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SimulationCraft 520-8

for World of Warcraft 5.2.0 Live (build level 16650)

Gobarlum

Gobarlum : 119482 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR HPS HPS(e) HPS Error HPS Range HPR RPS Out RPS In Primary Resource Waiting APM Active Skill
119481.7 119481.7 39.99 / 0.03% 3350 / 2.8% 13740.5 1396.3 1396.3 1.75 / 0.13% 139 / 10.0% 160.6 8.7 8.6 Rage 0.00% 54.5 100.0% 100%
Origin http://eu.battle.net/wow/en/character/Kirin%20Tor/Gobarlum/advanced
Talents http://eu.battle.net/wow/en/tool/talent-calculator#Zb!011221
Glyphs
  • Glyph of Heavy Repercussions
  • Glyph of Death From Above
  • Glyph of Hold the Line
  • Glyph of the Blazing Trail
  • Glyph of Crow Feast
  • Glyph of Thunder Strike
Professions
  • mining: 600
  • blacksmithing: 600
Scale Factors for Gobarlum Damage Taken Per Second
Str Agi Sta AP Exp Hit Crit Haste Mastery Wdps Armor Dodge Parry BlockR
Scale Factors -0.68 -0.11 0.01 0.00 0.00 -0.00 -0.02 -0.01 -0.78 0.00 -0.54 -0.73 -0.73 -0.34
Normalized 1.00 0.16 -0.02 -0.00 -0.00 0.00 0.02 0.02 1.14 -0.00 0.79 1.07 1.07 0.50
Scale Deltas 1000 1000 1000 1000 1000 1000 1000 1000 1000 300 1000 1000 1000 1000
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Gear Ranking
Optimizers
Ranking
  • Mastery > Dodge > Parry > Str > Armor > BlockR > Agi > Crit > Haste > Hit > Sta
Pawn string
  • ( Pawn: v1: "Gobarlum": Strength=0.68, Agility=0.11, Stamina=-0.01, HitRating=0.00, CritRating=0.02, HasteRating=0.01, MasteryRating=0.78, Armor=0.54 )
Zero hit/exp
  • ( Pawn: v1: "Gobarlum": Strength=0.68, Agility=0.11, Stamina=-0.01, HitRating=0.00, CritRating=0.02, HasteRating=0.01, MasteryRating=0.78, Armor=0.54 )

Charts

Action DPET Chart Action Damage Chart
Scale Factors Chart DPS Timeline Chart Vengeance Timeline Chart DPS Distribution Chart Time Spent Chart

Abilities

Damage Stats DPS DPS% Count Interval DPE DPET Hit Crit Avg Crit% Avoid% G% B% Ticks T-Hit T-Crit T-Avg T-Crit% T-Avoid% Up%
Gobarlum 119482
battle_shout 0 0.0% 7.6 62.72sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: battle_shout

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 7.62 7.62 0.00 0.00 1.5745 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 7.62 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: battle_shout

Static Values
  • id:6673
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:60.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:rage<80
Spelldata
  • id:6673
  • name:Battle Shout
  • school:physical
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by {$s1=10}%. Lasts {$d=300 seconds}. Generates ${{$92049m1=200}/10} Rage.
berserker_rage 0 0.0% 14.8 31.47sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: berserker_rage

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 14.79 14.79 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 14.79 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: berserker_rage

Static Values
  • id:18499
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:30.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:
Spelldata
  • id:18499
  • name:Berserker Rage
  • school:physical
  • tooltip:Immune to Fear, Sap, and Incapacitate effects.
  • description:You become Enraged, generating ${{$12880m1=100}/10} Rage and increasing physical damage done by {$12880s2=10}% for {$12880d=6 seconds}. Also removes and grants immunity to Fear, Sap and Incapacitate effects for the duration of Berserker Rage.
colossus 0 0.0% 0.0 0.00sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: colossus

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
absorb 0.00 41.37 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 41.37 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
HPS Timeline Chart
deep_wounds 22688 19.0% 197.3 2.28sec 51761 0 0 0 0 0.0% 0.0% 0.0% 0.0% 149.0 63896 130474 68559 7.0% 0.0% 99.3%

Stats details: deep_wounds

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 197.34 197.34 148.99 148.99 0.0000 3.0000 10214503.43 10214503.43 0.00 22853.33 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 197.34 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
Tick Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 138.5 92.99% 63896.22 10461 68044 63876.41 61752 65464 8852812 8852812 0.00
crit 10.4 7.01% 130473.63 21927 163306 130420.09 91934 153818 1361692 1361692 0.00
DPS Timeline Chart

Action details: deep_wounds

Static Values
  • id:115767
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:115767
  • name:Deep Wounds
  • school:physical
  • tooltip:Bleeding for {$s1=218} every {$t1=3} sec.
  • description:Your Mortal Strike, Bloodthirst, and Devastate cause the target to bleed for $115767o1 Physical damage over {$115767d=15 seconds}.
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • tick_power_mod:0.360000
  • base_td:218.10
  • num_ticks:5
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
demoralizing_shout 0 0.0% 8.0 60.15sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: demoralizing_shout

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 7.98 7.98 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 7.98 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: demoralizing_shout

Static Values
  • id:1160
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:60.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:
Spelldata
  • id:1160
  • name:Demoralizing Shout
  • school:physical
  • tooltip:Demoralized, dealing {$s1=20}% less damage to the shouting Warrior.
  • description:Demoralizes all enemies within $A1 yards, reducing the damage they do to you by {$s1=20}% for {$d=10 seconds}.
devastate 19925 16.7% 124.7 3.55sec 71922 45680 67004 137135 71922 7.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: devastate

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 124.72 124.72 0.00 0.00 1.5745 0.0000 8970124.30 8970124.30 0.00 45680.17 45680.17
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 115.97 92.99% 67004.41 45024 69831 66994.64 65512 68304 7770687 7770687 0.00
crit 8.75 7.01% 137134.82 97062 167595 137112.80 0 157711 1199438 1199438 0.00
DPS Timeline Chart

Action details: devastate

Static Values
  • id:20243
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:20243
  • name:Devastate
  • school:physical
  • tooltip:
  • description:Deals {$m1=220}% weapon damage plus ${{$m2=1}*{$m1=220}/100} and sunders the target, causing Weakened Armor. Replaces Sunder Armor. |Tinterface\icons\ability_warrior_sunder.blp:24|t |cFFFFFFFFWeakened Armor|r Weakens the armor of the target by {$113746s1=4}% for {$113746d=30 seconds}. Stacks up to {$113746u=3} times.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:1657.58
  • base_dd_max:1657.58
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:2.20
heroic_strike 2587 2.2% 24.1 18.09sec 48318 0 45001 92110 48317 7.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: heroic_strike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 24.09 24.09 0.00 0.00 0.0000 0.0000 1164192.55 1164192.55 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 22.40 92.96% 45001.44 17580 47495 44988.87 40562 47476 1007927 1007927 0.00
crit 1.70 7.04% 92109.50 35160 113989 75864.83 0 113989 156266 156266 0.00
DPS Timeline Chart

