crit > Mastery > Hit
Pawn string
  • ( Pawn: v1: "Natadu": Intellect=3.68, SpellDamage=2.86, HitRating=-0.00, CritRating=2.00, HasteRating=2.02, MasteryRating=1.52 )
Zero hit/exp
  • ( Pawn: v1: "Natadu": Intellect=3.68, SpellDamage=2.86, HitRating=0.00, CritRating=2.00, HasteRating=2.02, MasteryRating=1.52 )

Charts

Action DPET Chart Action Damage Chart
Scale Factors Chart DPS Timeline Chart DPS Distribution Chart Time Spent Chart

Abilities

Damage Stats DPS DPS% Count Interval DPE DPET Hit Crit Avg Crit% Avoid% G% B% Ticks T-Hit T-Crit T-Avg T-Crit% T-Avoid% Up%
Natadu 92935
incarnation 0 0.0% 3.0 182.11sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: incarnation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 2.98 2.98 0.00 0.00 1.1655 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 2.98 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: incarnation

Static Values
  • id:106731
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:180.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:talent.incarnation.enabled&(buff.lunar_eclipse.up|buff.solar_eclipse.up)
Spelldata
  • id:106731
  • name:Incarnation
  • school:physical
  • tooltip:
  • description:Grants a superior shapeshifting form appropriate to your specialization for {$d=30 seconds}. You may freely shapeshift in and out of this form for the duration of Incarnation. |CFFFFFFFFBalance: Chosen of Elune|R Improved Moonkin Form that gains $122114s3% increased Arcane and Nature damage while Eclipse is active. |CFFFFFFFFFeral: King of the Jungle|R Improved Cat Form that allows the use of all abilities which normally require stealth, allows the use of Prowl while in combat, and removes the positional requirement of Ravage. |CFFFFFFFFGuardian: Son of Ursoc|R Improved Bear Form that reduces the cooldown on melee damage abilities and Growl to 1.5 sec. |CFFFFFFFFRestoration: Tree of Life|R Tree of Life Form that increases healing done by {$5420s1=15}%, increases armor by {$5420s3=120}%, and enhances Lifebloom, Wild Growth, Regrowth, and Entangling Roots spellcasts.
moonfire 10907 11.7% 27.0 16.92sec 182537 161093 15983 35035 18864 15.1% 0.0% 0.0% 0.0% 276.6 13535 29200 15950 15.4% 0.0% 86.6%

Stats details: moonfire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 26.96 26.96 276.61 276.61 1.1331 1.4156 4920416.63 4920416.63 0.00 11656.63 161092.74
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 22.88 84.88% 15983.25 0 23576 15990.33 13237 17594 365688 365688 0.00
crit 4.08 15.12% 35034.67 28748 58279 34531.12 0 58279 142799 142799 0.00
Tick Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 234.0 84.59% 13535.31 9206 22720 13546.97 12786 14396 3166881 3166881 0.00
crit 42.6 15.41% 29200.49 18965 56165 29240.36 23082 35812 1245049 1245049 0.00
DPS Timeline Chart

Action details: moonfire

Static Values
  • id:8921
  • school:arcane
  • resource:mana
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:5040.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:buff.lunar_eclipse.up&(remains<(buff.natures_grace.remains-2+2*set_bonus.tier14_4pc_caster))
Spelldata
  • id:8921
  • name:Moonfire
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every {$t1=2} seconds.
  • description:Burns the enemy for {$s2=563 to 688 + 24.0%} Arcane damage and then an additional $o1 Arcane damage over {$d=14 seconds}.{$?s79577=false}[ Your Starfire and Starsurge critical strikes on the target will extend your Moonfire's duration by {$8921t1=2} sec.][]
Direct Damage
  • may_crit:true
  • direct_power_mod:0.240000
  • base_dd_min:562.59
  • base_dd_max:687.61
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • tick_power_mod:0.240000
  • base_td:262.74
  • num_ticks:7
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH
starfall 9271 10.0% 15.7 31.05sec 266350 230847 0 0 0 0.0% 0.0% 0.0% 0.0% 155.2 22749 49607 26910 15.5% 0.0% 34.3%

Stats details: starfall

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 15.68 15.68 155.17 155.17 1.1538 1.0000 4175791.70 4175791.70 0.00 24100.75 230847.02
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 15.68 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
Tick Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 131.1 84.51% 22749.03 12907 31750 22773.55 21597 24201 2983183 2983183 0.00
crit 24.0 15.49% 49606.97 26589 78485 49678.93 39564 61528 1192609 1192609 0.00
DPS Timeline Chart

Action details: starfall

Static Values
  • id:48505
  • school:arcane
  • resource:mana
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:19560.0
  • cooldown:90.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:!buff.starfall.up
Spelldata
  • id:48505
  • name:Starfall
  • school:arcane
  • tooltip:Summoning stars from the sky.
  • description:You summon a flurry of stars from the sky on all targets within $50286a yards of the caster that you're in combat with, each dealing {$50288s1=534 to 620 + 33.0%} Arcane damage. Maximum {$48505s2=20} stars. Lasts {$48505d=10 seconds}. Triggering a Lunar Eclipse resets the cooldown of this spell. Shapeshifting into an animal form or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the Starfall effect.
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • tick_power_mod:0.000000
  • base_td:0.00
  • num_ticks:10
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Action details: starfall_star

Static Values
  • id:50288
  • school:arcane
  • resource:none
  • range:50000.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:50288
  • name:Starfall
  • school:arcane
  • tooltip:
  • description:You summon a flurry of stars from the sky on all targets within $50286a yards of the caster that you're in combat with, each dealing {$50288s1=534 to 620 + 33.0%} Arcane damage. Maximum {$48505s2=20} stars. Lasts {$48505d=10 seconds}. Shapeshifting into an animal form or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the Starfall effect.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.330000
  • base_dd_min:533.66
  • base_dd_max:620.20
starfire 28729 30.9% 90.8 4.87sec 142571 72269 120569 262592 142570 15.5% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: starfire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 90.83 90.83 0.00 0.00 1.9728 0.0000 12950375.31 12950375.31 0.00 72268.53 72268.53
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 76.76 84.51% 120568.92 78160 191783 120721.15 112308 130801 9255169 9255169 0.00
crit 14.07 15.49% 262591.55 161011 474088 263075.12 168041 402217 3695207 3695207 0.00
DPS Timeline Chart

