close

SimulationCraft 520-2

for World of Warcraft 5.2.0 Live (build level 16650)

Pestillence

Pestillence : 103457 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR RPS Out RPS In Primary Resource Waiting APM Active Skill
103457.1 103457.1 56.55 / 0.05% 4755 / 4.6% 5603.2 18.4 18.2 Energy 42.78% 34.3 100.0% 100%
Origin http://eu.battle.net/wow/en/character/Kirin%20Tor/Pestillence/advanced
Talents http://eu.battle.net/wow/en/tool/talent-calculator#ca!212102
Glyphs
  • Glyph of Cloak of Shadows
  • Glyph of Feint
  • Glyph of Vendetta
  • Glyph of Safe Fall
  • Glyph of Blurred Speed
  • Glyph of Poisons
Professions
  • alchemy: 615
  • herbalism: 600
Scale Factors for Pestillence Damage Per Second
Str Agi AP Exp Hit InvHit Crit Haste Mastery Wdps WOHdps
Scale Factors 1.92 4.99 1.86 -0.00 0.86 2.47 1.74 1.69 1.85 4.78 1.47
Normalized 0.38 1.00 0.37 -0.00 0.17 0.50 0.35 0.34 0.37 0.96 0.30
Scale Deltas 1000 1000 1000 1000 1000 -1000 1000 1000 1000 300 300
Error 0.08 0.08 0.08 0.08 0.08 0.08 0.08 0.08 0.08 0.27 0.27
Gear Ranking
Optimizers
Ranking
  • Agi > Wdps > InvHit > Str ~= AP ~= Mastery > Crit ~= Haste > WOHdps > Hit > Exp
Pawn string
  • ( Pawn: v1: "Pestillence": Strength=1.92, Agility=4.99, Ap=1.86, ExpertiseRating=-0.00, HitRating=0.86, CritRating=1.74, HasteRating=1.69, MasteryRating=1.85, MeleeDps=4.78 )
Zero hit/exp
  • ( Pawn: v1: "Pestillence": Strength=1.92, Agility=4.99, Ap=1.86, ExpertiseRating=0.00, HitRating=0.00, CritRating=1.74, HasteRating=1.69, MasteryRating=1.85, MeleeDps=4.78 )

Charts

Action DPET Chart Action Damage Chart
Scale Factors Chart DPS Timeline Chart DPS Distribution Chart Time Spent Chart

Abilities

Damage Stats DPS DPS% Count Interval DPE DPET Hit Crit Avg Crit% Avoid% G% B% Ticks T-Hit T-Crit T-Avg T-Crit% T-Avoid% Up%
Pestillence 103457
ambush 825 0.8% 4.6 126.76sec 80300 74737 64003 131997 80298 24.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: ambush

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 4.63 4.63 0.00 0.00 1.0745 0.0000 371441.57 371441.57 0.00 74736.74 74736.74
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 3.52 76.03% 64003.06 50380 76557 63706.88 0 76557 225102 225102 0.00
crit 1.11 23.97% 131997.40 103782 157708 94018.43 0 157708 146340 146340 0.00
DPS Timeline Chart

Action details: ambush

Static Values
  • id:8676
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:60.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:8676
  • name:Ambush
  • school:physical
  • tooltip:
  • description:Ambush the target, causing {$m2=325}% weapon damage plus {$m1=28} to the target (${{$m2=325}*1.447}% plus ${{$m1=28}*1.447} if a dagger is equipped). Must be stealthed and behind the target. Awards {$s3=2} combo $lpoint:points;{$?s138106=false}[ and causes you to appear behind the target][].
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:623.15
  • base_dd_max:623.15
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:4.70
deadly_poison_dot 11554 11.2% 560.8 1.02sec 9282 0 0 0 0 0.0% 0.0% 0.0% 0.0% 149.7 26605 57673 34769 26.3% 0.0% 99.6%

Stats details: deadly_poison_dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 560.82 560.82 149.72 149.72 0.0000 3.0000 5205448.26 5205448.26 0.00 11589.55 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 560.82 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
Tick Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 110.4 73.72% 26604.89 21776 43029 26613.94 25209 28039 2936542 2936542 0.00
crit 39.3 26.28% 57672.78 44858 106369 57737.95 50762 66811 2268906 2268906 0.00
DPS Timeline Chart

Action details: deadly_poison_dot

Static Values
  • id:2818
  • school:nature
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:2818
  • name:Deadly Poison
  • school:nature
  • tooltip:Suffering $w1 Nature damage every {$t1=3} seconds.
  • description:{$@spelldesc2823=Coats your weapons with a Lethal Poison that lasts for {$2823d=3600 seconds}. Each strike has a {$2823h=30}% chance of poisoning the enemy for ${{$2818m1=6}*4} Nature damage over {$2818d=12 seconds}. Subsequent poison applications will instantly deal {$113780s1=335 to 445} Nature damage.}
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • tick_power_mod:0.213000
  • base_td:747.78
  • num_ticks:4
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
deadly_poison_instant 22621 21.9% 559.8 1.02sec 18180 0 13789 30353 18180 26.5% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: deadly_poison_instant

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 559.82 559.82 0.00 0.00 0.0000 0.0000 10177390.51 10177390.51 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 411.44 73.49% 13789.07 11161 22043 13796.05 13207 14472 5673369 5673369 0.00
crit 148.39 26.51% 30353.49 22992 54489 30390.38 27985 33287 4504021 4504021 0.00
DPS Timeline Chart

Action details: deadly_poison_instant

Static Values
  • id:113780
  • school:nature
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:113780
  • name:Deadly Poison
  • school:nature
  • tooltip:
  • description:Poisoned weapons have a chance to deal {$s1=335 to 445} Nature damage to a target already affected by Deadly Poison.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.109000
  • base_dd_min:335.48
  • base_dd_max:444.70
dispatch 14198 13.7% 88.5 5.00sec 72123 67124 55580 118448 72124 26.3% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: dispatch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 88.52 88.52 0.00 0.00 1.0745 0.0000 6384393.17 6384393.17 0.00 67123.59 67123.59
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 65.23 73.69% 55580.37 49023 74565 55583.18 52721 58541 3625342 3625342 0.00
crit 23.29 26.31% 118448.17 100987 184324 118496.40 105909 143609 2759051 2759051 0.00
DPS Timeline Chart

