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SimulationCraft 510-10

for World of Warcraft 5.1.0 Live (build level 16357)

Gobarlum

Gobarlum : 98038 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR RPS Out RPS In Primary Resource Waiting APM Active Skill
98038.4 98038.4 67.45 / 0.07% 5698 / 5.8% 10413.8 9.4 9.5 Rage 5.90% 56.6 100.0% 100%
Origin http://eu.battle.net/wow/en/character/Kirin%20Tor/Gobarlum/advanced
Talents http://eu.battle.net/wow/en/tool/talent-calculator#ZZ!111221
Glyphs
  • Glyph of Death From Above
  • Glyph of Unending Rage
  • Glyph of Colossus Smash
  • Glyph of the Blazing Trail
  • Glyph of Burning Anger
  • Glyph of Crow Feast
Professions
  • mining: 600
  • blacksmithing: 600
Scale Factors for Gobarlum Damage Per Second
Str Agi AP Exp Hit InvHit Crit Haste Mastery Wdps WOHdps
Scale Factors 2.66 0.20 1.24 0.00 0.91 4.16 2.64 0.69 1.44 6.72 3.01
Normalized 1.00 0.08 0.47 0.00 0.34 1.56 0.99 0.26 0.54 2.52 1.13
Scale Deltas 1000 1000 1000 1000 1000 -1000 1000 1000 1000 300 300
Error 0.10 0.10 0.10 0.10 0.10 0.10 0.10 0.10 0.10 0.32 0.32
Gear Ranking
Optimizers
Ranking
  • Wdps > InvHit > WOHdps > Str ~= Crit > Mastery > AP > Hit > Haste > Agi
Pawn string
  • ( Pawn: v1: "Gobarlum": Strength=2.66, Agility=0.20, Ap=1.24, HitRating=0.91, CritRating=2.64, HasteRating=0.69, MasteryRating=1.44, MeleeDps=6.72 )
Zero hit/exp
  • ( Pawn: v1: "Gobarlum": Strength=2.66, Agility=0.20, Ap=1.24, HitRating=0.00, CritRating=2.64, HasteRating=0.69, MasteryRating=1.44, MeleeDps=6.72 )

Charts

Action DPET Chart Action Damage Chart
Scale Factors Chart DPS Timeline Chart DPS Distribution Chart Time Spent Chart

Abilities

Damage Stats DPS DPS% Count Interval DPE DPET Hit Crit Avg Crit% Avoid% G% B% Ticks T-Hit T-Crit T-Avg T-Crit% T-Avoid% Up%
Gobarlum 98038
battle_shout 0 0.0% 5.3 78.70sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: battle_shout

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 5.27 5.27 0.00 0.00 1.5745 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 5.27 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: battle_shout

Static Values
  • id:6673
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:60.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:rage<70&!debuff.colossus_smash.up
Spelldata
  • id:6673
  • name:Battle Shout
  • school:physical
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by {$s1=10}%. Lasts {$d=300 seconds}. Generates ${{$92049m1=200}/10} Rage.
berserker_rage 0 0.0% 13.2 35.26sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: berserker_rage

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 13.24 13.24 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 13.24 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: berserker_rage

Static Values
  • id:18499
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:30.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:!(buff.enrage.react|(buff.raging_blow.react=2&target.health.pct>=20))|(buff.recklessness.remains>=10&!buff.raging_blow.react)
Spelldata
  • id:18499
  • name:Berserker Rage
  • school:physical
  • tooltip:Immune to Fear, Sap, and Incapacitate effects.
  • description:You become Enraged, generating ${{$12880m1=100}/10} Rage and increasing physical damage done by {$12880s2=10}% for {$12880d=6 seconds}. Also removes and grants immunity to Fear, Sap and Incapacitate effects for the duration of Berserker Rage.
bloodbath 5693 5.8% 7.6 64.94sec 337111 0 0 0 0 0.0% 0.0% 0.0% 0.0% 126.5 20169 0 20169 0.0% 0.0% 28.1%

Stats details: bloodbath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 7.57 124.66 126.46 126.46 0.0000 1.0000 2550399.77 2550399.77 0.00 20168.12 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 117.09 93.93% 0.00 0 0 0.00 0 0 0 0 0.00
none 7.57 6.07% 0.00 0 0 0.00 0 0 0 0 0.00
Tick Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 126.5 100.00% 20168.64 758 81072 20243.50 15684 25846 2550400 2550400 0.00
DPS Timeline Chart

Action details: bloodbath

Static Values
  • id:113344
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:60.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:113344
  • name:Bloodbath
  • school:physical
  • tooltip:Bleeding for $w1 every {$t1=1} sec. Movement slowed by {$s2=50}%.
  • description:Your target bleeds for an additional {$12292s1=30}% damage of the triggering attack over {$113344d=6 seconds}. While bleeding, the target moves at {$113344s2=50}% reduced speed.
Damage Over Time
  • tick_may_crit:false
  • tick_zero:false
  • tick_power_mod:0.000000
  • base_td:34681.56
  • num_ticks:6
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
bloodthirst 11266 11.5% 93.9 4.82sec 53920 34246 31838 69783 53919 58.2% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: bloodthirst

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 93.95 93.95 0.00 0.00 1.5745 0.0000 5065679.66 5065679.66 0.00 34246.31 34246.31
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 39.28 41.81% 31837.70 21933 53228 31902.89 28275 36743 1250496 1250496 0.00
crit 54.67 58.19% 69783.47 45182 131581 69785.29 62281 76611 3815183 3815183 0.00
DPS Timeline Chart

Action details: bloodthirst

Static Values
  • id:23881
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:4.50
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:!(target.health.pct<20&debuff.colossus_smash.up&rage>=30)
Spelldata
  • id:23881
  • name:Bloodthirst
  • school:physical
  • tooltip:
  • description:Instantly attack the target, dealing {$s2=1}% weapon damage plus {$s1=1246} with your main hand weapon and restoring {$117313s1=1}% of your health. Bloodthirst has double the normal chance to be a critical strike. Generates ${{$m3=100}/10} Rage.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:1246.30
  • base_dd_max:1246.30
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:0.90
bloodthirst_heal 0 0.0% 93.9 4.82sec 0 0 0 0 0 23.7% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: bloodthirst_heal

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
heal 93.95 93.95 0.00 0.00 0.0000 0.0000 0.00 147966.23 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 71.72 76.34% 0.00 0 0 0.00 0 0 0 89359 100.00
crit 22.23 23.66% 0.00 0 0 0.00 0 0 0 58607 100.00
HPS Timeline Chart

Action details: bloodthirst_heal

Static Values
  • id:23881
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:4.50
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Gobarlum
  • harmful:true
  • if_expr:
Spelldata
  • id:23881
  • name:Bloodthirst
  • school:physical
  • tooltip:
  • description:Instantly attack the target, dealing {$s2=1}% weapon damage plus {$s1=1246} with your main hand weapon and restoring {$117313s1=1}% of your health. Bloodthirst has double the normal chance to be a critical strike. Generates ${{$m3=100}/10} Rage.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:1246.30
  • base_dd_max:1246.30
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:0.00
colossus_smash 2925 3.0% 21.6 21.35sec 60807 38619 43272 96374 60808 33.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: colossus_smash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 21.62 21.61 0.00 0.00 1.5746 0.0000 1314363.63 1314363.63 0.00 38619.13 38619.13
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 14.48 66.98% 43271.93 32852 54464 43277.54 36473 48860 626451 626451 0.00
crit 7.14 33.02% 96373.62 67676 134635 96794.67 0 122368 687913 687913 0.00
DPS Timeline Chart