Action details: starfire

Static Values
  • id:2912
  • school:arcane
  • resource:mana
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:6180.0
  • cooldown:0.00
  • base_execute_time:2.70
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:buff.celestial_alignment.up&cast_time<buff.celestial_alignment.remains
Spelldata
  • id:2912
  • name:Starfire
  • school:arcane
  • tooltip:
  • description:Causes {$s1=3880 to 4989 + 196.9%} Arcane damage to the target.{$?s78674=true}[ Generates {$s2=20} Solar Energy.][]
Direct Damage
  • may_crit:true
  • direct_power_mod:1.969000
  • base_dd_min:3880.44
  • base_dd_max:4989.14
starsurge 14350 15.4% 38.3 11.84sec 168729 129924 143895 308044 169008 15.3% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: starsurge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 38.33 38.27 0.00 0.00 1.2987 0.0000 6467739.45 6467739.45 0.00 129923.86 129923.86
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 32.41 84.70% 143895.21 94321 231629 143973.67 122306 168224 4664340 4664340 0.00
crit 5.85 15.30% 308044.39 194301 572586 308075.18 0 572586 1803399 1803399 0.00
DPS Timeline Chart

Action details: starsurge

Static Values
  • id:78674
  • school:spellstorm
  • resource:mana
  • range:40.0
  • travel_speed:20.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:6180.0
  • cooldown:15.00
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:buff.shooting_stars.react&(active_enemies<5|!buff.solar_eclipse.up)
Spelldata
  • id:78674
  • name:Starsurge
  • school:spellstorm
  • tooltip:
  • description:You fuse the power of the moon and sun, launching a devastating blast of energy at the target. Causes {$78674s1=26720 to 28306} Spellstorm damage to the target and generates {$78674s2=20} Lunar or Solar energy, whichever is more beneficial to you.
Direct Damage
  • may_crit:true
  • direct_power_mod:2.388000
  • base_dd_min:4177.38
  • base_dd_max:5762.85
stormlash 1690 1.8% 23.0 14.51sec 32687 0 26930 63717 32687 15.7% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: stormlash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 22.96 22.96 0.00 0.00 0.0000 0.0000 750433.45 750433.45 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 19.37 84.35% 26929.90 11128 49723 26934.87 20436 33422 521502 521502 0.00
crit 3.59 15.65% 63717.02 22925 122916 62208.99 0 122916 228931 228931 0.00
DPS Timeline Chart

Action details: stormlash

Static Values
  • id:120687
  • school:nature
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.10
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:120687
  • name:Stormlash
  • school:nature
  • tooltip:
  • description:Deals Nature damage to enemy targets.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:17343.02
  • base_dd_max:17343.02
sunfire 10696 11.5% 26.9 16.88sec 179198 175665 13554 33184 16223 13.6% 0.0% 0.0% 0.0% 275.5 13531 29128 15937 15.4% 0.0% 86.5%

Stats details: sunfire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 26.94 26.94 275.46 275.46 1.0201 1.4190 4827101.27 4827101.27 0.00 11538.40 175665.10
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 23.28 86.40% 13553.51 0 23576 13543.53 10977 15055 315465 315465 0.00
crit 3.66 13.60% 33184.03 28748 51479 32447.53 0 51479 121525 121525 0.00
Tick Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 233.0 84.57% 13530.74 9206 22720 13540.08 12688 14379 3152185 3152185 0.00
crit 42.5 15.43% 29128.32 18965 56165 29162.17 24077 36432 1237926 1237926 0.00
DPS Timeline Chart

Action details: sunfire

Static Values
  • id:93402
  • school:nature
  • resource:mana
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:93402
  • name:Sunfire
  • school:nature
  • tooltip:Suffering {$s1=263} Nature damage every {$t1=2} seconds.
  • description:Burns the enemy for {$s2=2828 to 2953} Nature damage and then an additional $o1 Nature damage over {$d=14 seconds}. Your Wrath and Starsurge critical strikes on the target will extend your Sunfire's duration by {$93402t1=2} sec.
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • tick_power_mod:0.240000
  • base_td:262.74
  • num_ticks:7
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH
wild_mushroom_detonate 269 0.3% 1.0 0.00sec 119508 0 24040 58779 29881 16.8% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: wild_mushroom_detonate

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 4.00 0.00 0.00 0.0000 0.0000 119508.20 119508.20 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 3.33 83.19% 24040.44 0 32899 24063.37 0 32899 80004 80004 0.00
crit 0.67 16.81% 58778.68 0 81326 30647.64 0 81326 39505 39505 0.00
DPS Timeline Chart

Action details: wild_mushroom_detonate

Static Values
  • id:88751
  • school:nature
  • resource:mana
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:6120.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:buff.wild_mushroom.stack>0&buff.solar_eclipse.up
Spelldata
  • id:88751
  • name:Wild Mushroom: Detonate
  • school:nature
  • tooltip:
  • description:Detonates all of your Wild Mushrooms, dealing {$78777s1=3587 to 3648} Nature damage to all nearby targets within $78777A1 yards, and creating a Fungal Growth in each mushroom's wake covering an area within 8 yards, slowing all enemy targets by {$81281s1=50}%, and lasting {$81283d=20 seconds}.
wrath 17023 18.4% 95.1 4.32sec 80963 53838 69334 146744 81037 15.1% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: wrath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 95.10 95.02 0.00 0.00 1.5038 0.0000 7699850.88 7699850.88 0.00 53838.33 53838.33
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 80.65 84.88% 69333.51 48183 118263 69324.30 64493 74253 5591887 5591887 0.00
crit 14.36 15.12% 146743.67 99257 257890 146743.28 108233 203238 2107964 2107964 0.00
DPS Timeline Chart

Action details: wrath

Static Values
  • id:5176
  • school:nature
  • resource:mana
  • range:40.0
  • travel_speed:20.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:5040.0
  • cooldown:0.00
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:buff.celestial_alignment.up&cast_time<buff.celestial_alignment.remains
Spelldata
  • id:5176
  • name:Wrath
  • school:nature
  • tooltip:
  • description:Causes {$s1=13810 to 14475} Nature damage to the target. {$?s78674=true}[Generates {$s2=15} Lunar Energy.][]
Direct Damage
  • may_crit:true
  • direct_power_mod:1.216000
  • base_dd_min:2330.56
  • base_dd_max:2996.44

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit
bloodlust 1.0 0.0 0.0sec 0.0sec 9.00% 10.29%

Buff details

  • buff initial source:Natadu
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • duration:40.00
  • cooldown:300.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • bloodlust_1:9.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:2825
  • name:Bloodlust
  • tooltip:Melee, ranged, and spell haste increased by {$s1=30}%.
  • description:Increases melee, ranged, and spell haste by {$s1=30}% for all party and raid members. Lasts {$d=40 seconds}. Allies receiving this effect will become Sated and be unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
celestial_alignment 2.8 0.0 187.9sec 187.9sec 9.17% 9.17%