Action details: dispatch

Static Values
  • id:111240
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:30.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:dot.rupture.ticks_remain<2&energy>90
Spelldata
  • id:111240
  • name:Dispatch
  • school:physical
  • tooltip:
  • description:A vicious strike that exploits the vulnerability of foes with less than 35% health remaining, causing {$m2=460}% weapon damage plus {$m1=10} to the target. Requires a dagger in the main hand. Awards {$s3=1} combo $lpoint:points;. Replaces Sinister Strike.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:559.59
  • base_dd_max:559.59
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:4.60
envenom 11148 10.8% 45.6 9.76sec 109786 102175 82870 184343 109784 26.5% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: envenom

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 45.64 45.64 0.00 0.00 1.0745 0.0000 5010967.96 5010967.96 0.00 102174.99 102174.99
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 33.54 73.47% 82870.33 66020 132107 82904.00 74542 90441 2779076 2779076 0.00
crit 12.11 26.53% 184343.19 136001 326569 184771.43 140380 263556 2231892 2231892 0.00
DPS Timeline Chart

Action details: envenom

Static Values
  • id:32645
  • school:nature
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:35.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:combo_points>4
Spelldata
  • id:32645
  • name:Envenom
  • school:nature
  • tooltip:Poison application chance increased by {$s2=15}%.
  • description:Finishing move that deals instant Nature damage proportional to the number of combo points on the target. Following the Envenom attack, your poison application chance is increased by {$s2=15}%, for 1 sec plus an additional 1 sec per combo point. 1 point : ${$AP*0.112+({$m1=118}*1)} damage 2 points: ${$AP*0.224+({$m1=118}*2)} damage 3 points: ${$AP*0.336+({$m1=118}*3)} damage 4 points: ${$AP*0.448+({$m1=118}*4)} damage 5 points: ${$AP*0.56+({$m1=118}*5)} damage Replaces Eviscerate.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.670000
  • base_dd_min:1327.31
  • base_dd_max:1327.31
lifeblood 0 0.0% 4.3 120.49sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: lifeblood

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 4.33 4.33 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 4.33 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: lifeblood

Static Values
  • id:0
  • school:unknown
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:120.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:
melee_main_hand 9338 9.1% 351.7 1.28sec 11978 11151 11572 24035 11978 26.1% 18.6% 24.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: melee_main_hand

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 351.71 351.71 0.00 0.00 1.0741 0.0000 4212675.51 4212675.51 0.00 11151.40 11151.40
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 110.24 31.34% 11571.75 10408 16068 11571.81 11151 12019 1275642 1275642 0.00
crit 91.64 26.05% 24035.19 21440 39719 24036.35 23021 25378 2202503 2202503 0.00
glance 84.41 24.00% 8701.48 7806 12051 8701.26 8340 9118 734530 734530 0.00
miss 65.42 18.60% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: melee_main_hand

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:1.80
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.00
melee_off_hand 4432 4.3% 350.8 1.28sec 5700 5296 5504 11432 5700 26.1% 18.6% 24.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: melee_off_hand

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 350.84 350.84 0.00 0.00 1.0762 0.0000 1999744.58 1999744.58 0.00 5296.28 5296.28
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 110.04 31.37% 5504.19 4937 7700 5504.07 5259 5715 605705 605705 0.00
crit 91.50 26.08% 11432.28 10170 19035 11432.71 10935 11972 1046061 1046061 0.00
glance 84.08 23.97% 4138.45 3703 5775 4138.40 3961 4373 347978 347978 0.00
miss 65.21 18.59% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: melee_off_hand

Static Values
  • id:1
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:1.80
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.00
mutilate 0 (7509) 0.0% (7.3%) 73.8 4.07sec 45854 42674 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: mutilate

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 73.77 73.77 0.00 0.00 1.0745 0.0000 0.00 0.00 0.00 42674.29 42674.29
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 73.77 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: mutilate

Static Values
  • id:1329
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:55.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:dot.rupture.ticks_remain<2&energy>90
Spelldata
  • id:1329
  • name:Mutilate
  • school:physical
  • tooltip:
  • description:Instantly attacks with both weapons for {$5374m2=200}% weapon damage plus an additional {$5374s1=223} with each weapon. Awards {$s1=2 + 100.0%} combo $lpoint:points;.
mutilate_mh 5058 4.9% 73.8 4.07sec 30889 0 23522 51255 30889 26.6% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: mutilate_mh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 73.77 73.77 0.00 0.00 0.0000 0.0000 2278659.57 2278659.57 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 54.17 73.44% 23522.02 20719 31676 23530.53 22522 24637 1274286 1274286 0.00
crit 19.60 26.56% 51255.27 42682 78302 51341.69 44553 60555 1004374 1004374 0.00
DPS Timeline Chart

Action details: mutilate_mh

Static Values
  • id:5374
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:5374
  • name:Mutilate
  • school:physical
  • tooltip:
  • description:Instantly attacks with both weapons for {$5374m2=200}% weapon damage plus an additional {$5374s1=223} with each weapon. Awards 2 combo points.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:223.09
  • base_dd_max:223.09
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:2.00
mutilate_oh 2450 2.4% 73.8 4.07sec 14965 0 11400 24852 14966 26.5% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: mutilate_oh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 73.77 73.77 0.00 0.00 0.0000 0.0000 1104003.22 1104003.22 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 54.22 73.50% 11400.15 10023 15417 11404.26 10820 12027 618082 618082 0.00
crit 19.55 26.50% 24851.89 20647 38110 24893.80 21284 30063 485921 485921 0.00
DPS Timeline Chart

Action details: mutilate_oh

Static Values
  • id:27576
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:27576
  • name:Mutilate Off-Hand
  • school:physical
  • tooltip:
  • description:Instantly attacks with both weapons for {$5374m2=200}% weapon damage plus an additional {$5374s1=223} with each weapon. Awards 2 combo points.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:223.09
  • base_dd_max:223.09
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:2.00
rupture 2714 2.6% 22.9 19.90sec 53363 49665 0 0 0 0.0% 0.0% 0.0% 0.0% 223.4 4156 9095 5474 26.7% 0.0% 99.1%