Action details: colossus_smash

Static Values
  • id:86346
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:20.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:86346
  • name:Colossus Smash
  • school:physical
  • tooltip:Defenses weakened, allowing the Warrior's attacks to bypass $w2% of armor.
  • description:Smashes a target for {$s3=2}% weapon damage plus {$s1=222} and weakens their defenses, allowing your attacks to bypass {$s2=100}% of their armor for {$s4=6} sec, and causes the Physical Vulnerability effect on the target. Bypasses less armor on players.{$?s89003=true}[ Your Colossus Smash also causes Weakened Armor on your target. |Tinterface\icons\ability_warrior_sunder.blp:24|t |cFFFFFFFFWeakened Armor|r Weakens the armor of the target by {$113746s1=4}% for {$113746d=30 seconds}. Stacks up to {$113746u=3} times.][] |Tinterface\icons\ability_deathknight_brittlebones.blp:24|t |cFFFFFFFFPhysical Vulnerability|r Weakens the constitution of an enemy target, increasing their physical damage taken by {$81326s1=4}% for {$81326d=30 seconds}.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:221.84
  • base_dd_max:221.84
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.75
deadly_calm 0 0.0% 7.5 64.99sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: deadly_calm

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 7.54 7.54 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 7.54 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: deadly_calm

Static Values
  • id:85730
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:60.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:(!talent.bloodbath.enabled&rage>=40)|(talent.bloodbath.enabled&buff.bloodbath.up&rage>=40)
Spelldata
  • id:85730
  • name:Deadly Calm
  • school:physical
  • tooltip:Heroic Strike and Cleave cost {$/10;s1=10} less Rage.
  • description:You enter a battle trance, reducing the cost of your next 3 Heroic Strike or Cleave attacks by {$/10;s1=10} Rage.
deep_wounds 6922 7.1% 93.9 4.82sec 33137 0 0 0 0 0.0% 0.0% 0.0% 0.0% 149.6 15404 33380 20803 30.0% 0.0% 99.7%

Stats details: deep_wounds

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 93.95 93.95 149.65 149.65 0.0000 3.0000 3113155.55 3113155.55 0.00 6934.44 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 93.95 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
Tick Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 104.7 69.96% 15404.33 10945 22630 15413.58 14291 16795 1612840 1612840 0.00
crit 44.9 30.04% 33379.72 21889 54311 33454.20 29917 38731 1500316 1500316 0.00
DPS Timeline Chart

Action details: deep_wounds

Static Values
  • id:115767
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:115767
  • name:Deep Wounds
  • school:physical
  • tooltip:Bleeding for {$s1=218} every {$t1=3} sec.
  • description:Your Mortal Strike, Bloodthirst, and Devastate cause the target to bleed for $115767o1 Physical damage over {$115767d=15 seconds}.
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • tick_power_mod:0.240000
  • base_td:218.10
  • num_ticks:5
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
dragon_roar 2360 2.4% 7.4 65.00sec 142702 90637 0 142703 142703 100.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: dragon_roar

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 7.42 7.42 0.00 0.00 1.5745 0.0000 1059185.82 1059185.82 0.00 90637.16 90637.16
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
crit 7.42 100.00% 142703.36 87651 218820 143056.07 113594 169800 1059186 1059186 0.00
DPS Timeline Chart

Action details: dragon_roar

Static Values
  • id:118000
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:60.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:talent.dragon_roar.enabled&(!debuff.colossus_smash.up&buff.bloodbath.up)
Spelldata
  • id:118000
  • name:Dragon Roar
  • school:physical
  • tooltip:
  • description:Roar ferociously, causing {$?s12712=false}[${{$m1=126}*1.2}][{$m1=126}] damage to all enemies within $A1 yards, knocking them back and knocking them down for {$118895d=500 milliseconds}. Dragon Roar is always a critical strike and ignores all armor on the target.
Direct Damage
  • may_crit:true
  • direct_power_mod:1.400000
  • base_dd_min:126.00
  • base_dd_max:126.00
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:0.00
elemental_force_oh 820 0.8% 95.2 4.70sec 3878 0 3150 6683 3878 20.6% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: elemental_force_oh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 95.19 95.19 0.00 0.00 0.0000 0.0000 369128.84 369128.84 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 75.58 79.40% 3150.00 3150 3150 3150.00 3150 3150 238072 238072 0.00
crit 19.61 20.60% 6683.40 6489 7787 6684.19 6489 7268 131056 131056 0.00
DPS Timeline Chart

Action details: elemental_force_oh

Static Values
  • id:0
  • school:elemental
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:3000.00
  • base_dd_max:3000.00
execute 10641 10.8% 20.3 3.42sec 234998 149256 163220 383759 234993 32.5% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: execute

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 20.33 20.33 0.00 0.00 1.5745 0.0000 4778126.49 4778126.49 0.00 149255.82 149255.82
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 13.71 67.45% 163219.93 96707 290681 163460.80 119480 217607 2238495 2238495 0.00
crit 6.62 32.55% 383759.47 199217 718563 388229.05 223982 623803 2539631 2539631 0.00
DPS Timeline Chart

Action details: execute

Static Values
  • id:5308
  • school:physical
  • resource:rage
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:30.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:5308
  • name:Execute
  • school:physical
  • tooltip:
  • description:Attempt to finish off a wounded foe, causing {$?s12712=false}[${{$m1=1}*1.2}][{$m1=1}] physical damage. Only usable on enemies that have less than 20% health.
Direct Damage
  • may_crit:true
  • direct_power_mod:3.000000
  • base_dd_min:8100.94
  • base_dd_max:8100.94
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:0.00
heroic_leap 2247 2.3% 11.1 42.72sec 91031 0 63427 143917 91034 34.3% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: heroic_leap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 11.07 11.07 0.00 0.00 0.0000 0.0000 1007987.05 1007987.05 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 7.28 65.71% 63426.74 44660 92973 63403.46 44660 76229 461480 461480 0.00
crit 3.80 34.29% 143917.40 91999 229829 144699.53 0 229829 546507 546507 0.00
DPS Timeline Chart

Action details: heroic_leap

Static Values
  • id:6544
  • school:physical
  • resource:none
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:30.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:debuff.colossus_smash.up
Spelldata
  • id:6544
  • name:Heroic Leap
  • school:physical
  • tooltip:
  • description:Leap through the air towards a targeted location, slamming down with destructive force to deal {$?s12712=false}[${1.2*{$52174m1=1}}][{$52174m1=1}] Physical damage to all enemies within $52174a1 yards.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.500000
  • base_dd_min:1.00
  • base_dd_max:1.00
heroic_strike 8908 9.1% 72.3 5.27sec 55350 0 39877 88435 55351 31.9% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: heroic_strike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 72.34 72.34 0.00 0.00 0.0000 0.0000 4004010.15 4004010.15 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 49.29 68.13% 39876.79 20865 50852 39882.76 36050 42982 1965404 1965404 0.00
crit 23.05 31.87% 88434.56 42983 125705 88590.07 75352 102479 2038606 2038606 0.00
DPS Timeline Chart