Buff details

  • buff initial source:Natadu
  • cooldown name:buff_celestial_alignment
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • celestial_alignment_1:9.17%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:112071
  • name:Celestial Alignment
  • tooltip:Damage done by your Nature and Arcane spells increased by $w1%. Cannot gain Lunar or Solar Energy.
  • description:Grants you the simultaneous damage benefit of both your Lunar Eclipse and Solar Eclipse, increasing damage done by your Nature and Arcane spells by {$s1=15}%. In addition, casting Moonfire also applies the periodic damage effect of Sunfire to your target. Activating this ability consumes all Lunar and Solar Energy and prevents gaining more during its duration. Lasts {$d=15 seconds}.
  • max_stacks:
  • duration:15.00
  • cooldown:180.00
  • default_chance:0.00%
chosen_of_elune 3.0 0.0 182.1sec 182.1sec 19.18% 26.99%

Buff details

  • buff initial source:Natadu
  • cooldown name:buff_chosen_of_elune
  • max_stacks:1
  • duration:30.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • chosen_of_elune_1:19.18%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:122114
  • name:Chosen of Elune
  • tooltip:
  • description:
  • max_stacks:
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
jade_serpent_potion 2.0 0.0 205.9sec 0.0sec 10.13% 10.13%

Buff details

  • buff initial source:Natadu
  • cooldown name:buff_jade_serpent_potion
  • max_stacks:1
  • duration:25.00
  • cooldown:60.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:intellect
    • amount:4000.03

    Stack Uptimes

    • jade_serpent_potion_1:10.13%

    Trigger Attempt Success

    • trigger_pct:100.00%

Spelldata details

  • id:105702
  • name:Potion of the Jade Serpent
  • tooltip:Intellect increased by $w1.
  • description:Increases Intellect by {$s1=4000} for {$d=25 seconds}.
  • max_stacks:
  • duration:25.00
  • cooldown:60.00
  • default_chance:0.00%
jade_spirit 13.4 8.1 34.8sec 21.1sec 45.28% 45.28%

Buff details

  • buff initial source:Natadu
  • cooldown name:buff_jade_spirit
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:intellect
    • amount:1650.00
    • stat:spirit
    • amount:750.00

    Stack Uptimes

    • jade_spirit_1:45.28%

    Trigger Attempt Success

    • trigger_pct:99.41%
lunar_eclipse 14.7 0.0 31.6sec 31.6sec 42.76% 82.79%

Buff details

  • buff initial source:Natadu
  • cooldown name:buff_lunar_eclipse
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • lunar_eclipse_1:42.76%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:48518
  • name:Eclipse (Lunar)
  • tooltip:Damage done by your Arcane spells increased by $w1%. Cancelled when Balance Energy reaches 0.
  • description:Increases damage done by your Arcane spells by {$s1=15}%. Cancelled when Starfire causes Lunar Energy to reach 0.
  • max_stacks:
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
lunar_shower 27.0 23.1 16.9sec 9.0sec 23.92% 46.13%

Buff details

  • buff initial source:Natadu
  • cooldown name:buff_lunar_shower
  • max_stacks:3
  • duration:3.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:0.00

Stack Uptimes

  • lunar_shower_1:8.60%
  • lunar_shower_2:15.32%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:81192
  • name:Lunar Shower
  • tooltip:Direct damage of your Moonfire and Sunfire increased by {$s1=45}%, and mana cost reduced by {$s2=30}%.
  • description:When you cast Moonfire or Sunfire, you gain Lunar Shower. Lunar Shower increases the direct damage done by your Moonfire and Sunfire spells by {$81192s1=45}%, and reduces the mana cost by {$81192s2=30}%. This effect stacks up to 3 times and lasts {$81192d=3 seconds}.
  • max_stacks:3
  • duration:3.00
  • cooldown:0.00
  • default_chance:101.00%
natures_grace 22.6 3.4 20.3sec 17.6sec 83.77% 83.77%

Buff details

  • buff initial source:Natadu
  • cooldown name:buff_natures_grace
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    Stack Uptimes

    • natures_grace_1:83.77%

    Trigger Attempt Success

    • trigger_pct:100.00%

Spelldata details

  • id:16886
  • name:Nature's Grace
  • tooltip:Spell casting speed increased by {$s1=15}%.
  • description:You gain {$s1=15}% spell haste each time you trigger an Eclipse.
  • max_stacks:
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
natures_vigil 5.4 0.0 91.2sec 91.2sec 35.07% 39.99%

Buff details

  • buff initial source:Natadu
  • cooldown name:buff_natures_vigil
  • max_stacks:1
  • duration:30.00
  • cooldown:90.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • natures_vigil_1:35.07%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:124974
  • name:Nature's Vigil
  • tooltip:Damage and healing done increased by {$s1=10}%. {$s3=25}% of single-target damage done heals a nearby target and {$s3=25}% of single-target healing done damages a nearby target.
  • description:Increases all damage and healing done by {$s1=10}% for {$d=30 seconds}. While active, all single-target healing spells also damage a nearby enemy target for {$s3=25}% of the healing done, and all single-target damage spells and abilities also heal a nearby friendly target for {$s3=25}% of the damage done.
  • max_stacks:
  • duration:30.00
  • cooldown:90.00
  • default_chance:100.00%
shooting_stars 23.5 2.1 18.5sec 17.0sec 9.96% 58.84%

Buff details

  • buff initial source:Natadu
  • cooldown name:buff_shooting_stars
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:30.00%
  • default_value:0.00

Stack Uptimes

  • shooting_stars_1:9.96%

Trigger Attempt Success

  • trigger_pct:30.10%

Spelldata details

  • id:93400
  • name:Shooting Stars
  • tooltip:Your next Starsurge spell is instant cast.
  • description:You have a {$93399h=30}% chance when you deal critical periodic damage with your Moonfire or Sunfire to instantly reset the cooldown of your Starsurge and cause its next cast within {$93400d=12 seconds} to be instant.
  • max_stacks:
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
skull_banner 5.9 0.0 75.2sec 75.2sec 12.99% 16.11%

Buff details

  • buff initial source:Natadu
  • cooldown name:buff_skull_banner
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.20

Stack Uptimes

  • skull_banner_1:12.99%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:114207
  • name:Skull Banner
  • tooltip:
  • description:Throw down a war banner at your feet that increases the critical damage of party or raid members within $114206A1 yards of the banner by {$114206s1=20}%. Lasts {$114207d=10 seconds}. You can Intervene to your war banner.
  • max_stacks:
  • duration:10.00
  • cooldown:180.00
  • default_chance:0.00%
solar_eclipse 14.2 0.0 31.9sec 31.9sec 40.10% 60.77%