Action details: heroic_strike

Static Values
  • id:78
  • school:physical
  • resource:rage
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:30.0
  • cooldown:1.50
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:buff.ultimatum.up
Spelldata
  • id:78
  • name:Heroic Strike
  • school:physical
  • tooltip:
  • description:An attack that instantly deals {$m2=110}% weapon damage plus {$m1=1} (${{$m2=110}*1.40}% plus ${{$m1=1}*1.40} if a one-handed weapon is equipped){$?s58366=false}[, reducing the target's movement speed by {$129923s1=50}% for {$129923d=8 seconds}][]. Use when you have more Rage than you can spend.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:498.52
  • base_dd_max:498.52
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.10
jikuns_rising_winds 1389 99.5% 14.7 30.76sec 42470 0 40341 83743 42470 4.9% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: jikuns_rising_winds

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
heal 14.71 14.71 0.00 0.00 0.0000 0.0000 624932.64 624932.64 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 13.99 95.09% 40341.00 40341 40341 40341.00 40341 40341 564479 564479 0.00
crit 0.72 4.91% 83742.93 80682 96818 43558.99 0 96818 60453 60453 0.00
HPS Timeline Chart

Action details: jikuns_rising_winds

Static Values
  • id:138973
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Gobarlum
  • harmful:true
  • if_expr:
Spelldata
  • id:138973
  • name:The Risen Wind
  • school:physical
  • tooltip:
  • description:Heals for {$s1=23282}.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:40341.24
  • base_dd_max:40341.24
last_stand 0 0.0% 4.1 120.15sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: last_stand

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 4.12 4.12 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 4.12 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: last_stand

Static Values
  • id:12975
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:120.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:health<30000
Spelldata
  • id:12975
  • name:Last Stand
  • school:physical
  • tooltip:Maximum health increased by $w1.
  • description:Increases current and maximum health by {$s1=30}% for {$d=20 seconds}.
melee_main_hand 14304 12.0% 207.9 2.16sec 30960 14332 30534 62679 30960 7.0% 0.0% 24.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: melee_main_hand

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 207.89 207.89 0.00 0.00 2.1603 0.0000 6436384.26 6436384.26 0.00 14331.58 14331.58
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 143.37 68.96% 30534.14 11339 32280 30527.45 29364 31198 4377795 4377795 0.00
crit 14.60 7.02% 62678.56 22678 77473 62667.17 53696 70066 915370 915370 0.00
glance 49.92 24.01% 22902.80 8504 24210 22898.00 21207 23822 1143219 1143219 0.00
DPS Timeline Chart

Action details: melee_main_hand

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:2.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.00
revenge 18344 15.4% 72.6 6.19sec 113693 72210 105878 217004 113694 7.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: revenge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 72.62 72.62 0.00 0.00 1.5745 0.0000 8256527.68 8256527.68 0.00 72210.32 72210.32
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 67.51 92.97% 105877.86 18958 133671 105785.58 94721 117119 7148251 7148251 0.00
crit 5.11 7.03% 217004.23 40395 320810 215541.76 0 320810 1108277 1108277 0.00
DPS Timeline Chart

Action details: revenge

Static Values
  • id:6572
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:9.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:rage<75
Spelldata
  • id:6572
  • name:Revenge
  • school:physical
  • tooltip:
  • description:Instantly attack an enemy and two additional enemies for {$s1=8413 to 10282} damage. A successful dodge or parry will reset the cooldown on Revenge. Generates {$/10;s2=15} Rage in Defensive Stance.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.640000
  • base_dd_min:8412.52
  • base_dd_max:10281.96
shield_barrier 8 0.5% 13.9 31.74sec 244 0 250 0 123 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: shield_barrier

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
absorb 13.85 27.37 0.00 0.00 0.0000 0.0000 3378.53 3463.62 2.46 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 13.51 49.38% 250.00 250 250 250.00 250 250 3379 0 0.00
none 13.85 50.62% 0.00 0 0 0.00 0 0 0 3464 100.00
HPS Timeline Chart

Action details: shield_barrier

Static Values
  • id:112048
  • school:physical
  • resource:rage
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:20.0
  • cooldown:1.50
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Gobarlum
  • harmful:false
  • if_expr:buff.shield_barrier.down&rage>80
Spelldata
  • id:112048
  • name:Shield Barrier
  • school:physical
  • tooltip:Absorbs $w1 damage.
  • description:Raise your shield, absorbing $<absorb> damage for the next {$d=6 seconds}. Consumes up to 60 Rage to increase the amount absorbed. Absorption amount increases with attack power.
Direct Damage
  • may_crit:false
  • direct_power_mod:0.000000
  • base_dd_min:250.00
  • base_dd_max:250.00
shield_block 0 0.0% 51.4 9.01sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: shield_block

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 51.36 51.36 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 51.36 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: shield_block

Static Values
  • id:2565
  • school:physical
  • resource:rage
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:60.0
  • cooldown:9.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:
Spelldata
  • id:2565
  • name:Shield Block
  • school:physical
  • tooltip:
  • description:Raise your shield, blocking every melee attack against you for {$132404d=6 seconds}. These blocks can be critical blocks.
shield_slam 39264 32.9% 80.4 5.62sec 219919 139673 204914 419793 219920 7.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: shield_slam

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 80.37 80.37 0.00 0.00 1.5745 0.0000 17673859.75 17673859.75 0.00 139673.45 139673.45
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 74.75 93.02% 204914.28 51055 256141 204861.47 189079 219622 15318070 15318070 0.00
crit 5.61 6.98% 419793.40 102109 614738 417731.88 0 614738 2355789 2355789 0.00
DPS Timeline Chart

Action details: shield_slam

Static Values
  • id:23922
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:6.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:rage<75
Spelldata
  • id:23922
  • name:Shield Slam
  • school:physical
  • tooltip:
  • description:Slam the target with your shield, causing {$s1=13670 to 14371} damage{$?s58375=false}[ and dispelling 1 magical effect][]. Generates {$/10;s3=20} Rage in Defensive Stance.
Direct Damage
  • may_crit:true
  • direct_power_mod:1.250000
  • base_dd_min:13670.34
  • base_dd_max:14371.38
shield_wall 0 0.0% 4.0 123.48sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: shield_wall

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 4.00 4.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 4.00 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: shield_wall

Static Values
  • id:871
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:120.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:buff.shield_block.down
Spelldata
  • id:871
  • name:Shield Wall
  • school:physical
  • tooltip:All damage taken reduced by $w1%.
  • description:Reduces all damage taken by {$s1=40}% for {$d=12 seconds}.
stormlash 2136 1.8% 43.8 7.48sec 21648 0 21147 45816 21648 2.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: stormlash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 43.81 43.81 0.00 0.00 0.0000 0.0000 948319.58 948319.58 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 42.92 97.97% 21147.15 2296 34569 21146.59 16085 23429 907561 907561 0.00
crit 0.89 2.03% 45815.67 5511 72006 27160.62 0 72006 40759 40759 0.00
DPS Timeline Chart

