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SimulationCraft 520-2

for World of Warcraft 5.2.0 Live (build level 16650)

Gobarlum

Gobarlum : 107245 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR RPS Out RPS In Primary Resource Waiting APM Active Skill
107245.1 107245.1 73.43 / 0.07% 6204 / 5.8% 11138.1 9.6 9.4 Rage 7.06% 57.7 100.0% 100%
Origin http://eu.battle.net/wow/en/character/Kirin%20Tor/Gobarlum/advanced
Talents http://eu.battle.net/wow/en/tool/talent-calculator#ZZ!111221
Glyphs
  • Glyph of Death From Above
  • Glyph of Unending Rage
  • Glyph of Colossus Smash
  • Glyph of the Blazing Trail
  • Glyph of Burning Anger
  • Glyph of Crow Feast
Professions
  • mining: 600
  • blacksmithing: 600
Scale Factors for Gobarlum Damage Per Second
Str Agi AP Exp Hit InvHit Crit Haste Mastery Wdps WOHdps
Scale Factors 2.78 0.17 1.21 -0.00 1.09 4.19 2.95 1.18 1.66 6.98 3.06
Normalized 1.00 0.06 0.44 -0.00 0.39 1.51 1.06 0.43 0.60 2.51 1.10
Scale Deltas 1000 1000 1000 1000 1000 -1000 1000 1000 1000 300 300
Error 0.11 0.10 0.10 0.10 0.10 0.11 0.10 0.10 0.11 0.35 0.35
Gear Ranking
Optimizers
Ranking
  • Wdps > InvHit > WOHdps ~= Crit > Str > Mastery > AP ~= Haste ~= Hit > Agi > Exp
Pawn string
  • ( Pawn: v1: "Gobarlum": Strength=2.78, Agility=0.17, Ap=1.21, ExpertiseRating=-0.00, HitRating=1.09, CritRating=2.95, HasteRating=1.18, MasteryRating=1.66, MeleeDps=6.98 )
Zero hit/exp
  • ( Pawn: v1: "Gobarlum": Strength=2.78, Agility=0.17, Ap=1.21, ExpertiseRating=0.00, HitRating=0.00, CritRating=2.95, HasteRating=1.18, MasteryRating=1.66, MeleeDps=6.98 )

Charts

Action DPET Chart Action Damage Chart
Scale Factors Chart DPS Timeline Chart DPS Distribution Chart Time Spent Chart

Abilities

Damage Stats DPS DPS% Count Interval DPE DPET Hit Crit Avg Crit% Avoid% G% B% Ticks T-Hit T-Crit T-Avg T-Crit% T-Avoid% Up%
Gobarlum 107245
battle_shout 0 0.0% 4.9 81.80sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: battle_shout

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 4.90 4.90 0.00 0.00 1.5747 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 4.90 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: battle_shout

Static Values
  • id:6673
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:60.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:rage<70&!debuff.colossus_smash.up
Spelldata
  • id:6673
  • name:Battle Shout
  • school:physical
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by {$s1=10}%. Lasts {$d=300 seconds}. Generates ${{$92049m1=200}/10} Rage.
berserker_rage 0 0.0% 12.9 36.53sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: berserker_rage

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 12.92 12.92 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 12.92 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: berserker_rage

Static Values
  • id:18499
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:30.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:!(buff.enrage.react|(buff.raging_blow.react=2&target.health.pct>=20))|(buff.recklessness.remains>=10&!buff.raging_blow.react)
Spelldata
  • id:18499
  • name:Berserker Rage
  • school:physical
  • tooltip:Immune to Fear, Sap, and Incapacitate effects.
  • description:You become Enraged, generating ${{$12880m1=100}/10} Rage and increasing physical damage done by {$12880s2=10}% for {$12880d=6 seconds}. Also removes and grants immunity to Fear, Sap and Incapacitate effects for the duration of Berserker Rage.
bloodbath 6992 6.5% 7.6 63.73sec 413139 0 0 0 0 0.0% 0.0% 0.0% 0.0% 129.7 24253 0 24253 0.0% 0.0% 28.7%

Stats details: bloodbath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 7.61 133.52 129.70 129.70 0.0000 1.0000 3145675.43 3145675.43 0.00 24253.10 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 125.91 94.30% 0.00 0 0 0.00 0 0 0 0 0.00
none 7.61 5.70% 0.00 0 0 0.00 0 0 0 0 0.00
Tick Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 129.7 100.00% 24253.27 528 83723 24311.70 19255 29995 3145675 3145675 0.00
DPS Timeline Chart

Action details: bloodbath

Static Values
  • id:113344
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:60.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:113344
  • name:Bloodbath
  • school:physical
  • tooltip:Bleeding for $w1 every {$t1=1} sec. Movement slowed by {$s2=50}%.
  • description:Your target bleeds for an additional {$12292s1=30}% damage of the triggering attack over {$113344d=6 seconds}. While bleeding, the target moves at {$113344s2=50}% reduced speed.
Damage Over Time
  • tick_may_crit:false
  • tick_zero:false
  • tick_power_mod:0.000000
  • base_td:24868.17
  • num_ticks:6
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
bloodthirst 12180 11.4% 92.1 4.91sec 59586 37845 35215 76473 59585 59.1% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: bloodthirst

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 92.10 92.10 0.00 0.00 1.5745 0.0000 5487780.67 5487780.67 0.00 37844.68 37844.68
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 37.70 40.93% 35215.25 23185 57537 35295.26 31192 40927 1327545 1327545 0.00
crit 54.40 59.07% 76473.50 47761 142231 76453.01 69156 83896 4160236 4160236 0.00
DPS Timeline Chart

Action details: bloodthirst

Static Values
  • id:23881
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:4.50
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:!(target.health.pct<20&debuff.colossus_smash.up&rage>=30)
Spelldata
  • id:23881
  • name:Bloodthirst
  • school:physical
  • tooltip:
  • description:Instantly attack the target, dealing {$s2=1}% weapon damage plus {$s1=1246} with your main hand weapon and restoring {$117313s1=1}% of your health. Bloodthirst has double the normal chance to be a critical strike. Generates ${{$m3=100}/10} Rage.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:1246.30
  • base_dd_max:1246.30
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:0.90
bloodthirst_heal 0 0.0% 92.1 4.91sec 0 0 0 0 0 24.1% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: bloodthirst_heal

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
heal 92.10 92.10 0.00 0.00 0.0000 0.0000 0.00 429459.37 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 69.93 75.93% 0.00 0 0 0.00 0 0 0 326093 100.00
crit 22.17 24.07% 0.00 0 0 0.00 0 0 0 103366 100.00
HPS Timeline Chart