Buff details

  • buff initial source:Natadu
  • cooldown name:buff_solar_eclipse
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • solar_eclipse_1:40.10%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:48517
  • name:Eclipse (Solar)
  • tooltip:Damage done by your Nature spells increased by $w1%. Cancelled when Balance Energy reaches 0.
  • description:Increases damage done by your Nature spells by {$s1=15}%. Cancelled when Wrath causes Solar Energy to reach 0.
  • max_stacks:
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
starfall 15.7 0.0 29.7sec 31.0sec 34.43% 34.43%

Buff details

  • buff initial source:Natadu
  • cooldown name:buff_starfall
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • starfall_1:34.43%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:48505
  • name:Starfall
  • tooltip:Summoning stars from the sky.
  • description:You summon a flurry of stars from the sky on all targets within $50286a yards of the caster that you're in combat with, each dealing {$50288s1=534 to 620 + 33.0%} Arcane damage. Maximum {$48505s2=20} stars. Lasts {$48505d=10 seconds}. Triggering a Lunar Eclipse resets the cooldown of this spell. Shapeshifting into an animal form or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the Starfall effect.
  • max_stacks:
  • duration:10.00
  • cooldown:90.00
  • default_chance:0.00%
stormlash 4.0 0.0 103.7sec 103.7sec 9.00% 9.00%

Buff details

  • buff initial source:Natadu
  • cooldown name:buff_stormlash
  • max_stacks:1
  • duration:10.00
  • cooldown:0.10
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • stormlash_1:9.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:120687
  • name:Stormlash
  • tooltip:
  • description:Deals Nature damage to enemy targets.
  • max_stacks:
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
attack_power_multiplier

Buff details

  • buff initial source:
  • cooldown name:buff_attack_power_multiplier
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • attack_power_multiplier_1:100.00%
attack_speed

Buff details

  • buff initial source:
  • cooldown name:buff_attack_speed
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • attack_speed_1:100.00%
critical_strike

Buff details

  • buff initial source:
  • cooldown name:buff_critical_strike
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • critical_strike_1:100.00%
mastery

Buff details

  • buff initial source:
  • cooldown name:buff_mastery
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:5.00

Stack Uptimes

  • mastery_1:100.00%
moonkin_form

Buff details

  • buff initial source:Natadu
  • cooldown name:buff_moonkin_form
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • moonkin_form_1:100.00%

Spelldata details

  • id:24858
  • name:Moonkin Form
  • tooltip:Arcane and Nature damage done increased by {$24905s3=10}%. Immune to Polymorph effects. All damage taken reduced by {$24905s1=15}%.
  • description:Shapeshift into {$?s114301=false}[Astral Form][Moonkin Form], increasing Arcane and Nature damage you deal by {$24905s3=10}% and reducing all damage you take by {$24905s1=15}%.{$?s116209=true}[][ The Druid cannot cast healing spells while shapeshifted.] While in this form, you increase the spell haste of all party and raid members within $24907a1 yards by {$24907s1=5}%. The act of shapeshifting frees the caster of movement impairing effects.
  • max_stacks:
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
spell_haste

Buff details

  • buff initial source:
  • cooldown name:buff_spell_haste
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • spell_haste_1:100.00%
spell_power_multiplier

Buff details

  • buff initial source:
  • cooldown name:buff_spell_power_multiplier
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • spell_power_multiplier_1:100.00%
stamina

Buff details

  • buff initial source:
  • cooldown name:buff_stamina
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • stamina_1:100.00%
str_agi_int

Buff details

  • buff initial source:
  • cooldown name:buff_str_agi_int
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • str_agi_int_1:100.00%

Resources

Resource Usage Type Count Total Average RPE APR
Natadu
moonfire Mana 26.4 115934.0 4392.6 4300.9 42.4
starfall Mana 15.7 306663.6 19560.0 19560.3 13.6
starfire Mana 90.8 561353.5 6180.0 6180.0 23.1
starsurge Mana 38.3 236889.9 6180.0 6179.9 27.3
sunfire Mana 23.7 108808.5 4592.2 4039.3 44.4
wild_mushroom_detonate Mana 1.0 6120.0 6120.0 6120.0 19.5
wrath Mana 95.1 479317.1 5040.0 5040.0 16.1
Resource Gains Type Count Total Average Overflow
energy_regen Energy 1807.56 0.00 (-nan%) 0.00 5277.31 100.00%
mp5_regen Mana 1807.56 669034.61 (37.39%) 370.13 8798.96 1.30%
eclipse Mana 26.02 1120397.59 (62.61%) 43051.65 1612174.91 59.00%
Resource RPS-Gain RPS-Loss
Mana 3958.78 4015.53
Combat End Resource Mean Min Max
Health 467364.15 467364.15 467364.15
Mana 274924.59 247020.00 300000.00
Rage 0.00 0.00 0.00
Energy 100.00 100.00 100.00
Resource Gains Chart
Resource Timeline Chart Resource Timeline Chart Resource Timeline Chart Resource Timeline Chart

Benefits & Uptimes

Benefits %
Uptimes %
Mana Cap 1.3%
treant-Mana Cap 1.3%
treant-Mana Cap 1.3%
mirror_image-Mana Cap 1.3%

Procs

Count Interval
Shooting Stars overflow (buff already up) 2.1 106.3sec

Statistics & Data Analysis

Fight Length

Sample Data
Count 9992
Mean 452.02
Minimum 326.55
Maximum 576.28
Spread ( max - min ) 249.73
Range [ ( max - min ) / 2 * 100% ] 27.62%
Distribution Chart

DPS

Sample Data Natadu Damage Per Second
Count 9992
Mean 92935.40
Minimum 85243.66
Maximum 105529.53
Spread ( max - min ) 20285.87
Range [ ( max - min ) / 2 * 100% ] 10.91%
Standard Deviation 2675.5233
5th Percentile 88722.55
95th Percentile 97459.77
( 95th Percentile - 5th Percentile ) 8737.23
Mean Distribution
Standard Deviation 26.7659
95.00% Confidence Intervall ( 92882.94 - 92987.86 )
Normalized 95.00% Confidence Intervall ( 99.94% - 100.06% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 31
0.1% Error 3183
0.1 Scale Factor Error with Delta=300 61108
0.05 Scale Factor Error with Delta=300 244433
0.01 Scale Factor Error with Delta=300 6110843
Distribution Chart

DPS(e)

