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SimulationCraft 510-10

for World of Warcraft 5.1.0 Live (build level 16309)

Gobarlum

Gobarlum : 96269 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR RPS Out RPS In Primary Resource Waiting APM Active Skill
96268.9 96268.9 67.16 / 0.07% 5559 / 5.8% 10205.4 9.4 9.5 Rage 5.83% 56.6 100.0% 100%
Origin http://eu.battle.net/wow/en/character/Kirin%20Tor/Gobarlum/advanced
Talents http://eu.battle.net/wow/en/tool/talent-calculator#ZZ!111221
Glyphs
  • Glyph of Death From Above
  • Glyph of Unending Rage
  • Glyph of Colossus Smash
  • Glyph of the Blazing Trail
  • Glyph of Burning Anger
  • Glyph of Crow Feast
Professions
  • mining: 600
  • blacksmithing: 600
Scale Factors for Gobarlum Damage Per Second
Str Agi AP Exp Hit InvHit Crit Haste Mastery Wdps WOHdps
Scale Factors 2.84 0.09 1.30 0.00 1.31 4.39 2.75 0.85 1.66 7.16 3.74
Normalized 1.00 0.03 0.46 0.00 0.46 1.55 0.97 0.30 0.59 2.52 1.32
Scale Deltas 1000 1000 1000 1000 1000 -1000 1000 1000 1000 300 300
Error 0.10 0.09 0.09 0.09 0.09 0.10 0.09 0.09 0.10 0.32 0.31
Gear Ranking
Optimizers
Ranking
  • Wdps > InvHit > WOHdps > Str = Crit > Mastery > Hit = AP > Haste > Agi
Pawn string
  • ( Pawn: v1: "Gobarlum": Strength=2.84, Agility=0.09, Ap=1.30, HitRating=1.31, CritRating=2.75, HasteRating=0.85, MasteryRating=1.66, MeleeDps=7.16 )
Zero hit/exp
  • ( Pawn: v1: "Gobarlum": Strength=2.84, Agility=0.09, Ap=1.30, HitRating=0.00, CritRating=2.75, HasteRating=0.85, MasteryRating=1.66, MeleeDps=7.16 )

Charts

Action DPET Chart Action Damage Chart
Scale Factors Chart DPS Timeline Chart DPS Distribution Chart Time Spent Chart

Abilities

Damage Stats DPS DPS% Count Interval DPE DPET Hit Crit Avg Crit% Avoid% G% B% Ticks T-Hit T-Crit T-Avg T-Crit% T-Avoid% Up%
Gobarlum 96269
battle_shout 0 0.0% 5.3 78.92sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: battle_shout

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 5.26 5.26 0.00 0.00 1.5746 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 5.26 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: battle_shout

Static Values
  • id:6673
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:60.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:rage<70&!debuff.colossus_smash.up
Spelldata
  • id:6673
  • name:Battle Shout
  • school:physical
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by {$s1=10}%. Lasts {$d=300 seconds}. Generates ${{$92049m1=200}/10} Rage.
berserker_rage 0 0.0% 13.1 35.55sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: berserker_rage

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 13.11 13.11 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 13.11 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: berserker_rage

Static Values
  • id:18499
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:30.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:!(buff.enrage.react|(buff.raging_blow.react=2&target.health.pct>=20))|(buff.recklessness.remains>=10&!buff.raging_blow.react)
Spelldata
  • id:18499
  • name:Berserker Rage
  • school:physical
  • tooltip:Immune to Fear, Sap, and Incapacitate effects.
  • description:You become Enraged, generating ${{$12880m1=100}/10} Rage and increasing physical damage done by {$12880s2=10}% for {$12880d=6 seconds}. Also removes and grants immunity to Fear, Sap and Incapacitate effects for the duration of Berserker Rage.
bloodbath 5574 5.8% 7.5 64.97sec 331044 0 0 0 0 0.0% 0.0% 0.0% 0.0% 126.3 19720 0 19720 0.0% 0.0% 28.1%

Stats details: bloodbath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 7.53 124.72 126.34 126.34 0.0000 1.0000 2491445.78 2491445.78 0.00 19720.01 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 117.19 93.97% 0.00 0 0 0.00 0 0 0 0 0.00
none 7.53 6.03% 0.00 0 0 0.00 0 0 0 0 0.00
Tick Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 126.3 100.00% 19719.79 1516 78056 19802.20 15682 25288 2491446 2491446 0.00
DPS Timeline Chart

Action details: bloodbath

Static Values
  • id:113344
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:60.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:113344
  • name:Bloodbath
  • school:physical
  • tooltip:Bleeding for $w1 every {$t1=1} sec. Movement slowed by {$s2=50}%.
  • description:Your target bleeds for an additional {$12292s1=30}% damage of the triggering attack over {$113344d=6 seconds}. While bleeding, the target moves at {$113344s2=50}% reduced speed.
Damage Over Time
  • tick_may_crit:false
  • tick_zero:false
  • tick_power_mod:0.000000
  • base_td:29045.77
  • num_ticks:6
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
bloodthirst 11131 11.6% 93.8 4.82sec 53255 33824 31198 68270 53253 59.5% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: bloodthirst

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 93.79 93.79 0.00 0.00 1.5745 0.0000 4994521.72 4994521.72 0.00 33824.02 33824.02
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 37.99 40.51% 31198.01 21658 51849 31269.01 27939 35146 1185133 1185133 0.00
crit 55.80 59.49% 68270.31 44615 128172 68272.25 63128 73688 3809389 3809389 0.00
DPS Timeline Chart

Action details: bloodthirst

Static Values
  • id:23881
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:4.50
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:!(target.health.pct<20&debuff.colossus_smash.up&rage>=30)
Spelldata
  • id:23881
  • name:Bloodthirst
  • school:physical
  • tooltip:
  • description:Instantly attack the target, dealing {$s2=1}% weapon damage plus {$s1=1246} with your main hand weapon and restoring {$117313s1=1}% of your health. Bloodthirst has double the normal chance to be a critical strike. Generates ${{$m3=100}/10} Rage.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:1246.30
  • base_dd_max:1246.30
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:0.90
bloodthirst_heal 0 0.0% 93.8 4.82sec 0 0 0 0 0 24.4% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: bloodthirst_heal

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
heal 93.79 93.79 0.00 0.00 0.0000 0.0000 0.00 148596.98 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 70.95 75.65% 0.00 0 0 0.00 0 0 0 88399 100.00
crit 22.84 24.35% 0.00 0 0 0.00 0 0 0 60198 100.00
HPS Timeline Chart

Action details: bloodthirst_heal

Static Values
  • id:23881
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:4.50
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Gobarlum
  • harmful:true
  • if_expr:
Spelldata
  • id:23881
  • name:Bloodthirst
  • school:physical
  • tooltip:
  • description:Instantly attack the target, dealing {$s2=1}% weapon damage plus {$s1=1246} with your main hand weapon and restoring {$117313s1=1}% of your health. Bloodthirst has double the normal chance to be a critical strike. Generates ${{$m3=100}/10} Rage.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:1246.30
  • base_dd_max:1246.30
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:0.00
colossus_smash 2888 3.0% 21.6 21.35sec 60038 38131 42354 94283 60037 34.1% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: colossus_smash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 21.57 21.57 0.00 0.00 1.5746 0.0000 1294937.23 1294937.23 0.00 38131.25 38131.25
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 14.22 65.95% 42353.63 32424 53034 42351.25 36949 46748 602439 602439 0.00
crit 7.35 34.05% 94283.31 66794 131101 94646.20 74166 111459 692498 692498 0.00
DPS Timeline Chart