Action details: heroic_strike

Static Values
  • id:78
  • school:physical
  • resource:rage
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:30.0
  • cooldown:1.50
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:(((debuff.colossus_smash.up&rage>=40)|(buff.deadly_calm.up&rage>=30))&target.health.pct>=20)|rage>=110
Spelldata
  • id:78
  • name:Heroic Strike
  • school:physical
  • tooltip:
  • description:An attack that instantly deals {$m2=110}% weapon damage plus {$m1=1} (${{$m2=110}*1.40}% plus ${{$m1=1}*1.40} if a one-handed weapon is equipped){$?s58366=false}[, reducing the target's movement speed by {$129923s1=50}% for {$129923d=8 seconds}][]. Use when you have more Rage than you can spend.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:498.52
  • base_dd_max:498.52
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.10
heroic_throw 417 0.4% 11.1 38.63sec 16845 10699 12862 27493 16847 27.2% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: heroic_throw

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 11.14 11.14 0.00 0.00 1.5745 0.0000 187719.83 187719.83 0.00 10699.34 10699.34
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 8.11 72.77% 12861.57 9633 21936 12866.77 9815 17477 104286 104286 0.00
crit 3.03 27.23% 27493.24 19844 54225 26573.32 0 48986 83434 83434 0.00
DPS Timeline Chart

Action details: heroic_throw

Static Values
  • id:57755
  • school:physical
  • resource:none
  • range:30.0
  • travel_speed:50.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:30.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:57755
  • name:Heroic Throw
  • school:physical
  • tooltip:
  • description:Throw your weapon at the enemy, causing {$m1=50}% weapon damage{$?s58357=false}[ and silencing the target for {$18498d=3 seconds}][].
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:0.50
melee_main_hand 12255 12.5% 160.6 2.79sec 34296 11955 32860 70123 34297 25.6% 18.7% 24.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: melee_main_hand

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 160.65 160.65 0.00 0.00 2.8689 0.0000 5509670.45 5509670.45 0.00 11954.70 11954.70
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 50.95 31.72% 32860.01 21193 52246 32873.38 28649 37149 1674344 1674344 0.00
crit 41.10 25.58% 70123.27 43657 129151 70178.49 59342 80130 2881825 2881825 0.00
glance 38.62 24.04% 24687.72 15894 39184 24700.90 21317 28637 953502 953502 0.00
miss 29.98 18.66% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: melee_main_hand

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:3.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.00
melee_off_hand 7323 7.5% 160.1 2.80sec 20563 7167 19698 42024 20562 25.6% 18.7% 24.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: melee_off_hand

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 160.15 160.15 0.00 0.00 2.8691 0.0000 3292999.19 3292999.19 0.00 7166.87 7166.87
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 50.80 31.72% 19698.05 12679 31489 19709.06 17105 22376 1000652 1000652 0.00
crit 41.03 25.62% 42024.15 26119 77840 42057.87 36608 48664 1724069 1724069 0.00
glance 38.38 23.96% 14807.86 9509 23617 14814.89 12712 17341 568278 568278 0.00
miss 29.94 18.70% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: melee_off_hand

Static Values
  • id:1
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:3.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.00
raging_blow 0 (19209) 0.0% (19.6%) 64.0 6.88sec 134776 85599 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: raging_blow

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 64.04 64.04 0.00 0.00 1.5745 0.0000 0.00 0.00 0.00 85599.48 85599.48
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 64.04 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: raging_blow

Static Values
  • id:85288
  • school:physical
  • resource:rage
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:10.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:buff.raging_blow.react=2|(buff.raging_blow.react&(debuff.colossus_smash.up|cooldown.colossus_smash.remains>=3|(cooldown.bloodthirst.remains>=1&buff.raging_blow.remains<=3)))
Spelldata
  • id:85288
  • name:Raging Blow
  • school:physical
  • tooltip:
  • description:A mighty blow that deals {$96103m2=190}% weapon damage from both melee weapons. Becoming Enraged enables one use of Raging Blow. Limit {$131116s1=2} charges.
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:0.00
raging_blow_mh 12018 12.3% 64.0 6.88sec 84311 0 60599 136908 84312 31.1% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: raging_blow_mh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 64.04 64.04 0.00 0.00 0.0000 0.0000 5399395.03 5399395.03 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 44.14 68.93% 60599.12 35370 86457 60611.74 54151 66324 2674917 2674917 0.00
crit 19.90 31.07% 136907.75 72863 213722 137284.11 115913 162332 2724478 2724478 0.00
DPS Timeline Chart

Action details: raging_blow_mh

Static Values
  • id:96103
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:96103
  • name:Raging Blow
  • school:physical
  • tooltip:
  • description:A mighty blow that deals {$m2=190}% weapon damage from both melee weapons. Can only be used while Enraged.
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.90
raging_blow_oh 7192 7.3% 64.0 6.88sec 50465 0 36258 82013 50465 31.1% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: raging_blow_oh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 64.04 64.04 0.00 0.00 0.0000 0.0000 3231856.85 3231856.85 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 44.16 68.95% 36258.13 21129 52024 36268.76 32278 41576 1601022 1601022 0.00
crit 19.89 31.05% 82013.24 43525 128603 82240.00 66861 98252 1630835 1630835 0.00
DPS Timeline Chart

Action details: raging_blow_oh

Static Values
  • id:85384
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:85384
  • name:Raging Blow Off-Hand
  • school:physical
  • tooltip:
  • description:A mighty blow that deals {$m2=190}% weapon damage from both melee weapons. Can only be used while Enraged.
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.90
recklessness 0 0.0% 3.4 177.70sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: recklessness

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 3.37 3.37 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 3.37 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: recklessness

Static Values
  • id:1719
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:150.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:((debuff.colossus_smash.remains>=5|cooldown.colossus_smash.remains<=4)&((!talent.avatar.enabled|!set_bonus.tier14_4pc_melee)&((target.health.pct<20|target.time_to_die>315|(target.time_to_die>165&set_bonus.tier14_4pc_melee)))|(talent.avatar.enabled&set_bonus.tier14_4pc_melee&buff.avatar.up)))&(!talent.bloodbath.enabled|cooldown.bloodbath.remains<=3|((target.time_to_die>315&target.time_to_die<(315+cooldown.bloodbath.remains))|(set_bonus.tier14_4pc_melee&target.time_to_die>165&target.time_to_die<(165+cooldown.bloodbath.remains))))|target.time_to_die<=18
Spelldata
  • id:1719
  • name:Recklessness
  • school:physical
  • tooltip:Critical chance of special attacks increased by $w1%.
  • description:Grants your special attacks an additional {$s1=50}% chance to critically hit. Lasts {$d=12 seconds}.
stormlash 1146 1.2% 48.3 6.74sec 10507 0 8142 18837 10506 22.1% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: stormlash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 48.34 48.34 0.00 0.00 0.0000 0.0000 507876.45 507876.45 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 37.65 77.89% 8142.21 2497 13437 8152.47 6364 9982 306585 306585 0.00
crit 10.69 22.11% 18836.77 5144 33216 18865.37 5624 29033 201292 201292 0.00
DPS Timeline Chart

Action details: stormlash

Static Values
  • id:120687
  • school:nature
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.10
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:120687
  • name:Stormlash
  • school:nature
  • tooltip:
  • description:Deals Nature damage to enemy targets.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:8587.92
  • base_dd_max:8587.92
wild_strike 5907 6.0% 57.9 6.24sec 45893 36515 35223 75053 45891 26.8% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: wild_strike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 57.92 57.92 0.00 0.00 1.2568 0.0000 2658058.59 2658058.59 0.00 36514.80 36514.80
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 42.40 73.21% 35223.09 26285 59657 35246.84 31392 39607 1493533 1493533 0.00
crit 15.52 26.79% 75052.62 54147 147472 75087.03 56012 93112 1164525 1164525 0.00
DPS Timeline Chart