Sample Data
Count 9992
Mean 92935.40
Distribution Chart

Damage

Sample Data
Count 9992
Mean 41911216.89
Distribution Chart

DTPS

Sample Data Natadu Damage Taken Per Second
Count 9992
Mean 0.00
Distribution Chart

HPS

Sample Data Natadu Healing Per Second
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart

HPS(e)

Sample Data
Count 9992
Mean 0.00
Distribution Chart

Heal

Sample Data
Count 9992
Mean 0.00
Distribution Chart

HTPS

Sample Data Natadu Healing taken Per Second
Count 9992
Mean 0.00
Distribution Chart

#Executed Foreground Actions

Sample Data
Count 9992
Mean 303.83
Distribution Chart
Timeline DPS Error Chart DPS Error Chart

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask,type=warm_sun
1 0.00 food,type=mogu_fish_stew
2 0.00 mark_of_the_wild,if=!aura.str_agi_int.up
3 0.00 healing_touch,if=!buff.dream_of_cenarius_damage.up&talent.dream_of_cenarius.enabled
4 0.00 moonkin_form
5 0.00 snapshot_stats
6 0.00 jade_serpent_potion
Default action list Executed every time the actor is available.
# count action,conditions
7 1.00 jade_serpent_potion,if=buff.bloodlust.react|target.time_to_die<=40|buff.celestial_alignment.up
8 15.68 starfall,if=!buff.starfall.up
9 0.00 treants,if=talent.force_of_nature.enabled
A 1.00 wild_mushroom_detonate,moving=0,if=buff.wild_mushroom.stack>0&buff.solar_eclipse.up
B 0.00 natures_swiftness,if=talent.natures_swiftness.enabled&talent.dream_of_cenarius.enabled
C 0.00 healing_touch,if=talent.dream_of_cenarius.enabled&!buff.dream_of_cenarius_damage.up&mana.pct>25
D 2.98 incarnation,if=talent.incarnation.enabled&(buff.lunar_eclipse.up|buff.solar_eclipse.up)
E 2.81 celestial_alignment,if=(!buff.lunar_eclipse.up&!buff.solar_eclipse.up)&(buff.chosen_of_elune.up|!talent.incarnation.enabled|cooldown.incarnation.remains>10)
F 5.45 natures_vigil,if=talent.natures_vigil.enabled
G 21.22 starsurge,if=buff.shooting_stars.react&(active_enemies<5|!buff.solar_eclipse.up)
H 14.66 moonfire,cycle_targets=1,if=buff.lunar_eclipse.up&(remains<(buff.natures_grace.remains-2+2*set_bonus.tier14_4pc_caster))
I 11.32 sunfire,cycle_targets=1,if=buff.solar_eclipse.up&(remains<(buff.natures_grace.remains-2+2*set_bonus.tier14_4pc_caster))
J 0.00 hurricane,if=active_enemies>4&buff.solar_eclipse.up&buff.natures_grace.up
K 11.30 moonfire,cycle_targets=1,if=active_enemies<5&(remains<(buff.natures_grace.remains-2+2*set_bonus.tier14_4pc_caster))
L 11.82 sunfire,cycle_targets=1,if=active_enemies<5&(remains<(buff.natures_grace.remains-2+2*set_bonus.tier14_4pc_caster))
M 0.00 hurricane,if=active_enemies>5&buff.solar_eclipse.up&mana.pct>25
N 0.43 moonfire,cycle_targets=1,if=buff.lunar_eclipse.up&ticks_remain<2
O 0.56 sunfire,cycle_targets=1,if=buff.solar_eclipse.up&ticks_remain<2
P 0.00 hurricane,if=active_enemies>4&buff.solar_eclipse.up&mana.pct>25
Q 17.14 starsurge,if=cooldown_react
R 15.06 starfire,if=buff.celestial_alignment.up&cast_time<buff.celestial_alignment.remains
S 0.23 wrath,if=buff.celestial_alignment.up&cast_time<buff.celestial_alignment.remains
T 75.99 starfire,if=eclipse_dir=1|(eclipse_dir=0&eclipse>0)
U 95.19 wrath,if=eclipse_dir=-1|(eclipse_dir=0&eclipse<=0)
V 0.00 moonfire,moving=1,cycle_targets=1,if=ticks_remain<2
W 0.00 sunfire,moving=1,cycle_targets=1,if=ticks_remain<2
X 0.00 wild_mushroom,moving=1,if=buff.wild_mushroom.stack<buff.wild_mushroom.max_stack
Y 0.00 starsurge,moving=1,if=buff.shooting_stars.react
Z 0.00 moonfire,moving=1,if=buff.lunar_eclipse.up
a 0.00 sunfire,moving=1

Sample Sequence

8FQDHLTTT8GTEAHRRRG8GRRROTTTIKUUQUUUUUGU8HLTGTTTTTTIKQUUUUUUUUU8HLQTFTTGTTTIKUUUUQUUUUU8HLTTQTTTTTIKUUQUUUUUUU8HLTQTTTTTTIKQUFUDGUUUUUU8HLTQTTTE78HRRRRQRTTTGIKUUUGUUUUU8HLTTQTTTTTIKUUQUFUUUUUU8GHLTTTTTGTGIKUUUUUUUUQ8HLTTTTTGTTIKUGUGUGUUUU8GHLTTTDFTTTQIKUUGUGUUUUU8HLTGTTTE8HRRRQRRGTTGIKUUUUUUUUGU8HLTT

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 114 109 109
Agility 96 91 91
Stamina 22402 20365 20365
Intellect 19767 17461 16638
Spirit 10562 10562 10562
Health 467364 438846 0
Mana 300000 300000 0
Rage 100 100 0
Energy 100 100 0
Spell Power 32117 26891 9440
Spell Hit 30.51% 30.51% 0
Spell Crit 17.85% 11.93% 1916
Spell Haste 19.45% 13.76% 5849
Spell Speed 19.45% 13.76% 5849
ManaReg per Second 1500 1500 0
Attack Power 411 369 270
Melee Hit 30.51% 30.51% 0
Melee Crit 15.75% 10.75% 1916
Melee Haste 13.76% 13.76% 5849
Swing Speed 25.14% 13.76% 5849
Expertise 0.00% 0.00% 0
Armor 18276 18276 18276
Tank-Miss 6.00% 6.00% 0
Tank-Dodge 3.10% 3.10% 0
Tank-Parry 0.00% 0.00% 0
Tank-Block 0.00% 0.00% 0
Tank-Crit 0.00% 0.00% 0
Mastery 33.79% 24.41% 3009