Action details: stormlash

Static Values
  • id:120687
  • school:nature
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.10
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:120687
  • name:Stormlash
  • school:nature
  • tooltip:
  • description:Deals Nature damage to enemy targets.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:13169.16
  • base_dd_max:13169.16
victory_rush 234 0.2% 1.0 0.00sec 104074 66121 96316 202944 104068 7.3% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: victory_rush

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 1.00 0.00 0.00 1.5744 0.0000 104074.05 104074.05 0.00 66120.75 66120.75
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 0.93 92.72% 96315.89 31526 103687 89308.22 0 103687 89308 89308 0.00
crit 0.07 7.28% 202943.95 194606 248848 14765.84 0 248848 14766 14766 0.00
DPS Timeline Chart

Action details: victory_rush

Static Values
  • id:34428
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:1000.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:!talent.impending_victory.enabled
Spelldata
  • id:34428
  • name:Victory Rush
  • school:physical
  • tooltip:
  • description:Instantly attack the target, causing {$?s12712=false}[${1.2*{$m2=1}}][{$m2=1}] damage and healing you for $<rush>% of your maximum health. Can only be used within {$32216d=20 seconds} after you kill an enemy that yields experience or honor.
Direct Damage
  • may_crit:true
  • direct_power_mod:1.000000
  • base_dd_min:1246.30
  • base_dd_max:1246.30
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.00

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit
berserker_rage 14.8 0.0 31.5sec 31.5sec 19.59% 19.59%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_berserker_rage
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • berserker_rage_1:19.59%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:18499
  • name:Berserker Rage
  • tooltip:Immune to Fear, Sap, and Incapacitate effects.
  • description:You become Enraged, generating ${{$12880m1=100}/10} Rage and increasing physical damage done by {$12880s2=10}% for {$12880d=6 seconds}. Also removes and grants immunity to Fear, Sap and Incapacitate effects for the duration of Berserker Rage.
  • max_stacks:
  • duration:6.00
  • cooldown:30.00
  • default_chance:100.00%
bloodlust 1.0 0.0 0.0sec 0.0sec 9.01% 10.50%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • duration:40.00
  • cooldown:300.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • bloodlust_1:9.01%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:2825
  • name:Bloodlust
  • tooltip:Melee, ranged, and spell haste increased by {$s1=30}%.
  • description:Increases melee, ranged, and spell haste by {$s1=30}% for all party and raid members. Lasts {$d=40 seconds}. Allies receiving this effect will become Sated and be unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
colossus 41.6 0.7 10.9sec 10.7sec 16.09% 100.00%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_colossus
  • max_stacks:1
  • duration:10.00
  • cooldown:3.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • colossus_1:16.09%

Trigger Attempt Success

  • trigger_pct:99.53%

Spelldata details

  • id:116631
  • name:Colossus
  • tooltip:Absorbs $w1 damage.
  • description:Surrounds you in a protective shield.
  • max_stacks:
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
defensive_stance 1.0 0.0 0.0sec 0.0sec 100.00% 100.00%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_defensive_stance
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • defensive_stance_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:7376
  • name:Defensive Stance Passive
  • tooltip:
  • description:Decreases damage taken by {$7376s1=15}%. Threat generation significantly increased. Generates 1 Rage every 3 sec while in combat.
  • max_stacks:
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
enrage 35.3 33.3 12.9sec 6.6sec 71.44% 70.96%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_enrage
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • enrage_1:71.44%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:12880
  • name:Enrage
  • tooltip:Physical damage dealt increased by {$s2=10}%.$?$w4!=0[ Movement speed increased by $w4%.][]
  • description:{$@spelldesc13046=Mortal Strike, Bloodthirst and Colossus Smash critical strikes and critical blocks Enrage you, generating ${{$12880m1=100}/10} Rage and increasing physical damage done by {$12880s2=10}% for {$12880d=6 seconds}.}
  • max_stacks:
  • duration:6.00
  • cooldown:0.00
  • default_chance:0.00%
hold_the_line 26.5 12.0 16.6sec 11.3sec 36.96% 55.36%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_hold_the_line
  • max_stacks:1
  • duration:5.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • hold_the_line_1:36.96%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:84619
  • name:Hold the Line
  • tooltip:Improves the damage of your next Revenge.
  • description:Improves the damages of Revenge by {$84619s1=50}% following a successful parry.
  • max_stacks:
  • duration:5.00
  • cooldown:0.00
  • default_chance:100.00%
last_stand 2.2 0.0 240.3sec 240.3sec 9.67% 9.67%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_last_stand
  • max_stacks:1
  • duration:20.00
  • cooldown:180.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • last_stand_1:9.67%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:12975
  • name:Last Stand
  • tooltip:Maximum health increased by $w1.
  • description:Increases current and maximum health by {$s1=30}% for {$d=20 seconds}.
  • max_stacks:
  • duration:20.00
  • cooldown:180.00
  • default_chance:0.00%
mountains_potion 1.0 0.0 0.0sec 0.0sec 4.50% 4.50%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_mountains_potion
  • max_stacks:1
  • duration:25.00
  • cooldown:60.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    Stack Uptimes

    • mountains_potion_1:4.50%

    Trigger Attempt Success

    • trigger_pct:100.00%

Spelldata details

  • id:105698
  • name:Potion of the Mountains
  • tooltip:Armor increased by $w1.
  • description:Increases armor by {$s1=12000} for {$d=25 seconds}.
  • max_stacks:
  • duration:25.00
  • cooldown:60.00
  • default_chance:0.00%
shield_barrier 13.9 0.0 31.9sec 31.9sec 5.27% 100.00%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_shield_barrier
  • max_stacks:1
  • duration:6.00
  • cooldown:1.50
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • shield_barrier_1:5.27%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:112048
  • name:Shield Barrier
  • tooltip:Absorbs $w1 damage.
  • description:Raise your shield, absorbing $<absorb> damage for the next {$d=6 seconds}. Consumes up to 60 Rage to increase the amount absorbed. Absorption amount increases with attack power.
  • max_stacks:
  • duration:6.00
  • cooldown:1.50
  • default_chance:0.00%
shield_block 46.9 0.0 9.7sec 9.5sec 68.05% 63.84%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_shield_block
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • shield_block_1:68.05%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:132404
  • name:Shield Block
  • tooltip:Block chance increased by {$s1=100}%.
  • description:{$@spelldesc2565=Raise your shield, blocking every melee attack against you for {$132404d=6 seconds}. These blocks can be critical blocks.}
  • max_stacks:
  • duration:6.00
  • cooldown:0.00
  • default_chance:0.00%
shield_wall 4.0 0.0 123.5sec 123.5sec 10.49% 100.00%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_shield_wall
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.40

Stack Uptimes

  • shield_wall_1:10.49%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:871
  • name:Shield Wall
  • tooltip:All damage taken reduced by $w1%.
  • description:Reduces all damage taken by {$s1=40}% for {$d=12 seconds}.
  • max_stacks:
  • duration:12.00
  • cooldown:300.00
  • default_chance:0.00%
skull_banner 5.9 0.0 74.8sec 74.8sec 13.01% 13.93%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_skull_banner
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.20