Action details: wild_strike

Static Values
  • id:100130
  • school:physical
  • resource:rage
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:30.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:buff.bloodsurge.react&target.health.pct>=20&cooldown.bloodthirst.remains<=1
Spelldata
  • id:100130
  • name:Wild Strike
  • school:physical
  • tooltip:Healing effects received reduced by $w1%.
  • description:A quick strike with your off-hand weapon that deals {$m3=230}% weapon damage plus {$s2=436 + 100.0%} and causes Mortal Wounds on the target. |Tinterface\icons\ability_criticalstrike.blp:24|t |cFFFFFFFFMortal Wounds|r Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:436.20
  • base_dd_max:436.20
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:2.30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit
berserker_rage 13.2 0.0 35.2sec 35.2sec 17.52% 17.52%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_berserker_rage
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • berserker_rage_1:17.52%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:18499
  • name:Berserker Rage
  • tooltip:Immune to Fear, Sap, and Incapacitate effects.
  • description:You become Enraged, generating ${{$12880m1=100}/10} Rage and increasing physical damage done by {$12880s2=10}% for {$12880d=6 seconds}. Also removes and grants immunity to Fear, Sap and Incapacitate effects for the duration of Berserker Rage.
  • max_stacks:
  • duration:6.00
  • cooldown:30.00
  • default_chance:100.00%
bloodbath 7.6 0.0 64.9sec 64.9sec 19.79% 24.08%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_bloodbath
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • bloodbath_1:19.79%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:12292
  • name:Bloodbath
  • tooltip:Melee special attacks cause an additional {$12292s1=30}% bleed damage.
  • description:For the next {$12292d=12 seconds}, causes your melee special attacks to deal an additional {$12292s1=30}% damage as a bleed over {$113344d=6 seconds}. While bleeding, the target moves at {$113344s2=50}% reduced speed.
  • max_stacks:
  • duration:12.00
  • cooldown:60.00
  • default_chance:100.00%
bloodlust 1.0 0.0 0.0sec 0.0sec 9.03% 10.13%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • duration:40.00
  • cooldown:300.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • bloodlust_1:9.03%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:2825
  • name:Bloodlust
  • tooltip:Melee, ranged, and spell haste increased by {$s1=30}%.
  • description:Increases melee, ranged, and spell haste by {$s1=30}% for all party and raid members. Lasts {$d=40 seconds}. Allies receiving this effect will become Sated and be unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
bloodsurge 15.3 3.4 28.3sec 23.0sec 28.76% 62.88%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_bloodsurge
  • max_stacks:3
  • duration:10.00
  • cooldown:0.00
  • default_chance:20.00%
  • default_value:0.00

Stack Uptimes

  • bloodsurge_1:5.97%
  • bloodsurge_2:3.90%
  • bloodsurge_3:18.89%

Trigger Attempt Success

  • trigger_pct:20.00%

Spelldata details

  • id:46916
  • name:Bloodsurge
  • tooltip:Wild Strike has a global cooldown of 1 sec and costs less Rage.
  • description:{$@spelldesc46915=Your Bloodthirst hits have a {$h=0}% chance of lowering the global cooldown to 1 sec and reducing the Rage cost by $/10;46916s2 of your next 3 Wild Strikes.}
  • max_stacks:
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
dancing_steel 11.7 7.2 37.6sec 22.7sec 40.00% 38.97%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_dancing_steel
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:strength
    • amount:1650.00
    • stat:agility
    • amount:1650.00

    Stack Uptimes

    • dancing_steel_1:40.00%

    Trigger Attempt Success

    • trigger_pct:99.58%
deadly_calm 7.5 0.0 65.0sec 65.0sec 7.48% 26.63%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_deadly_calm
  • max_stacks:3
  • duration:9.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • deadly_calm_1:2.60%
  • deadly_calm_2:2.79%
  • deadly_calm_3:2.08%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:85730
  • name:Deadly Calm
  • tooltip:Heroic Strike and Cleave cost {$/10;s1=10} less Rage.
  • description:You enter a battle trance, reducing the cost of your next 3 Heroic Strike or Cleave attacks by {$/10;s1=10} Rage.
  • max_stacks:
  • duration:9.00
  • cooldown:60.00
  • default_chance:100.00%
enrage 28.7 46.4 15.9sec 6.2sec 76.99% 77.03%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_enrage
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • enrage_1:76.99%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:12880
  • name:Enrage
  • tooltip:Physical damage dealt increased by {$s2=10}%.$?$w4!=0[ Movement speed increased by $w4%.][]
  • description:{$@spelldesc13046=Mortal Strike, Bloodthirst and Colossus Smash critical strikes and critical blocks Enrage you, generating ${{$12880m1=100}/10} Rage and increasing physical damage done by {$12880s2=10}% for {$12880d=6 seconds}.}
  • max_stacks:
  • duration:6.00
  • cooldown:0.00
  • default_chance:0.00%
flurry 41.6 25.8 10.8sec 6.6sec 40.39% 41.06%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_flurry
  • max_stacks:3
  • duration:15.00
  • cooldown:0.00
  • default_chance:9.00%
  • default_value:0.00

Stack Uptimes

  • flurry_1:14.70%
  • flurry_2:12.10%
  • flurry_3:13.59%

Trigger Attempt Success

  • trigger_pct:9.00%

Spelldata details

  • id:12968
  • name:Flurry
  • tooltip:Attack speed increased by {$s1=25}%.
  • description:Your melee hits have a {$12972h=9}% chance to increase your attack speed by {$12968s1=25}% for your next 3 swings.
  • max_stacks:
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
mogu_power_potion 1.0 0.0 427.1sec 0.0sec 8.69% 8.69%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_mogu_power_potion
  • max_stacks:1
  • duration:25.00
  • cooldown:60.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:strength
    • amount:4000.03

    Stack Uptimes

    • mogu_power_potion_1:8.69%

    Trigger Attempt Success

    • trigger_pct:100.00%

Spelldata details

  • id:105706
  • name:Potion of Mogu Power
  • tooltip:Strength increased by {$s1=4000}.
  • description:Increases your Strength by {$s1=4000} for {$d=25 seconds}.
  • max_stacks:
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
raging_blow 43.8 31.2 9.8sec 6.2sec 53.87% 53.87%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_raging_blow
  • max_stacks:2
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • raging_blow_1:36.41%
  • raging_blow_2:17.46%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:131116
  • name:Raging Blow!
  • tooltip:Allows the use of Raging Blow.
  • description:Allows the use of Raging Blow.
  • max_stacks:2
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
recklessness 3.4 0.0 177.8sec 176.7sec 8.75% 9.85%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_recklessness
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • recklessness_1:8.75%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:1719
  • name:Recklessness
  • tooltip:Critical chance of special attacks increased by $w1%.
  • description:Grants your special attacks an additional {$s1=50}% chance to critically hit. Lasts {$d=12 seconds}.
  • max_stacks:
  • duration:12.00
  • cooldown:300.00
  • default_chance:0.00%
relic_of_xuen 9.8 0.0 48.2sec 48.2sec 32.07% 32.07%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_relic_of_xuen
  • max_stacks:1
  • duration:15.00
  • cooldown:45.00
  • default_chance:20.00%
  • default_value:0.00
  • Stat Buff details