Talents

Level
15 Feline Swiftness Displacer Beast Wild Charge
30 Nature's Swiftness Renewal Cenarion Ward
45 Faerie Swarm Mass Entanglement Typhoon
60 Soul of the Forest Incarnation Force of Nature
75 Disorienting Roar Ursol's Vortex Mighty Bash
90 Heart of the Wild Dream of Cenarius Nature's Vigil

Profile

#!./simc

druid="Natadu"
origin="http://eu.battle.net/wow/en/character/Kirin%20Tor/Natadu/advanced"
thumbnail="http://eu.battle.net/static-render/eu/kirin-tor/178/27279794-avatar.jpg"
level=90
race=tauren
role=spell
position=back
professions=jewelcrafting=600/inscription=600
talents=http://eu.battle.net/wow/en/tool/talent-calculator#Ua!012112
glyphs=moonbeast/stampede/rebirth/grace/stag/charm_woodland_creature
spec=balance

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.

actions.precombat=flask,type=warm_sun
actions.precombat+=/food,type=mogu_fish_stew
actions.precombat+=/mark_of_the_wild,if=!aura.str_agi_int.up
actions.precombat+=/healing_touch,if=!buff.dream_of_cenarius_damage.up&talent.dream_of_cenarius.enabled
actions.precombat+=/moonkin_form
actions.precombat+=/snapshot_stats
actions.precombat+=/jade_serpent_potion

# Executed every time the actor is available.

actions=jade_serpent_potion,if=buff.bloodlust.react|target.time_to_die<=40|buff.celestial_alignment.up
actions+=/starfall,if=!buff.starfall.up
actions+=/treants,if=talent.force_of_nature.enabled
actions+=/wild_mushroom_detonate,moving=0,if=buff.wild_mushroom.stack>0&buff.solar_eclipse.up
actions+=/natures_swiftness,if=talent.natures_swiftness.enabled&talent.dream_of_cenarius.enabled
actions+=/healing_touch,if=talent.dream_of_cenarius.enabled&!buff.dream_of_cenarius_damage.up&mana.pct>25
actions+=/incarnation,if=talent.incarnation.enabled&(buff.lunar_eclipse.up|buff.solar_eclipse.up)
actions+=/celestial_alignment,if=(!buff.lunar_eclipse.up&!buff.solar_eclipse.up)&(buff.chosen_of_elune.up|!talent.incarnation.enabled|cooldown.incarnation.remains>10)
actions+=/natures_vigil,if=talent.natures_vigil.enabled
actions+=/starsurge,if=buff.shooting_stars.react&(active_enemies<5|!buff.solar_eclipse.up)
actions+=/moonfire,cycle_targets=1,if=buff.lunar_eclipse.up&(remains<(buff.natures_grace.remains-2+2*set_bonus.tier14_4pc_caster))
actions+=/sunfire,cycle_targets=1,if=buff.solar_eclipse.up&(remains<(buff.natures_grace.remains-2+2*set_bonus.tier14_4pc_caster))
actions+=/hurricane,if=active_enemies>4&buff.solar_eclipse.up&buff.natures_grace.up
actions+=/moonfire,cycle_targets=1,if=active_enemies<5&(remains<(buff.natures_grace.remains-2+2*set_bonus.tier14_4pc_caster))
actions+=/sunfire,cycle_targets=1,if=active_enemies<5&(remains<(buff.natures_grace.remains-2+2*set_bonus.tier14_4pc_caster))
actions+=/hurricane,if=active_enemies>5&buff.solar_eclipse.up&mana.pct>25
actions+=/moonfire,cycle_targets=1,if=buff.lunar_eclipse.up&ticks_remain<2
actions+=/sunfire,cycle_targets=1,if=buff.solar_eclipse.up&ticks_remain<2
actions+=/hurricane,if=active_enemies>4&buff.solar_eclipse.up&mana.pct>25
actions+=/starsurge,if=cooldown_react
actions+=/starfire,if=buff.celestial_alignment.up&cast_time<buff.celestial_alignment.remains
actions+=/wrath,if=buff.celestial_alignment.up&cast_time<buff.celestial_alignment.remains
actions+=/starfire,if=eclipse_dir=1|(eclipse_dir=0&eclipse>0)
actions+=/wrath,if=eclipse_dir=-1|(eclipse_dir=0&eclipse<=0)
actions+=/moonfire,moving=1,cycle_targets=1,if=ticks_remain<2
actions+=/sunfire,moving=1,cycle_targets=1,if=ticks_remain<2
actions+=/wild_mushroom,moving=1,if=buff.wild_mushroom.stack<buff.wild_mushroom.max_stack
actions+=/starsurge,moving=1,if=buff.shooting_stars.react
actions+=/moonfire,moving=1,if=buff.lunar_eclipse.up
actions+=/sunfire,moving=1

head=hood_of_smoldering_flesh,id=95713,gems=revitalizing_primal_160haste_160spi_180int,reforge=crit_haste
neck=horridons_tusk_fragment,id=94754,reforge=mastery_haste
shoulders=eternal_blossom_mantle,id=85354,upgrade=1,gems=480spi_60int,enchant=520int_100crit,reforge=crit_haste
back=drape_of_booming_nights,id=94735,enchant=180int,reforge=crit_haste
chest=robes_of_eighty_lights,id=86180,gems=80int_160spi_80int_160haste_120int,enchant=200spi,reforge=mastery_haste
shirt=senjin_doublet,id=45669
wrists=vampire_bathide_bracers,id=95693,enchant=170mastery
hands=gauntlets_of_undesired_gifts,id=86159,gems=60int_120spi_60crit,enchant=170haste,reforge=crit_haste
waist=stonebound_cinch,id=87019,gems=80int_160haste_80int_160spi_320int_120spi
legs=legwraps_of_the_haunted_forest,id=95242,gems=80int_160haste_80int_160spi_120int,enchant=285int_165spi
feet=stompdodger_boots,id=90441,enchant=140mastery,reforge=crit_spi
finger1=petrified_eye_of_the_basilisk,id=95514,reforge=mastery_haste
finger2=watersoul_signet,id=90525
trinket1=horridons_last_gasp,id=94514
trinket2=malevolent_gladiators_medallion_of_tenacity,id=91685
main_hand=giorgios_caduceus_of_pure_moods,id=96092,gems=80int_160spi_60int,enchant=jade_spirit

# Gear Summary
# gear_stamina=20245
# gear_intellect=16465
# gear_spirit=10372
# gear_spell_power=9440
# gear_crit_rating=1916
# gear_haste_rating=5849
# gear_mastery_rating=3009
# gear_armor=18276
# gear_resilience_rating=398
# gear_pvp_power=398
# meta_gem=revitalizing_primal
# main_hand=giorgios_caduceus_of_pure_moods,weapon=staff_3.30speed_7946min_11920max,enchant=jade_spirit