Action details: bloodthirst_heal

Static Values
  • id:23881
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:4.50
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Gobarlum
  • harmful:true
  • if_expr:
Spelldata
  • id:23881
  • name:Bloodthirst
  • school:physical
  • tooltip:
  • description:Instantly attack the target, dealing {$s2=1}% weapon damage plus {$s1=1246} with your main hand weapon and restoring {$117313s1=1}% of your health. Bloodthirst has double the normal chance to be a critical strike. Generates ${{$m3=100}/10} Rage.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:1246.30
  • base_dd_max:1246.30
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:0.00
colossus_smash 3266 3.0% 21.6 21.27sec 67973 43172 50017 107965 67982 31.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: colossus_smash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 21.64 21.64 0.00 0.00 1.5745 0.0000 1470959.53 1470959.53 0.00 43172.09 43172.09
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 14.93 69.00% 50017.19 37267 62465 50034.22 40209 55673 746769 746769 0.00
crit 6.71 31.00% 107964.99 76770 154413 108117.45 0 142699 724191 724191 0.00
DPS Timeline Chart

Action details: colossus_smash

Static Values
  • id:86346
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:20.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:86346
  • name:Colossus Smash
  • school:physical
  • tooltip:Defenses weakened, allowing the Warrior's attacks to bypass $w2% of armor.
  • description:Smashes a target for {$s3=2}% weapon damage plus {$s1=2218} and weakens their defenses, allowing your attacks to bypass {$s2=100}% of their armor for {$s4=6} sec, and causes the Physical Vulnerability effect on the target. Bypasses less armor on players.{$?s89003=true}[ Your Colossus Smash also causes Weakened Armor on your target. |Tinterface\icons\ability_warrior_sunder.blp:24|t |cFFFFFFFFWeakened Armor|r Weakens the armor of the target by {$113746s1=4}% for {$113746d=30 seconds}. Stacks up to {$113746u=3} times.][] |Tinterface\icons\ability_deathknight_brittlebones.blp:24|t |cFFFFFFFFPhysical Vulnerability|r Weakens the constitution of an enemy target, increasing their physical damage taken by {$81326s1=4}% for {$81326d=30 seconds}.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:2218.41
  • base_dd_max:2218.41
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.75
deep_wounds 7344 6.9% 92.1 4.91sec 35945 0 0 0 0 0.0% 0.0% 0.0% 0.0% 149.9 16722 35235 22083 29.0% 0.0% 99.7%

Stats details: deep_wounds

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 92.10 92.10 149.91 149.91 0.0000 3.0000 3310492.83 3310492.83 0.00 7360.95 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 92.10 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
Tick Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 106.5 71.04% 16721.71 11454 24871 16730.47 15418 17991 1780857 1780857 0.00
crit 43.4 28.96% 35235.17 22908 59690 35279.37 31092 40208 1529636 1529636 0.00
DPS Timeline Chart

Action details: deep_wounds

Static Values
  • id:115767
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:115767
  • name:Deep Wounds
  • school:physical
  • tooltip:Bleeding for {$s1=218} every {$t1=3} sec.
  • description:Your Mortal Strike, Bloodthirst, and Devastate cause the target to bleed for $115767o1 Physical damage over {$115767d=15 seconds}.
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • tick_power_mod:0.240000
  • base_td:218.10
  • num_ticks:5
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
dragon_roar 3675 3.4% 7.6 63.66sec 217378 138065 0 217376 217376 100.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: dragon_roar

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 7.61 7.61 0.00 0.00 1.5745 0.0000 1654156.15 1654156.15 0.00 138064.95 138064.95
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
crit 7.61 100.00% 217376.50 135184 354515 217677.10 169991 255196 1654156 1654156 0.00
DPS Timeline Chart

Action details: dragon_roar

Static Values
  • id:118000
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:60.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:talent.dragon_roar.enabled&(!debuff.colossus_smash.up&buff.bloodbath.up)
Spelldata
  • id:118000
  • name:Dragon Roar
  • school:physical
  • tooltip:
  • description:Roar ferociously, causing {$?s12712=false}[${{$m1=126}*1.2}][{$m1=126}] damage to all enemies within $A1 yards, knocking them back and knocking them down for {$118895d=500 milliseconds}. Dragon Roar is always a critical strike and ignores all armor on the target.
Direct Damage
  • may_crit:true
  • direct_power_mod:1.400000
  • base_dd_min:126.00
  • base_dd_max:126.00
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:0.00
execute 10582 9.9% 20.8 3.60sec 229518 145777 164676 366057 229505 32.2% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: execute

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 20.75 20.75 0.00 0.00 1.5745 0.0000 4762816.38 4762816.38 0.00 145776.70 145776.70
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 14.07 67.80% 164675.58 85877 270901 164962.20 128879 211872 2317056 2317056 0.00
crit 6.68 32.20% 366056.65 176908 669667 368422.11 247507 632961 2445760 2445760 0.00
DPS Timeline Chart

Action details: execute

Static Values
  • id:5308
  • school:physical
  • resource:rage
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:30.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:buff.enrage.up|debuff.colossus_smash.up|rage>90|target.time_to_die<12|buff.recklessness.up
Spelldata
  • id:5308
  • name:Execute
  • school:physical
  • tooltip:
  • description:Attempt to finish off a wounded foe, causing {$?s12712=false}[${{$m1=1}*1.2}][{$m1=1}] physical damage. Only usable on enemies that have less than 20% health.
Direct Damage
  • may_crit:true
  • direct_power_mod:2.550000
  • base_dd_min:6885.80
  • base_dd_max:6885.80
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:0.00
heroic_leap 1211 1.1% 11.1 42.29sec 49021 0 34965 76330 49021 34.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: heroic_leap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 11.13 11.13 0.00 0.00 0.0000 0.0000 545383.74 545383.74 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 7.34 66.02% 34965.42 23391 51155 34952.21 25473 43070 256816 256816 0.00
crit 3.78 33.98% 76330.07 48186 126454 75959.00 0 126454 288568 288568 0.00
DPS Timeline Chart

Action details: heroic_leap

Static Values
  • id:6544
  • school:physical
  • resource:none
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:30.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:debuff.colossus_smash.up
Spelldata
  • id:6544
  • name:Heroic Leap
  • school:physical
  • tooltip:
  • description:Leap through the air towards a targeted location, slamming down with destructive force to deal {$?s12712=false}[${1.2*{$52174m1=1}}][{$52174m1=1}] Physical damage to all enemies within $52174a1 yards.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.500000
  • base_dd_min:1.00
  • base_dd_max:1.00
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:0.00
heroic_strike 10783 10.1% 85.6 4.60sec 56686 0 41791 90211 56687 30.8% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: heroic_strike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 85.64 85.64 0.00 0.00 0.0000 0.0000 4854685.28 4854685.28 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 59.29 69.24% 41790.72 22089 55063 41801.92 37419 45662 2477985 2477985 0.00
crit 26.35 30.76% 90210.98 45504 136115 90231.68 75201 103832 2376700 2376700 0.00
DPS Timeline Chart