    • stat:strength
    • amount:3027.00

    Stack Uptimes

    • relic_of_xuen_1:32.07%

    Trigger Attempt Success

    • trigger_pct:18.52%
skull_banner 5.8 0.0 74.7sec 74.7sec 12.96% 18.35%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_skull_banner
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.20

Stack Uptimes

  • skull_banner_1:12.96%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:114207
  • name:Skull Banner
  • tooltip:
  • description:Throw down a war banner at your feet that increases the critical damage of party or raid members within $114206A1 yards of the banner by {$114206s1=20}%. Lasts {$114207d=10 seconds}. You can Intervene to your war banner.
  • max_stacks:
  • duration:10.00
  • cooldown:180.00
  • default_chance:0.00%
skullrender_medallion 7.9 0.0 60.9sec 60.9sec 25.85% 25.85%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:skullrender_medallion_trinket1
  • max_stacks:1
  • duration:15.00
  • cooldown:60.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:crit_rating
    • amount:3838.00

    Stack Uptimes

    • skullrender_medallion_1:25.85%

    Trigger Attempt Success

    • trigger_pct:100.00%
stormlash 4.0 0.0 103.7sec 103.7sec 9.03% 9.03%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_stormlash
  • max_stacks:1
  • duration:10.00
  • cooldown:0.10
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • stormlash_1:9.03%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:120687
  • name:Stormlash
  • tooltip:
  • description:Deals Nature damage to enemy targets.
  • max_stacks:
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs

Resources

Resource Usage Type Count Total Average RPE APR
Gobarlum
execute Rage 20.3 610.1 30.0 30.0 7831.5
heroic_strike Rage 72.3 1977.8 27.3 27.3 2024.5
raging_blow Rage 64.0 640.4 10.0 10.0 13478.2
wild_strike Rage 57.9 1001.6 17.3 17.3 2653.8
Resource Gains Type Count Total Average Overflow
battle_shout Rage 5.27 105.39 (2.48%) 20.00 0.00 0.00%
bloodthirst Rage 93.95 939.45 (22.07%) 10.00 0.04 0.00%
enrage Rage 75.05 746.83 (17.55%) 9.95 3.67 0.49%
melee_main_hand Rage 130.68 1645.52 (38.66%) 12.59 0.99 0.06%
melee_off_hand Rage 130.20 819.16 (19.25%) 6.29 1.12 0.14%
Resource RPS-Gain RPS-Loss
Rage 9.45 9.39
Combat End Resource Mean Min Max
Health 461347.00 461347.00 461347.00
Rage 25.88 0.00 92.90
Resource Gains Chart
Resource Timeline Chart Resource Timeline Chart

Benefits & Uptimes

Benefits %
Uptimes %
Rage Cap 0.0%

Procs

Count Interval
elemental_force_oh 95.2 4.7sec

Statistics & Data Analysis

Fight Length

Sample Data
Count 9992
Mean 450.36
Minimum 322.90
Maximum 603.55
Spread ( max - min ) 280.65
Range [ ( max - min ) / 2 * 100% ] 31.16%
Distribution Chart

DPS

Sample Data Gobarlum Damage Per Second
Count 9992
Mean 98038.44
Minimum 87340.45
Maximum 111148.77
Spread ( max - min ) 23808.32
Range [ ( max - min ) / 2 * 100% ] 12.14%
Standard Deviation 3439.8174
5th Percentile 92607.09
95th Percentile 104004.07
( 95th Percentile - 5th Percentile ) 11396.98
Mean Distribution
Standard Deviation 34.4119
95.00% Confidence Intervall ( 97970.99 - 98105.88 )
Normalized 95.00% Confidence Intervall ( 99.93% - 100.07% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 47
0.1% Error 4729
0.1 Scale Factor Error with Delta=300 101007
0.05 Scale Factor Error with Delta=300 404030
0.01 Scale Factor Error with Delta=300 10100769
Distribution Chart

DPS(e)

Sample Data
Count 9992
Mean 98038.44
Distribution Chart

Damage

Sample Data
Count 9992
Mean 44049613.34
Distribution Chart

DTPS

Sample Data Gobarlum Damage Taken Per Second
Count 9992
Mean 0.00
Distribution Chart

HPS

Sample Data Gobarlum Healing Per Second
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart

HPS(e)

Sample Data
Count 9992
Mean 0.00
Distribution Chart

Heal

Sample Data
Count 9992
Mean 0.00
Distribution Chart

HTPS

Sample Data Gobarlum Healing taken Per Second
Count 9992
Mean 0.00
Distribution Chart

#Executed Foreground Actions

Sample Data
Count 9992
Mean 425.08
Distribution Chart
Timeline DPS Error Chart DPS Error Chart

Action Priority List

actions.precombat
# count action,conditions
0 0.00 flask,type=winters_bite
1 0.00 food,type=black_pepper_ribs_and_shrimp
2 0.00 snapshot_stats
3 0.00 stance,choose=battle
4 0.00 mogu_power_potion
Default action list
# count action,conditions
5 1.00 auto_attack
6 1.00 mogu_power_potion,if=(target.health.pct<20&buff.recklessness.up)|buff.bloodlust.react|target.time_to_die<=25
7 7.89 use_item,name=skullrender_medallion
8 3.37 recklessness,use_off_gcd=1,if=((debuff.colossus_smash.remains>=5|cooldown.colossus_smash.remains<=4)&((!talent.avatar.enabled|!set_bonus.tier14_4pc_melee)&((target.health.pct<20|target.time_to_die>315|(target.time_to_die>165&set_bonus.tier14_4pc_melee)))|(talent.avatar.enabled&set_bonus.tier14_4pc_melee&buff.avatar.up)))&(!talent.bloodbath.enabled|cooldown.bloodbath.remains<=3|((target.time_to_die>315&target.time_to_die<(315+cooldown.bloodbath.remains))|(set_bonus.tier14_4pc_melee&target.time_to_die>165&target.time_to_die<(165+cooldown.bloodbath.remains))))|target.time_to_die<=18
9 0.00 avatar,use_off_gcd=1,if=talent.avatar.enabled&(((cooldown.recklessness.remains>=180|buff.recklessness.up)|(target.health.pct>=20&target.time_to_die>195)|(target.health.pct<20&set_bonus.tier14_4pc_melee))|target.time_to_die<=20)
A 7.57 bloodbath,use_off_gcd=1,if=talent.bloodbath.enabled&(debuff.colossus_smash.remains>=5&(target.time_to_die>79|(target.time_to_die<79&target.health.pct<20&(buff.recklessness.up|cooldown.recklessness.remains>=(target.time_to_die-25)))))
B 13.24 berserker_rage,use_off_gcd=1,if=!(buff.enrage.react|(buff.raging_blow.react=2&target.health.pct>=20))|(buff.recklessness.remains>=10&!buff.raging_blow.react)
C 7.54 deadly_calm,use_off_gcd=1,if=(!talent.bloodbath.enabled&rage>=40)|(talent.bloodbath.enabled&buff.bloodbath.up&rage>=40)
D 11.07 heroic_leap,use_off_gcd=1,if=debuff.colossus_smash.up
E 72.34 heroic_strike,use_off_gcd=1,if=(((debuff.colossus_smash.up&rage>=40)|(buff.deadly_calm.up&rage>=30))&target.health.pct>=20)|rage>=110
F 93.95 bloodthirst,if=!(target.health.pct<20&debuff.colossus_smash.up&rage>=30)
G 13.25 wild_strike,if=buff.bloodsurge.react&target.health.pct>=20&cooldown.bloodthirst.remains<=1
H 18.38 wait,sec=cooldown.bloodthirst.remains,if=!(target.health.pct<20&debuff.colossus_smash.up&rage>=30)&cooldown.bloodthirst.remains<=1&cooldown.bloodthirst.remains
I 7.42 dragon_roar,if=talent.dragon_roar.enabled&(!debuff.colossus_smash.up&buff.bloodbath.up)
J 21.62 colossus_smash
K 20.34 execute
L 0.00 storm_bolt,if=talent.storm_bolt.enabled
M 64.04 raging_blow,if=buff.raging_blow.react=2|(buff.raging_blow.react&(debuff.colossus_smash.up|cooldown.colossus_smash.remains>=3|(cooldown.bloodthirst.remains>=1&buff.raging_blow.remains<=3)))
N 23.52 wild_strike,if=buff.bloodsurge.react&target.health.pct>=20
O 0.00 shockwave,if=talent.shockwave.enabled
P 11.14 heroic_throw
Q 4.74 battle_shout,if=rage<70&!debuff.colossus_smash.up
R 0.00 bladestorm,if=talent.bladestorm.enabled&cooldown.colossus_smash.remains>=5&!debuff.colossus_smash.up&cooldown.bloodthirst.remains>=2&target.health.pct>=20
S 2.80 wild_strike,if=debuff.colossus_smash.up&target.health.pct>=20
T 0.00 impending_victory,if=talent.impending_victory.enabled&target.health.pct>=20
U 18.35 wild_strike,if=cooldown.colossus_smash.remains>=1&rage>=80&target.health.pct>=20
V 0.53 battle_shout,if=rage<70