Stack Uptimes

  • skull_banner_1:13.01%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:114207
  • name:Skull Banner
  • tooltip:
  • description:Throw down a war banner at your feet that increases the critical damage of party or raid members within $114206A1 yards of the banner by {$114206s1=20}%. Lasts {$114207d=10 seconds}. You can Intervene to your war banner.
  • max_stacks:
  • duration:10.00
  • cooldown:180.00
  • default_chance:0.00%
stormlash 4.0 0.0 103.7sec 103.7sec 9.01% 9.01%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_stormlash
  • max_stacks:1
  • duration:10.00
  • cooldown:0.10
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • stormlash_1:9.01%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:120687
  • name:Stormlash
  • tooltip:
  • description:Deals Nature damage to enemy targets.
  • max_stacks:
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
sword_and_board 37.0 0.5 11.8sec 11.6sec 13.46% 45.74%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_sword_and_board
  • max_stacks:1
  • duration:5.00
  • cooldown:0.00
  • default_chance:30.00%
  • default_value:0.00

Stack Uptimes

  • sword_and_board_1:13.46%

Trigger Attempt Success

  • trigger_pct:30.07%

Spelldata details

  • id:50227
  • name:Sword and Board
  • tooltip:Shield Slam generates $/10;50227s1 more Rage.
  • description:Your Devastate has a {$s1=50}% chance of resetting the cooldown of your Shield Slam and increasing the Rage it generates by $/10;50227s1 for {$50227d=5 seconds}.
  • max_stacks:
  • duration:5.00
  • cooldown:0.00
  • default_chance:100.00%
ultimatum 24.1 0.0 18.2sec 18.1sec 0.00% 0.00%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_ultimatum
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:30.00%
  • default_value:0.00

Stack Uptimes

Trigger Attempt Success

  • trigger_pct:29.98%

Spelldata details

  • id:122510
  • name:Ultimatum
  • tooltip:Your next Heroic Strike or Cleave costs no Rage.
  • description:Your Shield Slam has a {$122509h=30}% chance to make your next Heroic Strike or Cleave cost no Rage.
  • max_stacks:
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
vengeance 1.0 223.5 0.0sec 2.0sec 99.55% 99.57%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_vengeance
  • max_stacks:1
  • duration:20.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • vengeance_1:99.55%

Trigger Attempt Success

  • trigger_pct:100.00%
vial_of_dragons_blood 9.3 0.0 50.4sec 50.4sec 40.50% 40.50%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_vial_of_dragons_blood
  • max_stacks:1
  • duration:20.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:dodge_rating
    • amount:3653.00

    Stack Uptimes

    • vial_of_dragons_blood_1:40.50%

    Trigger Attempt Success

    • trigger_pct:99.95%
Constant Buffs
attack_power_multiplier

Buff details

  • buff initial source:
  • cooldown name:buff_attack_power_multiplier
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • attack_power_multiplier_1:100.00%
attack_speed

Buff details

  • buff initial source:
  • cooldown name:buff_attack_speed
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • attack_speed_1:100.00%
critical_strike

Buff details

  • buff initial source:
  • cooldown name:buff_critical_strike
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • critical_strike_1:100.00%
mastery

Buff details

  • buff initial source:
  • cooldown name:buff_mastery
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:5.00

Stack Uptimes

  • mastery_1:100.00%
spell_haste

Buff details

  • buff initial source:
  • cooldown name:buff_spell_haste
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • spell_haste_1:100.00%
spell_power_multiplier

Buff details

  • buff initial source:
  • cooldown name:buff_spell_power_multiplier
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • spell_power_multiplier_1:100.00%
stamina

Buff details

  • buff initial source:
  • cooldown name:buff_stamina
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • stamina_1:100.00%
str_agi_int

Buff details

  • buff initial source:
  • cooldown name:buff_str_agi_int
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • str_agi_int_1:100.00%

Resources

Resource Usage Type Count Total Average RPE APR
Gobarlum
shield_barrier Rage 13.9 831.3 60.0 60.0 4.1
shield_block Rage 51.4 3081.8 60.0 60.0 0.0
Resource Gains Type Count Total Average Overflow
battle_shout Rage 7.62 152.47 (3.95%) 20.00 0.00 0.00%
critical_block Rage 53.85 537.22 (13.93%) 9.98 1.26 0.23%
defensive_stance Rage 1799.64 149.86 (3.89%) 0.08 0.11 0.07%
enrage Rage 14.79 136.40 (3.54%) 9.22 11.48 7.76%
revenge Rage 72.62 1089.32 (28.24%) 15.00 0.00 0.00%
shield_slam Rage 80.37 1607.31 (41.68%) 20.00 0.00 0.00%
Sword and Board Rage 36.83 184.14 (4.77%) 5.00 0.00 0.00%
Resource RPS-Gain RPS-Loss
Health 3259.38 48812.76
Rage 8.57 8.70
Combat End Resource Mean Min Max
Health -19896660.56 -26237571.56 -13892443.97
Rage 43.23 0.00 100.00
Resource Gains Chart
Resource Timeline Chart Resource Timeline Chart

Benefits & Uptimes

Benefits %
Uptimes %
Rage Cap 0.1%

Procs

Count Interval
jikuns_rising_winds 14.7 30.7sec
parry_haste 32.8 13.2sec

Statistics & Data Analysis

Fight Length

Sample Data
Count 9992
Mean 450.04
Minimum 360.14
Maximum 539.93
Spread ( max - min ) 179.78
Range [ ( max - min ) / 2 * 100% ] 19.97%
Distribution Chart

DPS

Sample Data Gobarlum Damage Per Second
Count 9992
Mean 119481.73
Minimum 111599.41
Maximum 129790.02
Spread ( max - min ) 18190.61
Range [ ( max - min ) / 2 * 100% ] 7.61%
Standard Deviation 2039.5407
5th Percentile 116183.21
95th Percentile 122883.48
( 95th Percentile - 5th Percentile ) 6700.27
Mean Distribution
Standard Deviation 20.4036
95.00% Confidence Intervall ( 119441.74 - 119521.72 )
Normalized 95.00% Confidence Intervall ( 99.97% - 100.03% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 11
0.1% Error 1119
0.1 Scale Factor Error with Delta=300 35509
0.05 Scale Factor Error with Delta=300 142039
0.01 Scale Factor Error with Delta=300 3550981
Distribution Chart

DPS(e)

Sample Data
Count 9992
Mean 119481.73
Distribution Chart

Damage

Sample Data
Count 9992
Mean 53767985.60
Distribution Chart

DTPS

Sample Data Gobarlum Damage Taken Per Second
Count 9992
Mean 48805.16
Distribution Chart