Action details: heroic_strike

Static Values
  • id:78
  • school:physical
  • resource:rage
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:30.0
  • cooldown:1.50
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:((debuff.colossus_smash.up&rage>=40)&target.health.pct>=20)|rage>=110
Spelldata
  • id:78
  • name:Heroic Strike
  • school:physical
  • tooltip:
  • description:An attack that instantly deals {$m2=110}% weapon damage plus {$m1=1} (${{$m2=110}*1.40}% plus ${{$m1=1}*1.40} if a one-handed weapon is equipped){$?s58366=false}[, reducing the target's movement speed by {$129923s1=50}% for {$129923d=8 seconds}][]. Use when you have more Rage than you can spend.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:498.52
  • base_dd_max:498.52
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.10
heroic_throw 387 0.4% 10.0 42.38sec 17522 11129 13469 28955 17521 26.2% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: heroic_throw

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 9.95 9.95 0.00 0.00 1.5745 0.0000 174392.11 174392.11 0.00 11129.04 11129.04
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 7.35 73.84% 13469.49 10205 17496 13490.53 10469 16190 98983 98983 0.00
crit 2.60 26.16% 28955.36 21022 43249 27416.52 0 43249 75410 75410 0.00
DPS Timeline Chart

Action details: heroic_throw

Static Values
  • id:57755
  • school:physical
  • resource:none
  • range:30.0
  • travel_speed:50.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:30.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:debuff.colossus_smash.down
Spelldata
  • id:57755
  • name:Heroic Throw
  • school:physical
  • tooltip:
  • description:Throw your weapon at the enemy, causing {$m1=50}% weapon damage{$?s58357=false}[ and silencing the target for {$18498d=3 seconds}][].
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:0.50
melee_main_hand 13534 12.6% 162.9 2.76sec 37421 13195 35637 75959 37421 26.1% 18.5% 24.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: melee_main_hand

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 162.88 162.88 0.00 0.00 2.8360 0.0000 6095314.22 6095314.22 0.00 13195.18 13195.18
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 51.19 31.43% 35637.34 22451 56675 35652.40 31430 40461 1824291 1824291 0.00
crit 42.48 26.08% 75958.88 46248 140102 76011.87 66198 87872 3226832 3226832 0.00
glance 39.01 23.95% 26766.63 16838 42507 26776.55 23039 31366 1044192 1044192 0.00
miss 30.20 18.54% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: melee_main_hand

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:3.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.00
melee_off_hand 8126 7.6% 162.4 2.77sec 22547 7950 21472 45765 22547 26.0% 18.5% 24.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: melee_off_hand

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 162.37 162.37 0.00 0.00 2.8363 0.0000 3660921.85 3660921.85 0.00 7949.50 7949.50
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 51.09 31.46% 21471.71 13500 34327 21483.08 19047 24297 1096869 1096869 0.00
crit 42.26 26.03% 45765.28 27810 84857 45798.75 39721 52712 1934111 1934111 0.00
glance 39.04 24.04% 16135.85 10125 25745 16144.29 14026 18504 629942 629942 0.00
miss 29.98 18.47% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: melee_off_hand

Static Values
  • id:1
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:3.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.00
raging_blow 0 (21463) 0.0% (20.0%) 65.8 6.74sec 146912 93309 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: raging_blow

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 65.78 65.78 0.00 0.00 1.5745 0.0000 0.00 0.00 0.00 93309.27 93309.27
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 65.78 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: raging_blow

Static Values
  • id:85288
  • school:physical
  • resource:rage
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:10.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:buff.raging_blow.stack=2&debuff.colossus_smash.up&target.health.pct>=20
Spelldata
  • id:85288
  • name:Raging Blow
  • school:physical
  • tooltip:
  • description:A mighty blow that deals {$96103m2=190}% weapon damage from both melee weapons. Becoming Enraged enables one use of Raging Blow. Limit {$131116s1=2} charges.
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:0.00
raging_blow_mh 13394 12.5% 65.8 6.74sec 91680 0 67160 148324 91678 30.2% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: raging_blow_mh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 65.78 65.78 0.00 0.00 0.0000 0.0000 6031099.10 6031099.10 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 45.91 69.79% 67159.60 37485 93729 67169.10 60005 74207 3083378 3083378 0.00
crit 19.87 30.21% 148324.32 77219 231697 148571.10 124577 178690 2947721 2947721 0.00
DPS Timeline Chart

Action details: raging_blow_mh

Static Values
  • id:96103
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:96103
  • name:Raging Blow
  • school:physical
  • tooltip:
  • description:A mighty blow that deals {$m2=190}% weapon damage from both melee weapons. Can only be used while Enraged.
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.90
raging_blow_oh 8068 7.5% 65.8 6.74sec 55232 0 40410 89299 55232 30.3% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: raging_blow_oh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 65.78 65.78 0.00 0.00 0.0000 0.0000 3633408.96 3633408.96 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 45.84 69.68% 40409.91 22510 56689 40416.83 36531 44082 1852399 1852399 0.00
crit 19.94 30.32% 89298.78 46371 140136 89405.33 74158 105926 1781010 1781010 0.00
DPS Timeline Chart

Action details: raging_blow_oh

Static Values
  • id:85384
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:85384
  • name:Raging Blow Off-Hand
  • school:physical
  • tooltip:
  • description:A mighty blow that deals {$m2=190}% weapon damage from both melee weapons. Can only be used while Enraged.
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.90
recklessness 0 0.0% 3.7 163.72sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: recklessness

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 3.65 3.65 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 3.65 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: recklessness

Static Values
  • id:1719
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:90.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:(talent.avatar.enabled&(cooldown.colossus_smash.remains<2|debuff.colossus_smash.remains>=5))|(talent.bloodbath.enabled&(buff.bloodbath.up&(target.time_to_die>192|target.health.pct<20)))|target.time_to_die<=12
Spelldata
  • id:1719
  • name:Recklessness
  • school:physical
  • tooltip:Critical chance of special attacks increased by $w1%.
  • description:Grants your special attacks an additional {$s1=30}% chance to critically hit. Lasts {$d=12 seconds}.
stormlash 1250 1.1% 48.8 6.71sec 11375 0 8779 20242 11375 22.6% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: stormlash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 48.81 48.81 0.00 0.00 0.0000 0.0000 555209.69 555209.69 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 37.76 77.36% 8779.14 2616 14765 8792.68 7097 11071 331480 331480 0.00
crit 11.05 22.64% 20241.62 5388 36499 20260.61 9972 34423 223730 223730 0.00
DPS Timeline Chart