Sample Sequence

578BFJADCEMFEMEIFMMFMPFENNGFJEMEFESBEMFMNGFNNGFENJDEGEFEMMFMNGF7MNHFBPJACEFEMEMEFINGFNQHFEUHFJDEMEFEMENGFNMHFBPMFJEHEFMESFMH7FHFENNGFJACDEMEBFEMEIFMMFMPFENNGFJEMEFENNGFBMMFMNGFENJDEHEFME7PFMQFEMU8FNNGFJACEMEFEMEIFBMMFNNGFPEJDEFEMESFHFMHFUBHFEJE7MEFEMEMFMNGFMNHFPJACDEFEMENEGBFIMFMNGFNNGFJENEGFEMNHFNNGFBMP7FJDEHEFMEVEFMHFMUFUHFJACEBNEGEFEMIFMNGFNPHFEJDEMEFMENGFNBMHF7HFNJEGEFEMMFMPFNNH86FKKFJACDKKKBFIKFKKFKKFJKFKPFK7QFBKKFKJDKKFMMFKHFKK

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 19408 17119 16094
Agility 219 209 80
Stamina 22496 20451 19782
Intellect 121 115 80
Spirit 149 149 80
Health 461347 432717 0
Rage 120 120 0
Spell Power 0 0 0
Spell Hit 15.37% 15.37% 2650
Spell Crit 21.94% 16.94% 10156
Spell Haste 7.38% 2.27% 963
ManaReg per Second 0 0 0
Attack Power 42940 34458 0
Melee Hit 7.79% 7.79% 2650
Melee Crit 26.95% 21.95% 10156
Melee Haste 2.27% 2.27% 963
Swing Speed 12.49% 2.27% 963
Expertise 7.58% / 7.58% 7.58% / 7.58% 2576
Armor 32938 32938 32938
Tank-Miss 0.00% 0.00% 0
Tank-Dodge 5.03% 5.03% 0
Tank-Parry 22.65% 20.50% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0
Mastery 27.01% 20.01% 3772

Talents

Level
15 Juggernaut Double Time Warbringer
30 Enraged Regeneration Second Wind Impending Victory
45 Staggering Shout Piercing Howl Disrupting Shout
60 Bladestorm Shockwave Dragon Roar
75 Mass Spell Reflection Safeguard Vigilance
90 Avatar Bloodbath Storm Bolt

Profile

#!./simc

warrior="Gobarlum"
origin="http://eu.battle.net/wow/en/character/Kirin%20Tor/Gobarlum/advanced"
thumbnail="http://eu.battle.net/static-render/eu/kirin-tor/243/2440947-avatar.jpg"
level=90
race=tauren
spec=fury
role=attack
position=back
professions=blacksmithing=600/mining=600
talents=http://eu.battle.net/wow/en/tool/talent-calculator#ZZ!111221
glyphs=death_from_above/unending_rage/colossus_smash/blazing_trail/burning_anger/crow_feast

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

actions.precombat=flask,type=winters_bite
actions.precombat+=/food,type=black_pepper_ribs_and_shrimp
actions.precombat+=/snapshot_stats
actions.precombat+=/stance,choose=battle
actions.precombat+=/mogu_power_potion

actions=auto_attack
actions+=/mogu_power_potion,if=(target.health.pct<20&buff.recklessness.up)|buff.bloodlust.react|target.time_to_die<=25
actions+=/use_item,name=skullrender_medallion
actions+=/recklessness,use_off_gcd=1,if=((debuff.colossus_smash.remains>=5|cooldown.colossus_smash.remains<=4)&((!talent.avatar.enabled|!set_bonus.tier14_4pc_melee)&((target.health.pct<20|target.time_to_die>315|(target.time_to_die>165&set_bonus.tier14_4pc_melee)))|(talent.avatar.enabled&set_bonus.tier14_4pc_melee&buff.avatar.up)))&(!talent.bloodbath.enabled|cooldown.bloodbath.remains<=3|((target.time_to_die>315&target.time_to_die<(315+cooldown.bloodbath.remains))|(set_bonus.tier14_4pc_melee&target.time_to_die>165&target.time_to_die<(165+cooldown.bloodbath.remains))))|target.time_to_die<=18
actions+=/avatar,use_off_gcd=1,if=talent.avatar.enabled&(((cooldown.recklessness.remains>=180|buff.recklessness.up)|(target.health.pct>=20&target.time_to_die>195)|(target.health.pct<20&set_bonus.tier14_4pc_melee))|target.time_to_die<=20)
actions+=/bloodbath,use_off_gcd=1,if=talent.bloodbath.enabled&(debuff.colossus_smash.remains>=5&(target.time_to_die>79|(target.time_to_die<79&target.health.pct<20&(buff.recklessness.up|cooldown.recklessness.remains>=(target.time_to_die-25)))))
actions+=/berserker_rage,use_off_gcd=1,if=!(buff.enrage.react|(buff.raging_blow.react=2&target.health.pct>=20))|(buff.recklessness.remains>=10&!buff.raging_blow.react)
actions+=/deadly_calm,use_off_gcd=1,if=(!talent.bloodbath.enabled&rage>=40)|(talent.bloodbath.enabled&buff.bloodbath.up&rage>=40)
actions+=/heroic_leap,use_off_gcd=1,if=debuff.colossus_smash.up
actions+=/heroic_strike,use_off_gcd=1,if=(((debuff.colossus_smash.up&rage>=40)|(buff.deadly_calm.up&rage>=30))&target.health.pct>=20)|rage>=110
actions+=/bloodthirst,if=!(target.health.pct<20&debuff.colossus_smash.up&rage>=30)
actions+=/wild_strike,if=buff.bloodsurge.react&target.health.pct>=20&cooldown.bloodthirst.remains<=1
actions+=/wait,sec=cooldown.bloodthirst.remains,if=!(target.health.pct<20&debuff.colossus_smash.up&rage>=30)&cooldown.bloodthirst.remains<=1&cooldown.bloodthirst.remains
actions+=/dragon_roar,if=talent.dragon_roar.enabled&(!debuff.colossus_smash.up&buff.bloodbath.up)
actions+=/colossus_smash
actions+=/execute
actions+=/storm_bolt,if=talent.storm_bolt.enabled
actions+=/raging_blow,if=buff.raging_blow.react=2|(buff.raging_blow.react&(debuff.colossus_smash.up|cooldown.colossus_smash.remains>=3|(cooldown.bloodthirst.remains>=1&buff.raging_blow.remains<=3)))
actions+=/wild_strike,if=buff.bloodsurge.react&target.health.pct>=20
actions+=/shockwave,if=talent.shockwave.enabled
actions+=/heroic_throw
actions+=/battle_shout,if=rage<70&!debuff.colossus_smash.up
actions+=/bladestorm,if=talent.bladestorm.enabled&cooldown.colossus_smash.remains>=5&!debuff.colossus_smash.up&cooldown.bloodthirst.remains>=2&target.health.pct>=20
actions+=/wild_strike,if=debuff.colossus_smash.up&target.health.pct>=20
actions+=/impending_victory,if=talent.impending_victory.enabled&target.health.pct>=20
actions+=/wild_strike,if=cooldown.colossus_smash.remains>=1&rage>=80&target.health.pct>=20
actions+=/battle_shout,if=rage<70