Action details: colossus_smash

Static Values
  • id:86346
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:20.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:86346
  • name:Colossus Smash
  • school:physical
  • tooltip:Defenses weakened, allowing the Warrior's attacks to bypass $w2% of armor.
  • description:Smashes a target for {$s3=2}% weapon damage plus {$s1=222} and weakens their defenses, allowing your attacks to bypass {$s2=100}% of their armor for {$s4=6} sec, and causes the Physical Vulnerability effect on the target. Bypasses less armor on players.{$?s89003=true}[ Your Colossus Smash also causes Weakened Armor on your target. |Tinterface\icons\ability_warrior_sunder.blp:24|t |cFFFFFFFFWeakened Armor|r Weakens the armor of the target by {$113746s1=4}% for {$113746d=30 seconds}. Stacks up to {$113746u=3} times.][] |Tinterface\icons\ability_deathknight_brittlebones.blp:24|t |cFFFFFFFFPhysical Vulnerability|r Weakens the constitution of an enemy target, increasing their physical damage taken by {$81326s1=4}% for {$81326d=30 seconds}.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:221.84
  • base_dd_max:221.84
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.75
deadly_calm 0 0.0% 7.5 65.06sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: deadly_calm

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 7.50 7.50 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 7.50 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: deadly_calm

Static Values
  • id:85730
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:60.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:(!talent.bloodbath.enabled&rage>=40)|(talent.bloodbath.enabled&buff.bloodbath.up&rage>=40)
Spelldata
  • id:85730
  • name:Deadly Calm
  • school:physical
  • tooltip:Heroic Strike and Cleave cost {$/10;s1=10} less Rage.
  • description:You enter a battle trance, reducing the cost of your next 3 Heroic Strike or Cleave attacks by {$/10;s1=10} Rage.
deep_wounds 6705 7.0% 93.8 4.82sec 32089 0 0 0 0 0.0% 0.0% 0.0% 0.0% 149.3 14819 32052 20152 30.9% 0.0% 99.7%

Stats details: deep_wounds

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 93.79 93.79 149.34 149.34 0.0000 3.0000 3009482.03 3009482.03 0.00 6717.14 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 93.79 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
Tick Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 103.1 69.06% 14818.86 10578 21776 14828.54 13978 15741 1528307 1528307 0.00
crit 46.2 30.94% 32052.25 21155 52262 32120.15 29257 36179 1481175 1481175 0.00
DPS Timeline Chart

Action details: deep_wounds

Static Values
  • id:115767
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:115767
  • name:Deep Wounds
  • school:physical
  • tooltip:Bleeding for {$s1=218} every {$t1=3} sec.
  • description:Your Mortal Strike, Bloodthirst, and Devastate cause the target to bleed for $115767o1 Physical damage over {$115767d=15 seconds}.
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • tick_power_mod:0.240000
  • base_td:218.10
  • num_ticks:5
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
dragon_roar 2262 2.3% 7.4 65.07sec 136909 86966 0 136912 136912 100.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: dragon_roar

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 7.40 7.40 0.00 0.00 1.5743 0.0000 1013498.38 1013498.38 0.00 86965.71 86965.71
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
crit 7.40 100.00% 136911.68 84657 210501 137268.20 114029 154058 1013498 1013498 0.00
DPS Timeline Chart

Action details: dragon_roar

Static Values
  • id:118000
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:60.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:talent.dragon_roar.enabled&(!debuff.colossus_smash.up&buff.bloodbath.up)
Spelldata
  • id:118000
  • name:Dragon Roar
  • school:physical
  • tooltip:
  • description:Roar ferociously, causing {$?s12712=false}[${{$m1=126}*1.2}][{$m1=126}] damage to all enemies within $A1 yards, knocking them back and knocking them down for {$118895d=500 milliseconds}. Dragon Roar is always a critical strike and ignores all armor on the target.
Direct Damage
  • may_crit:true
  • direct_power_mod:1.400000
  • base_dd_min:126.00
  • base_dd_max:126.00
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:0.00
elemental_force_oh 840 0.9% 96.7 4.61sec 3904 0 3150 6682 3904 21.3% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: elemental_force_oh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 96.70 96.70 0.00 0.00 0.0000 0.0000 377490.82 377490.82 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 76.06 78.66% 3150.00 3150 3150 3150.00 3150 3150 239597 239597 0.00
crit 20.64 21.34% 6681.51 6489 7787 6683.95 6489 7138 137894 137894 0.00
DPS Timeline Chart

Action details: elemental_force_oh

Static Values
  • id:0
  • school:elemental
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:3000.00
  • base_dd_max:3000.00
execute 10404 10.8% 20.6 3.40sec 226820 144054 157199 368459 226873 33.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: execute

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 20.55 20.55 0.00 0.00 1.5746 0.0000 4661170.27 4661170.27 0.00 144054.46 144054.46
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 13.78 67.04% 157198.58 93593 279886 157555.63 113827 201747 2165638 2165638 0.00
crit 6.77 32.96% 368458.74 192801 691879 372300.77 259463 584439 2495532 2495532 0.00
DPS Timeline Chart

Action details: execute

Static Values
  • id:5308
  • school:physical
  • resource:rage
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:30.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:5308
  • name:Execute
  • school:physical
  • tooltip:
  • description:Attempt to finish off a wounded foe, causing {$?s12712=false}[${{$m1=1}*1.2}][{$m1=1}] physical damage. Only usable on enemies that have less than 20% health.
Direct Damage
  • may_crit:true
  • direct_power_mod:3.000000
  • base_dd_min:8100.94
  • base_dd_max:8100.94
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:0.00
heroic_leap 2168 2.2% 11.0 42.71sec 87855 0 60681 137951 87861 35.2% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: heroic_leap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 11.04 11.04 0.00 0.00 0.0000 0.0000 970268.54 970268.54 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 7.16 64.83% 60681.16 43131 89435 60689.76 48542 71370 434465 434465 0.00
crit 3.88 35.17% 137950.93 88850 221084 138569.72 0 206925 535803 535803 0.00
DPS Timeline Chart

Action details: heroic_leap

Static Values
  • id:6544
  • school:physical
  • resource:none
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:30.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:debuff.colossus_smash.up
Spelldata
  • id:6544
  • name:Heroic Leap
  • school:physical
  • tooltip:
  • description:Leap through the air towards a targeted location, slamming down with destructive force to deal {$?s12712=false}[${1.2*{$52174m1=1}}][{$52174m1=1}] Physical damage to all enemies within $52174a1 yards.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.500000
  • base_dd_min:1.00
  • base_dd_max:1.00
heroic_strike 8775 9.1% 72.6 5.23sec 54218 0 38857 85995 54215 32.6% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: heroic_strike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 72.60 72.60 0.00 0.00 0.0000 0.0000 3936100.08 3936100.08 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 48.94 67.42% 38856.64 20596 49522 38863.55 35380 41453 1901788 1901788 0.00
crit 23.66 32.58% 85994.62 42428 122418 86138.16 75615 96465 2034312 2034312 0.00
DPS Timeline Chart