Simulation & Raid Information

Iterations: 10000
Threads: 8
Confidence: 95.00%
Fight Length: 327 - 576 ( 452.0 )

Performance:

Total Events Processed: 41059160
Max Event Queue: 28
Sim Seconds: 4520162
CPU Seconds: 35.0600
Physical Seconds: 5.0190
Speed Up: 128926

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 75 ms ( stddev = 18 ms )

Simulation Length

Sample Data
Count 9992
Mean 452.02
Minimum 326.55
Maximum 576.28
Spread ( max - min ) 249.73
Range [ ( max - min ) / 2 * 100% ] 27.62%
Standard Deviation 59.1484
5th Percentile 363.95
95th Percentile 546.73
( 95th Percentile - 5th Percentile ) 182.77
Mean Distribution
Standard Deviation 0.5917
95.00% Confidence Intervall ( 450.86 - 453.18 )
Normalized 95.00% Confidence Intervall ( 99.74% - 100.26% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 657
0.1% Error 65776
0.1 Scale Factor Error with Delta=300 29
0.05 Scale Factor Error with Delta=300 119
0.01 Scale Factor Error with Delta=300 2986
Distribution Chart
Timeline Distribution Chart Gear Chart
DPET Chart

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Count Impacts Crit% Avoid% G% B% Interval Combined Duration
Natadu Natadu incarnation 106731 0 0 0.40 0 0 3.0 3.0 0.0% 0.0% 0.0% 0.0% 182.11sec 0 452.02sec
Natadu Natadu moonfire 8921 508487 1125 3.58 15983 35035 27.0 27.0 15.1% 0.0% 0.0% 0.0% 16.92sec 4920417 452.02sec
Natadu Natadu moonfire ticks -8921 4411929 9804 36.88 13535 29200 27.0 276.6 15.4% 0.0% 0.0% 0.0% 16.92sec 4920417 452.02sec
Natadu Natadu moonkin_form 24858 0 0 0.13 0 0 1.0 1.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 452.02sec
Natadu Natadu starfall ticks -48505 4175792 9280 20.69 22749 49607 15.7 155.2 15.5% 0.0% 0.0% 0.0% 31.05sec 4175792 452.02sec
Natadu Natadu starfire 2912 12950375 28650 12.06 120569 262592 90.8 90.8 15.5% 0.0% 0.0% 0.0% 4.87sec 12950375 452.02sec
Natadu Natadu starsurge 78674 6467739 14309 5.08 143895 308044 38.3 38.3 15.3% 0.0% 0.0% 0.0% 11.84sec 6467739 452.02sec
Natadu Natadu stormlash 120687 750433 1660 3.05 26930 63717 23.0 23.0 15.7% 0.0% 0.0% 0.0% 14.51sec 750433 452.02sec
Natadu Natadu sunfire 93402 436990 967 3.58 13554 33184 26.9 26.9 13.6% 0.0% 0.0% 0.0% 16.88sec 4827101 452.02sec
Natadu Natadu sunfire ticks -93402 4390111 9756 36.73 13531 29128 26.9 275.5 15.4% 0.0% 0.0% 0.0% 16.88sec 4827101 452.02sec
Natadu Natadu wild_mushroom_detonate 88751 119508 264 0.53 24040 58779 1.0 4.0 16.8% 0.0% 0.0% 0.0% 0.00sec 119508 452.02sec
Natadu Natadu wrath 5176 7699851 17034 12.61 69334 146744 95.1 95.0 15.1% 0.0% 0.0% 0.0% 4.32sec 7699851 452.02sec

Fluffy_Pillow : 0 dps

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
0.0 0.0 Mana 0.00% 0.0 100.0% 100%
Scale Factors for Fluffy_Pillow Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Gear Ranking
Optimizers
Ranking
Pawn string
Zero hit/exp

Charts

DPS Timeline Chart

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit
Health Decade (0 - 10) 1.0 0.0 0.0sec 0.0sec 11.03% 11.03%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (0 - 10)_1:11.03%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (10 - 20) 1.0 0.0 0.0sec 0.0sec 10.81% 10.81%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (10 - 20)_1:10.81%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 10.90% 10.90%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (20 - 30)_1:10.90%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 11.00% 11.00%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (30 - 40)_1:11.00%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 9.88% 9.88%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (40 - 50)_1:9.88%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 9.96% 9.96%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (50 - 60)_1:9.96%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 11.70% 11.70%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (60 - 70)_1:11.70%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 11.65% 11.65%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (70 - 80)_1:11.65%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 8.06% 8.06%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (80 - 90)_1:8.06%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 5.00% 5.00%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (90 - 100)_1:5.00%

Trigger Attempt Success

  • trigger_pct:100.00%
Constant Buffs
attack_power_multiplier

Buff details

  • buff initial source:
  • cooldown name:buff_attack_power_multiplier
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • attack_power_multiplier_1:100.00%
attack_speed

Buff details

  • buff initial source:
  • cooldown name:buff_attack_speed
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • attack_speed_1:100.00%
bleeding

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:999
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • bleeding_1:100.00%
critical_strike

Buff details

  • buff initial source:
  • cooldown name:buff_critical_strike
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • critical_strike_1:100.00%
magic_vulnerability

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_magic_vulnerability
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • magic_vulnerability_1:100.00%

Spelldata details

  • id:104225
  • name:Curse of the Elements
  • tooltip:Increases magic damage taken by $s1%.
  • description:{$@spelldesc1490=Curses the target, increasing magic damage taken by $s1% for {$d=300 seconds}. $@spellname118773 {$@spelldesc118773=A Warlock can only have one Curse active per target.} {$?s103112=false}[ |cFFFFFFFFSoulburn:|r |cFF8282FFYour Curse of the Elements will affect all enemies in a $104225A yard radius around your target.|R][]}
  • max_stacks:
  • duration:300.00
  • cooldown:0.00
  • default_chance:0.00%
mastery

Buff details

  • buff initial source:
  • cooldown name:buff_mastery
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:5.00

Stack Uptimes

  • mastery_1:100.00%
mortal_wounds

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.25

Stack Uptimes

  • mortal_wounds_1:100.00%

Spelldata details

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
physical_vulnerability

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_physical_vulnerability
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.04

Stack Uptimes

  • physical_vulnerability_1:100.00%

Spelldata details

  • id:81326
  • name:Physical Vulnerability
  • tooltip:Increases physical damage taken by $s1%.
  • description:Weakens the constitution of an enemy target, increasing their physical damage taken by $81326s1% for {$81326d=30 seconds}.
  • max_stacks:
  • duration:30.00
  • cooldown:0.00
  • default_chance:0.00%
ranged_vulnerability