Action details: stormlash

Static Values
  • id:120687
  • school:nature
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.10
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:120687
  • name:Stormlash
  • school:nature
  • tooltip:
  • description:Deals Nature damage to enemy targets.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:10597.40
  • base_dd_max:10597.40
wild_strike 6453 6.0% 57.6 6.84sec 50534 41584 39106 82875 50535 26.1% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: wild_strike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 57.57 57.57 0.00 0.00 1.2152 0.0000 2909246.75 2909246.75 0.00 41584.43 41584.43
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 42.54 73.89% 39106.45 27957 68110 39134.08 34424 44486 1663504 1663504 0.00
crit 15.03 26.11% 82874.78 57592 173245 82925.94 63190 110448 1245743 1245743 0.00
DPS Timeline Chart

Action details: wild_strike

Static Values
  • id:100130
  • school:physical
  • resource:rage
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:30.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:buff.bloodsurge.react&target.health.pct>=20&cooldown.bloodthirst.remains<=1
Spelldata
  • id:100130
  • name:Wild Strike
  • school:physical
  • tooltip:Healing effects received reduced by $w1%.
  • description:A quick strike with your off-hand weapon that deals {$m3=230}% weapon damage plus {$s2=436 + 100.0%} and causes Mortal Wounds on the target. |Tinterface\icons\ability_criticalstrike.blp:24|t |cFFFFFFFFMortal Wounds|r Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:436.20
  • base_dd_max:436.20
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:2.30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit
berserker_rage 12.9 0.0 36.4sec 36.5sec 17.02% 17.02%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_berserker_rage
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • berserker_rage_1:17.02%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:18499
  • name:Berserker Rage
  • tooltip:Immune to Fear, Sap, and Incapacitate effects.
  • description:You become Enraged, generating ${{$12880m1=100}/10} Rage and increasing physical damage done by {$12880s2=10}% for {$12880d=6 seconds}. Also removes and grants immunity to Fear, Sap and Incapacitate effects for the duration of Berserker Rage.
  • max_stacks:
  • duration:6.00
  • cooldown:30.00
  • default_chance:100.00%
bloodbath 7.6 0.0 63.8sec 63.7sec 19.96% 25.06%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_bloodbath
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • bloodbath_1:19.96%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:12292
  • name:Bloodbath
  • tooltip:Melee special attacks cause an additional {$12292s1=30}% bleed damage.
  • description:For the next {$12292d=12 seconds}, causes your melee special attacks to deal an additional {$12292s1=30}% damage as a bleed over {$113344d=6 seconds}. While bleeding, the target moves at {$113344s2=50}% reduced speed.
  • max_stacks:
  • duration:12.00
  • cooldown:60.00
  • default_chance:100.00%
bloodlust 1.0 0.0 0.0sec 0.0sec 9.01% 10.32%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • duration:40.00
  • cooldown:300.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • bloodlust_1:9.01%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:2825
  • name:Bloodlust
  • tooltip:Melee, ranged, and spell haste increased by {$s1=30}%.
  • description:Increases melee, ranged, and spell haste by {$s1=30}% for all party and raid members. Lasts {$d=40 seconds}. Allies receiving this effect will become Sated and be unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
bloodsurge 14.2 4.2 30.5sec 23.4sec 33.27% 71.33%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_bloodsurge
  • max_stacks:3
  • duration:15.00
  • cooldown:0.00
  • default_chance:20.00%
  • default_value:0.00

Stack Uptimes

  • bloodsurge_1:9.09%
  • bloodsurge_2:4.94%
  • bloodsurge_3:19.25%

Trigger Attempt Success

  • trigger_pct:20.03%

Spelldata details

  • id:46916
  • name:Bloodsurge
  • tooltip:Wild Strike is free and has a 1 sec global cooldown.
  • description:{$@spelldesc46915=Your Bloodthirst hits have a {$46915s1=20}% chance of making your next 3 Wild Strikes free and reducing their global cooldown to 1 sec.}
  • max_stacks:
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
dancing_steel 11.7 7.3 37.7sec 22.6sec 40.12% 40.12%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_dancing_steel
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:strength
    • amount:1650.00
    • stat:agility
    • amount:1650.00

    Stack Uptimes

    • dancing_steel_1:40.12%

    Trigger Attempt Success

    • trigger_pct:99.59%
dancing_steel_oh 11.8 7.1 37.4sec 22.8sec 40.25% 40.25%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_dancing_steel_oh
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:strength
    • amount:1650.00
    • stat:agility
    • amount:1650.00

    Stack Uptimes

    • dancing_steel_oh_1:40.25%

    Trigger Attempt Success

    • trigger_pct:99.77%
enrage 28.9 45.1 15.9sec 6.2sec 76.95% 77.45%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_enrage
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • enrage_1:76.95%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:12880
  • name:Enrage
  • tooltip:Physical damage dealt increased by {$s2=10}%.$?$w4!=0[ Movement speed increased by $w4%.][]
  • description:{$@spelldesc13046=Mortal Strike, Bloodthirst and Colossus Smash critical strikes and critical blocks Enrage you, generating ${{$12880m1=100}/10} Rage and increasing physical damage done by {$12880s2=10}% for {$12880d=6 seconds}.}
  • max_stacks:
  • duration:6.00
  • cooldown:0.00
  • default_chance:0.00%
flurry 42.2 27.0 10.6sec 6.4sec 40.79% 38.39%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_flurry
  • max_stacks:3
  • duration:15.00
  • cooldown:0.00
  • default_chance:9.00%
  • default_value:0.00

Stack Uptimes

  • flurry_1:14.76%
  • flurry_2:12.17%
  • flurry_3:13.86%

Trigger Attempt Success

  • trigger_pct:8.99%

Spelldata details

  • id:12968
  • name:Flurry
  • tooltip:Attack speed increased by {$s1=25}%.
  • description:Your melee hits have a {$12972h=9}% chance to increase your attack speed by {$12968s1=25}% for your next 3 swings.
  • max_stacks:
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
mogu_power_potion 1.0 0.0 396.1sec 0.0sec 9.98% 9.98%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_mogu_power_potion
  • max_stacks:1
  • duration:25.00
  • cooldown:60.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:strength
    • amount:4000.03

    Stack Uptimes

    • mogu_power_potion_1:9.98%

    Trigger Attempt Success

    • trigger_pct:100.00%

Spelldata details

  • id:105706
  • name:Potion of Mogu Power
  • tooltip:Strength increased by {$s1=4000}.
  • description:Increases your Strength by {$s1=4000} for {$d=25 seconds}.
  • max_stacks:
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
raging_blow 46.7 27.3 9.3sec 6.2sec 49.15% 49.15%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_raging_blow
  • max_stacks:2
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • raging_blow_1:33.47%
  • raging_blow_2:15.68%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:131116
  • name:Raging Blow!
  • tooltip:Allows the use of Raging Blow.
  • description:Allows the use of Raging Blow.
  • max_stacks:2
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
recklessness 3.7 0.0 150.5sec 163.9sec 9.64% 11.67%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_recklessness
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • recklessness_1:9.64%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:1719
  • name:Recklessness
  • tooltip:Critical chance of special attacks increased by $w1%.
  • description:Grants your special attacks an additional {$s1=30}% chance to critically hit. Lasts {$d=12 seconds}.
  • max_stacks:
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
relic_of_xuen 9.9 0.0 47.8sec 47.8sec 32.33% 32.33%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_relic_of_xuen
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:strength
    • amount:3143.00