head=helmet_of_resounding_rings,id=85333,gems=reverberating_primal_160crit_160hit_180str,reforge=hit_crit
neck=necklace_of_congealed_weaknesses,id=86177,reforge=mastery_exp
shoulders=pauldrons_of_resounding_rings,id=85329,gems=320crit,enchant=200str_100crit,reforge=haste_crit
back=cloak_of_peacock_feathers,id=87026,enchant=180crit,reforge=exp_hit
chest=garalons_graven_carapace,id=89832,gems=80str_160crit_320crit_120str,enchant=80all,reforge=hit_mastery
shirt=tailored_officers_shirt,id=89194
wrists=bracers_of_defiled_earth,id=90520,gems=320crit,enchant=180str,reforge=mastery_crit
hands=gauntlets_of_resounding_rings,id=85331,gems=320crit,enchant=170str,reforge=exp_mastery
waist=warbelt_of_sealed_pods,id=89826,gems=320crit_320crit_320crit,reforge=exp_mastery
legs=legplates_of_resounding_rings,id=85330,gems=80str_160crit_60str,enchant=285str_165crit,reforge=exp_crit
feet=impaling_treads,id=86201,gems=320crit_60hit,enchant=140mastery,reforge=haste_crit
finger1=dominators_circle,id=93251,reforge=haste_mastery
finger2=ring_of_the_golden_stair,id=89069,reforge=exp_mastery
trinket1=skullrender_medallion,id=93256
trinket2=relic_of_xuen,id=79327
main_hand=starshatter,id=86140,enchant=dancing_steel,reforge=exp_mastery,upgrade=2
off_hand=starshatter,id=86140,enchant=elemental_force,reforge=exp_mastery

# Gear Summary
# gear_strength=16094
# gear_agility=80
# gear_stamina=19782
# gear_intellect=80
# gear_spirit=80
# gear_expertise_rating=2576
# gear_hit_rating=2650
# gear_crit_rating=10156
# gear_haste_rating=963
# gear_mastery_rating=3772
# gear_armor=32938
# meta_gem=reverberating_primal
# tier14_2pc_melee=1
# tier14_4pc_melee=1
# main_hand=starshatter,weapon=sword2h_3.60speed_12988min_19483max,enchant=dancing_steel
# off_hand=starshatter,weapon=sword2h_3.60speed_12055min_18084max,enchant=elemental_force

Simulation & Raid Information

Iterations: 10000
Threads: 8
Confidence: 95.00%
Fight Length: 323 - 604 ( 450.4 )

Performance:

Total Events Processed: 88744876
Max Event Queue: 38
Sim Seconds: 4503584
CPU Seconds: 46.1300
Speed Up: 97628

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 75 ms ( stddev = 18 ms )

Simulation Length

Sample Data
Count 9992
Mean 450.36
Minimum 322.90
Maximum 603.55
Spread ( max - min ) 280.65
Range [ ( max - min ) / 2 * 100% ] 31.16%
Standard Deviation 58.1517
5th Percentile 360.34
95th Percentile 541.59
( 95th Percentile - 5th Percentile ) 181.25
Mean Distribution
Standard Deviation 0.5817
95.00% Confidence Intervall ( 449.22 - 451.50 )
Normalized 95.00% Confidence Intervall ( 99.75% - 100.25% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 640
0.1% Error 64047
0.1 Scale Factor Error with Delta=300 28
0.05 Scale Factor Error with Delta=300 115
0.01 Scale Factor Error with Delta=300 2886
Distribution Chart
Timeline Distribution Chart Gear Chart Raid Downtime Chart
DPET Chart

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Count Impacts Crit% Avoid% G% B% Interval Combined Duration
Gobarlum Gobarlum battle_shout 6673 0 0 0.70 0 0 5.3 5.3 0.0% 0.0% 0.0% 0.0% 78.70sec 0 450.36sec
Gobarlum Gobarlum berserker_rage 18499 0 0 1.76 0 0 13.2 13.2 0.0% 0.0% 0.0% 0.0% 35.26sec 0 450.36sec
Gobarlum Gobarlum bloodbath ticks -113344 2550400 5668 16.86 20169 0 7.6 126.5 0.0% 0.0% 0.0% 0.0% 64.94sec 2550400 450.36sec
Gobarlum Gobarlum bloodthirst 23881 5065680 11248 12.52 31838 69783 93.9 93.9 58.2% 0.0% 0.0% 0.0% 4.82sec 5065680 450.36sec
Gobarlum Gobarlum bloodthirst_heal 23881 0 0 12.52 0 0 93.9 93.9 23.7% 0.0% 0.0% 0.0% 4.82sec 147966 450.36sec
Gobarlum Gobarlum colossus_smash 86346 1314364 2918 2.88 43272 96374 21.6 21.6 33.0% 0.0% 0.0% 0.0% 21.35sec 1314364 450.36sec
Gobarlum Gobarlum deadly_calm 85730 0 0 1.00 0 0 7.5 7.5 0.0% 0.0% 0.0% 0.0% 64.99sec 0 450.36sec
Gobarlum Gobarlum deep_wounds ticks -115767 3113156 6918 19.95 15404 33380 93.9 149.6 30.0% 0.0% 0.0% 0.0% 4.82sec 3113156 450.36sec
Gobarlum Gobarlum dragon_roar 118000 1059186 2352 0.99 0 142703 7.4 7.4 100.0% 0.0% 0.0% 0.0% 65.00sec 1059186 450.36sec
Gobarlum Gobarlum elemental_force_oh 0 369129 820 12.68 3150 6683 95.2 95.2 20.6% 0.0% 0.0% 0.0% 4.70sec 369129 450.36sec
Gobarlum Gobarlum execute 5308 4778126 10610 2.71 163220 383759 20.3 20.3 32.5% 0.0% 0.0% 0.0% 3.42sec 4778126 450.36sec
Gobarlum Gobarlum heroic_leap 6544 1007987 2238 1.48 63427 143917 11.1 11.1 34.3% 0.0% 0.0% 0.0% 42.72sec 1007987 450.36sec
Gobarlum Gobarlum heroic_strike 78 4004010 8891 9.64 39877 88435 72.3 72.3 31.9% 0.0% 0.0% 0.0% 5.27sec 4004010 450.36sec
Gobarlum Gobarlum heroic_throw 57755 187720 417 1.48 12862 27493 11.1 11.1 27.2% 0.0% 0.0% 0.0% 38.63sec 187720 450.36sec
Gobarlum Gobarlum melee_main_hand 0 5509670 12234 21.40 32860 70123 160.6 160.6 25.6% 18.7% 24.0% 0.0% 2.79sec 5509670 450.36sec
Gobarlum Gobarlum melee_off_hand 1 3292999 7312 21.34 19698 42024 160.1 160.1 25.6% 18.7% 24.0% 0.0% 2.80sec 3292999 450.36sec
Gobarlum Gobarlum raging_blow 85288 0 0 8.53 0 0 64.0 64.0 0.0% 0.0% 0.0% 0.0% 6.88sec 0 450.36sec
Gobarlum Gobarlum raging_blow_mh 96103 5399395 11989 8.53 60599 136908 64.0 64.0 31.1% 0.0% 0.0% 0.0% 6.88sec 5399395 450.36sec
Gobarlum Gobarlum raging_blow_oh 85384 3231857 7176 8.53 36258 82013 64.0 64.0 31.1% 0.0% 0.0% 0.0% 6.88sec 3231857 450.36sec
Gobarlum Gobarlum recklessness 1719 0 0 0.45 0 0 3.4 3.4 0.0% 0.0% 0.0% 0.0% 177.70sec 0 450.36sec
Gobarlum Gobarlum stormlash 120687 507876 1128 6.44 8142 18837 48.3 48.3 22.1% 0.0% 0.0% 0.0% 6.74sec 507876 450.36sec
Gobarlum Gobarlum wild_strike 100130 2658059 5902 7.72 35223 75053 57.9 57.9 26.8% 0.0% 0.0% 0.0% 6.24sec 2658059 450.36sec