Stats details: rupture

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 22.91 22.91 223.38 223.38 1.0745 2.0000 1222710.43 1222710.43 0.00 2593.93 49665.32
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 22.91 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
Tick Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 163.8 73.32% 4155.80 1604 6722 4157.38 3728 4506 680606 680606 0.00
crit 59.6 26.68% 9094.71 3304 16617 9105.00 7773 10490 542104 542104 0.00
DPS Timeline Chart

Action details: rupture

Static Values
  • id:1943
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:25.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:ticks_remain<2|(combo_points=5&ticks_remain<3)
Spelldata
  • id:1943
  • name:Rupture
  • school:physical
  • tooltip:Suffering $w1 damage every {$t1=2} sec.
  • description:Finishing move that causes damage over time, increased by your attack power. Lasts longer per combo point: 1 point : ${({$m1=8}+$b1*$<bonus>*1+0.025*$AP*$<bonus>)*0.5*8} over 8 sec 2 points: ${({$m1=8}+$b1*$<bonus>*2+0.04*$AP*$<bonus>)*0.5*12} over 12 sec 3 points: ${({$m1=8}+$b1*$<bonus>*3+0.05*$AP*$<bonus>)*0.5*16} over 16 sec 4 points: ${({$m1=8}+$b1*$<bonus>*4+0.056*$AP*$<bonus>)*0.5*20} over 20 sec 5 points: ${({$m1=8}+$b1*$<bonus>*5+0.062*$AP*$<bonus>)*0.5*24} over 24 sec
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • tick_power_mod:0.062000
  • base_td:392.58
  • num_ticks:12
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
shadow_blade 4426 4.2% 70.5 5.42sec 28034 30008 19753 48972 28033 28.3% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: shadow_blade

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 70.54 70.54 0.00 0.00 0.9342 0.0000 1977556.25 1977556.25 0.00 30007.99 30007.99
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 50.55 71.66% 19752.67 15472 23887 19744.62 18424 21067 998516 998516 0.00
crit 19.99 28.34% 48972.26 31873 59047 49001.13 41570 55885 979040 979040 0.00
DPS Timeline Chart

Action details: shadow_blade

Static Values
  • id:121473
  • school:shadow
  • resource:none
  • range:30.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:1.80
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:121473
  • name:Shadow Blade
  • school:shadow
  • tooltip:
  • description:Strike with dark energy, dealing Shadow damage equal to {$s1=1}% weapon damage.
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.00
shadow_blade_offhand 2111 2.0% 70.5 5.42sec 13386 14336 9420 23397 13386 28.4% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: shadow_blade_offhand

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 70.46 70.46 0.00 0.00 0.9337 0.0000 943208.67 943208.67 0.00 14336.44 14336.44
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 50.46 71.62% 9419.79 7339 11447 9416.21 8598 10069 475360 475360 0.00
crit 20.00 28.38% 23396.77 15119 28298 23408.35 20510 26579 467849 467849 0.00
DPS Timeline Chart

Action details: shadow_blade_offhand

Static Values
  • id:121474
  • school:shadow
  • resource:none
  • range:30.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:1.80
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:121474
  • name:Shadow Blade Off-hand
  • school:shadow
  • tooltip:
  • description:Strike with dark energy, dealing Shadow damage equal to {$s1=1}% weapon damage.
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.00
shadow_blades 0 0.0% 3.0 180.54sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: shadow_blades

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 2.98 2.98 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 2.98 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: shadow_blades

Static Values
  • id:121471
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:180.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:(buff.bloodlust.react|time>60)
Spelldata
  • id:121471
  • name:Shadow Blades
  • school:physical
  • tooltip:Autoattacks deal pure Shadow damage. Combo-point-generating attacks generate {$s2=1} additional combo point.
  • description:Draw upon the surrounding shadows to empower your weapons, causing your autoattacks to deal pure Shadow damage and your combo-point-generating abilities to generate an additional combo point when used$?p138150[, and reduces the Energy cost of all abilities by {$138151s1=40}%][]. Lasts $?p123122&?s79096[${{$123122m1=12}*1.5}]?p123122[${{$123122m1=12}*2}][{$123122m1=12}] sec.
stormlash 892 0.8% 81.1 4.00sec 4864 0 4036 9591 4864 14.9% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: stormlash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 81.05 81.05 0.00 0.00 0.0000 0.0000 394213.96 394213.96 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 68.98 85.10% 4036.31 1129 12680 4031.93 2841 5267 278406 278406 0.00
crit 12.08 14.90% 9591.22 2325 31344 9590.45 3344 29268 115808 115808 0.00
DPS Timeline Chart

Action details: stormlash

Static Values
  • id:120687
  • school:nature
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.10
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:120687
  • name:Stormlash
  • school:nature
  • tooltip:
  • description:Deals Nature damage to enemy targets.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:1292.64
  • base_dd_max:1292.64
vanish 0 0.0% 3.9 120.53sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: vanish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 3.94 3.94 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 3.94 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: vanish

Static Values
  • id:1856
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:120.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:time>10&!buff.stealthed.up&!buff.shadow_blades.up
Spelldata
  • id:1856
  • name:Vanish
  • school:physical
  • tooltip:Improved stealth.
  • description:Allows you to vanish from sight, entering an improved stealth mode for {$11327d=3 seconds}. For the first {$11327d=3 seconds} after vanishing, damage and harmful effects received will not break stealth. Also breaks movement impairing effects.
vendetta 0 0.0% 4.3 120.52sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: vendetta

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 4.30 4.30 0.00 0.00 1.0745 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 4.30 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: vendetta

Static Values
  • id:79140
  • school:physical
  • resource:none
  • range:30.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:120.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:
Spelldata
  • id:79140
  • name:Vendetta
  • school:physical
  • tooltip:Marked for death.
  • description:Marks an enemy for death, increasing all damage you deal to the target by {$s1=30}% and granting you unerring vision of your target, regardless of concealments such as stealth and invisibility. Lasts {$d=20 seconds}.
venomous_wound 11690 11.3% 167.5 2.66sec 31434 0 24374 51209 31434 26.3% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: venomous_wound