HPS

Sample Data Gobarlum Healing Per Second
Count 9992
Mean 1396.28
Minimum 1201.87
Maximum 2016.24
Spread ( max - min ) 814.38
Range [ ( max - min ) / 2 * 100% ] 29.16%
Standard Deviation 89.0776
5th Percentile 1285.30
95th Percentile 1564.19
( 95th Percentile - 5th Percentile ) 278.89
Mean Distribution
Standard Deviation 0.8911
95.00% Confidence Intervall ( 1394.53 - 1398.02 )
Normalized 95.00% Confidence Intervall ( 99.87% - 100.13% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 156
0.1% Error 15634
0.1 Scale Factor Error with Delta=300 67
0.05 Scale Factor Error with Delta=300 270
0.01 Scale Factor Error with Delta=300 6773
Distribution Chart

HPS(e)

Sample Data
Count 9992
Mean 1396.28
Distribution Chart

Heal

Sample Data
Count 9992
Mean 628311.17
Distribution Chart

HTPS

Sample Data Gobarlum Healing taken Per Second
Count 9992
Mean 1388.77
Distribution Chart

#Executed Foreground Actions

Sample Data
Count 9992
Mean 408.53
Distribution Chart
Timeline DPS Error Chart DPS Error Chart

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask,type=earth
1 0.00 food,type=great_pandaren_banquet
2 0.00 snapshot_stats
3 0.00 stance,choose=defensive
4 0.00 mountains_potion
Default action list Executed every time the actor is available.
# count action,conditions
5 1.00 auto_attack
6 1.00 mountains_potion,if=health.pct<35&buff.mountains_potion.down
7 4.12 last_stand,if=health<30000
8 0.00 avatar,if=talent.avatar.enabled
9 24.10 heroic_strike,if=buff.ultimatum.up
A 14.79 berserker_rage
B 80.37 shield_slam,if=rage<75
C 72.62 revenge,if=rage<75
D 7.62 battle_shout,if=rage<80
E 51.36 shield_block
F 13.85 shield_barrier,if=buff.shield_barrier.down&rage>80
G 0.00 thunder_clap,if=target.debuff.weakened_blows.down
H 4.00 shield_wall,if=buff.shield_block.down
I 7.98 demoralizing_shout
J 0.00 impending_victory,if=talent.impending_victory.enabled
K 1.00 victory_rush,if=!talent.impending_victory.enabled
L 124.72 devastate

Sample Sequence

5AEB9EICDKBLELC7BLLB9HECLCBCFCLBEALBLCELB9LLCB9ELLLBCE6CLBLICAFLBDELBCELLBLLBECLBCCLEBLALBFCLLBELB9CELLBLLCBELICCB9AFCCDEBL7LLBECLLHBLELCBLB9ELLACBLECLBCFLLB9CELLB9LILBECLB9ALEDLBCFLB9CECLBCLCEB9CLLBECALBCFCCB9ECLLBELLBICLELBLBCAFD7LEB9CLCLEB9LBHLCECB9LLLLEB9CALLFBLLCEB9CLBECLILBLELCB9LBAFCCEDBLBFLBCELCBLLELBCCELBALCLB9ECLLB9LELICB9CLLBEL7LCBAFLDLB9ECLLHBELBCLLBELB9CCELBACFCLBECCLBILFLBCELLBLLB9ECCADEB9CLLBL

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 11715 11157 10946
Agility 135 129 0
Stamina 32719 27933 22465
Intellect 37 35 0
Spirit 69 69 0
Health 604469 537465 0
Rage 100 100 0
Spell Power 0 0 0
Spell Hit 21.83% 21.83% 2566
Spell Crit 5.00% 0.00% 0
Spell Haste 6.14% 1.09% 462
ManaReg per Second 0 0 0
Attack Power 26015 22534 0
Melee Hit 7.55% 7.55% 2566
Melee Crit 10.01% 5.01% 0
Melee Haste 1.63% 1.63% 462
Swing Speed 11.79% 1.63% 462
Expertise 14.28% 14.28% 4856
Armor 61734 61734 49387
Tank-Miss 0.00% 0.00% 0
Tank-Dodge 10.14% 9.84% 2459
Tank-Parry 20.28% 19.75% 4810
Tank-Block 25.74% 23.52% 0
Tank-Crit -6.00% -6.00% 0
Mastery 58.56% 47.56% 8170

Gear

Source Slot Average Item Level: 506.50
Local Head faceguard_of_resounding_rings,id=85326,gems=effulgent_primal_160exp_120sta_270sta,reforge=parry_mastery
Local Neck hydraskull_choker,id=94793
Local Shoulders pauldrons_of_the_broken_blade,id=89921,gems=320mastery_90sta,enchant=300sta_100dodge,reforge=parry_mastery
Local Shirt tailored_officers_shirt,id=89194
Local Chest chestguard_of_eternal_vigilance,id=89823,gems=160exp_120sta_240sta_120str,enchant=300sta,reforge=parry_hit
Local Waist waistplate_of_overwhelming_assault,id=86164,gems=160exp_160mastery_160mastery_120sta_320mastery_120haste,reforge=haste_hit
Local Legs legguards_of_resounding_rings,id=85325,gems=320exp_90sta,enchant=430sta_165dodge,reforge=dodge_exp
Local Feet deepwater_greatboots,id=90521,gems=160exp_160mastery_60parry,enchant=140mastery,reforge=parry_mastery
Local Wrists shellcoated_wristplates,id=94771,gems=160mastery_120sta,enchant=170mastery,reforge=dodge_hit
Local Hands stoneward_handguards,id=95110,gems=240sta,enchant=170mastery,reforge=parry_exp
Local Finger1 jinrokhs_soulcrystal,id=94729,reforge=dodge_mastery
Local Finger2 viziers_ruby_signet,id=86155,reforge=parry_mastery
Local Trinket1 jikuns_rising_winds,id=94527,reforge=exp_mastery
Local Trinket2 vial_of_dragons_blood,id=87063
Local Back beakbreaker_greatcloak,id=94774,enchant=200sta,reforge=dodge_exp
Local Main Hand worldbreakers_stormscythe,id=94722,gems=160exp_120sta_240sta_60str,enchant=colossus,reforge=exp_mastery
Local Off Hand impervious_carapace,id=81233,enchant=170parry,reforge=parry_mastery
Unknown empty
Tabard empty

Talents

Level
15 Juggernaut Double Time Warbringer
30 Enraged Regeneration Second Wind Impending Victory
45 Staggering Shout Piercing Howl Disrupting Shout
60 Bladestorm Shockwave Dragon Roar
75 Mass Spell Reflection Safeguard Vigilance
90 Avatar Bloodbath Storm Bolt

Profile

#!./simc

warrior="Gobarlum"
origin="http://eu.battle.net/wow/en/character/Kirin%20Tor/Gobarlum/advanced"
thumbnail="http://eu.battle.net/static-render/eu/kirin-tor/243/2440947-avatar.jpg"
level=90
race=tauren
role=tank
position=front
professions=blacksmithing=600/mining=600
talents=http://eu.battle.net/wow/en/tool/talent-calculator#Zb!011221
glyphs=heavy_repercussions/death_from_above/hold_the_line/blazing_trail/crow_feast/thunder_strike
spec=protection

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.

actions.precombat=flask,type=earth
actions.precombat+=/food,type=great_pandaren_banquet
actions.precombat+=/snapshot_stats
actions.precombat+=/stance,choose=defensive
actions.precombat+=/mountains_potion