Action details: heroic_strike

Static Values
  • id:78
  • school:physical
  • resource:rage
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:30.0
  • cooldown:1.50
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:(((debuff.colossus_smash.up&rage>=40)|(buff.deadly_calm.up&rage>=30))&target.health.pct>=20)|rage>=110
Spelldata
  • id:78
  • name:Heroic Strike
  • school:physical
  • tooltip:
  • description:An attack that instantly deals {$m2=110}% weapon damage plus {$m1=1} (${{$m2=110}*1.40}% plus ${{$m1=1}*1.40} if a one-handed weapon is equipped){$?s58366=false}[, reducing the target's movement speed by {$129923s1=50}% for {$129923d=8 seconds}][]. Use when you have more Rage than you can spend.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:498.52
  • base_dd_max:498.52
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.10
heroic_throw 411 0.4% 11.1 38.56sec 16617 10552 12608 27040 16613 27.8% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: heroic_throw

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 11.12 11.12 0.00 0.00 1.5748 0.0000 184819.66 184819.66 0.00 10552.08 10552.08
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 8.03 72.23% 12607.88 9499 21327 12618.49 10075 16168 101293 101293 0.00
crit 3.09 27.77% 27039.64 19569 50899 26433.12 0 42416 83526 83526 0.00
DPS Timeline Chart

Action details: heroic_throw

Static Values
  • id:57755
  • school:physical
  • resource:none
  • range:30.0
  • travel_speed:50.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:30.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:57755
  • name:Heroic Throw
  • school:physical
  • tooltip:
  • description:Throw your weapon at the enemy, causing {$m1=50}% weapon damage{$?s58357=false}[ and silencing the target for {$18498d=3 seconds}][].
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:0.50
melee_main_hand 12046 12.5% 160.9 2.78sec 33585 11836 32144 68382 33585 26.2% 19.0% 24.1% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: melee_main_hand

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 160.93 160.93 0.00 0.00 2.8375 0.0000 5404724.95 5404724.95 0.00 11836.35 11836.35
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 49.27 30.62% 32144.09 20899 50845 32163.74 28787 35759 1583831 1583831 0.00
crit 42.19 26.22% 68381.75 43052 125688 68437.66 60819 77951 2885277 2885277 0.00
glance 38.81 24.12% 24104.82 15674 38133 24115.66 21171 27840 935617 935617 0.00
miss 30.65 19.04% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: melee_main_hand

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:3.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.00
melee_off_hand 7227 7.5% 160.8 2.78sec 20166 7106 19236 40984 20165 26.4% 19.0% 23.9% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: melee_off_hand

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 160.84 160.84 0.00 0.00 2.8378 0.0000 3243617.54 3243617.54 0.00 7106.39 7106.39
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 49.43 30.73% 19235.54 12496 30631 19243.73 17093 21464 950928 950928 0.00
crit 42.39 26.35% 40984.33 25741 75720 41012.99 35943 45612 1737203 1737203 0.00
glance 38.44 23.90% 14450.33 9372 22973 14454.12 12794 16410 555487 555487 0.00
miss 30.58 19.01% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: melee_off_hand

Static Values
  • id:1
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:3.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.00
raging_blow 0 (19009) 0.0% (19.7%) 64.7 6.78sec 131804 83716 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: raging_blow

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 64.65 64.65 0.00 0.00 1.5744 0.0000 0.00 0.00 0.00 83715.64 83715.64
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 64.65 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: raging_blow

Static Values
  • id:85288
  • school:physical
  • resource:rage
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:10.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:buff.raging_blow.react=2|(buff.raging_blow.react&(debuff.colossus_smash.up|cooldown.colossus_smash.remains>=3|(cooldown.bloodthirst.remains>=1&buff.raging_blow.remains<=3)))
Spelldata
  • id:85288
  • name:Raging Blow
  • school:physical
  • tooltip:
  • description:A mighty blow that deals {$96103m2=190}% weapon damage from both melee weapons. Becoming Enraged enables one use of Raging Blow. Limit {$131116s1=2} charges.
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:0.00
raging_blow_mh 11895 12.4% 64.7 6.78sec 82469 0 59013 133053 82467 31.7% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: raging_blow_mh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 64.65 64.65 0.00 0.00 0.0000 0.0000 5332055.99 5332055.99 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 44.17 68.32% 59012.70 34905 84181 59033.55 53502 63888 2606809 2606809 0.00
crit 20.48 31.68% 133052.94 71905 208096 133391.15 117685 153820 2725247 2725247 0.00
DPS Timeline Chart

Action details: raging_blow_mh

Static Values
  • id:96103
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:96103
  • name:Raging Blow
  • school:physical
  • tooltip:
  • description:A mighty blow that deals {$m2=190}% weapon damage from both melee weapons. Can only be used while Enraged.
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.90
raging_blow_oh 7114 7.4% 64.7 6.78sec 49334 0 35301 79589 49334 31.7% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: raging_blow_oh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 64.65 64.65 0.00 0.00 0.0000 0.0000 3189693.93 3189693.93 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 44.17 68.32% 35301.46 20838 50633 35312.09 32778 38132 1559295 1559295 0.00
crit 20.48 31.68% 79588.73 42926 125164 79794.22 69438 90911 1630399 1630399 0.00
DPS Timeline Chart

Action details: raging_blow_oh

Static Values
  • id:85384
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:85384
  • name:Raging Blow Off-Hand
  • school:physical
  • tooltip:
  • description:A mighty blow that deals {$m2=190}% weapon damage from both melee weapons. Can only be used while Enraged.
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.90
recklessness 0 0.0% 3.4 175.72sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: recklessness

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 3.38 3.38 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 3.38 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: recklessness

Static Values
  • id:1719
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:150.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:((debuff.colossus_smash.remains>=5|cooldown.colossus_smash.remains<=4)&((!talent.avatar.enabled|!set_bonus.tier14_4pc_melee)&((target.health.pct<20|target.time_to_die>315|(target.time_to_die>165&set_bonus.tier14_4pc_melee)))|(talent.avatar.enabled&set_bonus.tier14_4pc_melee&buff.avatar.up)))&(!talent.bloodbath.enabled|cooldown.bloodbath.remains<=3|((target.time_to_die>315&target.time_to_die<(315+cooldown.bloodbath.remains))|(set_bonus.tier14_4pc_melee&target.time_to_die>165&target.time_to_die<(165+cooldown.bloodbath.remains))))|target.time_to_die<=18
Spelldata
  • id:1719
  • name:Recklessness
  • school:physical
  • tooltip:Critical chance of special attacks increased by $w1%.
  • description:Grants your special attacks an additional {$s1=50}% chance to critically hit. Lasts {$d=12 seconds}.
stormlash 1090 1.1% 43.3 7.57sec 11140 0 8561 19755 11140 23.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: stormlash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 43.30 43.30 0.00 0.00 0.0000 0.0000 482355.19 482355.19 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 33.32 76.96% 8560.68 2412 13128 8561.29 7316 9794 285273 285273 0.00
crit 9.98 23.04% 19755.38 4968 32453 19752.01 10809 26988 197083 197083 0.00
DPS Timeline Chart

Action details: stormlash

Static Values
  • id:120687
  • school:nature
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.10
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:120687
  • name:Stormlash
  • school:nature
  • tooltip:
  • description:Deals Nature damage to enemy targets.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:8294.00
  • base_dd_max:8294.00
wild_strike 5738 6.0% 56.8 6.36sec 45333 36108 34509 73288 45335 27.9% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: wild_strike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 56.84 56.84 0.00 0.00 1.2555 0.0000 2576815.47 2576815.47 0.00 36108.06 36108.06
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 40.98 72.09% 34509.11 25933 58024 34529.47 30821 38256 1414049 1414049 0.00
crit 15.87 27.91% 73287.84 53422 143435 73343.49 60687 91207 1162767 1162767 0.00
DPS Timeline Chart