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 167.50 167.50 0.00 0.00 0.0000 0.0000 5265272.00 5265272.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 123.43 73.69% 24373.77 19986 39254 24382.70 23239 25680 3008513 3008513 0.00
crit 44.07 26.31% 51208.54 39971 94210 51261.83 45873 58642 2256759 2256759 0.00
DPS Timeline Chart

Action details: venomous_wound

Static Values
  • id:79136
  • school:nature
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:79136
  • name:Venomous Wound
  • school:nature
  • tooltip:
  • description:Venom seeps into your enemies bleeding wounds, dealing {$s1=685} Nature damage.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.160000
  • base_dd_min:685.46
  • base_dd_max:685.46

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit
blindside 22.1 0.0 13.3sec 13.3sec 10.67% 10.67%

Buff details

  • buff initial source:Pestillence
  • cooldown name:buff_blindside
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:30.00%
  • default_value:0.00

Stack Uptimes

  • blindside_1:10.67%

Trigger Attempt Success

  • trigger_pct:30.09%

Spelldata details

  • id:121153
  • name:Blindside
  • tooltip:You may use Dispatch with no cost, regardless of your enemy target's health.
  • description:{$@spelldesc121152=Performing a successful Mutilate has a {$h=30}% chance of leaving you in an advantageous position, enabling a single use of Dispatch with no energy cost, regardless of the enemy target's health.}
  • max_stacks:
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
bloodlust 1.0 0.0 0.0sec 0.0sec 9.02% 11.24%

Buff details

  • buff initial source:Pestillence
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • duration:40.00
  • cooldown:300.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • bloodlust_1:9.02%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:2825
  • name:Bloodlust
  • tooltip:Melee, ranged, and spell haste increased by {$s1=30}%.
  • description:Increases melee, ranged, and spell haste by {$s1=30}% for all party and raid members. Lasts {$d=40 seconds}. Allies receiving this effect will become Sated and be unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
bottle_of_infinite_stars 9.9 0.0 47.6sec 47.6sec 43.00% 43.00%

Buff details

  • buff initial source:Pestillence
  • cooldown name:buff_bottle_of_infinite_stars
  • max_stacks:1
  • duration:20.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:agility
    • amount:3236.00

    Stack Uptimes

    • bottle_of_infinite_stars_1:43.00%

    Trigger Attempt Success

    • trigger_pct:99.88%
dancing_steel 11.9 7.8 37.3sec 22.0sec 40.83% 40.83%

Buff details

  • buff initial source:Pestillence
  • cooldown name:buff_dancing_steel
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:strength
    • amount:1650.00
    • stat:agility
    • amount:1650.00

    Stack Uptimes

    • dancing_steel_1:40.83%

    Trigger Attempt Success

    • trigger_pct:99.58%
envenom 33.4 12.3 13.4sec 9.8sec 56.71% 58.67%

Buff details

  • buff initial source:Pestillence
  • cooldown name:buff_envenom
  • max_stacks:1
  • duration:1.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • envenom_1:56.71%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:32645
  • name:Envenom
  • tooltip:Poison application chance increased by {$s2=15}%.
  • description:Finishing move that deals instant Nature damage proportional to the number of combo points on the target. Following the Envenom attack, your poison application chance is increased by {$s2=15}%, for 1 sec plus an additional 1 sec per combo point. 1 point : ${$AP*0.112+({$m1=118}*1)} damage 2 points: ${$AP*0.224+({$m1=118}*2)} damage 3 points: ${$AP*0.336+({$m1=118}*3)} damage 4 points: ${$AP*0.448+({$m1=118}*4)} damage 5 points: ${$AP*0.56+({$m1=118}*5)} damage Replaces Eviscerate.
  • max_stacks:
  • duration:1.00
  • cooldown:0.00
  • default_chance:0.00%
lifeblood 4.3 0.0 120.5sec 120.5sec 18.79% 18.79%

Buff details

  • buff initial source:Pestillence
  • cooldown name:buff_lifeblood
  • max_stacks:1
  • duration:20.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:haste_rating
    • amount:2880.00

    Stack Uptimes

    • lifeblood_1:18.79%

    Trigger Attempt Success

    • trigger_pct:100.00%
shadow_blades 3.0 0.0 180.5sec 180.5sec 15.38% 15.75%

Buff details

  • buff initial source:Pestillence
  • cooldown name:buff_shadow_blades
  • max_stacks:1
  • duration:24.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • shadow_blades_1:15.38%

Trigger Attempt Success

  • trigger_pct:100.00%
skull_banner 5.9 0.0 75.5sec 75.5sec 12.97% 17.44%

Buff details

  • buff initial source:Pestillence
  • cooldown name:buff_skull_banner
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.20

Stack Uptimes

  • skull_banner_1:12.97%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:114207
  • name:Skull Banner
  • tooltip:
  • description:Throw down a war banner at your feet that increases the critical damage of party or raid members within $114206A1 yards of the banner by {$114206s1=20}%. Lasts {$114207d=10 seconds}. You can Intervene to your war banner.
  • max_stacks:
  • duration:10.00
  • cooldown:180.00
  • default_chance:0.00%
slice_and_dice 1.0 45.6 0.0sec 9.7sec 99.76% 99.85%

Buff details

  • buff initial source:Pestillence
  • cooldown name:buff_slice_and_dice
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • slice_and_dice_1:99.76%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:5171
  • name:Slice and Dice
  • tooltip:Melee attack speed increased by $w1%.$?$w2!=0[ Regaining $w2 Energy every {$t2=2} sec.][]
  • description:Finishing move that consumes combo points on any nearby target to increase melee attack speed by {$s1=40}%. Lasts longer per combo point: 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds
  • max_stacks:
  • duration:6.00
  • cooldown:0.00
  • default_chance:0.00%
stormlash 4.0 0.0 103.7sec 103.7sec 9.02% 9.02%

Buff details

  • buff initial source:Pestillence
  • cooldown name:buff_stormlash
  • max_stacks:1
  • duration:10.00
  • cooldown:0.10
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • stormlash_1:9.02%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:120687
  • name:Stormlash
  • tooltip:
  • description:Deals Nature damage to enemy targets.
  • max_stacks:
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
terror_in_the_mists 4.6 0.0 108.0sec 108.0sec 20.24% 20.24%