    Stack Uptimes

    • relic_of_xuen_1:32.33%

    Trigger Attempt Success

    • trigger_pct:99.82%
skull_banner 5.9 0.0 75.1sec 75.1sec 12.98% 16.28%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_skull_banner
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.20

Stack Uptimes

  • skull_banner_1:12.98%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:114207
  • name:Skull Banner
  • tooltip:
  • description:Throw down a war banner at your feet that increases the critical damage of party or raid members within $114206A1 yards of the banner by {$114206s1=20}%. Lasts {$114207d=10 seconds}. You can Intervene to your war banner.
  • max_stacks:
  • duration:10.00
  • cooldown:180.00
  • default_chance:0.00%
skullrender_medallion 7.9 0.0 60.9sec 60.9sec 25.93% 25.93%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:skullrender_medallion_trinket1
  • max_stacks:1
  • duration:15.00
  • cooldown:60.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:crit_rating
    • amount:4135.00

    Stack Uptimes

    • skullrender_medallion_1:25.93%

    Trigger Attempt Success

    • trigger_pct:100.00%
stormlash 4.0 0.0 103.7sec 103.7sec 9.01% 9.01%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_stormlash
  • max_stacks:1
  • duration:10.00
  • cooldown:0.10
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • stormlash_1:9.01%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:120687
  • name:Stormlash
  • tooltip:
  • description:Deals Nature damage to enemy targets.
  • max_stacks:
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs

Resources

Resource Usage Type Count Total Average RPE APR
Gobarlum
execute Rage 20.8 622.6 30.0 30.0 7649.4
heroic_strike Rage 85.6 2569.1 30.0 30.0 1889.6
raging_blow Rage 65.8 657.8 10.0 10.0 14691.3
wild_strike Rage 57.6 486.1 8.4 8.4 5984.6
Resource Gains Type Count Total Average Overflow
battle_shout Rage 4.90 97.93 (2.31%) 20.00 0.00 0.00%
bloodthirst Rage 92.10 920.98 (21.72%) 10.00 0.00 0.00%
enrage Rage 74.02 721.04 (17.00%) 9.74 19.19 2.59%
melee_main_hand Rage 132.68 1669.71 (39.37%) 12.58 2.07 0.12%
melee_off_hand Rage 132.39 831.52 (19.61%) 6.28 2.51 0.30%
Resource RPS-Gain RPS-Loss
Rage 9.40 9.61
Combat End Resource Mean Min Max
Health 466303.00 466303.00 466303.00
Rage 24.69 0.00 110.50
Resource Gains Chart
Resource Timeline Chart Resource Timeline Chart

Benefits & Uptimes

Benefits %
Uptimes %
Rage Cap 0.0%

Procs

Count Interval

Statistics & Data Analysis

Fight Length

Sample Data
Count 9992
Mean 451.15
Minimum 325.72
Maximum 587.12
Spread ( max - min ) 261.41
Range [ ( max - min ) / 2 * 100% ] 28.97%
Distribution Chart

DPS

Sample Data Gobarlum Damage Per Second
Count 9992
Mean 107245.13
Minimum 93620.84
Maximum 122640.95
Spread ( max - min ) 29020.11
Range [ ( max - min ) / 2 * 100% ] 13.53%
Standard Deviation 3745.0436
5th Percentile 101291.45
95th Percentile 113700.26
( 95th Percentile - 5th Percentile ) 12408.81
Mean Distribution
Standard Deviation 37.4654
95.00% Confidence Intervall ( 107171.69 - 107318.56 )
Normalized 95.00% Confidence Intervall ( 99.93% - 100.07% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 46
0.1% Error 4684
0.1 Scale Factor Error with Delta=300 119728
0.05 Scale Factor Error with Delta=300 478913
0.01 Scale Factor Error with Delta=300 11972846
Distribution Chart

DPS(e)

Sample Data
Count 9992
Mean 107245.13
Distribution Chart

Damage

Sample Data
Count 9992
Mean 48291542.69
Distribution Chart

DTPS

Sample Data Gobarlum Damage Taken Per Second
Count 9992
Mean 0.00
Distribution Chart

HPS

Sample Data Gobarlum Healing Per Second
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart

HPS(e)

Sample Data
Count 9992
Mean 0.00
Distribution Chart

Heal

Sample Data
Count 9992
Mean 0.00
Distribution Chart

HTPS

Sample Data Gobarlum Healing taken Per Second
Count 9992
Mean 0.00
Distribution Chart

#Executed Foreground Actions

Sample Data
Count 9992
Mean 434.08
Distribution Chart
Timeline DPS Error Chart DPS Error Chart

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask,type=winters_bite
1 0.00 food,type=black_pepper_ribs_and_shrimp
2 0.00 snapshot_stats
3 0.00 stance,choose=battle
4 0.00 mogu_power_potion
Default action list Executed every time the actor is available.
# count action,conditions
5 1.00 auto_attack
6 1.00 mogu_power_potion,if=(target.health.pct<20&buff.recklessness.up)|buff.bloodlust.react|target.time_to_die<=25
7 7.94 use_item,name=skullrender_medallion
8 7.61 bloodbath,if=talent.bloodbath.enabled&(cooldown.colossus_smash.remains<2|debuff.colossus_smash.remains>=5|target.time_to_die<=20)
9 3.65 recklessness,if=(talent.avatar.enabled&(cooldown.colossus_smash.remains<2|debuff.colossus_smash.remains>=5))|(talent.bloodbath.enabled&(buff.bloodbath.up&(target.time_to_die>192|target.health.pct<20)))|target.time_to_die<=12
A 0.00 avatar,if=buff.recklessness.up&talent.avatar.enabled
B 0.00 skull_banner,if=buff.recklessness.up
C 12.92 berserker_rage,if=!(buff.enrage.react|(buff.raging_blow.react=2&target.health.pct>=20))|(buff.recklessness.remains>=10&!buff.raging_blow.react)
D 11.13 heroic_leap,if=debuff.colossus_smash.up
E 85.64 heroic_strike,if=((debuff.colossus_smash.up&rage>=40)&target.health.pct>=20)|rage>=110
F 15.84 raging_blow,if=buff.raging_blow.stack=2&debuff.colossus_smash.up&target.health.pct>=20
G 92.10 bloodthirst,if=!(target.health.pct<20&debuff.colossus_smash.up&rage>=30)
H 14.17 wild_strike,if=buff.bloodsurge.react&target.health.pct>=20&cooldown.bloodthirst.remains<=1
I 22.89 wait,sec=cooldown.bloodthirst.remains,if=!(target.health.pct<20&debuff.colossus_smash.up&rage>=30)&cooldown.bloodthirst.remains<=1&cooldown.bloodthirst.remains
J 7.61 dragon_roar,if=talent.dragon_roar.enabled&(!debuff.colossus_smash.up&buff.bloodbath.up)
K 21.64 colossus_smash
L 20.75 execute,if=buff.enrage.up|debuff.colossus_smash.up|rage>90|target.time_to_die<12|buff.recklessness.up
M 0.00 storm_bolt,if=talent.storm_bolt.enabled
N 49.94 raging_blow,if=buff.raging_blow.stack=2|(buff.raging_blow.up&(debuff.colossus_smash.up|cooldown.colossus_smash.remains>=3|(cooldown.bloodthirst.remains>=1&buff.raging_blow.remains<=3)))
O 27.18 wild_strike,if=buff.bloodsurge.react
P 0.00 shockwave,if=talent.shockwave.enabled
Q 9.95 heroic_throw,if=debuff.colossus_smash.down
R 3.64 battle_shout,if=rage<70&!debuff.colossus_smash.up
S 4.55 wild_strike,if=debuff.colossus_smash.up&target.health.pct>=20
T 0.00 impending_victory,if=talent.impending_victory.enabled&target.health.pct>=20
U 11.67 wild_strike,if=cooldown.colossus_smash.remains>=2&rage>=80&target.health.pct>=20
V 1.25 battle_shout,if=rage<70