Action details: wild_strike

Static Values
  • id:100130
  • school:physical
  • resource:rage
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:30.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:buff.bloodsurge.react&target.health.pct>=20&cooldown.bloodthirst.remains<=1
Spelldata
  • id:100130
  • name:Wild Strike
  • school:physical
  • tooltip:Healing effects received reduced by $w1%.
  • description:A quick strike with your off-hand weapon that deals {$m3=230}% weapon damage plus {$s2=436 + 100.0%} and causes Mortal Wounds on the target. |Tinterface\icons\ability_criticalstrike.blp:24|t |cFFFFFFFFMortal Wounds|r Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:436.20
  • base_dd_max:436.20
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:2.30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit
berserker_rage 13.1 0.0 35.5sec 35.5sec 17.37% 17.37%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_berserker_rage
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • berserker_rage_1:17.37%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:18499
  • name:Berserker Rage
  • tooltip:Immune to Fear, Sap, and Incapacitate effects.
  • description:You become Enraged, generating ${{$12880m1=100}/10} Rage and increasing physical damage done by {$12880s2=10}% for {$12880d=6 seconds}. Also removes and grants immunity to Fear, Sap and Incapacitate effects for the duration of Berserker Rage.
  • max_stacks:
  • duration:6.00
  • cooldown:30.00
  • default_chance:100.00%
bloodbath 7.5 0.0 65.0sec 65.0sec 19.79% 24.05%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_bloodbath
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • bloodbath_1:19.79%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:12292
  • name:Bloodbath
  • tooltip:Melee special attacks cause an additional {$12292s1=30}% bleed damage.
  • description:For the next {$12292d=12 seconds}, causes your melee special attacks to deal an additional {$12292s1=30}% damage as a bleed over {$113344d=6 seconds}. While bleeding, the target moves at {$113344s2=50}% reduced speed.
  • max_stacks:
  • duration:12.00
  • cooldown:60.00
  • default_chance:100.00%
bloodlust 1.0 0.0 0.0sec 0.0sec 9.05% 10.12%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • duration:40.00
  • cooldown:300.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • bloodlust_1:9.05%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:2825
  • name:Bloodlust
  • tooltip:Melee, ranged, and spell haste increased by {$s1=30}%.
  • description:Increases melee, ranged, and spell haste by {$s1=30}% for all party and raid members. Lasts {$d=40 seconds}. Allies receiving this effect will become Sated and be unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
bloodsurge 15.2 3.5 28.5sec 23.0sec 28.76% 63.20%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_bloodsurge
  • max_stacks:3
  • duration:10.00
  • cooldown:0.00
  • default_chance:20.00%
  • default_value:0.00

Stack Uptimes

  • bloodsurge_1:5.90%
  • bloodsurge_2:3.86%
  • bloodsurge_3:19.00%

Trigger Attempt Success

  • trigger_pct:19.95%

Spelldata details

  • id:46916
  • name:Bloodsurge
  • tooltip:Wild Strike has a global cooldown of 1 sec and costs less Rage.
  • description:{$@spelldesc46915=Your Bloodthirst hits have a {$h=0}% chance of lowering the global cooldown to 1 sec and reducing the Rage cost by $/10;46916s2 of your next 3 Wild Strikes.}
  • max_stacks:
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
dancing_steel 11.7 7.4 37.5sec 22.4sec 40.41% 39.20%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_dancing_steel
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:strength
    • amount:1650.00
    • stat:agility
    • amount:1650.00

    Stack Uptimes

    • dancing_steel_1:40.41%

    Trigger Attempt Success

    • trigger_pct:99.65%
deadly_calm 7.5 0.0 65.1sec 65.1sec 7.47% 26.42%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_deadly_calm
  • max_stacks:3
  • duration:9.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • deadly_calm_1:2.58%
  • deadly_calm_2:2.78%
  • deadly_calm_3:2.11%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:85730
  • name:Deadly Calm
  • tooltip:Heroic Strike and Cleave cost {$/10;s1=10} less Rage.
  • description:You enter a battle trance, reducing the cost of your next 3 Heroic Strike or Cleave attacks by {$/10;s1=10} Rage.
  • max_stacks:
  • duration:9.00
  • cooldown:60.00
  • default_chance:100.00%
enrage 28.2 48.1 16.2sec 6.1sec 78.08% 78.07%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_enrage
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • enrage_1:78.08%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:12880
  • name:Enrage
  • tooltip:Physical damage dealt increased by {$s2=10}%.$?$w4!=0[ Movement speed increased by $w4%.][]
  • description:{$@spelldesc13046=Mortal Strike, Bloodthirst and Colossus Smash critical strikes and critical blocks Enrage you, generating ${{$12880m1=100}/10} Rage and increasing physical damage done by {$12880s2=10}% for {$12880d=6 seconds}.}
  • max_stacks:
  • duration:6.00
  • cooldown:0.00
  • default_chance:0.00%
flurry 40.8 26.7 10.9sec 6.6sec 42.86% 44.98%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_flurry
  • max_stacks:3
  • duration:15.00
  • cooldown:0.00
  • default_chance:9.00%
  • default_value:0.00

Stack Uptimes

  • flurry_1:20.24%
  • flurry_2:5.27%
  • flurry_3:17.35%

Trigger Attempt Success

  • trigger_pct:9.01%

Spelldata details

  • id:12968
  • name:Flurry
  • tooltip:Attack speed increased by {$s1=25}%.
  • description:Your melee hits have a {$12972h=9}% chance to increase your attack speed by {$12968s1=25}% for your next 3 swings.
  • max_stacks:
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
mogu_power_potion 1.0 0.0 425.4sec 0.0sec 8.82% 8.82%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_mogu_power_potion
  • max_stacks:1
  • duration:25.00
  • cooldown:60.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:strength
    • amount:4000.03

    Stack Uptimes

    • mogu_power_potion_1:8.82%

    Trigger Attempt Success

    • trigger_pct:100.00%

Spelldata details

  • id:105706
  • name:Potion of Mogu Power
  • tooltip:Strength increased by {$s1=4000}.
  • description:Increases your Strength by {$s1=4000} for {$d=25 seconds}.
  • max_stacks:
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
raging_blow 44.1 32.2 9.6sec 6.1sec 54.70% 54.70%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_raging_blow
  • max_stacks:2
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • raging_blow_1:36.62%
  • raging_blow_2:18.08%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:131116
  • name:Raging Blow!
  • tooltip:Allows the use of Raging Blow.
  • description:Allows the use of Raging Blow.
  • max_stacks:2
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
recklessness 3.4 0.0 177.3sec 175.7sec 8.77% 9.81%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_recklessness
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • recklessness_1:8.77%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:1719
  • name:Recklessness
  • tooltip:Critical chance of special attacks increased by $w1%.
  • description:Grants your special attacks an additional {$s1=50}% chance to critically hit. Lasts {$d=12 seconds}.
  • max_stacks:
  • duration:12.00
  • cooldown:300.00
  • default_chance:0.00%
relic_of_xuen 9.8 0.0 48.2sec 48.2sec 32.05% 32.05%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_relic_of_xuen
  • max_stacks:1
  • duration:15.00
  • cooldown:45.00
  • default_chance:20.00%
  • default_value:0.00
  • Stat Buff details