Fluffy_Pillow : 0 dps

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
0.0 0.0 Mana 0.00% 0.0 100.0% 100%
Scale Factors for Fluffy_Pillow Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Gear Ranking
Optimizers
Ranking
Pawn string
Zero hit/exp

Charts

DPS Timeline Chart

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit
Health Decade (0 - 10) 1.0 0.0 0.0sec 0.0sec 7.00% 7.00%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (0 - 10)_1:7.00%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (10 - 20) 1.0 0.0 0.0sec 0.0sec 8.25% 8.25%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (10 - 20)_1:8.25%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 11.46% 11.46%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (20 - 30)_1:11.46%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 10.96% 10.96%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (30 - 40)_1:10.96%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 11.24% 11.24%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (40 - 50)_1:11.24%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 10.51% 10.51%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (50 - 60)_1:10.51%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 10.98% 10.98%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (60 - 70)_1:10.98%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 11.92% 11.92%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (70 - 80)_1:11.92%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 11.55% 11.55%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (80 - 90)_1:11.55%

Trigger Attempt Success

  • trigger_pct:100.00%
colossus_smash 21.6 0.0 21.3sec 21.3sec 28.52% 35.29%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_colossus_smash
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • colossus_smash_1:28.52%

Trigger Attempt Success

  • trigger_pct:100.00%
Constant Buffs

Resources

Resource Usage Type Count Total Average RPE APR
Fluffy_Pillow
Resource Gains Type Count Total Average Overflow
Resource RPS-Gain RPS-Loss
Health 0.00 97507.94
Combat End Resource Mean Min Max
Health 0.00 0.00 0.00
Resource Timeline Chart

Benefits & Uptimes

Benefits %
Uptimes %

Procs

Count Interval

Statistics & Data Analysis

Fight Length

Sample Data
Count 9992
Mean 450.36
Minimum 322.90
Maximum 603.55
Spread ( max - min ) 280.65
Range [ ( max - min ) / 2 * 100% ] 31.16%
Distribution Chart

DPS

Sample Data Fluffy_Pillow Damage Per Second
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart

DPS(e)

Sample Data
Count 9992
Mean 0.00
Distribution Chart

Damage

Sample Data
Count 9992
Mean 0.00
Distribution Chart

DTPS

Sample Data Fluffy_Pillow Damage Taken Per Second
Count 9992
Mean 98038.44
Distribution Chart

HPS

Sample Data Fluffy_Pillow Healing Per Second
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart

HPS(e)

Sample Data
Count 9992
Mean 0.00
Distribution Chart

Heal

Sample Data
Count 9992
Mean 0.00
Distribution Chart

HTPS

Sample Data Fluffy_Pillow Healing taken Per Second
Count 9992
Mean 0.00
Distribution Chart

#Executed Foreground Actions

Sample Data
Count 9992
Mean 0.00
Distribution Chart
Timeline DPS Error Chart DPS Error Chart

Action Priority List

actions.precombat
# count action,conditions
0 0.00 snapshot_stats

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0
Agility 0 0 0
Stamina 0 0 0
Intellect 0 0 0
Spirit 0 0 0
Health 0 52772240 0
Spell Power 0 0 0
Spell Hit 0.00% 0.00% 0
Spell Crit -nan% -nan% 0
Spell Haste 0.00% 0.00% 0
ManaReg per Second 0 0 0
Attack Power 0 0 0
Melee Hit 0.00% 0.00% 0
Melee Crit 5.00% 5.00% 0
Melee Haste 0.00% 0.00% 0
Swing Speed 0.00% 0.00% 0
Expertise 0.00% 0.00% 0
Armor 24835 24835 0
Tank-Miss 0.00% 0.00% 0
Tank-Dodge 0.00% 0.00% 0
Tank-Parry 0.00% 0.00% 0
Tank-Block 5.00% 5.00% 0
Tank-Crit 0.00% 0.00% 0
Mastery 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00
Head empty
Neck empty
Shoulders empty
Shirt empty
Chest empty
Waist empty
Legs empty
Feet empty
Wrists empty
Hands empty
Finger1 empty
Finger2 empty
Trinket1 empty
Trinket2 empty
Back empty
Main Hand empty
Off Hand empty
Unknown empty
Tabard empty

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none

Profile

#!./simc

enemy="Fluffy_Pillow"
level=93
race=humanoid
spec=unknown
role=tank
position=front


# Gear Summary

APM

Average number of actions executed per minute.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Count

Average number of times an action is executed per iteration.

Impacts

Average number of impacts against a target (for attacks that hit multiple times per execute) per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

Dodge%

Percentage of executes that resulted in dodges.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

Effective DPS

Average damage per fight duration.

DPS%

Percentage of total DPS contributed by a particular action.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Error

Estimator for the 95.00confidence intervall.

G%

Percentage of executes that resulted in glancing blows.

B%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

M%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

Range

( dps.percentile( 0.95 ) - dps.percentile( 0.05 ) / 2

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

T-Crit

Average crit tick damage.

T-Crit%

Percentage of ticks that resulted in critical strikes.

T-Hit

Average non-crit tick damage.

T-M%

Percentage of ticks that resulted in misses, dodges or parries.

UpTime%

Percentage of total time that DoT is ticking on target.

T-Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Fight Length

Fight Length: 450.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.