Sample Sequence

5789CEGJEKDEFEGEFNGNQGENUGEKEIGEFENGCNIGUUGUIGEKDEFEGEFNGOOHGQ7UCG8JEKEGFENEGENRGNUGUIGKDESEGEOCNHGNOIGQEUGKEIEGFENEGNIGOE7OHCGEN89JGEKDEFEGEFENGNQGNUGKEIGENECNEGOOHGUIGOOHEGEKDEFGENEOHG7OQICGENNG8JKEGEFENEGNRGUUGUIGKDEFEGCEFNGQIGNIGKEGENESGE7NIGNIGU8JGKDEFEGECFENGNOHGQUGKEIEGNEOEHGNOHGNOIGEKDEIEGCFENE7GNQGNUGO8JEHGEKEFEGENOIGNOHGENOIGCEQKDEFEGEFNGNOHGNOHGEOKL7LLLCGLLGNNG896JKDLLLGLLGNNGQCLGKLLLGNRGLIGLIG7KDELLLCLGLNGL8J

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 20336 18003 16936
Agility 219 209 80
Stamina 22850 20773 20104
Intellect 121 115 80
Spirit 149 149 80
Health 466303 437225 0
Rage 120 120 0
Spell Power 0 0 0
Spell Hit 15.50% 15.50% 2715
Spell Crit 22.28% 17.27% 10358
Spell Haste 7.38% 2.27% 963
ManaReg per Second 0 0 0
Attack Power 44981 36226 0
Melee Hit 7.99% 7.99% 2715
Melee Crit 27.29% 22.28% 10358
Melee Haste 3.40% 3.40% 963
Swing Speed 13.74% 3.40% 963
Expertise 7.51% / 7.51% 7.51% / 7.51% 2555
Armor 32938 32938 32938
Tank-Miss 0.00% 0.00% 0
Tank-Dodge 5.03% 5.03% 0
Tank-Parry 23.50% 21.33% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0
Mastery 27.19% 20.19% 3853

Talents

Level
15 Juggernaut Double Time Warbringer
30 Enraged Regeneration Second Wind Impending Victory
45 Staggering Shout Piercing Howl Disrupting Shout
60 Bladestorm Shockwave Dragon Roar
75 Mass Spell Reflection Safeguard Vigilance
90 Avatar Bloodbath Storm Bolt

Profile

#!./simc

warrior="Gobarlum"
origin="http://eu.battle.net/wow/en/character/Kirin%20Tor/Gobarlum/advanced"
thumbnail="http://eu.battle.net/static-render/eu/kirin-tor/243/2440947-avatar.jpg"
level=90
race=tauren
role=attack
position=back
professions=blacksmithing=600/mining=600
talents=http://eu.battle.net/wow/en/tool/talent-calculator#ZZ!111221
glyphs=death_from_above/unending_rage/colossus_smash/blazing_trail/burning_anger/crow_feast
spec=fury

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.

actions.precombat=flask,type=winters_bite
actions.precombat+=/food,type=black_pepper_ribs_and_shrimp
actions.precombat+=/snapshot_stats
actions.precombat+=/stance,choose=battle
actions.precombat+=/mogu_power_potion

# Executed every time the actor is available.

actions=auto_attack
actions+=/mogu_power_potion,if=(target.health.pct<20&buff.recklessness.up)|buff.bloodlust.react|target.time_to_die<=25
actions+=/use_item,name=skullrender_medallion
actions+=/bloodbath,if=talent.bloodbath.enabled&(cooldown.colossus_smash.remains<2|debuff.colossus_smash.remains>=5|target.time_to_die<=20)
actions+=/recklessness,if=(talent.avatar.enabled&(cooldown.colossus_smash.remains<2|debuff.colossus_smash.remains>=5))|(talent.bloodbath.enabled&(buff.bloodbath.up&(target.time_to_die>192|target.health.pct<20)))|target.time_to_die<=12
actions+=/avatar,if=buff.recklessness.up&talent.avatar.enabled
actions+=/skull_banner,if=buff.recklessness.up
actions+=/berserker_rage,if=!(buff.enrage.react|(buff.raging_blow.react=2&target.health.pct>=20))|(buff.recklessness.remains>=10&!buff.raging_blow.react)
actions+=/heroic_leap,if=debuff.colossus_smash.up
actions+=/heroic_strike,if=((debuff.colossus_smash.up&rage>=40)&target.health.pct>=20)|rage>=110
actions+=/raging_blow,if=buff.raging_blow.stack=2&debuff.colossus_smash.up&target.health.pct>=20
actions+=/bloodthirst,if=!(target.health.pct<20&debuff.colossus_smash.up&rage>=30)
actions+=/wild_strike,if=buff.bloodsurge.react&target.health.pct>=20&cooldown.bloodthirst.remains<=1
actions+=/wait,sec=cooldown.bloodthirst.remains,if=!(target.health.pct<20&debuff.colossus_smash.up&rage>=30)&cooldown.bloodthirst.remains<=1&cooldown.bloodthirst.remains
actions+=/dragon_roar,if=talent.dragon_roar.enabled&(!debuff.colossus_smash.up&buff.bloodbath.up)
actions+=/colossus_smash
actions+=/execute,if=buff.enrage.up|debuff.colossus_smash.up|rage>90|target.time_to_die<12|buff.recklessness.up
actions+=/storm_bolt,if=talent.storm_bolt.enabled
actions+=/raging_blow,if=buff.raging_blow.stack=2|(buff.raging_blow.up&(debuff.colossus_smash.up|cooldown.colossus_smash.remains>=3|(cooldown.bloodthirst.remains>=1&buff.raging_blow.remains<=3)))
actions+=/wild_strike,if=buff.bloodsurge.react
actions+=/shockwave,if=talent.shockwave.enabled
actions+=/heroic_throw,if=debuff.colossus_smash.down
actions+=/battle_shout,if=rage<70&!debuff.colossus_smash.up
actions+=/wild_strike,if=debuff.colossus_smash.up&target.health.pct>=20
actions+=/impending_victory,if=talent.impending_victory.enabled&target.health.pct>=20
actions+=/wild_strike,if=cooldown.colossus_smash.remains>=2&rage>=80&target.health.pct>=20
actions+=/battle_shout,if=rage<70