    • stat:strength
    • amount:3027.00

    Stack Uptimes

    • relic_of_xuen_1:32.05%

    Trigger Attempt Success

    • trigger_pct:17.97%
skull_banner 5.8 0.0 74.8sec 74.8sec 12.94% 18.21%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_skull_banner
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.20

Stack Uptimes

  • skull_banner_1:12.94%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:114207
  • name:Skull Banner
  • tooltip:
  • description:Throw down a war banner at your feet that increases the critical damage of party or raid members within $114206A1 yards of the banner by {$114206s1=20}%. Lasts {$114207d=10 seconds}. You can Intervene to your war banner.
  • max_stacks:
  • duration:10.00
  • cooldown:180.00
  • default_chance:0.00%
skullrender_medallion 7.9 0.0 60.9sec 60.9sec 25.83% 25.83%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:skullrender_medallion_trinket1
  • max_stacks:1
  • duration:15.00
  • cooldown:60.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:crit_rating
    • amount:3838.00

    Stack Uptimes

    • skullrender_medallion_1:25.83%

    Trigger Attempt Success

    • trigger_pct:100.00%
stormlash 4.0 0.0 103.7sec 103.7sec 9.05% 9.05%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_stormlash
  • max_stacks:1
  • duration:10.00
  • cooldown:0.10
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • stormlash_1:9.05%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:120687
  • name:Stormlash
  • tooltip:
  • description:Deals Nature damage to enemy targets.
  • max_stacks:
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs

Resources

Resource Usage Type Count Total Average RPE APR
Gobarlum
execute Rage 20.6 616.7 30.0 30.0 7558.8
heroic_strike Rage 72.6 1986.3 27.4 27.4 1981.6
raging_blow Rage 64.6 646.5 10.0 10.0 13181.4
wild_strike Rage 56.8 980.0 17.2 17.2 2629.4
Resource Gains Type Count Total Average Overflow
battle_shout Rage 5.26 105.23 (2.47%) 20.00 0.00 0.00%
bloodthirst Rage 93.79 937.75 (22.04%) 10.00 0.10 0.01%
enrage Rage 76.25 758.27 (17.82%) 9.94 4.20 0.55%
melee_main_hand Rage 130.27 1640.56 (38.55%) 12.59 0.87 0.05%
melee_off_hand Rage 130.26 813.76 (19.12%) 6.25 6.88 0.84%
Resource RPS-Gain RPS-Loss
Rage 9.47 9.41
Combat End Resource Mean Min Max
Health 454753.00 454753.00 454753.00
Rage 26.13 0.00 85.20
Resource Gains Chart
Resource Timeline Chart Resource Timeline Chart

Benefits & Uptimes

Benefits %
Uptimes %
Rage Cap 0.0%

Procs

Count Interval
elemental_force_oh 96.7 4.6sec

Statistics & Data Analysis

Fight Length

Sample Data
Count 9992
Mean 449.42
Minimum 325.45
Maximum 576.96
Spread ( max - min ) 251.51
Range [ ( max - min ) / 2 * 100% ] 27.98%
Distribution Chart

DPS

Sample Data Gobarlum Damage Per Second
Count 9992
Mean 96268.95
Minimum 85067.40
Maximum 108820.59
Spread ( max - min ) 23753.19
Range [ ( max - min ) / 2 * 100% ] 12.34%
Standard Deviation 3425.4250
5th Percentile 90940.30
95th Percentile 102058.54
( 95th Percentile - 5th Percentile ) 11118.24
Mean Distribution
Standard Deviation 34.2680
95.00% Confidence Intervall ( 96201.78 - 96336.11 )
Normalized 95.00% Confidence Intervall ( 99.93% - 100.07% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 48
0.1% Error 4863
0.1 Scale Factor Error with Delta=300 100164
0.05 Scale Factor Error with Delta=300 400656
0.01 Scale Factor Error with Delta=300 10016421
Distribution Chart

DPS(e)

Sample Data
Count 9992
Mean 96268.95
Distribution Chart

Damage

Sample Data
Count 9992
Mean 43162997.58
Distribution Chart

DTPS

Sample Data Gobarlum Damage Taken Per Second
Count 9992
Mean 0.00
Distribution Chart

HPS

Sample Data Gobarlum Healing Per Second
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart

HPS(e)

Sample Data
Count 9992
Mean 0.00
Distribution Chart

Heal

Sample Data
Count 9992
Mean 0.00
Distribution Chart

HTPS

Sample Data Gobarlum Healing taken Per Second
Count 9992
Mean 0.00
Distribution Chart

#Executed Foreground Actions

Sample Data
Count 9992
Mean 424.31
Distribution Chart
Timeline DPS Error Chart DPS Error Chart

Action Priority List

actions.precombat
# count action,conditions
0 0.00 flask,type=winters_bite
1 0.00 food,type=black_pepper_ribs_and_shrimp
2 0.00 snapshot_stats
3 0.00 stance,choose=battle
4 0.00 mogu_power_potion
Default action list
# count action,conditions
5 1.00 auto_attack
6 1.00 mogu_power_potion,if=(target.health.pct<20&buff.recklessness.up)|buff.bloodlust.react|target.time_to_die<=25
7 7.88 use_item,name=skullrender_medallion
8 3.38 recklessness,use_off_gcd=1,if=((debuff.colossus_smash.remains>=5|cooldown.colossus_smash.remains<=4)&((!talent.avatar.enabled|!set_bonus.tier14_4pc_melee)&((target.health.pct<20|target.time_to_die>315|(target.time_to_die>165&set_bonus.tier14_4pc_melee)))|(talent.avatar.enabled&set_bonus.tier14_4pc_melee&buff.avatar.up)))&(!talent.bloodbath.enabled|cooldown.bloodbath.remains<=3|((target.time_to_die>315&target.time_to_die<(315+cooldown.bloodbath.remains))|(set_bonus.tier14_4pc_melee&target.time_to_die>165&target.time_to_die<(165+cooldown.bloodbath.remains))))|target.time_to_die<=18
9 0.00 avatar,use_off_gcd=1,if=talent.avatar.enabled&(((cooldown.recklessness.remains>=180|buff.recklessness.up)|(target.health.pct>=20&target.time_to_die>195)|(target.health.pct<20&set_bonus.tier14_4pc_melee))|target.time_to_die<=20)
A 7.53 bloodbath,use_off_gcd=1,if=talent.bloodbath.enabled&(debuff.colossus_smash.remains>=5&(target.time_to_die>79|(target.time_to_die<79&target.health.pct<20&(buff.recklessness.up|cooldown.recklessness.remains>=(target.time_to_die-25)))))
B 13.11 berserker_rage,use_off_gcd=1,if=!(buff.enrage.react|(buff.raging_blow.react=2&target.health.pct>=20))|(buff.recklessness.remains>=10&!buff.raging_blow.react)
C 7.50 deadly_calm,use_off_gcd=1,if=(!talent.bloodbath.enabled&rage>=40)|(talent.bloodbath.enabled&buff.bloodbath.up&rage>=40)
D 11.04 heroic_leap,use_off_gcd=1,if=debuff.colossus_smash.up
E 72.59 heroic_strike,use_off_gcd=1,if=(((debuff.colossus_smash.up&rage>=40)|(buff.deadly_calm.up&rage>=30))&target.health.pct>=20)|rage>=110
F 93.79 bloodthirst,if=!(target.health.pct<20&debuff.colossus_smash.up&rage>=30)
G 13.06 wild_strike,if=buff.bloodsurge.react&target.health.pct>=20&cooldown.bloodthirst.remains<=1
H 18.09 wait,sec=cooldown.bloodthirst.remains,if=!(target.health.pct<20&debuff.colossus_smash.up&rage>=30)&cooldown.bloodthirst.remains<=1&cooldown.bloodthirst.remains
I 7.40 dragon_roar,if=talent.dragon_roar.enabled&(!debuff.colossus_smash.up&buff.bloodbath.up)
J 21.57 colossus_smash
K 20.56 execute
L 0.00 storm_bolt,if=talent.storm_bolt.enabled
M 64.65 raging_blow,if=buff.raging_blow.react=2|(buff.raging_blow.react&(debuff.colossus_smash.up|cooldown.colossus_smash.remains>=3|(cooldown.bloodthirst.remains>=1&buff.raging_blow.remains<=3)))
N 23.17 wild_strike,if=buff.bloodsurge.react&target.health.pct>=20
O 0.00 shockwave,if=talent.shockwave.enabled
P 11.12 heroic_throw
Q 4.75 battle_shout,if=rage<70&!debuff.colossus_smash.up
R 0.00 bladestorm,if=talent.bladestorm.enabled&cooldown.colossus_smash.remains>=5&!debuff.colossus_smash.up&cooldown.bloodthirst.remains>=2&target.health.pct>=20
S 2.60 wild_strike,if=debuff.colossus_smash.up&target.health.pct>=20
T 0.00 impending_victory,if=talent.impending_victory.enabled&target.health.pct>=20
U 18.01 wild_strike,if=cooldown.colossus_smash.remains>=1&rage>=80&target.health.pct>=20
V 0.51 battle_shout,if=rage<70