# Executed every time the actor is available.

actions=auto_attack
actions+=/mountains_potion,if=health.pct<35&buff.mountains_potion.down
actions+=/last_stand,if=health<30000
actions+=/avatar,if=talent.avatar.enabled
actions+=/heroic_strike,if=buff.ultimatum.up
actions+=/berserker_rage
actions+=/shield_slam,if=rage<75
actions+=/revenge,if=rage<75
actions+=/battle_shout,if=rage<80
actions+=/shield_block
actions+=/shield_barrier,if=buff.shield_barrier.down&rage>80
actions+=/thunder_clap,if=target.debuff.weakened_blows.down
actions+=/shield_wall,if=buff.shield_block.down
actions+=/demoralizing_shout
actions+=/impending_victory,if=talent.impending_victory.enabled
actions+=/victory_rush,if=!talent.impending_victory.enabled
actions+=/devastate

head=faceguard_of_resounding_rings,id=85326,gems=effulgent_primal_160exp_120sta_270sta,reforge=parry_mastery
neck=hydraskull_choker,id=94793
shoulders=pauldrons_of_the_broken_blade,id=89921,gems=320mastery_90sta,enchant=300sta_100dodge,reforge=parry_mastery
back=beakbreaker_greatcloak,id=94774,enchant=200sta,reforge=dodge_exp
chest=chestguard_of_eternal_vigilance,id=89823,gems=160exp_120sta_240sta_120str,enchant=300sta,reforge=parry_hit
shirt=tailored_officers_shirt,id=89194
wrists=shellcoated_wristplates,id=94771,gems=160mastery_120sta,enchant=170mastery,reforge=dodge_hit
hands=stoneward_handguards,id=95110,gems=240sta,enchant=170mastery,reforge=parry_exp
waist=waistplate_of_overwhelming_assault,id=86164,gems=160exp_160mastery_160mastery_120sta_320mastery_120haste,reforge=haste_hit
legs=legguards_of_resounding_rings,id=85325,gems=320exp_90sta,enchant=430sta_165dodge,reforge=dodge_exp
feet=deepwater_greatboots,id=90521,gems=160exp_160mastery_60parry,enchant=140mastery,reforge=parry_mastery
finger1=jinrokhs_soulcrystal,id=94729,reforge=dodge_mastery
finger2=viziers_ruby_signet,id=86155,reforge=parry_mastery
trinket1=jikuns_rising_winds,id=94527,reforge=exp_mastery
trinket2=vial_of_dragons_blood,id=87063
main_hand=worldbreakers_stormscythe,id=94722,gems=160exp_120sta_240sta_60str,enchant=colossus,reforge=exp_mastery
off_hand=impervious_carapace,id=81233,enchant=170parry,reforge=parry_mastery

# Gear Summary
# gear_strength=10946
# gear_stamina=22465
# gear_expertise_rating=4856
# gear_hit_rating=2566
# gear_haste_rating=462
# gear_mastery_rating=8170
# gear_armor=49387
# gear_dodge_rating=2459
# gear_parry_rating=4810
# meta_gem=effulgent_primal
# tier14_2pc_tank=1
# trinket1=jikuns_rising_winds
# main_hand=worldbreakers_stormscythe,weapon=axe_2.60speed_7684min_14271max,enchant=colossus

Simulation & Raid Information

Iterations: 10000
Threads: 8
Confidence: 95.00%
Fight Length: 360 - 540 ( 450.0 )

Performance:

Total Events Processed: 93763283
Max Event Queue: 35
Sim Seconds: 4500359
CPU Seconds: 44.2300
Physical Seconds: 5.7720
Speed Up: 101749

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 75 ms ( stddev = 18 ms )

Simulation Length

Sample Data
Count 9992
Mean 450.04
Minimum 360.14
Maximum 539.93
Spread ( max - min ) 179.78
Range [ ( max - min ) / 2 * 100% ] 19.97%
Standard Deviation 51.9537
5th Percentile 369.07
95th Percentile 531.00
( 95th Percentile - 5th Percentile ) 161.93
Mean Distribution
Standard Deviation 0.5197
95.00% Confidence Intervall ( 449.02 - 451.05 )
Normalized 95.00% Confidence Intervall ( 99.77% - 100.23% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 511
0.1% Error 51195
0.1 Scale Factor Error with Delta=300 23
0.05 Scale Factor Error with Delta=300 92
0.01 Scale Factor Error with Delta=300 2304
Distribution Chart
Timeline Distribution Chart Gear Chart
DPET Chart

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Count Impacts Crit% Avoid% G% B% Interval Combined Duration
Gobarlum Gobarlum battle_shout 6673 0 0 1.02 0 0 7.6 7.6 0.0% 0.0% 0.0% 0.0% 62.72sec 0 450.04sec
Gobarlum Gobarlum berserker_rage 18499 0 0 1.97 0 0 14.8 14.8 0.0% 0.0% 0.0% 0.0% 31.47sec 0 450.04sec
Gobarlum Gobarlum colossus 0 0 0 5.52 0 0 0.0 41.4 0.0% 0.0% 0.0% 0.0% 0.00sec 0 450.04sec
Gobarlum Gobarlum deep_wounds ticks -115767 10214503 22699 19.86 63896 130474 197.3 149.0 7.0% 0.0% 0.0% 0.0% 2.28sec 10214503 450.04sec
Gobarlum Gobarlum demoralizing_shout 1160 0 0 1.06 0 0 8.0 8.0 0.0% 0.0% 0.0% 0.0% 60.15sec 0 450.04sec
Gobarlum Gobarlum devastate 20243 8970124 19932 16.63 67004 137135 124.7 124.7 7.0% 0.0% 0.0% 0.0% 3.55sec 8970124 450.04sec
Gobarlum Gobarlum heroic_strike 78 1164193 2587 3.21 45001 92110 24.1 24.1 7.0% 0.0% 0.0% 0.0% 18.09sec 1164193 450.04sec
Gobarlum Gobarlum jikuns_rising_winds 138973 624933 1389 1.96 40341 83743 14.7 14.7 4.9% 0.0% 0.0% 0.0% 30.76sec 624933 450.04sec
Gobarlum Gobarlum last_stand 12975 0 0 0.55 0 0 4.1 4.1 0.0% 0.0% 0.0% 0.0% 120.15sec 0 450.04sec
Gobarlum Gobarlum melee_main_hand 0 6436384 14302 27.72 30534 62679 207.9 207.9 7.0% 0.0% 24.0% 0.0% 2.16sec 6436384 450.04sec
Gobarlum Gobarlum revenge 6572 8256528 18346 9.68 105878 217004 72.6 72.6 7.0% 0.0% 0.0% 0.0% 6.19sec 8256528 450.04sec
Gobarlum Gobarlum shield_barrier 112048 3379 8 3.65 250 0 13.9 27.4 0.0% 0.0% 0.0% 0.0% 31.74sec 3464 450.04sec
Gobarlum Gobarlum shield_block 2565 0 0 6.85 0 0 51.4 51.4 0.0% 0.0% 0.0% 0.0% 9.01sec 0 450.04sec
Gobarlum Gobarlum shield_slam 23922 17673860 39272 10.71 204914 419793 80.4 80.4 7.0% 0.0% 0.0% 0.0% 5.62sec 17673860 450.04sec
Gobarlum Gobarlum shield_wall 871 0 0 0.53 0 0 4.0 4.0 0.0% 0.0% 0.0% 0.0% 123.48sec 0 450.04sec
Gobarlum Gobarlum stormlash 120687 948320 2107 5.84 21147 45816 43.8 43.8 2.0% 0.0% 0.0% 0.0% 7.48sec 948320 450.04sec
Gobarlum Gobarlum victory_rush 34428 104074 231 0.13 96316 202944 1.0 1.0 7.3% 0.0% 0.0% 0.0% 0.00sec 104074 450.04sec
Gobarlum Gobarlum victory_rush_heal 118779 0 0 0.13 0 0 1.0 1.0 4.5% 0.0% 0.0% 0.0% 0.00sec 0 450.04sec