head=helmet_of_resounding_rings,id=85333,gems=reverberating_primal_160crit_160hit_180str,reforge=hit_crit
neck=necklace_of_congealed_weaknesses,id=86177,reforge=mastery_exp
shoulders=pauldrons_of_resounding_rings,id=85329,gems=320crit,enchant=200str_100crit,reforge=haste_crit
back=cloak_of_peacock_feathers,id=87026,enchant=180crit
chest=garalons_graven_carapace,id=89832,gems=80str_160crit_320crit_120str,enchant=80all,reforge=hit_mastery
shirt=tailored_officers_shirt,id=89194
wrists=bracers_of_defiled_earth,id=90520,gems=320crit,enchant=180str,reforge=mastery_crit
hands=gauntlets_of_resounding_rings,id=85331,gems=320crit,enchant=170str,reforge=exp_mastery
waist=warbelt_of_sealed_pods,id=89826,gems=320crit_320crit_320crit,reforge=exp_mastery
legs=legplates_of_resounding_rings,id=85330,gems=80str_160crit_60str,enchant=285str_165crit,reforge=mastery_crit
feet=impaling_treads,id=86201,gems=320crit_60hit,enchant=140mastery,reforge=haste_crit
finger1=dominators_circle,id=93251,reforge=haste_exp
finger2=dread_shadow_ring,id=86322,reforge=hit_mastery
trinket1=skullrender_medallion,id=93256,upgrade=2
trinket2=relic_of_xuen,id=79327,upgrade=1
main_hand=shinka_execution_of_dominion,id=86386,gems=500str,enchant=dancing_steel,upgrade=2
off_hand=starshatter,id=86140,enchant=dancing_steel,reforge=exp_mastery,upgrade=2

# Gear Summary
# gear_strength=16936
# gear_agility=80
# gear_stamina=20104
# gear_intellect=80
# gear_spirit=80
# gear_expertise_rating=2555
# gear_hit_rating=2715
# gear_crit_rating=10358
# gear_haste_rating=963
# gear_mastery_rating=3853
# gear_armor=32938
# meta_gem=reverberating_primal
# tier14_2pc_melee=1
# tier14_4pc_melee=1
# main_hand=shinka_execution_of_dominion,weapon=axe2h_3.60speed_13864min_20796max,enchant=dancing_steel
# off_hand=starshatter,weapon=sword2h_3.60speed_12988min_19483max,enchant=dancing_steel

Simulation & Raid Information

Iterations: 10000
Threads: 8
Confidence: 95.00%
Fight Length: 326 - 587 ( 451.2 )

Performance:

Total Events Processed: 89952974
Max Event Queue: 37
Sim Seconds: 4511504
CPU Seconds: 45.1800
Speed Up: 99856

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 75 ms ( stddev = 18 ms )

Simulation Length

Sample Data
Count 9992
Mean 451.15
Minimum 325.72
Maximum 587.12
Spread ( max - min ) 261.41
Range [ ( max - min ) / 2 * 100% ] 28.97%
Standard Deviation 56.8222
5th Percentile 365.05
95th Percentile 541.77
( 95th Percentile - 5th Percentile ) 176.72
Mean Distribution
Standard Deviation 0.5684
95.00% Confidence Intervall ( 450.04 - 452.26 )
Normalized 95.00% Confidence Intervall ( 99.75% - 100.25% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 609
0.1% Error 60938
0.1 Scale Factor Error with Delta=300 27
0.05 Scale Factor Error with Delta=300 110
0.01 Scale Factor Error with Delta=300 2756
Distribution Chart
Timeline Distribution Chart Gear Chart Raid Downtime Chart
DPET Chart

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Count Impacts Crit% Avoid% G% B% Interval Combined Duration
Gobarlum Gobarlum battle_shout 6673 0 0 0.65 0 0 4.9 4.9 0.0% 0.0% 0.0% 0.0% 81.80sec 0 451.15sec
Gobarlum Gobarlum berserker_rage 18499 0 0 1.72 0 0 12.9 12.9 0.0% 0.0% 0.0% 0.0% 36.53sec 0 451.15sec
Gobarlum Gobarlum bloodbath ticks -113344 3145675 6990 17.29 24253 0 7.6 129.7 0.0% 0.0% 0.0% 0.0% 63.73sec 3145675 451.15sec
Gobarlum Gobarlum bloodthirst 23881 5487781 12164 12.25 35215 76473 92.1 92.1 59.1% 0.0% 0.0% 0.0% 4.91sec 5487781 451.15sec
Gobarlum Gobarlum bloodthirst_heal 23881 0 0 12.25 0 0 92.1 92.1 24.1% 0.0% 0.0% 0.0% 4.91sec 429459 451.15sec
Gobarlum Gobarlum colossus_smash 86346 1470960 3260 2.88 50017 107965 21.6 21.6 31.0% 0.0% 0.0% 0.0% 21.27sec 1470960 451.15sec
Gobarlum Gobarlum deep_wounds ticks -115767 3310493 7357 19.99 16722 35235 92.1 149.9 29.0% 0.0% 0.0% 0.0% 4.91sec 3310493 451.15sec
Gobarlum Gobarlum dragon_roar 118000 1654156 3667 1.01 0 217376 7.6 7.6 100.0% 0.0% 0.0% 0.0% 63.66sec 1654156 451.15sec
Gobarlum Gobarlum execute 5308 4762816 10557 2.76 164676 366057 20.8 20.8 32.2% 0.0% 0.0% 0.0% 3.60sec 4762816 451.15sec
Gobarlum Gobarlum heroic_leap 6544 545384 1209 1.48 34965 76330 11.1 11.1 34.0% 0.0% 0.0% 0.0% 42.29sec 545384 451.15sec
Gobarlum Gobarlum heroic_strike 78 4854685 10761 11.39 41791 90211 85.6 85.6 30.8% 0.0% 0.0% 0.0% 4.60sec 4854685 451.15sec
Gobarlum Gobarlum heroic_throw 57755 174392 387 1.32 13469 28955 10.0 10.0 26.2% 0.0% 0.0% 0.0% 42.38sec 174392 451.15sec
Gobarlum Gobarlum melee_main_hand 0 6095314 13511 21.66 35637 75959 162.9 162.9 26.1% 18.5% 24.0% 0.0% 2.76sec 6095314 451.15sec
Gobarlum Gobarlum melee_off_hand 1 3660922 8115 21.59 21472 45765 162.4 162.4 26.0% 18.5% 24.0% 0.0% 2.77sec 3660922 451.15sec
Gobarlum Gobarlum raging_blow 85288 0 0 8.75 0 0 65.8 65.8 0.0% 0.0% 0.0% 0.0% 6.74sec 0 451.15sec
Gobarlum Gobarlum raging_blow_mh 96103 6031099 13368 8.75 67160 148324 65.8 65.8 30.2% 0.0% 0.0% 0.0% 6.74sec 6031099 451.15sec
Gobarlum Gobarlum raging_blow_oh 85384 3633409 8054 8.75 40410 89299 65.8 65.8 30.3% 0.0% 0.0% 0.0% 6.74sec 3633409 451.15sec
Gobarlum Gobarlum recklessness 1719 0 0 0.49 0 0 3.7 3.7 0.0% 0.0% 0.0% 0.0% 163.72sec 0 451.15sec
Gobarlum Gobarlum stormlash 120687 555210 1231 6.49 8779 20242 48.8 48.8 22.6% 0.0% 0.0% 0.0% 6.71sec 555210 451.15sec
Gobarlum Gobarlum wild_strike 100130 2909247 6449 7.66 39106 82875 57.6 57.6 26.1% 0.0% 0.0% 0.0% 6.84sec 2909247 451.15sec