Sample Sequence

578BFJACDEMFEMEIFMMFMNGFENJEHEFMEPEFMNGFBMNGFNEJDEHFENENGFMQFUHFP7HEFJACEMEFEBMEIFMMFNNGFNJDEGEFEMNHFMPFMUFUJEFEMEMFMQFEMUF7UHFJACDEMEFEBMEIFMMFMNGFEPJEFEMEMEFMHFMUFBUHFEJDEMEFEMMFMNG7FP8UFJACEHEFMEMEFIMFMEUFUJDEFEMEMFMNGFBMNGFENPHFEJEMEFEMEMFQ7HFUHFUJACDEFEBMEMEFIPFMUFUUFJEMEFEMHFMHFBNMGFNJDEHEFPEHFQ7HFUHFEUHFJACEMEFEMEIFBMMFPEUFNNGFJDESFEMHFHFUBUFMJEFEM7NGFMPFQUFNNGFEJACDEMKBKFIKFKKFKKFJKFKMFKMFKKFM7JDFBKK6FKMF8KMFKKFJACK

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 18740 16483 15488
Agility 219 209 80
Stamina 22025 20023 19354
Intellect 121 115 80
Spirit 149 149 80
Health 454753 426725 0
Rage 120 120 0
Spell Power 0 0 0
Spell Hit 15.36% 15.36% 2553
Spell Crit 22.71% 17.71% 10617
Spell Haste 8.54% 3.37% 1431
ManaReg per Second 0 0 0
Attack Power 41470 33186 0
Melee Hit 7.51% 7.51% 2553
Melee Crit 27.72% 22.72% 10617
Melee Haste 3.37% 3.37% 1431
Swing Speed 13.70% 3.37% 1431
Expertise 7.85% / 7.85% 7.85% / 7.85% 2669
Armor 32502 32502 32502
Tank-Miss 0.00% 0.00% 0
Tank-Dodge 5.03% 5.03% 0
Tank-Parry 22.02% 19.90% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0
Mastery 25.05% 18.05% 2932

Talents

Level
15 Juggernaut Double Time Warbringer
30 Enraged Regeneration Second Wind Impending Victory
45 Staggering Shout Piercing Howl Disrupting Shout
60 Bladestorm Shockwave Dragon Roar
75 Mass Spell Reflection Safeguard Vigilance
90 Avatar Bloodbath Storm Bolt

Profile

#!./simc

warrior="Gobarlum"
origin="http://eu.battle.net/wow/en/character/Kirin%20Tor/Gobarlum/advanced"
thumbnail="http://eu.battle.net/static-render/eu/kirin-tor/243/2440947-avatar.jpg"
level=90
race=tauren
spec=fury
role=attack
position=back
professions=blacksmithing=600/mining=600
talents=http://eu.battle.net/wow/en/tool/talent-calculator#ZZ!111221
glyphs=death_from_above/unending_rage/colossus_smash/blazing_trail/burning_anger/crow_feast

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

actions.precombat=flask,type=winters_bite
actions.precombat+=/food,type=black_pepper_ribs_and_shrimp
actions.precombat+=/snapshot_stats
actions.precombat+=/stance,choose=battle
actions.precombat+=/mogu_power_potion

actions=auto_attack
actions+=/mogu_power_potion,if=(target.health.pct<20&buff.recklessness.up)|buff.bloodlust.react|target.time_to_die<=25
actions+=/use_item,name=skullrender_medallion
actions+=/recklessness,use_off_gcd=1,if=((debuff.colossus_smash.remains>=5|cooldown.colossus_smash.remains<=4)&((!talent.avatar.enabled|!set_bonus.tier14_4pc_melee)&((target.health.pct<20|target.time_to_die>315|(target.time_to_die>165&set_bonus.tier14_4pc_melee)))|(talent.avatar.enabled&set_bonus.tier14_4pc_melee&buff.avatar.up)))&(!talent.bloodbath.enabled|cooldown.bloodbath.remains<=3|((target.time_to_die>315&target.time_to_die<(315+cooldown.bloodbath.remains))|(set_bonus.tier14_4pc_melee&target.time_to_die>165&target.time_to_die<(165+cooldown.bloodbath.remains))))|target.time_to_die<=18
actions+=/avatar,use_off_gcd=1,if=talent.avatar.enabled&(((cooldown.recklessness.remains>=180|buff.recklessness.up)|(target.health.pct>=20&target.time_to_die>195)|(target.health.pct<20&set_bonus.tier14_4pc_melee))|target.time_to_die<=20)
actions+=/bloodbath,use_off_gcd=1,if=talent.bloodbath.enabled&(debuff.colossus_smash.remains>=5&(target.time_to_die>79|(target.time_to_die<79&target.health.pct<20&(buff.recklessness.up|cooldown.recklessness.remains>=(target.time_to_die-25)))))
actions+=/berserker_rage,use_off_gcd=1,if=!(buff.enrage.react|(buff.raging_blow.react=2&target.health.pct>=20))|(buff.recklessness.remains>=10&!buff.raging_blow.react)
actions+=/deadly_calm,use_off_gcd=1,if=(!talent.bloodbath.enabled&rage>=40)|(talent.bloodbath.enabled&buff.bloodbath.up&rage>=40)
actions+=/heroic_leap,use_off_gcd=1,if=debuff.colossus_smash.up
actions+=/heroic_strike,use_off_gcd=1,if=(((debuff.colossus_smash.up&rage>=40)|(buff.deadly_calm.up&rage>=30))&target.health.pct>=20)|rage>=110
actions+=/bloodthirst,if=!(target.health.pct<20&debuff.colossus_smash.up&rage>=30)
actions+=/wild_strike,if=buff.bloodsurge.react&target.health.pct>=20&cooldown.bloodthirst.remains<=1
actions+=/wait,sec=cooldown.bloodthirst.remains,if=!(target.health.pct<20&debuff.colossus_smash.up&rage>=30)&cooldown.bloodthirst.remains<=1&cooldown.bloodthirst.remains
actions+=/dragon_roar,if=talent.dragon_roar.enabled&(!debuff.colossus_smash.up&buff.bloodbath.up)
actions+=/colossus_smash
actions+=/execute
actions+=/storm_bolt,if=talent.storm_bolt.enabled
actions+=/raging_blow,if=buff.raging_blow.react=2|(buff.raging_blow.react&(debuff.colossus_smash.up|cooldown.colossus_smash.remains>=3|(cooldown.bloodthirst.remains>=1&buff.raging_blow.remains<=3)))
actions+=/wild_strike,if=buff.bloodsurge.react&target.health.pct>=20
actions+=/shockwave,if=talent.shockwave.enabled
actions+=/heroic_throw
actions+=/battle_shout,if=rage<70&!debuff.colossus_smash.up
actions+=/bladestorm,if=talent.bladestorm.enabled&cooldown.colossus_smash.remains>=5&!debuff.colossus_smash.up&cooldown.bloodthirst.remains>=2&target.health.pct>=20
actions+=/wild_strike,if=debuff.colossus_smash.up&target.health.pct>=20
actions+=/impending_victory,if=talent.impending_victory.enabled&target.health.pct>=20
actions+=/wild_strike,if=cooldown.colossus_smash.remains>=1&rage>=80&target.health.pct>=20
actions+=/battle_shout,if=rage<70