Fluffy_Pillow : 48805 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR RPS Out RPS In Primary Resource Waiting APM Active Skill
48805.2 48805.2 45.98 / 0.09% 3890 / 8.0% -1.0 0.0 0.0 Mana 147.72% 0.3 100.0% 100%
Scale Factors for Fluffy_Pillow Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Gear Ranking
Optimizers
Ranking
Pawn string
Zero hit/exp

Charts

Action DPET Chart Action Damage Chart
DPS Timeline Chart DPS Distribution Chart Time Spent Chart

Abilities

Damage Stats DPS DPS% Count Interval DPE DPET Hit Crit Avg Crit% Avoid% G% B% Ticks T-Hit T-Crit T-Avg T-Crit% T-Avoid% Up%
Fluffy_Pillow 48805
melee_main_hand 48681 99.7% 223.0 2.00sec 98235 49117 209808 0 98234 0.0% 27.5% 0.0% 22.8% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: melee_main_hand

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 223.04 223.04 0.00 0.00 2.0000 0.0000 21910068.85 21910068.85 0.00 49117.35 49117.35
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 39.15 17.55% 209808.10 137530 229633 209839.76 185692 227455 8213305 8213305 0.00
crit-block 71.83 32.21% 85183.89 54862 91853 85178.44 80092 89323 6119113 6119113 0.00
block 50.83 22.79% 149071.83 96196 160743 149058.07 137525 158192 7577650 7577650 0.00
parry 38.53 17.27% 0.00 0 0 0.00 0 0 0 0 0.00
dodge 22.70 10.18% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: melee_main_hand

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Gobarlum
  • harmful:true
  • if_expr:
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:700000.00
  • base_dd_max:700000.00
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.00
spell_nuke_Gobarlum 124 0.3% 1.5 452.08sec 38909 18756 38908 0 38908 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: spell_nuke_Gobarlum

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.48 1.48 0.00 0.00 2.0746 0.0000 57507.03 57507.03 0.00 18756.37 18756.37
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 1.48 100.00% 38907.57 36000 45000 38149.83 36000 40500 57507 57507 0.00
DPS Timeline Chart

Action details: spell_nuke_Gobarlum

Static Values
  • id:0
  • school:fire
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:4.00
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Gobarlum
  • harmful:true
  • if_expr:
Direct Damage
  • may_crit:false
  • direct_power_mod:0.000000
  • base_dd_min:60000.00
  • base_dd_max:60000.00

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit
Health Decade (0 - 10) 1.0 0.0 0.0sec 0.0sec 9.58% 9.58%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (0 - 10)_1:9.58%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (10 - 20) 1.0 0.0 0.0sec 0.0sec 9.80% 9.80%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (10 - 20)_1:9.80%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 9.62% 9.62%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (20 - 30)_1:9.62%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 9.62% 9.62%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (30 - 40)_1:9.62%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 9.85% 9.85%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (40 - 50)_1:9.85%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 9.92% 9.92%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (50 - 60)_1:9.92%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 9.94% 9.94%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (60 - 70)_1:9.94%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 10.02% 10.02%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (70 - 80)_1:10.02%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 10.36% 10.36%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (80 - 90)_1:10.36%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 11.28% 11.28%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (90 - 100)_1:11.28%

Trigger Attempt Success

  • trigger_pct:100.00%
demoralizing_shout 8.0 0.0 60.1sec 60.1sec 17.58% 23.94%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_demoralizing_shout
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.20

Stack Uptimes

  • demoralizing_shout_1:17.58%

Trigger Attempt Success

  • trigger_pct:100.00%
Constant Buffs
attack_power_multiplier

Buff details

  • buff initial source:
  • cooldown name:buff_attack_power_multiplier
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • attack_power_multiplier_1:100.00%
attack_speed

Buff details

  • buff initial source:
  • cooldown name:buff_attack_speed
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • attack_speed_1:100.00%
bleeding

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:999
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • bleeding_1:100.00%
critical_strike

Buff details

  • buff initial source:
  • cooldown name:buff_critical_strike
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • critical_strike_1:100.00%
magic_vulnerability

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_magic_vulnerability
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • magic_vulnerability_1:100.00%

Spelldata details

  • id:104225
  • name:Curse of the Elements
  • tooltip:Increases magic damage taken by $s1%.
  • description:{$@spelldesc1490=Curses the target, increasing magic damage taken by $s1% for {$d=300 seconds}. $@spellname118773 {$@spelldesc118773=A Warlock can only have one Curse active per target.} {$?s103112=false}[ |cFFFFFFFFSoulburn:|r |cFF8282FFYour Curse of the Elements will affect all enemies in a $104225A yard radius around your target.|R][]}
  • max_stacks:
  • duration:300.00
  • cooldown:0.00
  • default_chance:0.00%
mastery

Buff details

  • buff initial source:
  • cooldown name:buff_mastery
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:5.00

Stack Uptimes

  • mastery_1:100.00%
mortal_wounds

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.25

Stack Uptimes

  • mortal_wounds_1:100.00%

Spelldata details

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
physical_vulnerability

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_physical_vulnerability
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.04

Stack Uptimes

  • physical_vulnerability_1:100.00%

Spelldata details

  • id:81326
  • name:Physical Vulnerability
  • tooltip:Increases physical damage taken by $s1%.
  • description:Weakens the constitution of an enemy target, increasing their physical damage taken by $81326s1% for {$81326d=30 seconds}.
  • max_stacks:
  • duration:30.00
  • cooldown:0.00
  • default_chance:0.00%
ranged_vulnerability

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_ranged_vulnerability
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • ranged_vulnerability_1:100.00%

Spelldata details

  • id:1130
  • name:Hunter's Mark
  • tooltip:All attackers gain $s2% increased ranged damage against this target. Can be seen while stealthed or invisible.
  • description:Places the Hunter's Mark on the target, increasing the ranged damage of all attackers against that target by $s2%. The target can always be seen and tracked by the Hunter. Arcane Shot, Chimera Shot, Kill Command, and Explosive Shot automatically apply Hunter's Mark. Lasts for {$d=300 seconds}.
  • max_stacks:
  • duration:300.00
  • cooldown:0.00
  • default_chance:0.00%
slowed_casting