Buff details

  • buff initial source:Pestillence
  • cooldown name:buff_terror_in_the_mists
  • max_stacks:1
  • duration:20.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:crit_rating
    • amount:6908.00

    Stack Uptimes

    • terror_in_the_mists_1:20.24%

    Trigger Attempt Success

    • trigger_pct:99.93%
vanish 3.9 0.0 120.5sec 120.5sec 0.02% 0.02%

Buff details

  • buff initial source:Pestillence
  • cooldown name:buff_vanish
  • max_stacks:1
  • duration:3.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • vanish_1:0.02%

Trigger Attempt Success

  • trigger_pct:100.00%
virmens_bite_potion 1.0 0.0 417.4sec 0.0sec 10.07% 10.07%

Buff details

  • buff initial source:Pestillence
  • cooldown name:buff_virmens_bite_potion
  • max_stacks:1
  • duration:25.00
  • cooldown:60.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:agility
    • amount:4000.03

    Stack Uptimes

    • virmens_bite_potion_1:10.07%

    Trigger Attempt Success

    • trigger_pct:100.00%

Spelldata details

  • id:105697
  • name:Virmen's Bite
  • tooltip:Agility increased by {$s1=4000}.
  • description:Increases your Agility by {$s1=4000} for {$d=25 seconds}.
  • max_stacks:
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
windsong_crit_oh 5.0 0.8 75.4sec 63.4sec 14.02% 14.02%

Buff details

  • buff initial source:Pestillence
  • cooldown name:buff_windsong_crit_oh
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:crit_rating
    • amount:1500.00

    Stack Uptimes

    • windsong_crit_oh_1:14.02%

    Trigger Attempt Success

    • trigger_pct:99.30%
windsong_haste_oh 4.9 0.8 76.5sec 63.6sec 13.97% 13.97%

Buff details

  • buff initial source:Pestillence
  • cooldown name:buff_windsong_haste_oh
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:haste_rating
    • amount:1500.00

    Stack Uptimes

    • windsong_haste_oh_1:13.97%

    Trigger Attempt Success

    • trigger_pct:99.39%
windsong_mastery_oh 4.9 0.8 76.2sec 64.0sec 13.97% 13.97%

Buff details

  • buff initial source:Pestillence
  • cooldown name:buff_windsong_mastery_oh
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:mastery_rating
    • amount:1500.00

    Stack Uptimes

    • windsong_mastery_oh_1:13.97%

    Trigger Attempt Success

    • trigger_pct:99.34%
Constant Buffs

Resources

Resource Usage Type Count Total Average RPE APR
Pestillence
ambush Energy 4.6 69.4 15.0 15.0 5353.4
dispatch Energy 88.5 1990.8 22.5 22.5 3207.0
envenom Energy 45.6 1593.4 34.9 34.9 3144.9
mutilate Energy 73.8 4056.5 55.0 55.0 833.9
rupture Energy 22.9 572.3 25.0 25.0 2136.3
slice_and_dice Energy 1.0 25.0 25.0 25.0 0.0
Resource Gains Type Count Total Average Overflow
energy_regen Energy 1803.05 4897.13 (59.68%) 2.72 3.51 0.07%
relentless_strikes Energy 65.31 1632.85 (19.90%) 25.00 0.00 0.00%
venomous_vim Energy 167.50 1675.02 (20.41%) 10.00 0.00 0.00%
Resource RPS-Gain RPS-Loss
Energy 18.20 18.42
Combat End Resource Mean Min Max
Health 410219.00 410219.00 410219.00
Energy 17.28 0.00 54.87
Resource Gains Chart
Resource Timeline Chart Resource Timeline Chart

Benefits & Uptimes

Benefits %
Uptimes %
Energy Cap 0.1%

Procs

Count Interval
seal_fate 58.1 7.7sec

Statistics & Data Analysis

Fight Length

Sample Data
Count 9992
Mean 450.88
Minimum 328.63
Maximum 579.26
Spread ( max - min ) 250.62
Range [ ( max - min ) / 2 * 100% ] 27.79%
Distribution Chart

DPS

Sample Data Pestillence Damage Per Second
Count 9992
Mean 103457.13
Minimum 93916.33
Maximum 117178.14
Spread ( max - min ) 23261.81
Range [ ( max - min ) / 2 * 100% ] 11.24%
Standard Deviation 2884.2508
5th Percentile 98917.00
95th Percentile 108427.30
( 95th Percentile - 5th Percentile ) 9510.29
Mean Distribution
Standard Deviation 28.8541
95.00% Confidence Intervall ( 103400.58 - 103513.68 )
Normalized 95.00% Confidence Intervall ( 99.95% - 100.05% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 29
0.1% Error 2985
0.1 Scale Factor Error with Delta=300 71014
0.05 Scale Factor Error with Delta=300 284059
0.01 Scale Factor Error with Delta=300 7101493
Distribution Chart

DPS(e)

Sample Data
Count 9992
Mean 103457.13
Distribution Chart

Damage

Sample Data
Count 9992
Mean 46547685.65
Distribution Chart

DTPS

Sample Data Pestillence Damage Taken Per Second
Count 9992
Mean 0.00
Distribution Chart

HPS

Sample Data Pestillence Healing Per Second
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart

HPS(e)

Sample Data
Count 9992
Mean 0.00
Distribution Chart

Heal

Sample Data
Count 9992
Mean 0.00
Distribution Chart

HTPS

Sample Data Pestillence Healing taken Per Second
Count 9992
Mean 0.00
Distribution Chart

#Executed Foreground Actions

Sample Data
Count 9992
Mean 257.97
Distribution Chart
Timeline DPS Error Chart DPS Error Chart