head=helmet_of_resounding_rings,id=85333,gems=reverberating_primal_160crit_160hit_180str,reforge=hit_crit
neck=necklace_of_congealed_weaknesses,id=86177,reforge=mastery_hit
shoulders=stonetoe_spaulders,id=89345,gems=320crit_60str,enchant=200str_100crit
back=cloak_of_peacock_feathers,id=87026,enchant=180crit,reforge=exp_mastery
chest=battleplate_of_resounding_rings,id=86672,gems=320crit_320crit_120crit,enchant=80all,reforge=haste_hit
shirt=tailored_officers_shirt,id=89194
wrists=bonded_soul_bracers,id=89817,gems=320crit,enchant=170mastery,reforge=exp_crit
hands=gauntlets_of_resounding_rings,id=85331,gems=320crit,enchant=170str,reforge=exp_hit
waist=warbelt_of_sealed_pods,id=89826,gems=320crit_320crit_320crit,reforge=exp_mastery
legs=legplates_of_resounding_rings,id=85330,gems=80str_160crit_60str,enchant=285str_165crit,reforge=exp_crit
feet=impaling_treads,id=86201,gems=320crit_60hit,enchant=140mastery,reforge=haste_crit
finger1=dominators_circle,id=93251,reforge=haste_hit
finger2=ring_of_the_golden_stair,id=89069,reforge=exp_hit
trinket1=skullrender_medallion,id=93256
trinket2=relic_of_xuen,id=79327
main_hand=starshatter,id=86140,enchant=dancing_steel,reforge=exp_mastery,upgrade=2
off_hand=starshatter,id=86140,enchant=elemental_force,reforge=exp_mastery

# Gear Summary
# gear_strength=15488
# gear_agility=80
# gear_stamina=19354
# gear_intellect=80
# gear_spirit=80
# gear_expertise_rating=2669
# gear_hit_rating=2553
# gear_crit_rating=10617
# gear_haste_rating=1431
# gear_mastery_rating=2932
# gear_armor=32502
# meta_gem=reverberating_primal
# tier14_2pc_melee=1
# tier14_4pc_melee=1
# main_hand=starshatter,weapon=sword2h_3.60speed_12988min_19483max,enchant=dancing_steel
# off_hand=starshatter,weapon=sword2h_3.60speed_12055min_18084max,enchant=elemental_force

Simulation & Raid Information

Iterations: 10000
Threads: 8
Confidence: 95.00%
Fight Length: 325 - 577 ( 449.4 )

Performance:

Total Events Processed: 88401200
Max Event Queue: 37
Sim Seconds: 4494250
CPU Seconds: 43.4300
Speed Up: 103483

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 75 ms ( stddev = 18 ms )

Simulation Length

Sample Data
Count 9992
Mean 449.42
Minimum 325.45
Maximum 576.96
Spread ( max - min ) 251.51
Range [ ( max - min ) / 2 * 100% ] 27.98%
Standard Deviation 58.1399
5th Percentile 359.26
95th Percentile 541.05
( 95th Percentile - 5th Percentile ) 181.80
Mean Distribution
Standard Deviation 0.5816
95.00% Confidence Intervall ( 448.28 - 450.56 )
Normalized 95.00% Confidence Intervall ( 99.75% - 100.25% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 642
0.1% Error 64287
0.1 Scale Factor Error with Delta=300 28
0.05 Scale Factor Error with Delta=300 115
0.01 Scale Factor Error with Delta=300 2885
Distribution Chart
Timeline Distribution Chart Gear Chart Raid Downtime Chart
DPET Chart

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Count Impacts Crit% Avoid% G% B% Interval Combined Duration
Gobarlum Gobarlum battle_shout 6673 0 0 0.70 0 0 5.3 5.3 0.0% 0.0% 0.0% 0.0% 78.92sec 0 449.42sec
Gobarlum Gobarlum berserker_rage 18499 0 0 1.75 0 0 13.1 13.1 0.0% 0.0% 0.0% 0.0% 35.55sec 0 449.42sec
Gobarlum Gobarlum bloodbath ticks -113344 2491446 5537 16.85 19720 0 7.5 126.3 0.0% 0.0% 0.0% 0.0% 64.97sec 2491446 449.42sec
Gobarlum Gobarlum bloodthirst 23881 4994522 11113 12.52 31198 68270 93.8 93.8 59.5% 0.0% 0.0% 0.0% 4.82sec 4994522 449.42sec
Gobarlum Gobarlum bloodthirst_heal 23881 0 0 12.52 0 0 93.8 93.8 24.4% 0.0% 0.0% 0.0% 4.82sec 148597 449.42sec
Gobarlum Gobarlum colossus_smash 86346 1294937 2881 2.88 42354 94283 21.6 21.6 34.1% 0.0% 0.0% 0.0% 21.35sec 1294937 449.42sec
Gobarlum Gobarlum deadly_calm 85730 0 0 1.00 0 0 7.5 7.5 0.0% 0.0% 0.0% 0.0% 65.06sec 0 449.42sec
Gobarlum Gobarlum deep_wounds ticks -115767 3009482 6688 19.91 14819 32052 93.8 149.3 30.9% 0.0% 0.0% 0.0% 4.82sec 3009482 449.42sec
Gobarlum Gobarlum dragon_roar 118000 1013498 2255 0.99 0 136912 7.4 7.4 100.0% 0.0% 0.0% 0.0% 65.07sec 1013498 449.42sec
Gobarlum Gobarlum elemental_force_oh 0 377491 840 12.91 3150 6682 96.7 96.7 21.3% 0.0% 0.0% 0.0% 4.61sec 377491 449.42sec
Gobarlum Gobarlum execute 5308 4661170 10371 2.74 157199 368459 20.6 20.6 33.0% 0.0% 0.0% 0.0% 3.40sec 4661170 449.42sec
Gobarlum Gobarlum heroic_leap 6544 970269 2159 1.47 60681 137951 11.0 11.0 35.2% 0.0% 0.0% 0.0% 42.71sec 970269 449.42sec
Gobarlum Gobarlum heroic_strike 78 3936100 8758 9.69 38857 85995 72.6 72.6 32.6% 0.0% 0.0% 0.0% 5.23sec 3936100 449.42sec
Gobarlum Gobarlum heroic_throw 57755 184820 411 1.48 12608 27040 11.1 11.1 27.8% 0.0% 0.0% 0.0% 38.56sec 184820 449.42sec
Gobarlum Gobarlum melee_main_hand 0 5404725 12026 21.48 32144 68382 160.9 160.9 26.2% 19.0% 24.1% 0.0% 2.78sec 5404725 449.42sec
Gobarlum Gobarlum melee_off_hand 1 3243618 7217 21.47 19236 40984 160.8 160.8 26.4% 19.0% 23.9% 0.0% 2.78sec 3243618 449.42sec
Gobarlum Gobarlum raging_blow 85288 0 0 8.63 0 0 64.7 64.7 0.0% 0.0% 0.0% 0.0% 6.78sec 0 449.42sec
Gobarlum Gobarlum raging_blow_mh 96103 5332056 11864 8.63 59013 133053 64.7 64.7 31.7% 0.0% 0.0% 0.0% 6.78sec 5332056 449.42sec
Gobarlum Gobarlum raging_blow_oh 85384 3189694 7097 8.63 35301 79589 64.7 64.7 31.7% 0.0% 0.0% 0.0% 6.78sec 3189694 449.42sec
Gobarlum Gobarlum recklessness 1719 0 0 0.45 0 0 3.4 3.4 0.0% 0.0% 0.0% 0.0% 175.72sec 0 449.42sec
Gobarlum Gobarlum stormlash 120687 482355 1073 5.78 8561 19755 43.3 43.3 23.0% 0.0% 0.0% 0.0% 7.57sec 482355 449.42sec
Gobarlum Gobarlum wild_strike 100130 2576815 5734 7.59 34509 73288 56.8 56.8 27.9% 0.0% 0.0% 0.0% 6.36sec 2576815 449.42sec