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_slowed_casting
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.50

Stack Uptimes

  • slowed_casting_1:100.00%

Spelldata details

  • id:73975
  • name:Necrotic Strike
  • tooltip:The next $w1 healing received will be absorbed. Spell casting slowed by $s3%.
  • description:A vicious strike that deals {$m2=150}% weapon damage, absorbs the next ${{$m1=100}/100*$AP} healing received by the target, and clouds the target's mind, slowing their casting speed by $s3% (25% on player targets). Lasts {$d=10 seconds}.
  • max_stacks:
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
spell_haste

Buff details

  • buff initial source:
  • cooldown name:buff_spell_haste
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • spell_haste_1:100.00%
spell_power_multiplier

Buff details

  • buff initial source:
  • cooldown name:buff_spell_power_multiplier
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • spell_power_multiplier_1:100.00%
stamina

Buff details

  • buff initial source:
  • cooldown name:buff_stamina
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • stamina_1:100.00%
str_agi_int

Buff details

  • buff initial source:
  • cooldown name:buff_str_agi_int
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • str_agi_int_1:100.00%
weakened_armor

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_weakened_armor
  • max_stacks:3
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:0.04

Stack Uptimes

  • weakened_armor_3:100.00%

Spelldata details

  • id:113746
  • name:Weakened Armor
  • tooltip:Armor decreased by $s1%.
  • description:Weakens the armor of the target by $113746s1% for {$113746d=30 seconds}. Stacks up to {$113746u=3} times.
  • max_stacks:3
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
weakened_blows

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_weakened_blows
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • weakened_blows_1:100.00%

Spelldata details

  • id:115798
  • name:Weakened Blows
  • tooltip:Reduces physical damage dealt by $s1%.
  • description:Demoralizes the target, reducing their physical damage dealt by $115798s1% for {$115798d=30 seconds}.
  • max_stacks:
  • duration:30.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Resource Usage Type Count Total Average RPE APR
Fluffy_Pillow
Resource Gains Type Count Total Average Overflow
Resource RPS-Gain RPS-Loss
Health 0.00 118704.86
Combat End Resource Mean Min Max
Health 813371.17 0.00 3557963.10
Resource Timeline Chart

Benefits & Uptimes

Benefits %
Uptimes %

Procs

Count Interval

Statistics & Data Analysis

Fight Length

Sample Data
Count 9992
Mean 450.04
Minimum 360.14
Maximum 539.93
Spread ( max - min ) 179.78
Range [ ( max - min ) / 2 * 100% ] 19.97%
Distribution Chart

DPS

Sample Data Fluffy_Pillow Damage Per Second
Count 9992
Mean 48805.16
Minimum 40194.67
Maximum 56692.13
Spread ( max - min ) 16497.46
Range [ ( max - min ) / 2 * 100% ] 16.90%
Standard Deviation 2345.2436
5th Percentile 44903.80
95th Percentile 52683.13
( 95th Percentile - 5th Percentile ) 7779.33
Mean Distribution
Standard Deviation 23.4618
95.00% Confidence Intervall ( 48759.18 - 48851.15 )
Normalized 95.00% Confidence Intervall ( 99.91% - 100.09% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 88
0.1% Error 8870
0.1 Scale Factor Error with Delta=300 46952
0.05 Scale Factor Error with Delta=300 187810
0.01 Scale Factor Error with Delta=300 4695259
Distribution Chart

DPS(e)

Sample Data
Count 9992
Mean 48805.16
Distribution Chart

Damage

Sample Data
Count 9992
Mean 21967575.88
Distribution Chart

DTPS

Sample Data Fluffy_Pillow Damage Taken Per Second
Count 9992
Mean 119481.73
Distribution Chart

HPS

Sample Data Fluffy_Pillow Healing Per Second
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart

HPS(e)

Sample Data
Count 9992
Mean 0.00
Distribution Chart

Heal

Sample Data
Count 9992
Mean 0.00
Distribution Chart

HTPS

Sample Data Fluffy_Pillow Healing taken Per Second
Count 9992
Mean 0.00
Distribution Chart

#Executed Foreground Actions

Sample Data
Count 9992
Mean 2.49
Distribution Chart
Timeline DPS Error Chart DPS Error Chart

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=700000,attack_speed=2,aoe_tanks=1
2 1.49 spell_nuke,damage=60000,cooldown=4,attack_speed=2,aoe_tanks=1

Sample Sequence

12

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0
Agility 0 0 0
Stamina 0 0 0
Intellect 0 0 0
Spirit 0 0 0
Health 0 65410312 0
Spell Power 0 0 0
Spell Hit 0.00% 0.00% 0
Spell Crit 0.00% 0.00% 0
Spell Haste inf% 0.00% 0
ManaReg per Second 0 0 0
Attack Power 0 0 0
Melee Hit 0.00% 0.00% 0
Melee Crit 0.00% 5.00% 0
Melee Haste inf% 0.00% 0
Swing Speed inf% 0.00% 0
Expertise 0.00% 0.00% 0
Armor 0 24835 0
Tank-Miss 0.00% 0.00% 0
Tank-Dodge 0.00% 0.00% 0
Tank-Parry 0.00% 0.00% 0
Tank-Block 0.00% 5.00% 0
Tank-Crit 0.00% 0.00% 0
Mastery 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00
Head empty
Neck empty
Shoulders empty
Shirt empty
Chest empty
Waist empty
Legs empty
Feet empty
Wrists empty
Hands empty
Finger1 empty
Finger2 empty
Trinket1 empty
Trinket2 empty
Back empty
Main Hand empty
Off Hand empty
Unknown empty
Tabard empty

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none

Profile

#!./simc

enemy="Fluffy_Pillow"
level=93
race=humanoid
role=tank
position=front
spec=unknown

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.

actions.precombat=snapshot_stats

# Executed every time the actor is available.

actions=auto_attack,damage=700000,attack_speed=2,aoe_tanks=1
actions+=/spell_nuke,damage=60000,cooldown=4,attack_speed=2,aoe_tanks=1


# Gear Summary

APM

Average number of actions executed per minute.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Count

Average number of times an action is executed per iteration.

Impacts

Average number of impacts against a target (for attacks that hit multiple times per execute) per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

Dodge%

Percentage of executes that resulted in dodges.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

Effective DPS

Average damage per fight duration.

DPS%

Percentage of total DPS contributed by a particular action.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Error

Estimator for the 95.00confidence intervall.

G%

Percentage of executes that resulted in glancing blows.

B%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

M%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

Range

( dps.percentile( 0.95 ) - dps.percentile( 0.05 ) / 2

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

T-Crit

Average crit tick damage.

T-Crit%

Percentage of ticks that resulted in critical strikes.

T-Hit

Average non-crit tick damage.

T-M%

Percentage of ticks that resulted in misses, dodges or parries.

UpTime%

Percentage of total time that DoT is ticking on target.

T-Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Fight Length

Fight Length: 450.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.