Fluffy_Pillow : 0 dps

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
0.0 0.0 Mana 0.00% 0.0 100.0% 100%
Scale Factors for Fluffy_Pillow Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Gear Ranking
Optimizers
Ranking
Pawn string
Zero hit/exp

Charts

DPS Timeline Chart

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit
Health Decade (0 - 10) 1.0 0.0 0.0sec 0.0sec 8.68% 8.68%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (0 - 10)_1:8.68%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (10 - 20) 1.0 0.0 0.0sec 0.0sec 7.81% 7.81%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (10 - 20)_1:7.81%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 11.25% 11.25%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (20 - 30)_1:11.25%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 11.29% 11.29%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (30 - 40)_1:11.29%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 10.69% 10.69%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (40 - 50)_1:10.69%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 11.07% 11.07%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (50 - 60)_1:11.07%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 10.49% 10.49%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (60 - 70)_1:10.49%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 11.26% 11.26%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (70 - 80)_1:11.26%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 11.22% 11.22%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (80 - 90)_1:11.22%

Trigger Attempt Success

  • trigger_pct:100.00%
colossus_smash 21.6 0.0 21.3sec 21.3sec 30.85% 39.66%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_colossus_smash
  • max_stacks:1
  • duration:6.50
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • colossus_smash_1:30.85%

Trigger Attempt Success

  • trigger_pct:100.00%
Constant Buffs

Resources

Resource Usage Type Count Total Average RPE APR
Fluffy_Pillow
Resource Gains Type Count Total Average Overflow
Resource RPS-Gain RPS-Loss
Health 0.00 106783.39
Combat End Resource Mean Min Max
Health 0.00 0.00 0.00
Resource Timeline Chart

Benefits & Uptimes

Benefits %
Uptimes %

Procs

Count Interval

Statistics & Data Analysis

Fight Length

Sample Data
Count 9992
Mean 451.15
Minimum 325.72
Maximum 587.12
Spread ( max - min ) 261.41
Range [ ( max - min ) / 2 * 100% ] 28.97%
Distribution Chart

DPS

Sample Data Fluffy_Pillow Damage Per Second
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart

DPS(e)

Sample Data
Count 9992
Mean 0.00
Distribution Chart

Damage

Sample Data
Count 9992
Mean 0.00
Distribution Chart

DTPS

Sample Data Fluffy_Pillow Damage Taken Per Second
Count 9992
Mean 107245.13
Distribution Chart

HPS

Sample Data Fluffy_Pillow Healing Per Second
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart

HPS(e)

Sample Data
Count 9992
Mean 0.00
Distribution Chart

Heal

Sample Data
Count 9992
Mean 0.00
Distribution Chart

HTPS

Sample Data Fluffy_Pillow Healing taken Per Second
Count 9992
Mean 0.00
Distribution Chart

#Executed Foreground Actions

Sample Data
Count 9992
Mean 0.00
Distribution Chart
Timeline DPS Error Chart DPS Error Chart

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0
Agility 0 0 0
Stamina 0 0 0
Intellect 0 0 0
Spirit 0 0 0
Health 0 57721672 0
Spell Power 0 0 0
Spell Hit 0.00% 0.00% 0
Spell Crit -nan% -nan% 0
Spell Haste 0.00% 0.00% 0
ManaReg per Second 0 0 0
Attack Power 0 0 0
Melee Hit 0.00% 0.00% 0
Melee Crit 5.00% 5.00% 0
Melee Haste 0.00% 0.00% 0
Swing Speed 0.00% 0.00% 0
Expertise 0.00% 0.00% 0
Armor 24835 24835 0
Tank-Miss 0.00% 0.00% 0
Tank-Dodge 0.00% 0.00% 0
Tank-Parry 0.00% 0.00% 0
Tank-Block 5.00% 5.00% 0
Tank-Crit 0.00% 0.00% 0
Mastery 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00
Head empty
Neck empty
Shoulders empty
Shirt empty
Chest empty
Waist empty
Legs empty
Feet empty
Wrists empty
Hands empty
Finger1 empty
Finger2 empty
Trinket1 empty
Trinket2 empty
Back empty
Main Hand empty
Off Hand empty
Unknown empty
Tabard empty

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none

Profile

#!./simc

enemy="Fluffy_Pillow"
level=93
race=humanoid
role=tank
position=front
spec=unknown


# Gear Summary

APM

Average number of actions executed per minute.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Count

Average number of times an action is executed per iteration.

Impacts

Average number of impacts against a target (for attacks that hit multiple times per execute) per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

Dodge%

Percentage of executes that resulted in dodges.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

Effective DPS

Average damage per fight duration.

DPS%

Percentage of total DPS contributed by a particular action.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Error

Estimator for the 95.00confidence intervall.

G%

Percentage of executes that resulted in glancing blows.

B%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

M%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

Range

( dps.percentile( 0.95 ) - dps.percentile( 0.05 ) / 2

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

T-Crit

Average crit tick damage.

T-Crit%

Percentage of ticks that resulted in critical strikes.

T-Hit

Average non-crit tick damage.

T-M%

Percentage of ticks that resulted in misses, dodges or parries.

UpTime%

Percentage of total time that DoT is ticking on target.

T-Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Fight Length

Fight Length: 450.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.