Fluffy_Pillow : 0 dps

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
0.0 0.0 Mana 0.00% 0.0 100.0% 100%
Scale Factors for Fluffy_Pillow Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Gear Ranking
Optimizers
Ranking
Pawn string
Zero hit/exp

Charts

DPS Timeline Chart

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit
Health Decade (0 - 10) 1.0 0.0 0.0sec 0.0sec 7.08% 7.08%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (0 - 10)_1:7.08%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (10 - 20) 1.0 0.0 0.0sec 0.0sec 8.29% 8.29%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (10 - 20)_1:8.29%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 11.41% 11.41%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (20 - 30)_1:11.41%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 10.99% 10.99%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (30 - 40)_1:10.99%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 11.19% 11.19%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (40 - 50)_1:11.19%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 10.50% 10.50%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (50 - 60)_1:10.50%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 10.96% 10.96%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (60 - 70)_1:10.96%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 11.92% 11.92%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (70 - 80)_1:11.92%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 11.54% 11.54%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (80 - 90)_1:11.54%

Trigger Attempt Success

  • trigger_pct:100.00%
colossus_smash 21.6 0.0 21.3sec 21.3sec 28.52% 35.21%

Buff details

  • buff initial source:Gobarlum
  • cooldown name:buff_colossus_smash
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • colossus_smash_1:28.52%

Trigger Attempt Success

  • trigger_pct:100.00%
Constant Buffs

Resources

Resource Usage Type Count Total Average RPE APR
Fluffy_Pillow
Resource Gains Type Count Total Average Overflow
Resource RPS-Gain RPS-Loss
Health 0.00 95747.61
Combat End Resource Mean Min Max
Health 0.00 0.00 0.00
Resource Timeline Chart

Benefits & Uptimes

Benefits %
Uptimes %

Procs

Count Interval

Statistics & Data Analysis

Fight Length

Sample Data
Count 9992
Mean 449.42
Minimum 325.45
Maximum 576.96
Spread ( max - min ) 251.51
Range [ ( max - min ) / 2 * 100% ] 27.98%
Distribution Chart

DPS

Sample Data Fluffy_Pillow Damage Per Second
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart

DPS(e)

Sample Data
Count 9992
Mean 0.00
Distribution Chart

Damage

Sample Data
Count 9992
Mean 0.00
Distribution Chart

DTPS

Sample Data Fluffy_Pillow Damage Taken Per Second
Count 9992
Mean 96268.95
Distribution Chart

HPS

Sample Data Fluffy_Pillow Healing Per Second
Count 9992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart

HPS(e)

Sample Data
Count 9992
Mean 0.00
Distribution Chart

Heal

Sample Data
Count 9992
Mean 0.00
Distribution Chart

HTPS

Sample Data Fluffy_Pillow Healing taken Per Second
Count 9992
Mean 0.00
Distribution Chart

#Executed Foreground Actions

Sample Data
Count 9992
Mean 0.00
Distribution Chart
Timeline DPS Error Chart DPS Error Chart

Action Priority List

actions.precombat
# count action,conditions
0 0.00 snapshot_stats

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0
Agility 0 0 0
Stamina 0 0 0
Intellect 0 0 0
Spirit 0 0 0
Health 0 51793036 0
Spell Power 0 0 0
Spell Hit 0.00% 0.00% 0
Spell Crit -nan% -nan% 0
Spell Haste 0.00% 0.00% 0
ManaReg per Second 0 0 0
Attack Power 0 0 0
Melee Hit 0.00% 0.00% 0
Melee Crit 5.00% 5.00% 0
Melee Haste 0.00% 0.00% 0
Swing Speed 0.00% 0.00% 0
Expertise 0.00% 0.00% 0
Armor 24835 24835 0
Tank-Miss 0.00% 0.00% 0
Tank-Dodge 0.00% 0.00% 0
Tank-Parry 0.00% 0.00% 0
Tank-Block 5.00% 5.00% 0
Tank-Crit 0.00% 0.00% 0
Mastery 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00
Head empty
Neck empty
Shoulders empty
Shirt empty
Chest empty
Waist empty
Legs empty
Feet empty
Wrists empty
Hands empty
Finger1 empty
Finger2 empty
Trinket1 empty
Trinket2 empty
Back empty
Main Hand empty
Off Hand empty
Unknown empty
Tabard empty

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none

Profile

#!./simc

enemy="Fluffy_Pillow"
level=93
race=humanoid
spec=unknown
role=tank
position=front


# Gear Summary

APM

Average number of actions executed per minute.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Count

Average number of times an action is executed per iteration.

Impacts

Average number of impacts against a target (for attacks that hit multiple times per execute) per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

Dodge%

Percentage of executes that resulted in dodges.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

Effective DPS

Average damage per fight duration.

DPS%

Percentage of total DPS contributed by a particular action.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Error

Estimator for the 95.00confidence intervall.

G%

Percentage of executes that resulted in glancing blows.

B%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

M%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

Range

( dps.percentile( 0.95 ) - dps.percentile( 0.05 ) / 2

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

T-Crit

Average crit tick damage.

T-Crit%

Percentage of ticks that resulted in critical strikes.

T-Hit

Average non-crit tick damage.

T-M%

Percentage of ticks that resulted in misses, dodges or parries.

UpTime%

Percentage of total time that DoT is ticking on target.

T-Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Fight Length

Fight Length: 450.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.