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_ranged_vulnerability
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • ranged_vulnerability_1:100.00%

Spelldata details

  • id:1130
  • name:Hunter's Mark
  • tooltip:All attackers gain $s2% increased ranged damage against this target. Can be seen while stealthed or invisible.
  • description:Places the Hunter's Mark on the target, increasing the ranged damage of all attackers against that target by $s2%. The target can always be seen and tracked by the Hunter. Arcane Shot, Chimera Shot, Kill Command, and Explosive Shot automatically apply Hunter's Mark. Lasts for {$d=300 seconds}.
  • max_stacks:
  • duration:300.00
  • cooldown:0.00
  • default_chance:0.00%
slowed_casting

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_slowed_casting
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.50

Stack Uptimes

  • slowed_casting_1:100.00%

Spelldata details

  • id:73975
  • name:Necrotic Strike
  • tooltip:The next $w1 healing received will be absorbed. Spell casting slowed by $s3%.
  • description:A vicious strike that deals {$m2=150}% weapon damage, absorbs the next ${{$m1=100}/100*$AP} healing received by the target, and clouds the target's mind, slowing their casting speed by $s3% (25% on player targets). Lasts {$d=10 seconds}.
  • max_stacks:
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
spell_haste

Buff details

  • buff initial source:
  • cooldown name:buff_spell_haste
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • spell_haste_1:100.00%
spell_power_multiplier

Buff details

  • buff initial source:
  • cooldown name:buff_spell_power_multiplier
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • spell_power_multiplier_1:100.00%
stamina

Buff details

  • buff initial source:
  • cooldown name:buff_stamina
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • stamina_1:100.00%
str_agi_int

Buff details

  • buff initial source:
  • cooldown name:buff_str_agi_int
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • str_agi_int_1:100.00%
weakened_armor

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_weakened_armor
  • max_stacks:3
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:0.04

Stack Uptimes

  • weakened_armor_3:100.00%

Spelldata details

  • id:113746
  • name:Weakened Armor
  • tooltip:Armor decreased by $s1%.
  • description:Weakens the armor of the target by $113746s1% for {$113746d=30 seconds}. Stacks up to {$113746u=3} times.
  • max_stacks:3
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
weakened_blows

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_weakened_blows
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • weakened_blows_1:100.00%

Spelldata details

  • id:115798
  • name:Weakened Blows
  • tooltip:Reduces physical damage dealt by $s1%.
  • description:Demoralizes the target, reducing their physical damage dealt by $115798s1% for {$115798d=30 seconds}.
  • max_stacks:
  • duration:30.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Resource Usage Type Count Total Average RPE APR
Fluffy_Pillow
Resource Gains Type Count Total Average Overflow
Resource RPS-Gain RPS-Loss
Health 0.00 92531.26
Combat End Resource Mean Min Max
Health 0.00 0.00 0.00
Resource Timeline Chart

Benefits & Uptimes

Benefits %
Uptimes %

Procs

Count Interval

Statistics & Data Analysis

Fight Length

Sample Data
Count 9992
Mean 452.02
Minimum 326.55
Maximum 576.28
Spread ( max - min ) 249.73
Range [ ( max - min ) / 2 * 100% ] 27.62%
Distribution Chart

DPS

Sample Data Fluffy_Pillow Damage Per Second
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart

DPS(e)

Sample Data
Count 9992
Mean 0.00
Distribution Chart

Damage

Sample Data
Count 9992
Mean 0.00
Distribution Chart

DTPS

Sample Data Fluffy_Pillow Damage Taken Per Second
Count 9992
Mean 92935.40
Distribution Chart

HPS

Sample Data Fluffy_Pillow Healing Per Second
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart

HPS(e)

Sample Data
Count 9992
Mean 0.00
Distribution Chart

Heal

Sample Data
Count 9992
Mean 0.00
Distribution Chart

HTPS

Sample Data Fluffy_Pillow Healing taken Per Second
Count 9992
Mean 0.00
Distribution Chart

#Executed Foreground Actions

Sample Data
Count 9992
Mean 0.00
Distribution Chart
Timeline DPS Error Chart DPS Error Chart

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0
Agility 0 0 0
Stamina 0 0 0
Intellect 0 0 0
Spirit 0 0 0
Health 0 50090464 0
Spell Power 0 0 0
Spell Hit 0.00% 0.00% 0
Spell Crit 0.00% 0.00% 0
Spell Haste 0.00% 0.00% 0
Spell Speed 0.00% 0.00% 0
ManaReg per Second 0 0 0
Attack Power 0 0 0
Melee Hit 0.00% 0.00% 0
Melee Crit 5.00% 5.00% 0
Melee Haste 0.00% 0.00% 0
Swing Speed 0.00% 0.00% 0
Expertise 0.00% 0.00% 0
Armor 24835 24835 24835
Tank-Miss 0.00% 0.00% 0
Tank-Dodge 0.00% 0.00% 0
Tank-Parry 0.00% 0.00% 0
Tank-Block 5.00% 5.00% 0
Tank-Crit 0.00% 0.00% 0
Mastery 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00
Head empty
Neck empty
Shoulders empty
Shirt empty
Chest empty
Waist empty
Legs empty
Feet empty
Wrists empty
Hands empty
Finger1 empty
Finger2 empty
Trinket1 empty
Trinket2 empty
Back empty
Main Hand empty
Off Hand empty
Unknown empty
Tabard empty

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none

Profile

#!./simc

enemy="Fluffy_Pillow"
level=93
race=humanoid
role=tank
position=front
spec=unknown


# Gear Summary

APM

Average number of actions executed per minute.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Count

Average number of times an action is executed per iteration.

Impacts

Average number of impacts against a target (for attacks that hit multiple times per execute) per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

Dodge%

Percentage of executes that resulted in dodges.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

Effective DPS

Average damage per fight duration.

DPS%

Percentage of total DPS contributed by a particular action.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Error

Estimator for the 95.00confidence intervall.

G%

Percentage of executes that resulted in glancing blows.

B%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

M%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

Range

( dps.percentile( 0.95 ) - dps.percentile( 0.05 ) / 2

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

T-Crit

Average crit tick damage.

T-Crit%

Percentage of ticks that resulted in critical strikes.

T-Hit

Average non-crit tick damage.

T-M%

Percentage of ticks that resulted in misses, dodges or parries.

UpTime%

Percentage of total time that DoT is ticking on target.

T-Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Fight Length

Fight Length: 450.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.