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask,type=spring_blossoms
1 0.00 food,type=sea_mist_rice_noodles
2 0.00 apply_poison,lethal=deadly
3 0.00 snapshot_stats
4 0.00 virmens_bite_potion
5 0.00 stealth
Default action list Executed every time the actor is available.
# count action,conditions
6 1.00 virmens_bite_potion,if=buff.bloodlust.react|target.time_to_die<40
7 0.00 preparation,if=talent.preparation.enabled&!buff.vanish.up&cooldown.vanish.remains>60
8 4.94 auto_attack
9 0.00 kick
A 4.33 lifeblood
B 3.94 vanish,if=time>10&!buff.stealthed.up&!buff.shadow_blades.up
C 4.63 ambush
D 2.98 shadow_blades,if=(buff.bloodlust.react|time>60)
E 1.00 slice_and_dice,if=buff.slice_and_dice.remains<2
F 0.00 dispatch,if=dot.rupture.ticks_remain<2&energy>90
G 1.00 mutilate,if=dot.rupture.ticks_remain<2&energy>90
H 22.91 rupture,if=ticks_remain<2|(combo_points=5&ticks_remain<3)
I 4.30 vendetta
J 45.64 envenom,if=combo_points>4
K 0.00 envenom,if=combo_points>=2&buff.slice_and_dice.remains<3
L 88.52 dispatch,if=combo_points<5
M 0.00 tricks_of_the_trade
N 72.77 mutilate

Sample Sequence

8ACEGHINDNJNJNHNLJNJLNJLNJB8CLJNHNNJNLNJLNHNNNHNNJNLJNNNHLNJNLNJNNHLNJNANIJNNHNNNJNNB8CJNHLNNJNNJNJNHNNDJLNJNLHNLJNNJNJNNHNNJLNNJLNJANHINLNJNNJLNHNNNB8JNNJNHNNHLNNJLLLJLLLLHLLLJLLLLLJLLLHLLLLJLLLJLLALHIDLLJLLLJLLHLLLJLLJLB8CLLJLHLLLLHLLL6LJLLLJLLLHLLLJLLLLJL

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 219 209 80
Agility 17465 14932 13995
Stamina 18844 17131 17008
Intellect 138 131 80
Spirit 155 155 80
Health 410219 386237 0
Energy 120 120 0
Spell Power 0 0 0
Spell Hit 15.42% 15.42% 2687
Spell Crit 10.96% 5.96% 3568
Spell Haste 10.41% 5.15% 1746
ManaReg per Second 0 0 0
Attack Power 38829 30223 0
Melee Hit 7.90% 7.90% 2687
Melee Crit 24.51% 17.50% 3568
Melee Haste 4.11% 4.11% 1746
Swing Speed 15.66% 5.15% 1746
Expertise 7.51% / 7.51% 7.51% / 7.51% 2555
Armor 17487 17487 17487
Tank-Miss 0.00% 0.00% 0
Tank-Dodge 0.00% 0.00% 0
Tank-Parry 0.00% 0.00% 0
Tank-Block 0.00% 0.00% 0
Tank-Crit 0.00% 0.00% 0
Mastery 83.97% 66.47% 6595

Talents

Level
15 Nightstalker Subterfuge Shadow Focus
30 Deadly Throw Nerve Strike Combat Readiness
45 Cheat Death Leeching Poison Elusiveness
60 Cloak and Dagger Shadowstep Burst of Speed
75 Prey on the Weak Paralytic Poison Dirty Tricks
90 Shuriken Toss Marked for Death Anticipation

Profile

#!./simc

rogue="Pestillence"
origin="http://eu.battle.net/wow/en/character/Kirin%20Tor/Pestillence/advanced"
thumbnail="http://eu.battle.net/static-render/eu/kirin-tor/22/3560726-avatar.jpg"
level=90
race=goblin
role=attack
position=back
professions=alchemy=615/herbalism=600
talents=http://eu.battle.net/wow/en/tool/talent-calculator#ca!212102
glyphs=cloak_of_shadows/feint/vendetta/safe_fall/blurred_speed/poisons
spec=assassination

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.

actions.precombat=flask,type=spring_blossoms
actions.precombat+=/food,type=sea_mist_rice_noodles
actions.precombat+=/apply_poison,lethal=deadly
actions.precombat+=/snapshot_stats
actions.precombat+=/virmens_bite_potion
actions.precombat+=/stealth

# Executed every time the actor is available.

actions=virmens_bite_potion,if=buff.bloodlust.react|target.time_to_die<40
actions+=/preparation,if=talent.preparation.enabled&!buff.vanish.up&cooldown.vanish.remains>60
actions+=/auto_attack
actions+=/kick
actions+=/lifeblood
actions+=/vanish,if=time>10&!buff.stealthed.up&!buff.shadow_blades.up
actions+=/ambush
actions+=/shadow_blades,if=(buff.bloodlust.react|time>60)
actions+=/slice_and_dice,if=buff.slice_and_dice.remains<2
actions+=/dispatch,if=dot.rupture.ticks_remain<2&energy>90
actions+=/mutilate,if=dot.rupture.ticks_remain<2&energy>90
actions+=/rupture,if=ticks_remain<2|(combo_points=5&ticks_remain<3)
actions+=/vendetta
actions+=/envenom,if=combo_points>4
actions+=/envenom,if=combo_points>=2&buff.slice_and_dice.remains<3
actions+=/dispatch,if=combo_points<5
actions+=/tricks_of_the_trade
actions+=/mutilate

head=helmet_of_the_thousandfold_blades,id=86641,gems=agile_primal_80agi_160hit_180agi,reforge=exp_crit
neck=delicate_necklace_of_the_golden_lotus,id=90593
shoulders=spaulders_of_the_thousandfold_blades,id=85299,gems=80agi_160hit_60agi,enchant=200agi_100crit,reforge=haste_mastery
back=arrow_breaking_windcloak,id=87044,enchant=180hit,reforge=haste_mastery
chest=tunic_of_the_thousandfold_blades,id=86643,gems=80agi_160mastery_80agi_160haste_120mastery,enchant=80all,reforge=crit_exp
shirt=master_builders_shirt,id=11840
wrists=quillpaw_family_bracers,id=88884,enchant=170mastery,reforge=hit_mastery
hands=gloves_of_the_thousandfold_blades,id=85302,enchant=170exp,reforge=hit_mastery
waist=icewrath_belt,id=82823
legs=legguards_of_failing_purification,id=90518,gems=160agi_80agi_160hit_120agi,enchant=285agi_165crit,reforge=hit_exp
feet=boots_of_the_still_breath,id=86153,gems=80agi_160haste_60crit,enchant=140mastery,reforge=haste_mastery
finger1=seal_of_the_windreaver,id=90861,reforge=hit_mastery
finger2=anjis_keepsake,id=89070,reforge=haste_mastery
trinket1=terror_in_the_mists,id=86332
trinket2=bottle_of_infinite_stars,id=86132
main_hand=dagger_of_the_seven_stars,id=87012,enchant=dancing_steel,reforge=haste_mastery,upgrade=2
off_hand=spiritsever,id=86391,gems=500agi,enchant=windsong,upgrade=1

# Gear Summary
# gear_strength=80
# gear_agility=13995
# gear_stamina=17008
# gear_intellect=80
# gear_spirit=80
# gear_expertise_rating=2555
# gear_hit_rating=2687
# gear_crit_rating=3568
# gear_haste_rating=1746
# gear_mastery_rating=6595
# gear_armor=17487
# meta_gem=agile_primal
# tier14_2pc_melee=1
# tier14_4pc_melee=1
# main_hand=dagger_of_the_seven_stars,heroic=1,weapon=dagger_1.80speed_4757min_8835max,enchant=dancing_steel
# off_hand=spiritsever,weapon=dagger_1.80speed_4334min_8049max,enchant=windsong

Simulation & Raid Information

Iterations: 10000
Threads: 8
Confidence: 95.00%
Fight Length: 329 - 579 ( 450.9 )

Performance:

Total Events Processed: 55984716
Max Event Queue: 31
Sim Seconds: 4508842
CPU Seconds: 61.2400
Speed Up: 73626

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 75 ms ( stddev = 18 ms )

Simulation Length

Sample Data
Count 9992
Mean 450.88
Minimum 328.63
Maximum 579.26
Spread ( max - min ) 250.62
Range [ ( max - min ) / 2 * 100% ] 27.79%
Standard Deviation 58.5012
5th Percentile 368.14
95th Percentile 543.32
( 95th Percentile - 5th Percentile ) 175.18
Mean Distribution
Standard Deviation 0.5852
95.00% Confidence Intervall ( 449.74 - 452.03 )
Normalized 95.00% Confidence Intervall ( 99.75% - 100.25% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 646
0.1% Error 64668
0.1 Scale Factor Error with Delta=300 29
0.05 Scale Factor Error with Delta=300 116
0.01 Scale Factor Error with Delta=300 2921
Distribution Chart
Timeline Distribution Chart Gear Chart Raid Downtime Chart
DPET Chart

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Count Impacts Crit% Avoid% G% B% Interval Combined Duration
Pestillence Pestillence ambush 8676 371442 824 0.62 64003 131997 4.6 4.6 24.0% 0.0% 0.0% 0.0% 126.76sec 371442 450.88sec
Pestillence Pestillence deadly_poison_dot ticks -2818 5205448 11568 19.96 26605 57673 560.8 149.7 26.3% 0.0% 0.0% 0.0% 1.02sec 5205448 450.88sec
Pestillence Pestillence deadly_poison_instant 113780 10177391 22572 74.50 13789 30353 559.8 559.8 26.5% 0.0% 0.0% 0.0% 1.02sec 10177391 450.88sec
Pestillence Pestillence dispatch 111240 6384393 14160 11.78 55580 118448 88.5 88.5 26.3% 0.0% 0.0% 0.0% 5.00sec 6384393 450.88sec
Pestillence Pestillence envenom 32645 5010968 11114 6.07 82870 184343 45.6 45.6 26.5% 0.0% 0.0% 0.0% 9.76sec 5010968 450.88sec
Pestillence Pestillence lifeblood 0 0 0 0.58 0 0 4.3 4.3 0.0% 0.0% 0.0% 0.0% 120.49sec 0 450.88sec
Pestillence Pestillence melee_main_hand 0 4212676 9343 46.80 11572 24035 351.7 351.7 26.1% 18.6% 24.0% 0.0% 1.28sec 4212676 450.88sec
Pestillence Pestillence melee_off_hand 1 1999745 4435 46.69 5504 11432 350.8 350.8 26.1% 18.6% 24.0% 0.0% 1.28sec 1999745 450.88sec
Pestillence Pestillence mutilate 1329 0 0 9.82 0 0 73.8 73.8 0.0% 0.0% 0.0% 0.0% 4.07sec 0 450.88sec
Pestillence Pestillence mutilate_mh 5374 2278660 5054 9.82 23522 51255 73.8 73.8 26.6% 0.0% 0.0% 0.0% 4.07sec 2278660 450.88sec
Pestillence Pestillence mutilate_oh 27576 1104003 2449 9.82 11400 24852 73.8 73.8 26.5% 0.0% 0.0% 0.0% 4.07sec 1104003 450.88sec
Pestillence Pestillence rupture ticks -1943 1222710 2717 29.78 4156 9095 22.9 223.4 26.7% 0.0% 0.0% 0.0% 19.90sec 1222710 450.88sec
Pestillence Pestillence shadow_blade 121473 1977556 4386 9.39 19753 48972 70.5 70.5 28.3% 0.0% 0.0% 0.0% 5.42sec 1977556 450.88sec
Pestillence Pestillence shadow_blade_offhand 121474 943209 2092 9.38 9420 23397 70.5 70.5 28.4% 0.0% 0.0% 0.0% 5.42sec 943209 450.88sec
Pestillence Pestillence shadow_blades 121471 0 0 0.40 0 0 3.0 3.0 0.0% 0.0% 0.0% 0.0% 180.54sec 0 450.88sec
Pestillence Pestillence slice_and_dice 5171 0 0 0.13 0 0 1.0 1.0 0.0% 0.0% 0.0% 0.0% nansec 0 450.88sec
Pestillence Pestillence stormlash 120687 394214 874 10.79 4036 9591 81.1 81.1 14.9% 0.0% 0.0% 0.0% 4.00sec 394214 450.88sec
Pestillence Pestillence vanish 1856 0 0 0.52 0 0 3.9 3.9 0.0% 0.0% 0.0% 0.0% 120.53sec 0 450.88sec
Pestillence Pestillence vendetta 79140 0 0 0.57 0 0 4.3 4.3 0.0% 0.0% 0.0% 0.0% 120.52sec 0 450.88sec
Pestillence Pestillence venomous_wound 79136 5265272 11678 22.29 24374 51209 167.5 167.5 26.3% 0.0% 0.0% 0.0% 2.66sec 5265272 450.88sec

Fluffy_Pillow : 0 dps

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
0.0 0.0 Mana 0.00% 0.0 100.0% 100%
Scale Factors for Fluffy_Pillow Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Gear Ranking
Optimizers
Ranking
Pawn string
Zero hit/exp

Charts

DPS Timeline Chart

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit
Health Decade (0 - 10) 1.0 0.0 0.0sec 0.0sec 8.78% 8.78%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (0 - 10)_1:8.78%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (10 - 20) 1.0 0.0 0.0sec 0.0sec 10.00% 10.00%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (10 - 20)_1:10.00%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 9.86% 9.86%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (20 - 30)_1:9.86%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 10.72% 10.72%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (30 - 40)_1:10.72%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 11.25% 11.25%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (40 - 50)_1:11.25%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 11.22% 11.22%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (50 - 60)_1:11.22%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 11.12% 11.12%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (60 - 70)_1:11.12%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 12.45% 12.45%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (70 - 80)_1:12.45%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 9.57% 9.57%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (80 - 90)_1:9.57%

Trigger Attempt Success

  • trigger_pct:100.00%
vendetta 4.3 0.0 120.5sec 120.5sec 27.32% 29.29%

Buff details

  • buff initial source:Pestillence
  • cooldown name:buff_vendetta
  • max_stacks:1
  • duration:30.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.25

Stack Uptimes

  • vendetta_1:27.32%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:79140
  • name:Vendetta
  • tooltip:Marked for death.
  • description:Marks an enemy for death, increasing all damage you deal to the target by $s1% and granting you unerring vision of your target, regardless of concealments such as stealth and invisibility. Lasts {$d=20 seconds}.
  • max_stacks:
  • duration:20.00
  • cooldown:120.00
  • default_chance:0.00%
Constant Buffs

Resources

Resource Usage Type Count Total Average RPE APR
Fluffy_Pillow
Resource Gains Type Count Total Average Overflow
Resource RPS-Gain RPS-Loss
Health 0.00 103082.84
Combat End Resource Mean Min Max
Health 0.00 0.00 0.00
Resource Timeline Chart

Benefits & Uptimes

Benefits %
Uptimes %

Procs

Count Interval
Pestillence: combo_points 329.6 2.7sec
Pestillence: anticipation_charges 40.8 14.6sec
Pestillence: anticipation_charges_wasted 0.0 nansec

Statistics & Data Analysis

Fight Length

Sample Data
Count 9992
Mean 450.88
Minimum 328.63
Maximum 579.26
Spread ( max - min ) 250.62
Range [ ( max - min ) / 2 * 100% ] 27.79%
Distribution Chart

DPS

Sample Data Fluffy_Pillow Damage Per Second
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart

DPS(e)

Sample Data
Count 9992
Mean 0.00
Distribution Chart

Damage

Sample Data
Count 9992
Mean 0.00
Distribution Chart

DTPS

Sample Data Fluffy_Pillow Damage Taken Per Second
Count 9992
Mean 103457.13
Distribution Chart

HPS

Sample Data Fluffy_Pillow Healing Per Second
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart

HPS(e)

Sample Data
Count 9992
Mean 0.00
Distribution Chart

Heal

Sample Data
Count 9992
Mean 0.00
Distribution Chart

HTPS

Sample Data Fluffy_Pillow Healing taken Per Second
Count 9992
Mean 0.00
Distribution Chart

#Executed Foreground Actions

Sample Data
Count 9992
Mean 0.00
Distribution Chart
Timeline DPS Error Chart DPS Error Chart

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0
Agility 0 0 0
Stamina 0 0 0
Intellect 0 0 0
Spirit 0 0 0
Health 0 55775683 0
Spell Power 0 0 0
Spell Hit 0.00% 0.00% 0
Spell Crit -nan% -nan% 0
Spell Haste 0.00% 0.00% 0
ManaReg per Second 0 0 0
Attack Power 0 0 0
Melee Hit 0.00% 0.00% 0
Melee Crit 5.00% 5.00% 0
Melee Haste 0.00% 0.00% 0
Swing Speed 0.00% 0.00% 0
Expertise 0.00% 0.00% 0
Armor 24835 24835 0
Tank-Miss 0.00% 0.00% 0
Tank-Dodge 0.00% 0.00% 0
Tank-Parry 0.00% 0.00% 0
Tank-Block 5.00% 5.00% 0
Tank-Crit 0.00% 0.00% 0
Mastery 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00
Head empty
Neck empty
Shoulders empty
Shirt empty
Chest empty
Waist empty
Legs empty
Feet empty
Wrists empty
Hands empty
Finger1 empty
Finger2 empty
Trinket1 empty
Trinket2 empty
Back empty
Main Hand empty
Off Hand empty
Unknown empty
Tabard empty

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none

Profile

#!./simc

enemy="Fluffy_Pillow"
level=93
race=humanoid
role=tank
position=front
spec=unknown


# Gear Summary

APM

Average number of actions executed per minute.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Count

Average number of times an action is executed per iteration.

Impacts

Average number of impacts against a target (for attacks that hit multiple times per execute) per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

Dodge%

Percentage of executes that resulted in dodges.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

Effective DPS

Average damage per fight duration.

DPS%

Percentage of total DPS contributed by a particular action.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Error

Estimator for the 95.00confidence intervall.

G%

Percentage of executes that resulted in glancing blows.

B%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

M%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

Range

( dps.percentile( 0.95 ) - dps.percentile( 0.05 ) / 2

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

T-Crit

Average crit tick damage.

T-Crit%

Percentage of ticks that resulted in critical strikes.

T-Hit

Average non-crit tick damage.

T-M%

Percentage of ticks that resulted in misses, dodges or parries.

UpTime%

Percentage of total time that DoT is ticking on target.

T-Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Fight Length

Fight Length: 450.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.